From cd48894563052baeddff64f6bbc13ccc7fa6e081 Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Thu, 19 Feb 2015 20:10:11 -0500 Subject: Added CRT mesh! Also a character sprite, changed up the map file format, fixed some shader bugs --- src/renderer.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/renderer.h') diff --git a/src/renderer.h b/src/renderer.h index 057337c..144956a 100644 --- a/src/renderer.h +++ b/src/renderer.h @@ -39,6 +39,7 @@ Texture* loadTextureFromBMP(char* filename); void saveTextureToBMP(Texture* tex, char* filename); void fillTexture(Texture* tex, Rectangle* loc, int r, int g, int b); void blitTexture(Texture* srctex, Texture* dsttex, Rectangle* srcrect, Rectangle* dstrect); +void renderWithoutEffects(Texture* tex); void renderScreen(Texture* tex); #endif -- cgit 1.4.1