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-rw-r--r--tools/assign_ids/main.cpp193
-rw-r--r--tools/datapacker/container.cpp38
-rw-r--r--tools/datapacker/container.h6
-rw-r--r--tools/datapacker/main.cpp139
-rw-r--r--tools/util/godot_scene.cpp6
-rw-r--r--tools/util/ids_yaml_format.cpp39
-rw-r--r--tools/validator/CMakeLists.txt3
-rw-r--r--tools/validator/human_processor.cpp179
-rw-r--r--tools/validator/structs.h33
-rw-r--r--tools/validator/validator.cpp676
-rw-r--r--tools/validator/validator.h2
11 files changed, 1040 insertions, 274 deletions
diff --git a/tools/assign_ids/main.cpp b/tools/assign_ids/main.cpp index e65e5e4..3e16f78 100644 --- a/tools/assign_ids/main.cpp +++ b/tools/assign_ids/main.cpp
@@ -2,6 +2,7 @@
2#include <google/protobuf/text_format.h> 2#include <google/protobuf/text_format.h>
3 3
4#include <cstdint> 4#include <cstdint>
5#include <filesystem>
5#include <fstream> 6#include <fstream>
6#include <iostream> 7#include <iostream>
7#include <map> 8#include <map>
@@ -40,6 +41,10 @@ class AssignIds {
40 ReadIds(ids_path); 41 ReadIds(ids_path);
41 42
42 ProcessMaps(datadir_path); 43 ProcessMaps(datadir_path);
44 ProcessSpecialIds();
45 ProcessProgressivesFile(datadir_path / "progressives.txtpb");
46 ProcessDoorGroupsFile(datadir_path / "door_groups.txtpb");
47 ProcessGlobalMetadataFile(datadir_path / "metadata.txtpb");
43 48
44 WriteIds(ids_path); 49 WriteIds(ids_path);
45 50
@@ -54,50 +59,26 @@ class AssignIds {
54 id_mappings_ = ReadIdsFromYaml(path.string()); 59 id_mappings_ = ReadIdsFromYaml(path.string());
55 60
56 for (const auto& [_, map] : id_mappings_.maps()) { 61 for (const auto& [_, map] : id_mappings_.maps()) {
57 for (const auto& [_, id] : map.doors()) { 62 UpdateNextId(map.doors());
58 if (id > next_id_) {
59 next_id_ = id;
60 }
61 }
62 63
63 for (const auto& [_, room] : map.rooms()) { 64 for (const auto& [_, room] : map.rooms()) {
64 for (const auto& [_, id] : room.panels()) { 65 UpdateNextId(room.panels());
65 if (id > next_id_) { 66 UpdateNextId(room.masteries());
66 next_id_ = id; 67 UpdateNextId(room.keyholders());
67 }
68 }
69
70 for (const auto& [_, id] : room.masteries()) {
71 if (id > next_id_) {
72 next_id_ = id;
73 }
74 }
75 }
76 }
77
78 for (const auto& [_, id] : id_mappings_.special()) {
79 if (id > next_id_) {
80 next_id_ = id;
81 }
82 }
83
84 for (const auto& [_, id] : id_mappings_.letters()) {
85 if (id > next_id_) {
86 next_id_ = id;
87 } 68 }
88 } 69 }
89 70
90 for (const auto& [_, id] : id_mappings_.endings()) { 71 UpdateNextId(id_mappings_.special());
91 if (id > next_id_) { 72 UpdateNextId(id_mappings_.letters());
92 next_id_ = id; 73 UpdateNextId(id_mappings_.endings());
93 } 74 UpdateNextId(id_mappings_.progressives());
94 } 75 UpdateNextId(id_mappings_.door_groups());
95 76
96 next_id_++; 77 next_id_++;
97 } 78 }
98 79
99 void WriteIds(std::filesystem::path path) { 80 void WriteIds(std::filesystem::path path) {
100 WriteIdsAsYaml(id_mappings_, path.string()); 81 WriteIdsAsYaml(output_, path.string());
101 } 82 }
102 83
103 void ProcessMaps(std::filesystem::path path) { 84 void ProcessMaps(std::filesystem::path path) {
@@ -134,14 +115,18 @@ class AssignIds {
134 return; 115 return;
135 } 116 }
136 117
118 auto& maps = *output_.mutable_maps();
119 auto& doors = *maps[current_map_name].mutable_doors();
