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authorKelly Rauchenberger <fefferburbia@gmail.com>2021-01-30 13:11:59 -0500
committerKelly Rauchenberger <fefferburbia@gmail.com>2021-01-30 13:11:59 -0500
commit4c610d6ccff254df995343406e51a6724d2d17c5 (patch)
tree541aecec28fce88951755f82a517131a82d383e1 /src/consts.h
parente3fcd5fc180b48e0710fbcbf6cfa94e906b8219c (diff)
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Game now renders onto a 320x240 canvas that gets stretched up
Diffstat (limited to 'src/consts.h')
-rw-r--r--src/consts.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/consts.h b/src/consts.h index d6bf90b..fcfdff2 100644 --- a/src/consts.h +++ b/src/consts.h
@@ -4,7 +4,10 @@
4const int GAME_WIDTH = 640; 4const int GAME_WIDTH = 640;
5const int GAME_HEIGHT = 480; 5const int GAME_HEIGHT = 480;
6 6
7const int MOVEMENT_SPEED = 4; 7const int CANVAS_WIDTH = 320;
8const int PARTY_FRAME_DELAY = 20;// / MOVEMENT_SPEED; 8const int CANVAS_HEIGHT = 240;
9
10const int MOVEMENT_SPEED = 2;
11const int PARTY_FRAME_DELAY = 10;// / MOVEMENT_SPEED;
9 12
10#endif /* end of include guard: CONSTS_H_9561E49C */ 13#endif /* end of include guard: CONSTS_H_9561E49C */