diff options
Diffstat (limited to 'tools/sprite_dumper')
-rw-r--r-- | tools/sprite_dumper/common.h | 21 | ||||
-rw-r--r-- | tools/sprite_dumper/sprite_dumper.cpp | 21 | ||||
-rw-r--r-- | tools/sprite_dumper/tileset_dumper.cpp | 217 |
3 files changed, 215 insertions, 44 deletions
diff --git a/tools/sprite_dumper/common.h b/tools/sprite_dumper/common.h index dca5de9..2aca4fa 100644 --- a/tools/sprite_dumper/common.h +++ b/tools/sprite_dumper/common.h | |||
@@ -136,4 +136,25 @@ private: | |||
136 | std::vector<char> data_; | 136 | std::vector<char> data_; |
137 | }; | 137 | }; |
138 | 138 | ||
139 | class Palette { | ||
140 | public: | ||
141 | |||
142 | Palette() = default; | ||
143 | |||
144 | Palette(BufferView m3, const int addr) { | ||
145 | for (int i=0; i<16; i++) { | ||
146 | unsigned short ch = m3.ReadTwoBytes(addr + (i << 1)); | ||
147 | int r = (ch & 0x1F); | ||
148 | int g = ((ch >> 5) & 0x1F); | ||
149 | int b = ((ch >> 10) & 0x1F); | ||
150 | colors_.push_back(Magick::ColorRGB((r << 3)/256.0, (g << 3)/256.0, (b << 3)/256.0)); | ||
151 | } | ||
152 | } | ||
153 | |||
154 | const std::vector<Magick::Color>& Colors() const { return colors_; } | ||
155 | |||
156 | private: | ||
157 | std::vector<Magick::Color> colors_; | ||
158 | }; | ||
159 | |||
139 | #endif /* end of include guard: COMMON_H_04DD2B2A */ | 160 | #endif /* end of include guard: COMMON_H_04DD2B2A */ |
diff --git a/tools/sprite_dumper/sprite_dumper.cpp b/tools/sprite_dumper/sprite_dumper.cpp index 9ee55cb..392f345 100644 --- a/tools/sprite_dumper/sprite_dumper.cpp +++ b/tools/sprite_dumper/sprite_dumper.cpp | |||
@@ -10,27 +10,6 @@ | |||
10 | #include <sstream> | 10 | #include <sstream> |
11 | #include "common.h" | 11 | #include "common.h" |
12 | 12 | ||
13 | class Palette { | ||
14 | public: | ||
15 | |||
16 | Palette() = default; | ||
17 | |||
18 | Palette(BufferView m3, const int addr) { | ||
19 | for (int i=0; i<16; i++) { | ||
20 | unsigned short ch = m3.ReadTwoBytes(addr + (i << 1)); | ||
21 | int r = (ch & 0x1F); | ||
22 | int g = ((ch >> 5) & 0x1F); | ||
23 | int b = ((ch >> 10) & 0x1F); | ||
24 | colors_.push_back(Magick::ColorRGB((r << 3)/256.0, (g << 3)/256.0, (b << 3)/256.0)); | ||
25 | } | ||
26 | } | ||
27 | |||
28 | const std::vector<Magick::Color>& Colors() const { return colors_; } | ||
29 | |||
30 | private: | ||
31 | std::vector<Magick::Color> colors_; | ||
32 | }; | ||
33 | |||
34 | class PaletteSet { | 13 | class PaletteSet { |
35 | public: | 14 | public: |
36 | PaletteSet(BufferView m3) : m3_(m3) { | 15 | PaletteSet(BufferView m3) : m3_(m3) { |
diff --git a/tools/sprite_dumper/tileset_dumper.cpp b/tools/sprite_dumper/tileset_dumper.cpp index c0cea76..de6e1f4 100644 --- a/tools/sprite_dumper/tileset_dumper.cpp +++ b/tools/sprite_dumper/tileset_dumper.cpp | |||
@@ -5,7 +5,8 @@ | |||
5 | #include <map> | 5 | #include <map> |
6 | #include "common.h" | 6 | #include "common.h" |
7 | 7 | ||
8 | const int NUM_ROOMS = 1000; | 8 | constexpr int NUM_ROOMS = 1000; |
9 | constexpr int NUM_TILESETS = 12; | ||