120
137 if (!id_mappings_.maps().contains(current_map_name) || 121 if (!id_mappings_.maps().contains(current_map_name) ||
138 !id_mappings_.maps() 122 !id_mappings_.maps()
139 .at(current_map_name) 123 .at(current_map_name)
140 .doors() 124 .doors()
141 .contains(h_door.name())) { 125 .contains(h_door.name())) {
142 auto& maps = *id_mappings_.mutable_maps();
143 auto& doors = *maps[current_map_name].mutable_doors();
144 doors[h_door.name()] = next_id_++; 126 doors[h_door.name()] = next_id_++;
127 } else {
128 doors[h_door.name()] =
129 id_mappings_.maps().at(current_map_name).doors().at(h_door.name());
145 } 130 }
146 } 131 }
147 132
@@ -156,6 +141,10 @@ class AssignIds {
156 void ProcessRoom(const HumanRoom& h_room, 141 void ProcessRoom(const HumanRoom& h_room,
157 const std::string& current_map_name) { 142 const std::string& current_map_name) {
158 for (const HumanPanel& h_panel : h_room.panels()) { 143 for (const HumanPanel& h_panel : h_room.panels()) {
144 auto& maps = *output_.mutable_maps();
145 auto& rooms = *maps[current_map_name].mutable_rooms();
146 auto& panels = *rooms[h_room.name()].mutable_panels();
147
159 if (!id_mappings_.maps().contains(current_map_name) || 148 if (!id_mappings_.maps().contains(current_map_name) ||
160 !id_mappings_.maps() 149 !id_mappings_.maps()
161 .at(current_map_name) 150 .at(current_map_name)
@@ -167,23 +156,33 @@ class AssignIds {
167 .at(h_room.name()) 156 .at(h_room.name())
168 .panels() 157 .panels()
169 .contains(h_panel.name())) { 158 .contains(h_panel.name())) {
170 auto& maps = *id_mappings_.mutable_maps();
171 auto& rooms = *maps[current_map_name].mutable_rooms();
172 auto& panels = *rooms[h_room.name()].mutable_panels();
173 panels[h_panel.name()] = next_id_++; 159 panels[h_panel.name()] = next_id_++;
160 } else {
161 panels[h_panel.name()] = id_mappings_.maps()
162 .at(current_map_name)
163 .rooms()
164 .at(h_room.name())
165 .panels()
166 .at(h_panel.name());
174 } 167 }
175 } 168 }
176 169
177 for (const HumanLetter& h_letter : h_room.letters()) { 170 for (const HumanLetter& h_letter : h_room.letters()) {
178 std::string lettername = GetLetterName(h_letter.key(), h_letter.level2()); 171 std::string lettername = GetLetterName(h_letter.key(), h_letter.level2());
179 172
173 auto& letters = *output_.mutable_letters();
180 if (!id_mappings_.letters().contains(lettername)) { 174 if (!id_mappings_.letters().contains(lettername)) {
181 auto& letters = *id_mappings_.mutable_letters();
182 letters[lettername] = next_id_++; 175 letters[lettername] = next_id_++;
176 } else {
177 letters[lettername] = id_mappings_.letters().at(lettername);
183 } 178 }
184 } 179 }
185 180
186 for (const HumanMastery& h_mastery : h_room.masteries()) { 181 for (const HumanMastery& h_mastery : h_room.masteries()) {
182 auto& maps = *output_.mutable_maps();
183 auto& rooms = *maps[current_map_name].mutable_rooms();
184 auto& masteries = *rooms[h_room.name()].mutable_masteries();
185
187 if (!id_mappings_.maps().contains(current_map_name) || 186 if (!id_mappings_.maps().contains(current_map_name) ||
188 !id_mappings_.maps() 187 !id_mappings_.maps()
189 .at(current_map_name) 188 .at(current_map_name)
@@ -195,27 +194,133 @@ class AssignIds {
195 .at(h_room.name()) 194 .at(h_room.name())
196 .masteries() 195 .masteries()
