Commit message (Expand) | Author | Age | Files | Lines | ||
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* | Added variable movement speed | Kelly Rauchenberger | 2021-02-20 | 10 | -12/+23 | |
* | Added enclosure zones | Kelly Rauchenberger | 2021-02-20 | 6 | -1/+63 | |
* | Added a randomly wandering Ionia to the map | Kelly Rauchenberger | 2021-02-20 | 11 | -6/+99 | |
* | Added Duster idle animation | Kelly Rauchenberger | 2021-02-20 | 1 | -5/+5 | |
* | Added Kumatora idle animation | Kelly Rauchenberger | 2021-02-20 | 1 | -8/+8 | |
* | Added Boney idle animation | Kelly Rauchenberger | 2021-02-20 | 1 | -8/+8 | |
* | Added Lucas blinking idle animation | Kelly Rauchenberger | 2021-02-20 | 1 | -5/+5 | |
* | Added Ionia | Kelly Rauchenberger | 2021-02-20 | 3 | -0/+164 | |
* | Added documentation to the message-related script functions | Kelly Rauchenberger | 2021-02-18 | 1 | -0/+23 | |
* | Spawnblocked map sprites with already-used names | Kelly Rauchenberger | 2021-02-18 | 1 | -0/+4 | |
* | Started adding event where Claus joins the party | Kelly Rauchenberger | 2021-02-18 | 8 | -3/+154 | |
* | Made some sprites persist between map changes | Kelly Rauchenberger | 2021-02-17 | 13 | -94/+111 | |
* | Added expressions (currently just surprise) | Kelly Rauchenberger | 2021-02-17 | 6 | -1/+62 | |
* | Added scriptable camera panning | Kelly Rauchenberger | 2021-02-16 | 5 | -15/+120 | |
* | Added Kumatora talking animation | Kelly Rauchenberger | 2021-02-15 | 2 | -2/+10 | |
* | Wrote some dialogue for the Doria event | Kelly Rauchenberger | 2021-02-15 | 1 | -4/+26 | |
* | Added heart glyph and gamestate script object | Kelly Rauchenberger | 2021-02-15 | 5 | -3/+16 | |
* | Added Doria | Kelly Rauchenberger | 2021-02-15 | 5 | -1/+224 | |
* | Added camera shake to lightning event | Kelly Rauchenberger | 2021-02-15 | 6 | -3/+71 | |
* | Added map fadeouts | Kelly Rauchenberger | 2021-02-14 | 11 | -25/+190 | |
* | Added sfx to electrocution event | Kelly Rauchenberger | 2021-02-13 | 5 | -1/+11 | |
* | Added lightning sprite to mailbox event | Kelly Rauchenberger | 2021-02-13 | 23 | -36/+190 | |
* | Added non-looping animations | Kelly Rauchenberger | 2021-02-13 | 8 | -13/+67 | |
* | Player is a bit lower on screen now | Kelly Rauchenberger | 2021-02-13 | 1 | -1/+1 | |
* | Added sprite shadows | Kelly Rauchenberger | 2021-02-13 | 7 | -0/+16 | |
* | Got correct sprites for message arrows | Kelly Rauchenberger | 2021-02-12 | 4 | -13/+18 | |
* | Added sfx for selecting message choices | Kelly Rauchenberger | 2021-02-12 | 3 | -0/+8 | |
* | Added tile-sized invisible sprites | Kelly Rauchenberger | 2021-02-12 | 4 | -3/+46 | |
* | Scripts are organised per-map now | Kelly Rauchenberger | 2021-02-12 | 15 | -35/+44 | |
* | Added message bullets | Kelly Rauchenberger | 2021-02-12 | 6 | -18/+37 | |
* | Flint uses talking animation in script0001 now | Kelly Rauchenberger | 2021-02-11 | 2 | -1/+12 | |
* | Added choice prompts | Kelly Rauchenberger | 2021-02-11 | 8 | -39/+127 | |
* | Dark green map2 tile should be solid | Kelly Rauchenberger | 2021-02-10 | 1 | -2/+2 | |
* | Player movement/input is halted during cutscenes | Kelly Rauchenberger | 2021-02-10 | 7 | -2/+30 | |
* | Player is no longer controllable during map transitions | Kelly Rauchenberger | 2021-02-10 | 5 | -6/+12 | |
* | Removed out-of-bounds tile collision | Kelly Rauchenberger | 2021-02-10 | 1 | -4/+10 | |
* | loadMap requires a direction now, so party trails are set up correctly | Kelly Rauchenberger | 2021-02-10 | 6 | -9/+15 | |
* | Running is preserved across screen transitions | Kelly Rauchenberger | 2021-02-10 | 4 | -13/+45 | |
* | Direction is preserved across map transitions now | Kelly Rauchenberger | 2021-02-10 | 2 | -1/+53 | |
* | Fixed running sound looping infinitely after running into map change | Kelly Rauchenberger | 2021-02-10 | 3 | -4/+14 | |
* | Fixed cmake warnings from SDL2_image/mixer | Kelly Rauchenberger | 2021-02-10 | 3 | -2/+2 | |
* | Fixed audio popping from speaking tones | Kelly Rauchenberger | 2021-02-10 | 5 | -0/+0 | |
* | Added fade out around map change | Kelly Rauchenberger | 2021-02-10 | 9 | -12/+59 | |
* | When changing map, place whole party at the warp | Kelly Rauchenberger | 2021-02-10 | 1 | -4/+6 | |
* | Fixed issue with walking vertically into solid sprites | Kelly Rauchenberger | 2021-02-10 | 1 | -6/+6 | |
* | Map changing! | Kelly Rauchenberger | 2021-02-09 | 20 | -67/+846 | |
* | Added trigger zones to the map | Kelly Rauchenberger | 2021-02-09 | 10 | -19/+88 | |
* | Maps can contain named points of interest called warps | Kelly Rauchenberger | 2021-02-09 | 4 | -2/+15 | |
* | Fixed issue with single-line messages | Kelly Rauchenberger | 2021-02-09 | 1 | -0/+4 | |
* | Entity prototypes can be stored in the map file now | Kelly Rauchenberger | 2021-02-09 | 4 | -6/+63 |