From 451241bc002efc99f628e399a63bf1b6c29b19c8 Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Sun, 28 Feb 2021 16:01:34 -0500 Subject: Added option to override palette in tileset_dumper Useful because the hallucination version of Mixolydia's house is not a separate map, it's just a special palette (which you can dump from the game while it's running in an emulator). --- tools/sprite_dumper/common.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'tools/sprite_dumper/common.h') diff --git a/tools/sprite_dumper/common.h b/tools/sprite_dumper/common.h index d9fb5da..0c7eefe 100644 --- a/tools/sprite_dumper/common.h +++ b/tools/sprite_dumper/common.h @@ -154,6 +154,8 @@ public: } } + explicit Palette(std::vector colors) : colors_(colors) {} + const std::vector& Colors() const { return colors_; } private: -- cgit 1.4.1