display_name: "The Graveyard" rte_room: "Outside" rte_trigger_pos { x: 0 y: 0 z: 0 } rte_trigger_scale { x: 8 y: 1 z: 8 } # These really shouldn't be shuffled because it would make Black Ending trivial. excluded_nodes: "Components/Paintings/grave" excluded_nodes: "Components/Paintings/grave2" # I'll be real, I have no idea what this is. excluded_nodes: "Panels/panel_4"