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authorStar Rauchenberger <fefferburbia@gmail.com>2021-07-05 10:39:06 -0400
committerStar Rauchenberger <fefferburbia@gmail.com>2021-07-05 10:39:06 -0400
commitd983ef6b8d66d916ed7502cf6d35b573c5366257 (patch)
tree2a98734180fc64f66a8623dc5c0d70b178e7b5af /src/animation_system.h
parent35fffb8cf13258a4ff36a3bf56751e106c954a71 (diff)
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Added fading in/out sprites
Diffstat (limited to 'src/animation_system.h')
-rw-r--r--src/animation_system.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/animation_system.h b/src/animation_system.h index 42aa516..7474c54 100644 --- a/src/animation_system.h +++ b/src/animation_system.h
@@ -31,6 +31,7 @@ private:
31 Game& game_; 31 Game& game_;
32 std::vector<Timer> animTimers_ = {{1000/5}, {1000/60}};//30fps * 1000 t/s;; 32 std::vector<Timer> animTimers_ = {{1000/5}, {1000/60}};//30fps * 1000 t/s;;
33 Timer bobbingTimer_ {1000/7}; 33 Timer bobbingTimer_ {1000/7};
34 Timer fadingTimer_ {1000/60};
34}; 35};
35 36
36#endif /* end of include guard: ANIMATION_SYSTEM_H_CCCC7CB8 */ 37#endif /* end of include guard: ANIMATION_SYSTEM_H_CCCC7CB8 */