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authorKelly Rauchenberger <fefferburbia@gmail.com>2021-03-01 22:19:46 -0500
committerKelly Rauchenberger <fefferburbia@gmail.com>2021-03-01 22:19:46 -0500
commit7fa69be4e88f1fcf057871fec7e4503f50578465 (patch)
tree70a01aafe4092c29c112f72895494dbfa2033496 /res/scripts/hallucination_hot_spring.lua
parentd8e7d815c197c5477678d835038dc3ff86c2a7e8 (diff)
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Started writing the Mixolydia scene!
Looking pretty good so far.

TODO: direction facing functions have inverted Y coordinate. confusion expression doesn't exist yet. rest of scene.
Diffstat (limited to 'res/scripts/hallucination_hot_spring.lua')
-rw-r--r--res/scripts/hallucination_hot_spring.lua2
1 files changed, 2 insertions, 0 deletions
diff --git a/res/scripts/hallucination_hot_spring.lua b/res/scripts/hallucination_hot_spring.lua index c432eb3..805f85a 100644 --- a/res/scripts/hallucination_hot_spring.lua +++ b/res/scripts/hallucination_hot_spring.lua
@@ -14,6 +14,8 @@ function hallucination_hot_spring.off_right()
14end 14end
15 15
16function hallucination_hot_spring.enter_hot_spring() 16function hallucination_hot_spring.enter_hot_spring()
17 gamestate.went_in_hot_spring = true
18
17 if gamestate.ionia_in_water then 19 if gamestate.ionia_in_water then
18 -- Soft cutscene start; don't show bars but do take away control 20 -- Soft cutscene start; don't show bars but do take away control
19 DisablePlayerControl() 21 DisablePlayerControl()