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author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2021-01-30 22:20:23 -0500 |
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committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2021-01-30 22:20:23 -0500 |
commit | 39cc01d386bc765f43d00118599846fc7273eaaf (patch) | |
tree | a560d88a524f8ec48dd540265032129f4c91c7cb /tools | |
parent | d1df87ce04f6d79fed94ab154fa098ccc83ebab8 (diff) | |
download | tanetane-39cc01d386bc765f43d00118599846fc7273eaaf.tar.gz tanetane-39cc01d386bc765f43d00118599846fc7273eaaf.tar.bz2 tanetane-39cc01d386bc765f43d00118599846fc7273eaaf.zip |
Started sprite dumper tool
It's not done yet but hey it can output a single frame of Flint standing still. That's progress baybie.
Diffstat (limited to 'tools')
-rw-r--r-- | tools/sprite_dumper/CMakeLists.txt | 15 | ||||
-rw-r--r-- | tools/sprite_dumper/main.cpp | 358 |
2 files changed, 373 insertions, 0 deletions
diff --git a/tools/sprite_dumper/CMakeLists.txt b/tools/sprite_dumper/CMakeLists.txt new file mode 100644 index 0000000..5a90c5e --- /dev/null +++ b/tools/sprite_dumper/CMakeLists.txt | |||
@@ -0,0 +1,15 @@ | |||
1 | cmake_minimum_required (VERSION 3.1) | ||
2 | project (sprite_dumper) | ||
3 | |||
4 | set(CMAKE_BUILD_TYPE Debug) | ||
5 | |||
6 | find_package(PkgConfig) | ||
7 | pkg_check_modules(GraphicsMagick GraphicsMagick++ REQUIRED) | ||
8 | |||
9 | include_directories(${GraphicsMagick_INCLUDE_DIRS}) | ||
10 | |||
11 | add_executable(sprite_dumper main.cpp) | ||
12 | |||
13 | set_property(TARGET sprite_dumper PROPERTY CXX_STANDARD 17) | ||
14 | set_property(TARGET sprite_dumper PROPERTY CXX_STANDARD_REQUIRED ON) | ||
15 | target_link_libraries(sprite_dumper ${GraphicsMagick_LIBRARIES}) | ||
diff --git a/tools/sprite_dumper/main.cpp b/tools/sprite_dumper/main.cpp new file mode 100644 index 0000000..e84a2d7 --- /dev/null +++ b/tools/sprite_dumper/main.cpp | |||
@@ -0,0 +1,358 @@ | |||
1 | // Inspired a lot by https://github.com/jeffman/MOTHER-3-Funland | ||
2 | |||
3 | #include <fstream> | ||
4 | #include <string_view> | ||
5 | #include <stdexcept> | ||
6 | #include <string> | ||
7 | #include <vector> | ||
8 | #include <iostream> | ||
9 | #include <Magick++.h> | ||
10 | |||
11 | class Rom { | ||
12 | public: | ||
13 | |||
14 | explicit Rom(std::string_view filename) { | ||
15 | std::ifstream romfile(filename.data(), std::ios::binary); | ||
16 | if (!romfile.is_open()) { | ||
17 | throw std::invalid_argument("Could not find ROM file: " + std::string(filename)); | ||
18 | } | ||
19 | |||
20 | romfile.seekg(0, romfile.end); | ||
21 | int length = romfile.tellg(); | ||
22 | romfile.seekg(0, romfile.beg); | ||
23 | |||
24 | if (length != 0x2000000) { | ||
25 | throw std::invalid_argument("Incorrect ROM length"); | ||
26 | } | ||
27 | |||
28 | data_ = std::vector<char>(length, 0); | ||
29 | romfile.read(data_.data(), length); | ||
30 | |||
31 | const char header[] = {'M','O','T','H','E','R','3',0,0,0,0,0,'A','3','U','J'}; | ||
32 | std::string headerTest; | ||
33 | for (int i = 0xA0; i < 0xB0; i++) { | ||
34 | if (data_.at(i) != header[i-0xA0]) { | ||
35 | std::cout << i << std::endl; | ||
36 | |||
37 | throw std::invalid_argument("Invalid ROM header"); | ||
38 | } | ||
39 | } | ||
40 | } | ||
41 | |||
42 | const std::vector<char>& data() const { return data_; } | ||
43 | |||
44 | int ReadNextByte() { | ||
