diff options
author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2021-03-03 08:11:10 -0500 |
---|---|---|
committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2021-03-03 08:11:10 -0500 |
commit | 5878a1c0b28763b2e4a6afb200abbb528bd326b4 (patch) | |
tree | 3652772df2258ac274ee085cd29767d3fe85a8a2 /src/game.cpp | |
parent | 5e6d487dcf1ad94c16543012ec3b9a54e3fd9c0c (diff) | |
download | tanetane-5878a1c0b28763b2e4a6afb200abbb528bd326b4.tar.gz tanetane-5878a1c0b28763b2e4a6afb200abbb528bd326b4.tar.bz2 tanetane-5878a1c0b28763b2e4a6afb200abbb528bd326b4.zip |
Set default collision bounds for map sprites
Since it's always the same ones anyway, might as well set defaults and allow them to be overridden.
Diffstat (limited to 'src/game.cpp')
0 files changed, 0 insertions, 0 deletions