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authorKelly Rauchenberger <fefferburbia@gmail.com>2021-02-05 13:32:04 -0500
committerKelly Rauchenberger <fefferburbia@gmail.com>2021-02-05 13:32:04 -0500
commitf7875a6d2f129af47a203a5a31c2785b6e2fcf58 (patch)
tree815d7fb1c28b5667dcd31d50aa65b18a802a89bc /src/input_system.cpp
parent871943d6a90bdb92b3cc495d4d927199611f8c6b (diff)
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Added speaker header
Diffstat (limited to 'src/input_system.cpp')
-rw-r--r--src/input_system.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/input_system.cpp b/src/input_system.cpp index a0acc5e..e8b2bb9 100644 --- a/src/input_system.cpp +++ b/src/input_system.cpp
@@ -33,7 +33,7 @@ void InputSystem::tick(double dt) {
33 game_.getSystem<MessageSystem>().displayCutsceneBars(); 33 game_.getSystem<MessageSystem>().displayCutsceneBars();
34 }*/ 34 }*/
35 //game_.getSystem<MessageSystem>().displayMessage("Some people always try to avoid fighting when there are enemies around. You know the type, right? They use the dash ability to zoom right by. I guess you could say they're followers of \"peace at any price\".", SpeakerType::Woman); 35 //game_.getSystem<MessageSystem>().displayMessage("Some people always try to avoid fighting when there are enemies around. You know the type, right? They use the dash ability to zoom right by. I guess you could say they're followers of \"peace at any price\".", SpeakerType::Woman);
36 game_.getSystem<MessageSystem>().displayMessage("Go to sleep.\nIn the absolute darkness.\nDon't do aaaanything.\nDon't see anyone.\nJust sleep.\nIt'll be oh, so much fun......!\nOhohohoho!", SpeakerType::Woman); 36 game_.getSystem<MessageSystem>().displayMessage("Lucas. You're awful at hide-and-seek, you know that? Try harder.", "Kumatora", SpeakerType::Woman);
37 } else if (e.key.keysym.sym == SDLK_b) { 37 } else if (e.key.keysym.sym == SDLK_b) {
38 // TODO: Remove this, it's just for testing. 38 // TODO: Remove this, it's just for testing.
39 game_.getSystem<MessageSystem>().advanceText(); 39 game_.getSystem<MessageSystem>().advanceText();