45 | int o2r = offset_; | ||
46 | offset_++; | ||
47 | return ReadByte(o2r); | ||
48 | } | ||
49 | |||
50 | int ReadByte(int addr) const { | ||
51 | return static_cast<unsigned char>(data_[addr]); | ||
52 | } | ||
53 | |||
54 | int ReadNextTwoBytes() { | ||
55 | int o2r = offset_; | ||
56 | offset_+=2; | ||
57 | return ReadTwoBytes(o2r); | ||
58 | } | ||
59 | |||
60 | int ReadTwoBytes(int addr) const { | ||
61 | return static_cast<unsigned char>(data_[addr]) | (data_[addr + 1] << 8); | ||
62 | } | ||
63 | |||
64 | int ReadNextFourBytes() { | ||
65 | int o2r = offset_; | ||
66 | offset_+=4; | ||
67 | return ReadFourBytes(o2r); | ||
68 | } | ||
69 | |||
70 | int ReadFourBytes(int addr) const { | ||
71 | return static_cast<unsigned char>(data_[addr]) | (data_[addr + 1] << 8) | (data_[addr + 2] << 16) | (data_[addr + 3] << 24); | ||
72 | } | ||
73 | |||
74 | void Seek(int offset) { | ||
75 | offset_ = offset; | ||
76 | } | ||
77 | |||
78 | void SeekAdd(int delta) { | ||
79 | offset_ += delta; | ||
80 | } | ||
81 | |||
82 | private: | ||
83 | |||
84 | std::vector<char> data_; | ||
85 | int offset_ = 0; | ||
86 | }; | ||
87 | |||
88 | class Palette { | ||
89 | public: | ||
90 | |||
91 | Palette() = default; | ||
92 | |||
93 | Palette(Rom& m3, const int addr) { | ||
94 | for (int i=0; i<16; i++) { | ||
95 | unsigned short ch = m3.ReadTwoBytes(addr + (i << 1)); | ||
96 | int r = (ch & 0x1F); | ||
97 | int g = ((ch >> 5) & 0x1F); | ||
98 | int b = ((ch >> 10) & 0x1F); | ||
99 | colors_.push_back(Magick::ColorRGB((r << 3)/256.0, (g << 3)/256.0, (b << 3)/256.0)); | ||
100 | } | ||
101 | } | ||
102 | |||
103 | const std::vector<Magick::Color>& Colors() const { return colors_; } | ||
104 | |||
105 | private: | ||
106 | std::vector<Magick::Color> colors_; | ||
107 | }; | ||
108 | |||
109 | class PaletteSet { | ||
110 | public: | ||
111 | PaletteSet(Rom& m3) : m3_(m3) { | ||
112 | for (int i=0; i<16; i++) { | ||
113 | defaultPals_.emplace_back(m3, GetPointer(0) + (i << 5)); | ||
114 | } | ||
115 | } | ||
116 | |||
117 | const Palette& GetPalette(int spriteindex, int palnum = -1) { | ||
118 | int a = GetPointer(spriteindex); | ||
119 | |||
120 | if ((spriteindex > 0xFF) && (spriteindex < 0x26C)) { | ||
121 | specialPals_[spriteindex] = Palette(m3_, a); | ||
122 | return specialPals_[spriteindex]; | ||
123 | } else { | ||
124 | if (palnum == -1) { | ||
125 | palnum = static_cast<unsigned char>(m3_.ReadByte(0x1433D7C + 1 + ((spriteindex + 1) * 12))) & 0xF; | ||
126 | } | ||
127 | |||
128 | return defaultPals_.at(palnum); | ||
129 | } | ||
130 | } | ||
131 | |||
132 | private: | ||
133 | |||
134 | int GetPointer(int spriteindex) { | ||
135 | const int ADDR = 0x1A41548; | ||
136 | |||
137 | int index = 0; | ||
138 | |||
139 | if ((spriteindex > 0xFF) && (spriteindex < 0x26C)) { | ||
140 | // These sprites use the (spriteindex - 0xFF)th entry | ||
141 | index = spriteindex - 0xff; | ||
142 | } | ||
143 | |||
144 | int a = m3_.ReadFourBytes(ADDR + 4 + (index << 2)); | ||
145 | if (a == -1) return -1; | ||
146 | return ADDR + a; | ||
147 | } | ||
148 | |||
149 | Rom& m3_; | ||
150 | std::vector<Palette> defaultPals_; | ||
151 | std::map<int, Palette> specialPals_; | ||
152 | }; | ||
153 | |||
154 | struct Subsprite { | ||
155 | int x; | ||
156 | int y; | ||
157 | int tile; | ||
158 | bool flipH; | ||
159 | bool flipV; | ||
160 | int objSize; | ||
161 | int objShape; | ||
162 | |||
