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* Added sound when you hit the groundKelly Rauchenberger2015-03-141-125/+0
* Fixed how movement while dying worksKelly Rauchenberger2015-03-141-0/+2
* Removed some unnecessary header transculsionsKelly Rauchenberger2015-03-141-4/+6
* Wrote simple factory to read map and entity data from XML filesKelly Rauchenberger2015-03-141-2/+2
* Added a checkpointKelly Rauchenberger2015-03-131-0/+18
* Fixed my timestep!Kelly Rauchenberger2015-03-131-6/+4
* Fixed bug that would prevent player from continuing to move after dying, and ...Kelly Rauchenberger2015-03-121-2/+11
* Added death to my gameKelly Rauchenberger2015-03-121-3/+3
* Fixed bug where one could fall through the floor after changing mapsKelly Rauchenberger2015-03-111-1/+1
* Const correctness!Kelly Rauchenberger2015-03-101-16/+17
* C++11'd everything!Kelly Rauchenberger2015-03-101-37/+39
* Created entity-component systemKelly Rauchenberger2015-03-071-0/+93