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display_name: "The Graveyard"
rte_room: "Outside"
rte_trigger_pos { x: 0 y: 0 z: 0 }
rte_trigger_scale { x: 8 y: 1 z: 8 }
# These really shouldn't be shuffled because it would make Black Ending trivial.
excluded_nodes: "Components/Paintings/grave"
excluded_nodes: "Components/Paintings/grave2"
# I'll be real, I have no idea what this is.
excluded_nodes: "Panels/panel_4"
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