Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Wrote exit area scripts for underwater and time passage | Kelly Rauchenberger | 2021-03-05 | 1 | -1/+4 |
* | Set default collision bounds for map sprites | Kelly Rauchenberger | 2021-03-03 | 1 | -4/+0 |
* | Simplified "animation" map sprite parameter | Kelly Rauchenberger | 2021-02-28 | 1 | -1/+1 |
* | Added background music (defined on a per-map basis) | Kelly Rauchenberger | 2021-02-27 | 1 | -0/+3 |
* | Lucas wades into hot spring alone when Ionia is there | Kelly Rauchenberger | 2021-02-25 | 1 | -1/+6 |
* | Ionia is in the water! | Kelly Rauchenberger | 2021-02-24 | 1 | -1/+12 |
* | Added connection between hallucination_cliff and hallucination_hot_spring | Kelly Rauchenberger | 2021-02-23 | 1 | -1/+11 |
* | Generalized upper/lower layer map rendering | Kelly Rauchenberger | 2021-02-22 | 1 | -11/+69 |
* | Re-dumped hallucination map/tileset | Kelly Rauchenberger | 2021-02-22 | 1 | -0/+12 |