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author | Star Rauchenberger <fefferburbia@gmail.com> | 2023-11-02 20:11:53 -0400 |
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committer | Star Rauchenberger <fefferburbia@gmail.com> | 2023-11-02 20:11:53 -0400 |
commit | 84c305819930713603124d984acb51df87761246 (patch) | |
tree | 435bbb75392311eea42d5d46d6b00caa36b35a8a /titlestate.cpp | |
parent | a59fcafb2e81f3cb40ff320b106030e8fed4bd66 (diff) | |
download | mazeoflife-emscripten.tar.gz mazeoflife-emscripten.tar.bz2 mazeoflife-emscripten.zip |
emscripten port emscripten
Diffstat (limited to 'titlestate.cpp')
-rw-r--r-- | titlestate.cpp | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/titlestate.cpp b/titlestate.cpp index b68e8fa..95bba6b 100644 --- a/titlestate.cpp +++ b/titlestate.cpp | |||
@@ -14,10 +14,21 @@ std::unique_ptr<State> TitleState::operator()(Game& game) { | |||
14 | 14 | ||
15 | SDL_RenderClear(game.renderer.get()); | 15 | SDL_RenderClear(game.renderer.get()); |
16 | SDL_RenderCopy(game.renderer.get(), background_.get(), NULL, NULL); | 16 | SDL_RenderCopy(game.renderer.get(), background_.get(), NULL, NULL); |
17 | |||
18 | #ifdef __EMSCRIPTEN__ | ||
19 | applyTexture(game.renderer.get(), pointer_.get(), 136, | ||
20 | selection_ == 0 ? 316 : (selection_ == 1 ? 350 : 381)); | ||
21 | |||
22 | SDL_Rect eSpace = {164, 412, 79, 33}; | ||
23 | SDL_SetRenderDrawColor(game.renderer.get(), 255, 255, 255, 255); | ||
24 | SDL_RenderFillRect(game.renderer.get(), &eSpace); | ||
25 | #else | ||
17 | applyTexture(game.renderer.get(), pointer_.get(), 136, | 26 | applyTexture(game.renderer.get(), pointer_.get(), 136, |
18 | selection_ == 0 | 27 | selection_ == 0 |
19 | ? 316 | 28 | ? 316 |
20 | : (selection_ == 1 ? 350 : (selection_ == 2 ? 381 : 417))); | 29 | : (selection_ == 1 ? 350 : (selection_ == 2 ? 381 : 417))); |
30 | #endif | ||
31 | |||
21 | SDL_RenderPresent(game.renderer.get()); | 32 | SDL_RenderPresent(game.renderer.get()); |
22 | 33 | ||
23 | while (SDL_PollEvent(&e)) { | 34 | while (SDL_PollEvent(&e)) { |
@@ -27,7 +38,11 @@ std::unique_ptr<State> TitleState::operator()(Game& game) { | |||
27 | } else if (e.type == SDL_KEYDOWN) { | 38 | } else if (e.type == SDL_KEYDOWN) { |
28 | if ((e.key.keysym.sym == SDLK_UP) && (selection_ != 0)) { | 39 | if ((e.key.keysym.sym == SDLK_UP) && (selection_ != 0)) { |
29 | selection_--; | 40 | selection_--; |
41 | #ifdef __EMSCRIPTEN__ | ||
42 | } else if ((e.key.keysym.sym == SDLK_DOWN) && (selection_ != 2)) { | ||
43 | #else | ||
30 | } else if ((e.key.keysym.sym == SDLK_DOWN) && (selection_ != 3)) { | 44 | } else if ((e.key.keysym.sym == SDLK_DOWN) && (selection_ != 3)) { |
45 | #endif | ||
31 | selection_++; | 46 | selection_++; |
32 | } else if (e.key.keysym.sym == SDLK_RETURN) { | 47 | } else if (e.key.keysym.sym == SDLK_RETURN) { |
33 | switch (selection_) { | 48 | switch (selection_) { |