From 937875c4e1432b418f0f5051759e02c8d4c9ffa4 Mon Sep 17 00:00:00 2001 From: Kelly Rauchenberger Date: Fri, 5 Mar 2021 18:53:06 -0500 Subject: Added the mask sprite layer This layer is below the normal sprite layer. Sprites on it are only rendered within the area of a zone that is defined per-map. --- src/consts.h | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/consts.h') diff --git a/src/consts.h b/src/consts.h index e0af6cd..65e4558 100644 --- a/src/consts.h +++ b/src/consts.h @@ -12,6 +12,4 @@ const int PARTY_FRAME_DELAY = 20; // true delay is this divided by movement spee const int MESSAGE_TEXT_WIDTH = 196; -const int NUM_SPRITE_LAYERS = 2; - #endif /* end of include guard: CONSTS_H_9561E49C */ -- cgit 1.4.1