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path: root/res/scripts/hallucination_hot_spring.lua
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* Started writing the Mixolydia scene!Kelly Rauchenberger2021-03-011-0/+2
| | | | | | Looking pretty good so far. TODO: direction facing functions have inverted Y coordinate. confusion expression doesn't exist yet. rest of scene.
* Abstracted changes of sprite.controllable in scriptsKelly Rauchenberger2021-02-281-3/+3
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* Added first underwater mapKelly Rauchenberger2021-02-261-3/+23
| | | | Also spruced up the event that takes you there. Also fixed an issue where transplantParty wouldn't take the medium of the new position into consideration. Also added a constructor to the lua version of vec2i.
* Lucas wades into hot spring alone when Ionia is thereKelly Rauchenberger2021-02-251-10/+20
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* Ionia randomly appears in the waterKelly Rauchenberger2021-02-251-1/+6
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* Fixed animations changing wrong at the start of submerge cutsceneKelly Rauchenberger2021-02-251-2/+1
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* Started working on scene with Lucas going underwaterKelly Rauchenberger2021-02-251-0/+21
| | | | The resurfacing animation seems pretty good actually. Not sure about the sound effect for him submerging. Also gotta fix the issue with cutscenes in non-normal media.
* Added map init scriptsKelly Rauchenberger2021-02-241-0/+4
| | | | Map scripts also now actually run in their own lua thread.
* Added connection between hallucination_cliff and hallucination_hot_springKelly Rauchenberger2021-02-231-0/+5