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| author | Starla Insigna <starla4444@gmail.com> | 2013-08-28 20:00:58 -0400 | 
|---|---|---|
| committer | Starla Insigna <starla4444@gmail.com> | 2013-08-28 20:00:58 -0400 | 
| commit | 157457f94783d712e6af1a3e29268ab6bcfb8f99 (patch) | |
| tree | 849e58e6f35e3c3ce5c521211f8107e2070cb0b7 /hslist.cpp | |
| parent | 887056394ce576cc2fa919f6074dda0943ff195d (diff) | |
| download | mazeoflife-157457f94783d712e6af1a3e29268ab6bcfb8f99.tar.gz mazeoflife-157457f94783d712e6af1a3e29268ab6bcfb8f99.tar.bz2 mazeoflife-157457f94783d712e6af1a3e29268ab6bcfb8f99.zip  | |
Title of window changes to match level
Diffstat (limited to 'hslist.cpp')
| -rw-r--r-- | hslist.cpp | 12 | 
1 files changed, 6 insertions, 6 deletions
| diff --git a/hslist.cpp b/hslist.cpp index 5ebface..a0debd7 100644 --- a/hslist.cpp +++ b/hslist.cpp | |||
| @@ -251,7 +251,7 @@ SDL_Surface* GlobalHighscoreList::render() | |||
| 251 | } | 251 | } | 
| 252 | } | 252 | } | 
| 253 | 253 | ||
| 254 | State* ChooseHighscoreListState::operator() (SDL_Renderer* renderer) | 254 | State* ChooseHighscoreListState::operator() (SDL_Window* window, SDL_Renderer* renderer) | 
| 255 | { | 255 | { | 
| 256 | SDL_Texture* background = loadImage(renderer, "resources/chl.bmp"); | 256 | SDL_Texture* background = loadImage(renderer, "resources/chl.bmp"); | 
| 257 | SDL_Texture* pointer = loadImage(renderer, "resources/pointer.bmp"); | 257 | SDL_Texture* pointer = loadImage(renderer, "resources/pointer.bmp"); | 
| @@ -292,7 +292,7 @@ State* ChooseHighscoreListState::operator() (SDL_Renderer* renderer) | |||
| 292 | } | 292 | } | 
| 293 | } | 293 | } | 
| 294 | 294 | ||
| 295 | State* DisplayLocalHighscoreListState::operator() (SDL_Renderer* renderer) | 295 | State* DisplayLocalHighscoreListState::operator() (SDL_Window* window, SDL_Renderer* renderer) | 
| 296 | { | 296 | { | 
| 297 | SDL_Texture* pointer = loadImage(renderer, "resources/pointer.bmp"); | 297 | SDL_Texture* pointer = loadImage(renderer, "resources/pointer.bmp"); | 
| 298 | 298 | ||
| @@ -338,7 +338,7 @@ State* DisplayLocalHighscoreListState::operator() (SDL_Renderer* renderer) | |||
| 338 | } | 338 | } | 
| 339 | } | 339 | } | 
| 340 | 340 | ||
| 341 | State* DisplayAndReturnLocalHighscoreListState::operator() (SDL_Renderer* renderer) | 341 | State* DisplayAndReturnLocalHighscoreListState::operator() (SDL_Window* window, SDL_Renderer* renderer) | 
| 342 | { | 342 | { | 
| 343 | SDL_Texture* pointer = loadImage(renderer, "resources/pointer.bmp"); | 343 | SDL_Texture* pointer = loadImage(renderer, "resources/pointer.bmp"); | 
| 344 | 344 | ||
| @@ -396,7 +396,7 @@ State* DisplayAndReturnLocalHighscoreListState::operator() (SDL_Renderer* render | |||
| 396 | } | 396 | } | 
| 397 | } | 397 | } | 
| 398 | 398 | ||
| 399 | State* DisplayGlobalHighscoreListState::operator() (SDL_Renderer* renderer) | 399 | State* DisplayGlobalHighscoreListState::operator() (SDL_Window* window, SDL_Renderer* renderer) | 
| 400 | { | 400 | { | 
| 401 | SDL_Texture* pointer = loadImage(renderer, "resources/pointer.bmp"); | 401 | SDL_Texture* pointer = loadImage(renderer, "resources/pointer.bmp"); | 
| 402 | 402 | ||
| @@ -508,7 +508,7 @@ EnterHighscoreState::EnterHighscoreState(int level) | |||
| 508 | this->level = level; | 508 | this->level = level; | 
| 509 | } | 509 | } | 
| 510 | 510 | ||
| 511 | State* EnterHighscoreState::operator() (SDL_Renderer* renderer) | 511 | State* EnterHighscoreState::operator() (SDL_Window* window, SDL_Renderer* renderer) | 
| 512 | { | 512 | { | 
| 513 | SDL_Texture* pointer = loadImage(renderer, "resources/pointer.bmp"); | 513 | SDL_Texture* pointer = loadImage(renderer, "resources/pointer.bmp"); | 
| 514 | 514 | ||
| @@ -624,7 +624,7 @@ NewHighscoreState::NewHighscoreState(Highscore* h) | |||
| 624 | this->h = h; | 624 | this->h = h; | 
| 625 | } | 625 | } | 
| 626 | 626 | ||
| 627 | State* NewHighscoreState::operator() (SDL_Renderer* renderer) | 627 | State* NewHighscoreState::operator() (SDL_Window* window, SDL_Renderer* renderer) | 
| 628 | { | 628 | { | 
| 629 | SDL_Texture* pointer = loadImage(renderer, "resources/pointer.bmp"); | 629 | SDL_Texture* pointer = loadImage(renderer, "resources/pointer.bmp"); | 
| 630 | 630 | ||
