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| author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2015-03-14 17:22:17 -0400 |
|---|---|---|
| committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2015-03-14 17:22:17 -0400 |
| commit | 25855f327a0b2b1386a3fd8c568817bb7782cac2 (patch) | |
| tree | e651ddf541eb9ff3a0662f92de9aea27faf013af /src/game.cpp | |
| parent | 81992165f5cf6ddebe7952c694b211b16cc45bd4 (diff) | |
| download | therapy-25855f327a0b2b1386a3fd8c568817bb7782cac2.tar.gz therapy-25855f327a0b2b1386a3fd8c568817bb7782cac2.tar.bz2 therapy-25855f327a0b2b1386a3fd8c568817bb7782cac2.zip | |
Added reverb to sound effects
Also removed some extraneous parentheses
Diffstat (limited to 'src/game.cpp')
| -rw-r--r-- | src/game.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
| diff --git a/src/game.cpp b/src/game.cpp index a36c56f..edde71e 100644 --- a/src/game.cpp +++ b/src/game.cpp | |||
| @@ -151,9 +151,9 @@ void Game::playerDie(Entity& player, const Map& curMap) | |||
| 151 | playSound("../res/Hit_Hurt5.wav", 0.25); | 151 | playSound("../res/Hit_Hurt5.wav", 0.25); |
| 152 | 152 | ||
| 153 | schedule(0.75, [&] () { | 153 | schedule(0.75, [&] () { |
| 154 | if (curMap != *(save.map)) | 154 | if (curMap != *save.map) |
| 155 | { | 155 | { |
| 156 | loadMap(*(save.map)); | 156 | loadMap(*save.map); |
| 157 | } | 157 | } |
| 158 | 158 | ||
| 159 | player.position = save.position; | 159 | player.position = save.position; |
