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authorKelly Rauchenberger <fefferburbia@gmail.com>2021-02-23 22:22:49 -0500
committerStar Rauchenberger <fefferburbia@gmail.com>2021-02-24 16:00:53 -0500
commitb06b259c54e09f1a4026191d6eec9684599bd370 (patch)
treef31b241c3da5559d388d97bf9e65c2104f4652e8 /res
parentae654356f843bb42a3c72d57b528d87aa63cf66d (diff)
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Started working on ladders
TODO:
* all the animations are weird. we will need to have an adjustable framerate bc the climbing animation does not look right at the current rate. (also remove the manual animation stuff ig)
* does the medium stuff seem good and right? i am kinda not satisfied with it.
* running onto a ladder causes the characters to bunch up bc the movement speed is slowed down but the trails are not doubled
* no ladder running sound
* shadows should vanish while on a ladder
* uhh if you end a cutscene while on a ladder it resets the animation to "still" which is wrong. will this ever happen? idk
* adding a sprite to your party while you are on a ladder??
Diffstat (limited to 'res')
-rw-r--r--res/maps/hallucination.tsx30
-rw-r--r--res/sprites/boney_anim.txt4
-rw-r--r--res/sprites/duster_anim.txt4
-rw-r--r--res/sprites/kuma_anim.txt4
-rw-r--r--res/sprites/lucas_anim.txt4
5 files changed, 42 insertions, 4 deletions
diff --git a/res/maps/hallucination.tsx b/res/maps/hallucination.tsx index 82edada..e06dab1 100644 --- a/res/maps/hallucination.tsx +++ b/res/maps/hallucination.tsx
@@ -1096,6 +1096,16 @@
1096 <property name="runSound" value="grass"/> 1096 <property name="runSound" value="grass"/>
1097 </properties> 1097 </properties>
1098 </tile> 1098 </tile>
1099 <tile id="320">
1100 <properties>
1101 <property name="medium" value="ladder"/>
1102 </properties>
1103 </tile>
1104 <tile id="321">
1105 <properties>
1106 <property name="medium" value="ladder"/>
1107 </properties>
1108 </tile>
1099 <tile id="322"> 1109 <tile id="322">
1100 <properties> 1110 <properties>
1101 <property name="solid" type="bool" value="true"/> 1111 <property name="solid" type="bool" value="true"/>
@@ -1151,6 +1161,11 @@
1151 <property name="solid" type="bool" value="true"/> 1161 <property name="solid" type="bool" value="true"/>
1152 </properties> 1162 </properties>
1153 </tile> 1163 </tile>
1164 <tile id="333">
1165 <properties>
1166 <property name="medium" value="ladder"/>
1167 </properties>
1168 </tile>
1154 <tile id="334"> 1169 <tile id="334">
1155 <properties> 1170 <properties>
1156 <property name="solid" type="bool" value="true"/> 1171 <property name="solid" type="bool" value="true"/>
@@ -1281,6 +1296,16 @@
1281 <property name="runSound" value="grass"/> 1296 <property name="runSound" value="grass"/>
1282 </properties> 1297 </properties>
1283 </tile> 1298 </tile>
1299 <tile id="360">
1300 <properties>
1301 <property name="medium" value="ladder"/>
1302 </properties>
1303 </tile>
1304 <tile id="361">
1305 <properties>
1306 <property name="medium" value="ladder"/>
1307 </properties>
1308 </tile>
1284 <tile id="362"> 1309 <tile id="362">
1285 <properties> 1310 <properties>
1286 <property name="solid" type="bool" value="true"/> 1311 <property name="solid" type="bool" value="true"/>