197 .contains(h_mastery.name())) { 196 .contains(h_mastery.name())) {
198 auto& maps = *id_mappings_.mutable_maps();
199 auto& rooms = *maps[current_map_name].mutable_rooms();
200 auto& masteries = *rooms[h_room.name()].mutable_masteries();
201 masteries[h_mastery.name()] = next_id_++; 197 masteries[h_mastery.name()] = next_id_++;
198 } else {
199 masteries[h_mastery.name()] = id_mappings_.maps()
200 .at(current_map_name)
201 .rooms()
202 .at(h_room.name())
203 .masteries()
204 .at(h_mastery.name());
202 } 205 }
203 } 206 }
204 207
205 for (const HumanEnding& h_ending : h_room.endings()) { 208 for (const HumanEnding& h_ending : h_room.endings()) {
209 auto& endings = *output_.mutable_endings();
210
206 if (!id_mappings_.endings().contains(h_ending.name())) { 211 if (!id_mappings_.endings().contains(h_ending.name())) {
207 auto& endings = *id_mappings_.mutable_endings();
208 endings[h_ending.name()] = next_id_++; 212 endings[h_ending.name()] = next_id_++;
213 } else {
214 endings[h_ending.name()] = id_mappings_.endings().at(h_ending.name());
215 }
216 }
217
218 for (const HumanKeyholder& h_keyholder : h_room.keyholders()) {
219 if (!h_keyholder.has_key()) {
220 continue;
221 }
222
223 auto& maps = *output_.mutable_maps();
224 auto& rooms = *maps[current_map_name].mutable_rooms();
225 auto& keyholders = *rooms[h_room.name()].mutable_keyholders();
226
227 if (!id_mappings_.maps().contains(current_map_name) ||
228 !id_mappings_.maps()
229 .at(current_map_name)
230 .rooms()
231 .contains(h_room.name()) ||
232 !id_mappings_.maps()
233 .at(current_map_name)
234 .rooms()
235 .at(h_room.name())
236 .keyholders()
237 .contains(h_keyholder.name())) {
238 keyholders[h_keyholder.name()] = next_id_++;
239 } else {
240 keyholders[h_keyholder.name()] = id_mappings_.maps()
241 .at(current_map_name)
242 .rooms()
243 .at(h_room.name())
244 .keyholders()
245 .at(h_keyholder.name());
246 }
247 }
248 }
249
250 void ProcessSpecialIds() {
251 auto& specials = *output_.mutable_special();
252
253 for (const auto& [special_name, ap_id] : id_mappings_.special()) {
254 specials[special_name] = ap_id;
255 }
256 }
257
258 void ProcessProgressivesFile(std::filesystem::path path) {
259 if (!std::filesystem::exists(path)) {
260 return;
261 }
262
263 auto h_progs = ReadMessageFromFile<HumanProgressives>(path.string());
264 auto& progs = *output_.mutable_progressives();
265
266 for (const HumanProgressive& h_prog : h_progs.progressives()) {
267 if (!id_mappings_.progressives().contains(h_prog.name())) {
268 progs[h_prog.name()] = next_id_++;
269 } else {
270 progs[h_prog.name()] = id_mappings_.progressives().at(h_prog.name());
271 }
272 }
273 }
274
275 void ProcessDoorGroupsFile(std::filesystem::path path) {
276 if (!std::filesystem::exists(path)) {
277 return;
278 }
279
280 auto h_groups = ReadMessageFromFile<HumanDoorGroups>(path.string());
281 auto& groups = *output_.mutable_door_groups();
282
283 for (const HumanDoorGroup& h_group : h_groups.door_groups()) {
284 if (!id_mappings_.door_groups().contains(h_group.name())) {
285 groups[h_group.name()] = next_id_++;
286 } else {
287 groups[h_group.name()] = id_mappings_.door_groups().at(h_group.name());
288 }
289 }
290 }
291
292 void ProcessGlobalMetadataFile(std::filesystem::path path) {
293 if (!std::filesystem::exists(path)) {
