diff options
Diffstat (limited to 'src/character_system.cpp')
-rw-r--r-- | src/character_system.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/character_system.cpp b/src/character_system.cpp index 9b91716..53debb2 100644 --- a/src/character_system.cpp +++ b/src/character_system.cpp | |||
@@ -150,7 +150,7 @@ void CharacterSystem::tick(double dt) { | |||
150 | pLoc += (unitVecInDirection(sprite.movementDir) * speed); | 150 | pLoc += (unitVecInDirection(sprite.movementDir) * speed); |
151 | 151 | ||
152 | // Check collision. | 152 | // Check collision. |
153 | CollisionResult collision = game_.getSystem<TransformSystem>().checkCollision(spriteId, pLoc, sprite.movementDir); | 153 | CollisionResult collision = game_.getSystem<TransformSystem>().checkCollision(spriteId, sprite.loc, pLoc, sprite.movementDir); |
154 | bool blocked = collision.horiz.blocked || collision.vert.blocked; | 154 | bool blocked = collision.horiz.blocked || collision.vert.blocked; |
155 | 155 | ||
156 | if (collision.horiz.blocked && !sprite.clipping) { | 156 | if (collision.horiz.blocked && !sprite.clipping) { |