Commit message (Expand) | Author | Age | Files | Lines | ||
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* | Added variable animation frame rates | Kelly Rauchenberger | 2021-02-24 | 1 | -2/+2 | |
* | Added shorthand for repeated frames in animations | Kelly Rauchenberger | 2021-02-24 | 4 | -26/+26 | |
* | Removed manual animation stuff | Kelly Rauchenberger | 2021-02-24 | 4 | -8/+8 | |
* | Started working on ladders | Kelly Rauchenberger | 2021-02-24 | 5 | -4/+42 | |
* | Added a clipping mode (for testing!) | Kelly Rauchenberger | 2021-02-23 | 1 | -0/+16 | |
* | Added connection between hallucination_cliff and hallucination_hot_spring | Kelly Rauchenberger | 2021-02-23 | 4 | -2/+29 | |
* | Generalized upper/lower layer map rendering | Kelly Rauchenberger | 2021-02-22 | 6 | -140/+580 | |
* | Adjusted which tiles are solid on the hallucination tileset | Kelly Rauchenberger | 2021-02-22 | 1 | -2/+22 | |
* | Tweaked Ionia's one line of speech | Kelly Rauchenberger | 2021-02-22 | 1 | -1/+1 | |
* | Re-dumped hallucination map/tileset | Kelly Rauchenberger | 2021-02-22 | 12 | -1620/+1756 | |
* | Added frozen animation for cutscenes | Kelly Rauchenberger | 2021-02-21 | 7 | -6/+73 | |
* | Added sprite pausing | Kelly Rauchenberger | 2021-02-21 | 3 | -0/+27 | |
* | Added variable movement speed | Kelly Rauchenberger | 2021-02-20 | 1 | -0/+1 | |
* | Added enclosure zones | Kelly Rauchenberger | 2021-02-20 | 1 | -1/+3 | |
* | Added a randomly wandering Ionia to the map | Kelly Rauchenberger | 2021-02-20 | 1 | -1/+16 | |
* | Added Duster idle animation | Kelly Rauchenberger | 2021-02-20 | 1 | -5/+5 | |
* | Added Kumatora idle animation | Kelly Rauchenberger | 2021-02-20 | 1 | -8/+8 | |
* | Added Boney idle animation | Kelly Rauchenberger | 2021-02-20 | 1 | -8/+8 | |
* | Added Lucas blinking idle animation | Kelly Rauchenberger | 2021-02-20 | 1 | -5/+5 | |
* | Added Ionia | Kelly Rauchenberger | 2021-02-20 | 3 | -0/+164 | |
* | Added documentation to the message-related script functions | Kelly Rauchenberger | 2021-02-18 | 1 | -0/+23 | |
* | Started adding event where Claus joins the party | Kelly Rauchenberger | 2021-02-18 | 5 | -1/+138 | |
* | Made some sprites persist between map changes | Kelly Rauchenberger | 2021-02-17 | 1 | -9/+3 | |
* | Added expressions (currently just surprise) | Kelly Rauchenberger | 2021-02-17 | 5 | -0/+53 | |
* | Added scriptable camera panning | Kelly Rauchenberger | 2021-02-16 | 2 | -1/+41 | |
* | Added Kumatora talking animation | Kelly Rauchenberger | 2021-02-15 | 2 | -2/+10 | |
* | Wrote some dialogue for the Doria event | Kelly Rauchenberger | 2021-02-15 | 1 | -4/+26 | |
* | Added heart glyph and gamestate script object | Kelly Rauchenberger | 2021-02-15 | 5 | -3/+16 | |
* | Added Doria | Kelly Rauchenberger | 2021-02-15 | 5 | -1/+224 | |
* | Added camera shake to lightning event | Kelly Rauchenberger | 2021-02-15 | 2 | -0/+19 | |
* | Added map fadeouts | Kelly Rauchenberger | 2021-02-14 | 2 | -11/+24 | |
* | Added sfx to electrocution event | Kelly Rauchenberger | 2021-02-13 | 5 | -1/+11 | |
* | Added lightning sprite to mailbox event | Kelly Rauchenberger | 2021-02-13 | 7 | -3/+55 | |
* | Added non-looping animations | Kelly Rauchenberger | 2021-02-13 | 4 | -2/+36 | |
* | Added sprite shadows | Kelly Rauchenberger | 2021-02-13 | 2 | -0/+1 | |
* | Got correct sprites for message arrows | Kelly Rauchenberger | 2021-02-12 | 2 | -0/+0 | |
* | Added sfx for selecting message choices | Kelly Rauchenberger | 2021-02-12 | 2 | -0/+0 | |
* | Added tile-sized invisible sprites | Kelly Rauchenberger | 2021-02-12 | 2 | -2/+28 | |
* | Scripts are organised per-map now | Kelly Rauchenberger | 2021-02-12 | 8 | -16/+24 | |
* | Added message bullets | Kelly Rauchenberger | 2021-02-12 | 3 | -5/+5 | |
* | Flint uses talking animation in script0001 now | Kelly Rauchenberger | 2021-02-11 | 2 | -1/+12 | |
* | Added choice prompts | Kelly Rauchenberger | 2021-02-11 | 3 | -1/+17 | |
* | Dark green map2 tile should be solid | Kelly Rauchenberger | 2021-02-10 | 1 | -2/+2 | |
* | Player movement/input is halted during cutscenes | Kelly Rauchenberger | 2021-02-10 | 4 | -1/+14 | |
* | Player is no longer controllable during map transitions | Kelly Rauchenberger | 2021-02-10 | 1 | -2/+5 | |
* | loadMap requires a direction now, so party trails are set up correctly | Kelly Rauchenberger | 2021-02-10 | 1 | -3/+1 | |
* | Running is preserved across screen transitions | Kelly Rauchenberger | 2021-02-10 | 1 | -0/+13 | |
* | Direction is preserved across map transitions now | Kelly Rauchenberger | 2021-02-10 | 1 | -0/+28 | |
* | Fixed audio popping from speaking tones | Kelly Rauchenberger | 2021-02-10 | 5 | -0/+0 | |
* | Added fade out around map change | Kelly Rauchenberger | 2021-02-10 | 5 | -9/+39 |