9 | 10 | ||
10 | struct RoomInfo { | 11 | struct RoomInfo { |
11 | int width; | 12 | int width; |
@@ -28,6 +29,79 @@ struct RoomInfo { | |||
28 | } | 29 | } |
29 | }; | 30 | }; |
30 | 31 | ||
32 | struct RoomGfxPal { | ||
33 | int paletteId; | ||
34 | int tilesetId[NUM_TILESETS]; | ||
35 | |||
36 | static std::map<int, RoomGfxPal> ReadFromRom(BufferView m3) { | ||
37 | const int BASE_ADDR = 0xD34F44 + 12; | ||
38 | const int ENTRY_LEN = 26; | ||
39 | |||
40 | std::map<int, RoomGfxPal> output; | ||
41 | |||
42 | for (int i=0; i<NUM_ROOMS; i++) { | ||
43 | RoomGfxPal& rgp = output[i]; | ||
44 | |||
45 | rgp.paletteId = static_cast<short>(m3.ReadTwoBytes(BASE_ADDR + i*ENTRY_LEN + 24)); | ||
46 | for (int tid=0; tid<NUM_TILESETS; tid++) { | ||
47 | rgp.tilesetId[tid] = m3.ReadTwoBytes(BASE_ADDR + i*ENTRY_LEN + tid*2); | ||
48 | } | ||
49 | } | ||
50 | |||
51 | return output; | ||
52 | } | ||
53 | |||
54 | std::vector<std::vector<char>> GetTilesets(BufferView m3) const { | ||
55 | const int BASE_ADDR = 0xD3B4E0; | ||
56 | |||
57 | std::vector<std::vector<char>> output(NUM_TILESETS); | ||
58 | |||
59 | for (int i=0; i<NUM_TILESETS; i++) { | ||
60 | if (tilesetId[i] < (NUM_ROOMS * 3)) { | ||
61 | unsigned long gfxAddr = m3.ReadFourBytes(BASE_ADDR + 4 + (tilesetId[i] << 2)) + BASE_ADDR; | ||
62 | output[i] = m3.Decompress(gfxAddr); | ||
63 | } | ||
64 | } | ||
65 | |||
66 | return output; | ||
67 | } | ||
68 | |||
69 | std::vector<Palette> GetPalettes(BufferView m3) const { | ||
70 | const int BASE_ADDR = 0xF3C344; | ||
71 | |||
72 | std::vector<Palette> output; | ||
73 | int offset = m3.ReadFourBytes(BASE_ADDR + 4 + (paletteId << 2)); | ||
74 | |||
75 | for (int i=0; i<16; i++) { | ||
76 | unsigned long palAddr = BASE_ADDR + offset + (i << 5); | ||
77 | output.emplace_back(m3, palAddr); | ||
78 | } | ||
79 | |||
80 | return output; | ||
81 | } | ||
82 | }; | ||
83 | |||
84 | std::vector<char> GetMapTiles(BufferView m3, int roomId) { | ||
85 | const int BASE_ADDR = 0x104D9CC; | ||
86 | int tilesAddr = m3.ReadFourBytes(BASE_ADDR + 4 + (roomId << 2)) + BASE_ADDR; | ||
87 | return m3.Decompress(tilesAddr); | ||
88 | } | ||
89 | |||
90 | std::vector<std::vector<char>> GetMapLayers(BufferView m3, int roomId) { | ||
91 | const int BASE_ADDR = 0xF9003C; | ||
92 | std::vector<std::vector<char>> layers; | ||
93 | for (int i=0; i<3; i++) { | ||
94 | try { | ||
95 | int lookAddr = BASE_ADDR + 4 + (((roomId * 3) + i) << 2); | ||
96 | int layerAddr = m3.ReadFourBytes(lookAddr) + BASE_ADDR; | ||
97 | layers.push_back(m3.Decompress(layerAddr)); | ||
98 | } catch (const std::domain_error&) { | ||
99 | // ignore | ||
100 | } | ||
101 | } | ||
102 | return layers; | ||
103 | } | ||
104 | |||
31 | int main(int argc, char** argv) { | 105 | int main(int argc, char** argv) { |
32 | if (argc < 3) { | 106 | if (argc < 3) { |
33 | std::cout << "Usage: ./tileset_dumper [path to rom] {map ID}" << std::endl; | 107 | std::cout << "Usage: ./tileset_dumper [path to rom] {map ID}" << std::endl; |
