diff options
| -rw-r--r-- | src/character_system.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
| diff --git a/src/character_system.cpp b/src/character_system.cpp index 368505e..695e8f5 100644 --- a/src/character_system.cpp +++ b/src/character_system.cpp | |||
| @@ -180,11 +180,6 @@ void CharacterSystem::tick(double dt) { | |||
| 180 | } | 180 | } |
| 181 | } | 181 | } |
| 182 | 182 | ||
| 183 | if (collision.blocked && sprite.characterState == CharacterState::Running && !sprite.clipping) { | ||
| 184 | stopRunning(spriteId); | ||
| 185 | game_.getMixer().playSound("../res/sfx/bump.wav"); | ||
| 186 | } | ||
| 187 | |||
| 188 | // Move everything | 183 | // Move everything |
| 189 | if (pLoc != sprite.loc) { | 184 | if (pLoc != sprite.loc) { |
| 190 | game_.getSystem<TransformSystem>().moveSprite(spriteId, pLoc); | 185 | game_.getSystem<TransformSystem>().moveSprite(spriteId, pLoc); |
| @@ -231,6 +226,12 @@ void CharacterSystem::tick(double dt) { | |||
| 231 | pNext.trail.pop_front(); | 226 | pNext.trail.pop_front(); |
| 232 | pNext.trail.push_back({.pos = pLoc, .dir = sprite.dir, .medium = sprite.characterMedium}); | 227 | pNext.trail.push_back({.pos = pLoc, .dir = sprite.dir, .medium = sprite.characterMedium}); |
| 233 | } | 228 | } |
| 229 | } else { | ||
| 230 | // We haven't moved at all. | ||
| 231 | if (sprite.characterState == CharacterState::Running) { | ||
| 232 | stopRunning(spriteId); | ||
| 233 | game_.getMixer().playSound("../res/sfx/bump.wav"); | ||
| 234 | } | ||
| 234 | } | 235 | } |
| 235 | } | 236 | } |
| 236 | } | 237 | } |
