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author | Star Rauchenberger <fefferburbia@gmail.com> | 2021-07-05 10:39:06 -0400 |
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committer | Star Rauchenberger <fefferburbia@gmail.com> | 2021-07-05 10:39:06 -0400 |
commit | d983ef6b8d66d916ed7502cf6d35b573c5366257 (patch) | |
tree | 2a98734180fc64f66a8623dc5c0d70b178e7b5af /src/animation_system.h | |
parent | 35fffb8cf13258a4ff36a3bf56751e106c954a71 (diff) | |
download | tanetane-d983ef6b8d66d916ed7502cf6d35b573c5366257.tar.gz tanetane-d983ef6b8d66d916ed7502cf6d35b573c5366257.tar.bz2 tanetane-d983ef6b8d66d916ed7502cf6d35b573c5366257.zip |
Added fading in/out sprites
Diffstat (limited to 'src/animation_system.h')
-rw-r--r-- | src/animation_system.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/animation_system.h b/src/animation_system.h index 42aa516..7474c54 100644 --- a/src/animation_system.h +++ b/src/animation_system.h | |||
@@ -31,6 +31,7 @@ private: | |||
31 | Game& game_; | 31 | Game& game_; |
32 | std::vector<Timer> animTimers_ = {{1000/5}, {1000/60}};//30fps * 1000 t/s;; | 32 | std::vector<Timer> animTimers_ = {{1000/5}, {1000/60}};//30fps * 1000 t/s;; |
33 | Timer bobbingTimer_ {1000/7}; | 33 | Timer bobbingTimer_ {1000/7}; |
34 | Timer fadingTimer_ {1000/60}; | ||
34 | }; | 35 | }; |
35 | 36 | ||
36 | #endif /* end of include guard: ANIMATION_SYSTEM_H_CCCC7CB8 */ | 37 | #endif /* end of include guard: ANIMATION_SYSTEM_H_CCCC7CB8 */ |