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author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2021-02-28 16:01:34 -0500 |
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committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2021-02-28 16:01:34 -0500 |
commit | 451241bc002efc99f628e399a63bf1b6c29b19c8 (patch) | |
tree | 2d85aac40bacdbb91c99f51b9b467e46f9e951c2 /tools/sprite_dumper/common.h | |
parent | b844c6186a108d9b9ffce49950c969e916cf2745 (diff) | |
download | tanetane-451241bc002efc99f628e399a63bf1b6c29b19c8.tar.gz tanetane-451241bc002efc99f628e399a63bf1b6c29b19c8.tar.bz2 tanetane-451241bc002efc99f628e399a63bf1b6c29b19c8.zip |
Added option to override palette in tileset_dumper
Useful because the hallucination version of Mixolydia's house is not a separate map, it's just a special palette (which you can dump from the game while it's running in an emulator).
Diffstat (limited to 'tools/sprite_dumper/common.h')
-rw-r--r-- | tools/sprite_dumper/common.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/tools/sprite_dumper/common.h b/tools/sprite_dumper/common.h index d9fb5da..0c7eefe 100644 --- a/tools/sprite_dumper/common.h +++ b/tools/sprite_dumper/common.h | |||
@@ -154,6 +154,8 @@ public: | |||
154 | } | 154 | } |
155 | } | 155 | } |
156 | 156 | ||
157 | explicit Palette(std::vector<Magick::Color> colors) : colors_(colors) {} | ||
158 | |||
157 | const std::vector<Magick::Color>& Colors() const { return colors_; } | 159 | const std::vector<Magick::Color>& Colors() const { return colors_; } |
158 | 160 | ||
159 | private: | 161 | private: |