@@ -1311,6 +1336,11 @@
1311 <property name="solid" type="bool" value="true"/> 1336 <property name="solid" type="bool" value="true"/>
1312 </properties> 1337 </properties>
1313 </tile> 1338 </tile>
1339 <tile id="368">
1340 <properties>
1341 <property name="medium" value="ladder"/>
1342 </properties>
1343 </tile>
1314 <tile id="369"> 1344 <tile id="369">
1315 <properties> 1345 <properties>
1316 <property name="runSound" value="land"/> 1346 <property name="runSound" value="land"/>
diff --git a/res/sprites/boney_anim.txt b/res/sprites/boney_anim.txt index a8b036c..5dfb65f 100644 --- a/res/sprites/boney_anim.txt +++ b/res/sprites/boney_anim.txt
@@ -47,4 +47,6 @@ barking[up_left]: 3,35,43,35,43,35,43
47barking[up]: 4,36,44,36,44,36,44 47barking[up]: 4,36,44,36,44,36,44
48barking[up_right]: 5,37,45,37,45,37,45 48barking[up_right]: 5,37,45,37,45,37,45
49barking[right]: 6,38,46,38,46,38,46 49barking[right]: 6,38,46,38,46,38,46
50barking[down_right]: 7,39,47,39,47,39,47 \ No newline at end of file 50barking[down_right]: 7,39,47,39,47,39,47
51climb.[up]: 240,241,242,243,244,245,246,247,248,249,250,251,252
52climb.[down]: 253,254,255,256,257,258,259,260,261,262,263,264,265 \ No newline at end of file
diff --git a/res/sprites/duster_anim.txt b/res/sprites/duster_anim.txt index 57c470c..538ddd1 100644 --- a/res/sprites/duster_anim.txt +++ b/res/sprites/duster_anim.txt
@@ -39,4 +39,6 @@ run[up_left]: 75,83,91,99,107
39run[up]: 76,84,92,100,108 39run[up]: 76,84,92,100,108
40run[up_right]: 77,85,93,101,109 40run[up_right]: 77,85,93,101,109
41run[right]: 78,86,94,102,110 41run[right]: 78,86,94,102,110
42run[down_right]: 79,87,95,103,111 \ No newline at end of file 42run[down_right]: 79,87,95,103,111
43climb.[up]: 200,201,202,206,207,208,203,204,205,206,207,208
44climb.[down]: 200,201,202,206,207,208,203,204,205,206,207,208 \ No newline at end of file
diff --git a/res/sprites/kuma_anim.txt b/res/sprites/kuma_anim.txt index 01ca970..a691b7d 100644 --- a/res/sprites/kuma_anim.txt +++ b/res/sprites/kuma_anim.txt
@@ -47,4 +47,6 @@ talk[up_left]: 35,43
47talk[up]: 36,44 47talk[up]: 36,44
48talk[up_right]: 37,45 48talk[up_right]: 37,45
49talk[right]: 38,46 49talk[right]: 38,46
50talk[down_right]: 39,47 \ No newline at end of file 50talk[down_right]: 39,47
51climb.[up]: 257,258,259,263,264,265,260,261,262,263,264,265
52climb.[down]: 257,258,259,263,264,265,260,261,262,263,264,265 \ No newline at end of file
diff --git a/res/sprites/lucas_anim.txt b/res/sprites/lucas_anim.txt index 1a8b62b..cd5ee9f 100644 --- a/res/sprites/lucas_anim.txt +++ b/res/sprites/lucas_anim.txt
@@ -41,4 +41,6 @@ run[up_right]: 72,80,88,96
41run[right]: 73,81,89,97 41run[right]: 73,81,89,97
42run[down_right]: 74,82,90,98 42run[down_right]: 74,82,90,98
43lightning_electrocute![down]: 116,117,118,116,117,118 43lightning_electrocute![down]: 116,117,118,116,117,118
44lightning_collapse![down]: 119,120,121,122 \ No newline at end of file 44lightning_collapse![down]: 119,120,121,122
45climb.[up]: 123,124,125,128,127,127,129,130,131,128,127,126
46climb.[down]: 123,124,125,128,127,127,129,130,131,128,127,126 \ No newline at end of file