Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Started writing the Mixolydia scene! | Kelly Rauchenberger | 2021-03-01 | 1 | -1/+16 |
* | Added (human) Mixolydia sprite | Kelly Rauchenberger | 2021-03-01 | 1 | -1/+14 |
* | Simplified "animation" map sprite parameter | Kelly Rauchenberger | 2021-02-28 | 5 | -7/+7 |
* | Added (human) Ocho | Kelly Rauchenberger | 2021-02-28 | 1 | -1/+13 |
* | Added music for Mixolydia's house | Kelly Rauchenberger | 2021-02-28 | 1 | -0/+3 |
* | Added inside of Mixolydia's house | Kelly Rauchenberger | 2021-02-28 | 5 | -2/+473 |
* | Added pink shell door opening (and fixed the sprite) | Kelly Rauchenberger | 2021-02-28 | 1 | -1/+9 |
* | Added door entryway to time passage antechamber | Kelly Rauchenberger | 2021-02-28 | 3 | -5/+33 |
* | Added time passage mailbox event | Kelly Rauchenberger | 2021-02-28 | 1 | -3/+9 |
* | Added time passage rooms | Kelly Rauchenberger | 2021-02-27 | 4 | -0/+616 |
* | Added A* pathfinding | Kelly Rauchenberger | 2021-02-27 | 1 | -1/+4 |
* | Added underwater music and fixed music not changing bug | Kelly Rauchenberger | 2021-02-27 | 1 | -0/+3 |
* | Added background music (defined on a per-map basis) | Kelly Rauchenberger | 2021-02-27 | 4 | -0/+12 |
* | Added first underwater map | Kelly Rauchenberger | 2021-02-26 | 3 | -0/+1315 |
* | Lucas wades into hot spring alone when Ionia is there | Kelly Rauchenberger | 2021-02-25 | 1 | -1/+6 |
* | Ionia is in the water! | Kelly Rauchenberger | 2021-02-24 | 1 | -1/+12 |
* | Added animation for being in a hot spring | Kelly Rauchenberger | 2021-02-24 | 1 | -0/+30 |
* | Added running sound for vine ladders | Kelly Rauchenberger | 2021-02-24 | 1 | -0/+6 |
* | Started working on ladders | Kelly Rauchenberger | 2021-02-24 | 1 | -0/+30 |
* | Added connection between hallucination_cliff and hallucination_hot_spring | Kelly Rauchenberger | 2021-02-23 | 2 | -2/+20 |
* | Generalized upper/lower layer map rendering | Kelly Rauchenberger | 2021-02-22 | 4 | -140/+571 |
* | Adjusted which tiles are solid on the hallucination tileset | Kelly Rauchenberger | 2021-02-22 | 1 | -2/+22 |
* | Re-dumped hallucination map/tileset | Kelly Rauchenberger | 2021-02-22 | 10 | -1607/+1743 |
* | Added sprite pausing | Kelly Rauchenberger | 2021-02-21 | 1 | -0/+1 |
* | Added variable movement speed | Kelly Rauchenberger | 2021-02-20 | 1 | -0/+1 |
* | Added enclosure zones | Kelly Rauchenberger | 2021-02-20 | 1 | -1/+3 |
* | Added a randomly wandering Ionia to the map | Kelly Rauchenberger | 2021-02-20 | 1 | -1/+16 |
* | Started adding event where Claus joins the party | Kelly Rauchenberger | 2021-02-18 | 1 | -1/+13 |
* | Added heart glyph and gamestate script object | Kelly Rauchenberger | 2021-02-15 | 1 | -1/+1 |
* | Added Doria | Kelly Rauchenberger | 2021-02-15 | 1 | -1/+17 |
* | Added lightning sprite to mailbox event | Kelly Rauchenberger | 2021-02-13 | 1 | -1/+4 |
* | Added non-looping animations | Kelly Rauchenberger | 2021-02-13 | 1 | -1/+7 |
* | Added sprite shadows | Kelly Rauchenberger | 2021-02-13 | 1 | -0/+1 |
* | Added tile-sized invisible sprites | Kelly Rauchenberger | 2021-02-12 | 1 | -2/+8 |
* | Scripts are organised per-map now | Kelly Rauchenberger | 2021-02-12 | 2 | -2/+2 |
* | Dark green map2 tile should be solid | Kelly Rauchenberger | 2021-02-10 | 1 | -2/+2 |
* | Added fade out around map change | Kelly Rauchenberger | 2021-02-10 | 2 | -2/+10 |
* | Map changing! | Kelly Rauchenberger | 2021-02-09 | 3 | -1/+718 |
* | Added trigger zones to the map | Kelly Rauchenberger | 2021-02-09 | 1 | -1/+6 |
* | Maps can contain named points of interest called warps | Kelly Rauchenberger | 2021-02-09 | 1 | -1/+4 |
* | Entity prototypes can be stored in the map file now | Kelly Rauchenberger | 2021-02-09 | 1 | -1/+14 |
* | Organised resources folder | Kelly Rauchenberger | 2021-02-05 | 2 | -0/+798 |