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authorKelly Rauchenberger <fefferburbia@gmail.com>2021-02-15 22:08:05 -0500
committerKelly Rauchenberger <fefferburbia@gmail.com>2021-02-15 22:08:05 -0500
commitd70c08886a204489095dc5ea2e8e624c799d14f9 (patch)
treec5021947abd0e14cf42b8a3c56a8a69f6740ec68 /res
parentd9b5c57c91ba77b840ede8c4385229cf004f5747 (diff)
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Wrote some dialogue for the Doria event
Diffstat (limited to 'res')
-rw-r--r--res/scripts/map2.lua30
1 files changed, 26 insertions, 4 deletions
diff --git a/res/scripts/map2.lua b/res/scripts/map2.lua index c4b588c..6e826a3 100644 --- a/res/scripts/map2.lua +++ b/res/scripts/map2.lua
@@ -70,13 +70,35 @@ function map2.approach_doria()
70 if gamestate.approached_doria then 70 if gamestate.approached_doria then
71 return 71 return
72 end 72 end
73 73
74 gamestate.approached_doria = true 74 gamestate.approached_doria = true
75 75
76 StartCutscene() 76 StartCutscene()
77 SetDirection("doria", Direction.DOWN_RIGHT) 77 SetDirection("doria", Direction.DOWN_RIGHT)
78 SetAnimation("doria", "talk") 78 SetAnimation("doria", "talk")
79 DisplayMessage("* Oh my!\n* Is that our little Kumatora I spy? `", "Doria", SpeakerType.MAN) 79 DisplayMessage("* Oh my!\n* Is that our little Kumatora I spy? `\n* Such style! Such swagger!\nWhy, just as if she were Magifolk herself! `\n* When Ionia showed us the human she was looking after, I hardly knew what to think.", "Doria", SpeakerType.MAN)
80 80 WaitForEndOfMessage()
81
82 SetDirection("doria", Direction.DOWN)
83 SetAnimation("doria", "hearts")
84 DisplayMessage("* But what a lovely lady you've become!\n\f* You've made this old girl cry with pride! `", "Doria", SpeakerType.MAN)
85 WaitForEndOfMessage()
86
87 SetDirection("doria", Direction.DOWN_RIGHT)
88 SetAnimation("doria", "talk")
89 DisplayMessage("* Now I shudder to think how I'll move on once your short human life is over.\n* Ooh, get another one, I suppose!\nYes, we'll just get another human. `\nAnd the new Kumatora will be just as good, no, better than the last one!", "Doria", SpeakerType.MAN)
90 WaitForEndOfMessage()
91
92 SetDirection("doria", Direction.DOWN)
93 SetAnimation("doria", "hairflip!")
94 WaitForAnimation("doria")
95
96 SetDirection("doria", Direction.DOWN_RIGHT)
97 SetAnimation("doria", "still")
98 Delay(1000)
99
100 DisplayMessage("* H-hey, what do you mean <new Kumatora>?", "Kumatora", SpeakerType.WOMAN)
101 WaitForEndOfMessage()
102
81 HideCutsceneBars() 103 HideCutsceneBars()
82end 104end