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authorKelly Rauchenberger <fefferburbia@gmail.com>2015-03-07 11:29:57 -0500
committerKelly Rauchenberger <fefferburbia@gmail.com>2015-03-07 11:29:57 -0500
commitb53826079429939cdfbda073608cb85be8ba0738 (patch)
tree3c40de4658f0cea01cd3938f07fe82788ef3dd01 /src/renderer.h
parent0751446e1d069263d25abcff49a32a380231709a (diff)
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Created entity-component system
Also tweaked the bloom flicker, tweaked the scanline texture, created a second test map, and created some currently unused sound effects.
Diffstat (limited to 'src/renderer.h')
-rw-r--r--src/renderer.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/renderer.h b/src/renderer.h index 144956a..a4e21f7 100644 --- a/src/renderer.h +++ b/src/renderer.h
@@ -35,7 +35,7 @@ GLFWwindow* initRenderer();
35void destroyRenderer(); 35void destroyRenderer();
36Texture* createTexture(int width, int height); 36Texture* createTexture(int width, int height);
37void destroyTexture(Texture* tex); 37void destroyTexture(Texture* tex);
38Texture* loadTextureFromBMP(char* filename); 38Texture* loadTextureFromFile(char* filename);
39void saveTextureToBMP(Texture* tex, char* filename); 39void saveTextureToBMP(Texture* tex, char* filename);
40void fillTexture(Texture* tex, Rectangle* loc, int r, int g, int b); 40void fillTexture(Texture* tex, Rectangle* loc, int r, int g, int b);
41void blitTexture(Texture* srctex, Texture* dsttex, Rectangle* srcrect, Rectangle* dstrect); 41void blitTexture(Texture* srctex, Texture* dsttex, Rectangle* srcrect, Rectangle* dstrect);