diff options
Diffstat (limited to 'src/character_system.cpp')
-rw-r--r-- | src/character_system.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/character_system.cpp b/src/character_system.cpp index 10cb06f..368505e 100644 --- a/src/character_system.cpp +++ b/src/character_system.cpp | |||
@@ -153,7 +153,7 @@ void CharacterSystem::tick(double dt) { | |||
153 | pLoc += (unitVecInDirection(sprite.movementDir) * speed); | 153 | pLoc += (unitVecInDirection(sprite.movementDir) * speed); |
154 | 154 | ||
155 | // Check collision. | 155 | // Check collision. |
156 | CollisionResult collision = game_.getSystem<TransformSystem>().checkCollision(spriteId, sprite.loc, pLoc, sprite.movementDir); | 156 | CollisionResult collision = game_.getSystem<TransformSystem>().checkCollision(spriteId, sprite.loc, pLoc, sprite.movementDir, CheckCollisionOptions::AllowSliding); |
157 | 157 | ||
158 | if (!(collision.blocked && sprite.clipping)) { | 158 | if (!(collision.blocked && sprite.clipping)) { |
159 | pLoc = collision.adjustedLoc; | 159 | pLoc = collision.adjustedLoc; |