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authorKelly Rauchenberger <fefferburbia@gmail.com>2015-02-19 20:10:11 -0500
committerKelly Rauchenberger <fefferburbia@gmail.com>2015-02-19 20:10:11 -0500
commitcd48894563052baeddff64f6bbc13ccc7fa6e081 (patch)
treec7ab2a9b4cbb7ac0d921cf486aef00c5b5623144 /src/renderer.h
parentc1b1558256997df22678f6405ea320ae454ad5b4 (diff)
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Added CRT mesh!
Also a character sprite, changed up the map file format, fixed some shader bugs
Diffstat (limited to 'src/renderer.h')
-rw-r--r--src/renderer.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/renderer.h b/src/renderer.h index 057337c..144956a 100644 --- a/src/renderer.h +++ b/src/renderer.h
@@ -39,6 +39,7 @@ Texture* loadTextureFromBMP(char* filename);
39void saveTextureToBMP(Texture* tex, char* filename); 39void saveTextureToBMP(Texture* tex, char* filename);
40void fillTexture(Texture* tex, Rectangle* loc, int r, int g, int b); 40void fillTexture(Texture* tex, Rectangle* loc, int r, int g, int b);
41void blitTexture(Texture* srctex, Texture* dsttex, Rectangle* srcrect, Rectangle* dstrect); 41void blitTexture(Texture* srctex, Texture* dsttex, Rectangle* srcrect, Rectangle* dstrect);
42void renderWithoutEffects(Texture* tex);
42void renderScreen(Texture* tex); 43void renderScreen(Texture* tex);
43 44
44#endif 45#endif