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authorKelly Rauchenberger <fefferburbia@gmail.com>2021-03-05 18:53:06 -0500
committerKelly Rauchenberger <fefferburbia@gmail.com>2021-03-05 18:53:06 -0500
commit937875c4e1432b418f0f5051759e02c8d4c9ffa4 (patch)
treebfb08ae9f8e4619dc213e20739b4fbce682ae0d0 /res
parentcd72ba5481705072b893d728e2f80931b5cca580 (diff)
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Added the mask sprite layer
This layer is below the normal sprite layer. Sprites on it are only rendered within the area of a zone that is defined per-map.
Diffstat (limited to 'res')
-rw-r--r--res/scripts/common.lua5
1 files changed, 3 insertions, 2 deletions
diff --git a/res/scripts/common.lua b/res/scripts/common.lua index b0e555b..2a2ce35 100644 --- a/res/scripts/common.lua +++ b/res/scripts/common.lua
@@ -26,8 +26,9 @@ CharacterState = {
26} 26}
27 27
28SpriteLayer = { 28SpriteLayer = {
29 NORMAL = 0, 29 MASK = 0,
30 ABOVE = 1 30 NORMAL = 1,
31 ABOVE = 2
31} 32}
32 33
33BehaviourType = { 34BehaviourType = {