diff options
author | Star Rauchenberger <fefferburbia@gmail.com> | 2021-03-13 09:51:24 -0500 |
---|---|---|
committer | Star Rauchenberger <fefferburbia@gmail.com> | 2021-03-13 15:34:50 -0500 |
commit | f9dd0fbabe5348fcd9841978cdd9d3a5824a5dec (patch) | |
tree | 2d27fd932135254f8cc7f73146f78a283f4038a4 /src/menu_system.cpp | |
parent | 7b0ac7fc096b2dadb47780e9afd141395b6a111b (diff) | |
download | tanetane-f9dd0fbabe5348fcd9841978cdd9d3a5824a5dec.tar.gz tanetane-f9dd0fbabe5348fcd9841978cdd9d3a5824a5dec.tar.bz2 tanetane-f9dd0fbabe5348fcd9841978cdd9d3a5824a5dec.zip |
Pause menu commands can do something
#7
Diffstat (limited to 'src/menu_system.cpp')
-rw-r--r-- | src/menu_system.cpp | 16 |
1 files changed, 15 insertions, 1 deletions
diff --git a/src/menu_system.cpp b/src/menu_system.cpp index a6fd566..34616a6 100644 --- a/src/menu_system.cpp +++ b/src/menu_system.cpp | |||
@@ -40,8 +40,14 @@ void MenuSystem::openPauseMenu() { | |||
40 | 40 | ||
41 | menu_ = CreateMenu({ | 41 | menu_ = CreateMenu({ |
42 | MenuBuilder().Command("Settings"), | 42 | MenuBuilder().Command("Settings"), |
43 | MenuBuilder().Command("Return to Main Menu"), | ||
44 | MenuBuilder().Command("Resume Game") | 43 | MenuBuilder().Command("Resume Game") |
44 | .ActivationFunction([] (Game& game) { | ||
45 | game.getSystem<MenuSystem>().closePauseMenu(); | ||
46 | }), | ||
47 | MenuBuilder().Command("Quit") | ||
48 | .ActivationFunction([] (Game& game) { | ||
49 | game.quit(); | ||
50 | }) | ||
45 | }); | 51 | }); |
46 | 52 | ||
47 | cursor_ = 0; | 53 | cursor_ = 0; |
@@ -77,3 +83,11 @@ void MenuSystem::pressedDown() { | |||
77 | 83 | ||
78 | game_.getMixer().playSound("../res/sfx/vertical_menu.wav"); | 84 | game_.getMixer().playSound("../res/sfx/vertical_menu.wav"); |
79 | } | 85 | } |
86 | |||
87 | void MenuSystem::activateOption() { | ||
88 | game_.getMixer().playSound("../res/sfx/menu_activate.wav"); | ||
89 | |||
90 | if (menu_[cursor_].type == MenuType::Command && menu_[cursor_].activationFunction) { | ||
91 | menu_[cursor_].activationFunction(game_); | ||
92 | } | ||
93 | } | ||