diff options
Diffstat (limited to 'src/components')
| -rw-r--r-- | src/components/automatable.h | 96 |
1 files changed, 96 insertions, 0 deletions
| diff --git a/src/components/automatable.h b/src/components/automatable.h new file mode 100644 index 0000000..b37945f --- /dev/null +++ b/src/components/automatable.h | |||
| @@ -0,0 +1,96 @@ | |||
| 1 | #ifndef AUTOMATABLE_H_3D519131 | ||
| 2 | #define AUTOMATABLE_H_3D519131 | ||
| 3 | |||
| 4 | #include "component.h" | ||
| 5 | #include <vector> | ||
| 6 | #include <random> | ||
| 7 | |||
| 8 | class AutomatableComponent : public Component { | ||
| 9 | public: | ||
| 10 | |||
| 11 | /** | ||
| 12 | * Helper class that defines an automatable action. | ||
| 13 | */ | ||
| 14 | class Action { | ||
| 15 | public: | ||
| 16 | |||
| 17 | /** | ||
| 18 | * The horizontal and vertical speed, in pixels/sec, that the entity should | ||
| 19 | * move at. | ||
| 20 | */ | ||
| 21 | double speedX; | ||
| 22 | double speedY; | ||
| 23 | |||
| 24 | /** | ||
| 25 | * The duration of the action in seconds. | ||
| 26 | */ | ||
| 27 | double dur; | ||
| 28 | }; | ||
| 29 | |||
| 30 | /** | ||
| 31 | * Helper type that defines a behavior that an entity can exhibit, which is a | ||
| 32 | * list of actions that are stepped through in sequence. | ||
| 33 | */ | ||
| 34 | using Behavior = std::vector<Action>; | ||
| 35 | |||
| 36 | /** | ||
| 37 | * A group of behaviors that the entity can exhibit, which are picked at | ||
| 38 | * random at the start of automation and whenever a behavior completes. | ||
| 39 | * | ||
| 40 | * @managed_by RealizingSystem | ||
| 41 | */ | ||
| 42 | std::vector<Behavior> behaviors; | ||
| 43 | |||
| 44 | /** | ||
| 45 | * A random distribution over the above behaviors. | ||
| 46 | * | ||
| 47 | * @managed_by RealizingSystem | ||
| 48 | */ | ||
| 49 | std::discrete_distribution<size_t> behaviorDist; | ||
| 50 | |||
| 51 | /** | ||
| 52 | * A flag indicating whether a behavior is currently executing. | ||
| 53 | * | ||
| 54 | * @managed_by AutomatingSystem | ||
| 55 | */ | ||
| 56 | bool behaviorRunning = false; | ||
| 57 | |||
| 58 | /** | ||
| 59 | * A flag indicating whether an action is currently executing. | ||
| 60 | * | ||
| 61 | * @managed_by AutomatingSystem | ||
| 62 | */ | ||
| 63 | bool actionRunning = false; | ||
| 64 | |||
| 65 | /** | ||
| 66 | * The index of the currently executing behavior, if there is one. | ||
| 67 | * | ||
| 68 | * @managed_by AutomatingSystem | ||
| 69 | */ | ||
| 70 | size_t currentBehavior; | ||
| 71 | |||
| 72 | /** | ||
| 73 | * The index of the currently executing action, if there is one. | ||
| 74 | * | ||
| 75 | * @managed_by AutomatingSystem | ||
| 76 | */ | ||
| 77 | size_t currentAction; | ||
| 78 | |||
| 79 | /** | ||
| 80 | * The amount of time remaining, in seconds, of the currently executing | ||
| 81 | * action. | ||
| 82 | * | ||
| 83 | * @managed_by AutomatingSystem | ||
| 84 | */ | ||
| 85 | double remaining; | ||
| 86 | |||
| 87 | /** | ||
| 88 | * If this flag is disabled, the entity will be ignored by the automating | ||
| 89 | * system. | ||
| 90 | * | ||
| 91 | * @managed_by RealizingSystem | ||
| 92 | */ | ||
| 93 | bool active = false; | ||
| 94 | }; | ||
| 95 | |||
| 96 | #endif /* end of include guard: AUTOMATABLE_H_3D519131 */ | ||
