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author | Kelly Rauchenberger <fefferburbia@gmail.com> | 2021-03-05 18:53:06 -0500 |
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committer | Kelly Rauchenberger <fefferburbia@gmail.com> | 2021-03-05 18:53:06 -0500 |
commit | 937875c4e1432b418f0f5051759e02c8d4c9ffa4 (patch) | |
tree | bfb08ae9f8e4619dc213e20739b4fbce682ae0d0 /res/sprites | |
parent | cd72ba5481705072b893d728e2f80931b5cca580 (diff) | |
download | tanetane-937875c4e1432b418f0f5051759e02c8d4c9ffa4.tar.gz tanetane-937875c4e1432b418f0f5051759e02c8d4c9ffa4.tar.bz2 tanetane-937875c4e1432b418f0f5051759e02c8d4c9ffa4.zip |
Added the mask sprite layer
This layer is below the normal sprite layer. Sprites on it are only rendered within the area of a zone that is defined per-map.
Diffstat (limited to 'res/sprites')
0 files changed, 0 insertions, 0 deletions