163 | int Width() const { return WIDTHS[objShape][objSize]; } | ||
164 | |||
165 | int Height() const { return HEIGHTS[objShape][objSize]; } | ||
166 | |||
167 | private: | ||
168 | |||
169 | static constexpr int WIDTHS[3][4] = { { 8, 16, 32, 64 }, { 16, 32, 32, 64 }, { 8, 8, 16, 32 } }; | ||
170 | static constexpr int HEIGHTS[3][4] = { { 8, 16, 32, 64 }, { 8, 8, 16, 32 }, { 16, 32, 32, 64 } }; | ||
171 | }; | ||
172 | |||
173 | struct Sprite { | ||
174 | std::vector<Subsprite> subsprites; | ||
175 | |||
176 | Magick::Image render(Rom& m3, const Palette& palette, const int gfxPtr) const { | ||
177 | Magick::Image result; | ||
178 | |||
179 | if (subsprites.empty()) return result; | ||
180 | |||
181 | int minX = subsprites[0].x; | ||
182 | int minY = subsprites[0].y; | ||
183 | int maxX = minX + subsprites[0].Width(); | ||
184 | int maxY = minY + subsprites[0].Height(); | ||
185 | |||
186 | for (int j=1; j<subsprites.size(); j++) { | ||
187 | const Subsprite& o = subsprites[j]; | ||
188 | |||
189 | if (o.x < minX) minX = o.x; | ||
190 | if (o.y < minY) minY = o.y; | ||
191 | if ((o.x + o.Width()) > maxX) maxX = o.x + o.Width(); | ||
192 | if ((o.y + o.Height()) > maxY) maxY = o.y + o.Height(); | ||
193 | } | ||
194 | |||
195 | int width = maxX - minX; | ||
196 | int height = maxY - minY; | ||
197 | int centerX = -minX; | ||
198 | int centerY = -minY; | ||
199 | |||
200 | result = Magick::Image(Magick::Geometry(width, height), "transparent"); | ||
201 | result.modifyImage(); | ||
202 | |||
203 | Magick::Pixels view(result); | ||
204 | |||
205 | for (const Subsprite& o : subsprites) { | ||
206 | int tilePointer = o.tile << 5; | ||
207 | for (int y=0; y<o.Height(); y += 8) { | ||
208 | int actualY = o.flipV ? (o.Height() - y - 8) : y; | ||
209 | |||
210 | for (int x=0; x<o.Width(); x += 8) { | ||
211 | int tileData[8][8]; | ||
212 | |||
213 | int tileSrcOffset = gfxPtr + tilePointer; | ||
214 | for (int ty=0; ty<8; ty++) { | ||
215 | for (int tx=0; tx<4; tx++) { | ||
216 | unsigned char ch = m3.ReadByte(tileSrcOffset++); | ||
217 | tileData[tx*2][ty] = static_cast<unsigned char>(ch & 0xF); | ||
218 | tileData[tx*2+1][ty] = static_cast<unsigned char>((ch >> 4) & 0xF); | ||
219 | } | ||
220 | } | ||
221 | |||
222 | tilePointer += 0x20; | ||
223 | |||
224 | int actualX = o.flipH ? (o.Width() - x - 8) : x; | ||
225 | |||
226 | int destX = o.x + centerX + actualX; | ||
227 | int destY = o.y + centerY + actualY; | ||
228 | |||
229 | Magick::PixelPacket* pixels = view.get(destX,destY,8,8); | ||
230 | |||
231 | for (int ty=0; ty<8; ty++) { | ||
232 | int actualTy = o.flipV ? (7-ty) : ty; | ||
233 | |||
234 | for (int tx=0; tx<8; tx++) { | ||
235 | int actualTx = o.flipH ? (7-tx) : tx; | ||
236 | |||
237 | if (tileData[actualTx][actualTy] != 0) { | ||
238 | auto& c = palette.Colors().at(tileData[actualTx][actualTy]); | ||
239 | std::cout << c.redQuantum() << "," << c.greenQuantum() << "," << c.blueQuantum() << std::endl; | ||
240 | *pixels = palette.Colors().at(tileData[actualTx][actualTy]); | ||
241 | std::cout << tileData[actualTx][actualTy] << std::endl; | ||
242 | } | ||
243 | pixels++; | ||
244 | } | ||
245 | } | ||
246 | |||
247 | view.sync(); | ||
248 | } | ||
249 | } | ||
250 | } | ||
251 | |||
252 | return result; | ||
253 | } | ||
254 | }; | ||
255 | |||
256 | struct SpriteSheet { | ||
257 | int gfxPtr; | ||
258 | std::vector<Sprite> sprites; | ||
259 | |||
