Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Added (human) Mixolydia sprite | Kelly Rauchenberger | 2021-03-01 | 1 | -0/+1 |
* | Added background music (defined on a per-map basis) | Kelly Rauchenberger | 2021-02-27 | 1 | -0/+5 |
* | Ionia is in the water! | Kelly Rauchenberger | 2021-02-24 | 1 | -0/+1 |
* | Started working on ladders | Kelly Rauchenberger | 2021-02-24 | 1 | -0/+4 |
* | Generalized upper/lower layer map rendering | Kelly Rauchenberger | 2021-02-22 | 1 | -2/+5 |
* | Added variable movement speed | Kelly Rauchenberger | 2021-02-20 | 1 | -0/+1 |
* | Added enclosure zones | Kelly Rauchenberger | 2021-02-20 | 1 | -0/+9 |
* | Added a randomly wandering Ionia to the map | Kelly Rauchenberger | 2021-02-20 | 1 | -0/+1 |
* | Added sprite shadows | Kelly Rauchenberger | 2021-02-13 | 1 | -0/+1 |
* | Scripts are organised per-map now | Kelly Rauchenberger | 2021-02-12 | 1 | -3/+3 |
* | Map changing! | Kelly Rauchenberger | 2021-02-09 | 1 | -6/+6 |
* | Added trigger zones to the map | Kelly Rauchenberger | 2021-02-09 | 1 | -0/+10 |
* | Maps can contain named points of interest called warps | Kelly Rauchenberger | 2021-02-09 | 1 | -0/+4 |
* | Entity prototypes can be stored in the map file now | Kelly Rauchenberger | 2021-02-09 | 1 | -0/+13 |
* | Added running sounds | Kelly Rauchenberger | 2021-02-03 | 1 | -0/+4 |
* | Added collision with map tiles | Kelly Rauchenberger | 2021-02-02 | 1 | -0/+3 |
* | Using tmxlite instead of Tileson | Kelly Rauchenberger | 2021-02-02 | 1 | -0/+41 |