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path: root/res/scripts/common.lua
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* Added moonwalking to pathfinding behaviourStar Rauchenberger2021-07-061-1/+2
* Added the ability to pan camera to a warp pointStar Rauchenberger2021-07-061-0/+4
* Added background scriptsStar Rauchenberger2021-07-051-0/+14
* Added fading in/out spritesStar Rauchenberger2021-07-051-0/+14
* Added sprite opacityStar Rauchenberger2021-07-051-0/+9
* Interacting with Kuma and Duster in the finaleStar Rauchenberger2021-03-121-0/+15
* Added text for "yes" path of "let's switch places"Kelly Rauchenberger2021-03-091-0/+15
* Added "let's switch places!" Claus spriteKelly Rauchenberger2021-03-091-1/+41
* Idling in front of the mirror faces you toward itKelly Rauchenberger2021-03-061-0/+10
* Added the mask sprite layerKelly Rauchenberger2021-03-051-2/+3
* Wrote exit area scripts for underwater and time passageKelly Rauchenberger2021-03-051-0/+19
* Fixed player losing control on first entering hallucination_interiorKelly Rauchenberger2021-03-041-2/+2
* Started "Claus falls off ladder" sceneKelly Rauchenberger2021-03-041-0/+7
* Started writing the Mixolydia scene!Kelly Rauchenberger2021-03-011-0/+59
* Added door entryway to time passage antechamberKelly Rauchenberger2021-02-281-0/+9
* Added time passage mailbox eventKelly Rauchenberger2021-02-281-5/+39
* Added A* pathfindingKelly Rauchenberger2021-02-271-0/+54
* Added underwater music and fixed music not changing bugKelly Rauchenberger2021-02-271-1/+1
* Added background music (defined on a per-map basis)Kelly Rauchenberger2021-02-271-1/+7
* Added animation slowdown effect (for Lucas underwater)Kelly Rauchenberger2021-02-261-0/+9
* Added sprite bobbing (for Lucas underwater)Kelly Rauchenberger2021-02-261-0/+15
* Disabled crouching/running in the underwater mapKelly Rauchenberger2021-02-261-0/+14
* Added first underwater mapKelly Rauchenberger2021-02-261-3/+18
* Added a clipping mode (for testing!)Kelly Rauchenberger2021-02-231-0/+16
* Added frozen animation for cutscenesKelly Rauchenberger2021-02-211-4/+31
* Added sprite pausingKelly Rauchenberger2021-02-211-0/+15
* Added documentation to the message-related script functionsKelly Rauchenberger2021-02-181-0/+23
* Made some sprites persist between map changesKelly Rauchenberger2021-02-171-9/+3
* Added expressions (currently just surprise)Kelly Rauchenberger2021-02-171-0/+18
* Added scriptable camera panningKelly Rauchenberger2021-02-161-0/+23
* Added heart glyph and gamestate script objectKelly Rauchenberger2021-02-151-0/+2
* Added camera shake to lightning eventKelly Rauchenberger2021-02-151-0/+8
* Added map fadeoutsKelly Rauchenberger2021-02-141-11/+18
* Added sfx to electrocution eventKelly Rauchenberger2021-02-131-0/+6
* Added lightning sprite to mailbox eventKelly Rauchenberger2021-02-131-0/+24
* Added non-looping animationsKelly Rauchenberger2021-02-131-0/+13
* Scripts are organised per-map nowKelly Rauchenberger2021-02-121-1/+1
* Added choice promptsKelly Rauchenberger2021-02-111-0/+8
* Player movement/input is halted during cutscenesKelly Rauchenberger2021-02-101-0/+11
* Player is no longer controllable during map transitionsKelly Rauchenberger2021-02-101-2/+5
* loadMap requires a direction now, so party trails are set up correctlyKelly Rauchenberger2021-02-101-3/+1
* Running is preserved across screen transitionsKelly Rauchenberger2021-02-101-0/+13
* Direction is preserved across map transitions nowKelly Rauchenberger2021-02-101-0/+28
* Added fade out around map changeKelly Rauchenberger2021-02-101-0/+25
* Added sound and animation changes to scriptingKelly Rauchenberger2021-02-061-0/+17
* Created script systemKelly Rauchenberger2021-02-051-0/+23