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-rw-r--r--src/character_system.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/character_system.cpp b/src/character_system.cpp index 2f26aee..4d2d338 100644 --- a/src/character_system.cpp +++ b/src/character_system.cpp
@@ -123,7 +123,7 @@ void CharacterSystem::tick(double dt) {
123 123
124 if (blocked && sprite.characterState == CharacterState::Running) { 124 if (blocked && sprite.characterState == CharacterState::Running) {
125 stopRunning(spriteId); 125 stopRunning(spriteId);
126 game_.getMixer().playSound("../res/bump.wav"); 126 game_.getMixer().playSound("../res/sfx/bump.wav");
127 } 127 }
128 128
129 // Move everything 129 // Move everything