260 | Magick::Image render(Rom& m3, PaletteSet& palettes) const { | ||
261 | |||
262 | |||
263 | for (int i=0; i<sprites.size(); i++) { | ||
264 | const Palette& palette = palettes.GetPalette(i); | ||
265 | return sprites[0].render(m3, palette, gfxPtr); | ||
266 | |||
267 | } | ||
268 | } | ||
269 | }; | ||
270 | |||
271 | class Bank { | ||
272 | public: | ||
273 | |||
274 | Bank(Rom& m3, const int baseAddr, const int gfxAddr) : baseAddr_(baseAddr), gfxAddr_(gfxAddr) { | ||
275 | int numEntries = m3.ReadFourBytes(baseAddr); | ||
276 | std::cout << numEntries << std::endl; | ||
277 | |||
278 | for (int i = 0; i < numEntries; i++) { | ||
279 | int sheetAddr = GetPointerToSheet(m3, i); | ||
280 | if (sheetAddr == -1) continue; | ||
281 | |||
282 | SpriteSheet ss; | ||
283 | ss.gfxPtr = GetGfxPointer(m3, i); | ||
284 | |||
285 | m3.Seek(sheetAddr); | ||
286 | m3.SeekAdd(8); | ||
287 | |||
288 | unsigned short spriteCount = m3.ReadNextTwoBytes(); | ||
289 | for (int j=0; j<spriteCount; j++) { | ||
290 | Sprite sprite; | ||
291 | |||
292 | unsigned short subspriteCount = m3.ReadNextTwoBytes(); | ||
293 | for (int k=0; k<subspriteCount; k++) { | ||
294 | Subsprite subsprite; | ||
295 | subsprite.y = static_cast<char>(m3.ReadNextByte()); | ||
296 | subsprite.x = static_cast<char>(m3.ReadNextByte()); | ||
297 | |||
298 | unsigned short ch = m3.ReadNextTwoBytes(); | ||
299 | subsprite.tile = static_cast<unsigned short>(ch & 0x3FF); | ||
300 | subsprite.flipH = (ch & 0x400) != 0; | ||
301 | subsprite.flipV = (ch & 0x800) != 0; | ||
302 | subsprite.objSize = static_cast<unsigned char>((ch >> 12) & 3); | ||
303 | subsprite.objShape = static_cast<unsigned char>((ch >> 14) & 3); | ||
304 | |||
305 | std::cout << subsprite.y << std::endl; | ||
306 | std::cout << subsprite.x << std::endl; | ||
307 | std::cout << subsprite.flipH << "," << subsprite.flipV << std::endl; | ||
308 | |||
309 | sprite.subsprites.push_back(std::move(subsprite)); | ||
310 | } | ||
311 | |||
312 | m3.SeekAdd(2); | ||
313 | |||
314 | ss.sprites.push_back(std::move(sprite)); | ||
315 | } | ||
316 | |||
317 | spritesheets_.push_back(std::move(ss)); | ||
318 | if (i == 1) return; | ||
319 | } | ||
320 | } | ||
321 | |||
322 | const std::vector<SpriteSheet>& SpriteSheets() const { return spritesheets_; } | ||
323 | |||
324 | private: | ||
325 | |||
326 | int GetPointerToSheet(Rom& m3, int index) { | ||
327 | int a = m3.ReadFourBytes(baseAddr_ + 4 + (index << 2)); | ||
328 | if (a == 0) return -1; | ||
329 | return a + baseAddr_; | ||
330 | } | ||
331 | |||
332 | int GetGfxPointer(Rom& m3, int index) { | ||
333 | return m3.ReadFourBytes(gfxAddr_ + 4 + (index << 2)) + gfxAddr_; | ||
334 | } | ||
335 | |||
336 | int baseAddr_; | ||
337 | int gfxAddr_; | ||
338 | std::vector<SpriteSheet> spritesheets_; | ||
339 | }; | ||
340 | |||
341 | int main(int argc, char** argv) { | ||
342 | if (argc != 2) { | ||
343 | std::cout << "Usage" << std::endl; | ||
344 | return -1; | ||
345 | } | ||
346 | |||
347 | Magick::InitializeMagick(nullptr); | ||
348 | |||
349 | Rom m3(argv[1]); | ||
350 | PaletteSet palettes(m3); | ||
351 | //const int banks[] = {0x1A442A4, 0x1AE0638, 0x1AEE4C4, 0x1AF1ED0}; | ||
352 | Bank b1(m3, 0x1A442A4, 0x14383E4); | ||
353 | Magick::Image im = b1.SpriteSheets()[1].render(m3, palettes); | ||
354 | im.magick("png"); | ||
355 | im.write("out.png"); | ||
356 | |||
357 | return 0; | ||
358 | } \ No newline at end of file | ||