@@ -37,29 +111,126 @@ int main(int argc, char** argv) { | |||
37 | Magick::InitializeMagick(nullptr); | 111 | Magick::InitializeMagick(nullptr); |
38 | 112 | ||
39 | Rom m3(argv[1]); | 113 | Rom m3(argv[1]); |
114 | auto roomInfos = RoomInfo::ReadFromRom(m3.buffer()); | ||
115 | auto roomGfxPals = RoomGfxPal::ReadFromRom(m3.buffer()); | ||
40 | 116 | ||
41 | int roomNum = std::stoi(argv[2]); | 117 | int roomNum = std::stoi(argv[2]); |
42 | auto roomInfos = RoomInfo::ReadFromRom(m3.buffer()); | 118 | |
43 | std::cout << roomInfos[roomNum].width << "," << roomInfos[roomNum].height << std::endl; | 119 | std::cout << roomInfos[roomNum].width << "," << roomInfos[roomNum].height << std::endl; |
44 | /*const unsigned long ROOM_TILES_BASE = 0x104D9CC; | 120 | std::cout << roomGfxPals[roomNum].paletteId; |
45 | unsigned long metatilesInfoAddr = ROOM_TILES_BASE + 4 + (roomNum << 2); | 121 | for (int i=0;i<12;i++) std::cout << "," << roomGfxPals[roomNum].tilesetId[i]; |
46 | unsigned long metatilesOffset = m3.buffer().ReadFourBytes(metatilesInfoAddr); | 122 | std::cout << std::endl; |
47 | unsigned long metatilesAddr = metatilesOffset + ROOM_TILES_BASE; | 123 | |
48 | std::vector<char> metatiles = m3.buffer().Decompress(metatilesAddr); | 124 | int width = roomInfos[roomNum].width; |
49 | std::cout << (metatiles.size()/8) << std::endl; | 125 | int height = roomInfos[roomNum].height; |
50 | 126 | ||
51 | for (int i=0; i<10; i++) { | 127 | Magick::Image image(Magick::Geometry(width*16, height*16), "transparent"); |
52 | int tile00 = metatiles[i*8+4]; | 128 | image.modifyImage(); |
53 | int tile01 = metatiles[i*8+5]; | 129 | Magick::Pixels view(image); |
54 | int tile10 = metatiles[i*8+6]; | 130 | |
55 | int tile11 = metatiles[i*8+7]; | 131 | auto mapTiles = GetMapTiles(m3.buffer(), roomNum); |
56 | 132 | auto mapLayers = GetMapLayers(m3.buffer(), roomNum); | |
57 | int mask = metatiles[i*8+2]; | 133 | |
58 | if ((mask & 0x1) == 0) tile00 = -1; | 134 | const auto& gfxPal = roomGfxPals[roomNum]; |
59 | if ((mask & 0x2) == 0) tile01 = -1; | 135 | auto palettes = gfxPal.GetPalettes(m3.buffer()); |
60 | if ((mask & 0x4) == 0) tile10 = -1; | 136 | auto tilesets = gfxPal.GetTilesets(m3.buffer()); |
61 | if ((mask & 0x8) == 0) tile11 = -1; | 137 | |
62 | 138 | for (int layer=mapLayers.size()-1; layer>=0; layer--) { | |
63 | std::cout << tile00 << "," << tile01 << "," << tile10 << "," << tile11 << std::endl; | 139 | const std::vector<char>& ml = mapLayers[layer]; |
64 | }*/ | 140 | if (ml.empty()) continue; |
141 | |||
142 | for (int mapy = 0; mapy < height; mapy++) { | ||
143 | for (int mapx = 0; mapx < width; mapx++) { | ||
144 | unsigned short ch = BufferView(ml).ReadTwoBytes((mapx + (mapy * width)) * 2); | ||
145 | unsigned short tile16 = ch & 0x3FF; | ||
146 | |||
147 | if ((tile16 >> 6) >= 12) continue; | ||
148 | |||
149 | int tpal = (ch >> 10) & 0xF; | ||
150 | const Palette& palette = palettes[tpal]; | ||
151 | |||
152 | bool tflipx = (ch & 0x4000) != 0; | ||
153 | bool tflipy = (ch & 0x8000) != 0; | ||
