diff options
author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2021-03-05 18:53:06 -0500 |
---|---|---|
committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2021-03-05 18:53:06 -0500 |
commit | 937875c4e1432b418f0f5051759e02c8d4c9ffa4 (patch) | |
tree | bfb08ae9f8e4619dc213e20739b4fbce682ae0d0 /src/consts.h | |
parent | cd72ba5481705072b893d728e2f80931b5cca580 (diff) | |
download | tanetane-937875c4e1432b418f0f5051759e02c8d4c9ffa4.tar.gz tanetane-937875c4e1432b418f0f5051759e02c8d4c9ffa4.tar.bz2 tanetane-937875c4e1432b418f0f5051759e02c8d4c9ffa4.zip |
Added the mask sprite layer
This layer is below the normal sprite layer. Sprites on it are only rendered within the area of a zone that is defined per-map.
Diffstat (limited to 'src/consts.h')
-rw-r--r-- | src/consts.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/consts.h b/src/consts.h index e0af6cd..65e4558 100644 --- a/src/consts.h +++ b/src/consts.h | |||
@@ -12,6 +12,4 @@ const int PARTY_FRAME_DELAY = 20; // true delay is this divided by movement spee | |||
12 | 12 | ||
13 | const int MESSAGE_TEXT_WIDTH = 196; | 13 | const int MESSAGE_TEXT_WIDTH = 196; |
14 | 14 | ||
15 | const int NUM_SPRITE_LAYERS = 2; | ||
16 | |||
17 | #endif /* end of include guard: CONSTS_H_9561E49C */ | 15 | #endif /* end of include guard: CONSTS_H_9561E49C */ |