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#ifndef SPRITE_H_70503825
#define SPRITE_H_70503825
#include <string_view>
#include "renderer.h"
#include "vector.h"
class Sprite {
public:
Sprite(std::string_view filename, Renderer& renderer);
int getTextureId() const {
return textureId_;
}
const vec2i& loc() const { return loc_; }
vec2i& loc() { return loc_; }
const vec2i& size() const { return size_; }
vec2i& size() { return size_; }
private:
int textureId_;
vec2i loc_ { 0, 0 };
vec2i size_ { 17*4, 27 * 4 };
};
#endif /* end of include guard: SPRITE_H_70503825 */
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