154 | |||
155 | int tile8[2][2]; | ||
156 | bool sflipx[2][2]; | ||
157 | bool sflipy[2][2]; | ||
158 | |||
159 | unsigned int magic = BufferView(mapTiles).ReadFourBytes(tile16 * 8); | ||
160 | |||
161 | tile8[0][0] = mapTiles[(tile16 * 8) + 4]; | ||
162 | tile8[0][1] = mapTiles[(tile16 * 8) + 5]; | ||
163 | tile8[1][0] = mapTiles[(tile16 * 8) + 6]; | ||
164 | tile8[1][1] = mapTiles[(tile16 * 8) + 7]; | ||
165 | |||
166 | for (int i=0; i<2; i++) { | ||
167 | for (int j=0; j<2; j++) { | ||
168 | sflipx[i][j] = (tile8[i][j] & 0x40) != 0; | ||
169 | sflipy[i][j] = (tile8[i][j] & 0x80) != 0; | ||
170 | |||
171 | tile8[i][j] &= 0x3f; | ||
172 | tile8[i][j] |= (ch & 0x3c0); | ||
173 | } | ||
174 | } | ||
175 | |||
176 | unsigned int mask = (magic >> 16) & 0xf; | ||
177 | if ((mask & 0x1) == 0) tile8[0][0] = -1; | ||
178 | if ((mask & 0x2) == 0) tile8[0][1] = -1; | ||
179 | if ((mask & 0x4) == 0) tile8[1][0] = -1; | ||
180 | if ((mask & 0x8) == 0) tile8[1][1] = -1; | ||
181 | |||
182 | for (int tiley=0; tiley<2; tiley++) { | ||
183 | for (int tilex=0; tilex<2; tilex++) { | ||
184 | if (tile8[tiley][tilex] < 0) continue; | ||
185 | |||
186 | int tileset = tile8[tiley][tilex] >> 6; | ||
187 | int subtile = tile8[tiley][tilex] & 0x3f; | ||
188 | |||
189 | int tileData[8][8]; | ||
190 | BufferView tilesetData(tilesets[tileset]); | ||
191 | tilesetData.Seek(subtile << 5); | ||
192 | for (int ty=0; ty<8; ty++) { | ||
193 | for (int tx=0; tx<4; tx++) { | ||
194 | unsigned char vvvv = tilesetData.ReadNextByte(); | ||
195 | tileData[tx*2][ty] = static_cast<unsigned char>(vvvv & 0xF); | ||
196 | tileData[tx*2+1][ty] = static_cast<unsigned char>((vvvv >> 4) & 0xF); | ||
197 | } | ||
198 | } | ||
199 | |||
200 | int stx = tflipx ? 1 - tilex : tilex; | ||
201 | int sty = tflipy ? 1 - tiley : tiley; | ||
202 | |||
203 | int destX = (mapx << 4) + (stx << 3); | ||
204 | int destY = (mapy << 4) + (sty << 3); | ||
205 | |||
206 | bool reallyFlipX = (sflipx[tiley][tilex] ^ tflipx); | ||
207 | bool reallyFlipY = (sflipy[tiley][tilex] ^ tflipy); | ||
208 | |||
209 | Magick::PixelPacket* pixels = view.get(destX,destY,8,8); | ||
210 | |||
211 | for (int ty=0; ty<8; ty++) { | ||
212 | int actualTy = reallyFlipY ? (7-ty) : ty; | ||
213 | |||
214 | for (int tx=0; tx<8; tx++) { | ||
215 | int actualTx = reallyFlipX ? (7-tx) : tx; | ||
216 | |||
217 | if (tileData[actualTx][actualTy] != 0) { | ||
218 | //auto& c = palette.Colors().at(tileData[actualTx][actualTy]); | ||
219 | //std::cout << c.redQuantum() << "," << c.greenQuantum() << "," << c.blueQuantum() << std::endl; | ||
220 | *pixels = palette.Colors().at(tileData[actualTx][actualTy]); | ||
221 | //std::cout << tileData[actualTx][actualTy] << std::endl; | ||
222 | } | ||
223 | pixels++; | ||
224 | } | ||
225 | } | ||
226 | |||
227 | view.sync(); | ||
228 | } | ||
229 | } | ||
230 | } | ||
231 | } | ||
232 | } | ||
233 | |||
234 | image.magick("png"); | ||
235 | image.write("out.png"); | ||
65 | } \ No newline at end of file | 236 | } \ No newline at end of file |