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authorKelly Rauchenberger <fefferburbia@gmail.com>2021-02-25 13:33:37 -0500
committerKelly Rauchenberger <fefferburbia@gmail.com>2021-02-25 13:33:37 -0500
commit499392238db4eca473ad973b370392c60c4a9605 (patch)
treefecc1b5126b71d4be3ddce03fe89422b6a8dd32d /res/scripts/hallucination_hot_spring.lua
parent367810f962951e6bc013f895023fa0487238c2cf (diff)
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Started working on scene with Lucas going underwater
The resurfacing animation seems pretty good actually. Not sure about the sound effect for him submerging. Also gotta fix the issue with cutscenes in non-normal media.
Diffstat (limited to 'res/scripts/hallucination_hot_spring.lua')
-rw-r--r--res/scripts/hallucination_hot_spring.lua21
1 files changed, 21 insertions, 0 deletions
diff --git a/res/scripts/hallucination_hot_spring.lua b/res/scripts/hallucination_hot_spring.lua index 27dd6ac..489a64e 100644 --- a/res/scripts/hallucination_hot_spring.lua +++ b/res/scripts/hallucination_hot_spring.lua
@@ -7,3 +7,24 @@ end
7function hallucination_hot_spring.off_right() 7function hallucination_hot_spring.off_right()
8 ChangeMap("hallucination_cliff", "fromLeft") 8 ChangeMap("hallucination_cliff", "fromLeft")
9end 9end
10
11function hallucination_hot_spring.testing_lucas_submerge()
12 StartCutscene(DO_NOT_CHANGE_ANIMATION)
13 ShowExpression("lucas", "surprise")
14 SetAnimation("lucas", "swim_still")
15 Delay(1000)
16 RemoveExpression("lucas")
17 Delay(2000)
18 SetAnimation("lucas", "submerge!")
19 Delay(200)
20 PlaySound("splash_submerge.wav")
21 WaitForAnimation("lucas")
22end
23
24function hallucination_hot_spring.testing_lucas_resurface()
25 SetAnimation("lucas", "drown")
26 Delay(3000)
27 SetAnimation("lucas", "resurface!")
28 PlaySound("splash_resurface.wav")
29 WaitForAnimation("lucas")
30end