294 return;
295 }
296
297 auto h_metadata = ReadMessageFromFile<HumanGlobalMetadata>(path.string());
298 auto& specials = *output_.mutable_special();
299
300 for (const std::string& h_special : h_metadata.special_names()) {
301 if (!id_mappings_.special().contains(h_special)) {
302 specials[h_special] = next_id_++;
303 } else {
304 specials[h_special] = id_mappings_.special().at(h_special);
209 } 305 }
210 } 306 }
211 } 307 }
212 308
213 private: 309 private:
310 void UpdateNextId(const google::protobuf::Map<std::string, uint64_t>& ids) {
311 for (const auto& [_, id] : ids) {
312 if (id > next_id_) {
313 next_id_ = id;
314 }
315 }
316 }
317
214 std::string mapdir_; 318 std::string mapdir_;
215 319
216 uint64_t next_id_ = 1; 320 uint64_t next_id_ = 1;
217 321
218 IdMappings id_mappings_; 322 IdMappings id_mappings_;
323 IdMappings output_;
219}; 324};
220 325
221} // namespace 326} // namespace
diff --git a/tools/datapacker/container.cpp b/tools/datapacker/container.cpp index 0d3417e..4a656b3 100644 --- a/tools/datapacker/container.cpp +++ b/tools/datapacker/container.cpp
@@ -79,7 +79,7 @@ uint64_t Container::FindOrAddPainting(
79 auto it = room_container.find(painting_name); 79 auto it = room_container.find(painting_name);
80 if (it == room_container.end()) { 80 if (it == room_container.end()) {
81 uint64_t new_id = all_objects_.paintings_size(); 81 uint64_t new_id = all_objects_.paintings_size();
82 Painting* painting = all_objects_.add_paintings(); 82 PaintingData* painting = all_objects_.add_paintings();
83 painting->set_id(new_id); 83 painting->set_id(new_id);
84 painting->set_room_id(FindOrAddRoom(map_name, *room_name, std::nullopt)); 84 painting->set_room_id(FindOrAddRoom(map_name, *room_name, std::nullopt));
85 painting->set_name(painting_name); 85 painting->set_name(painting_name);
@@ -289,7 +289,7 @@ uint64_t Container::FindOrAddKeyholder(
289 auto it = room_container.find(keyholder_name); 289 auto it = room_container.find(keyholder_name);
290 if (it == room_container.end()) { 290 if (it == room_container.end()) {
291 uint64_t new_id = all_objects_.keyholders_size(); 291 uint64_t new_id = all_objects_.keyholders_size();
292 Keyholder* keyholder = all_objects_.add_keyholders(); 292 KeyholderData* keyholder = all_objects_.add_keyholders();
293 keyholder->set_id(new_id); 293 keyholder->set_id(new_id);
294 keyholder->set_room_id(FindOrAddRoom(map_name, *room_name, std::nullopt)); 294 keyholder->set_room_id(FindOrAddRoom(map_name, *room_name, std::nullopt));
295 keyholder->set_name(keyholder_name); 295 keyholder->set_name(keyholder_name);
@@ -331,6 +331,40 @@ uint64_t Container::FindOrAddDoor(std::optional<std::string> map_name,
331 } 331 }
332} 332}
333 333
334uint64_t Container::FindOrAddProgressive(std::string prog_name) {
335 auto it = progressive_id_by_name_.find(prog_name);
336
337 if (it == progressive_id_by_name_.end()) {
338 uint64_t new_id = all_objects_.progressives_size();
339 Progressive* progressive = all_objects_.add_progressives();
340 progressive->set_id(new_id);
341 progressive->set_name(prog_name);
342
343 progressive_id_by_name_[prog_name] = new_id;
344
345 return new_id;
346 } else {
347 return it->second;
348 }
349}
350
351uint64_t Container::FindOrAddDoorGroup(std::string group_name) {
352 auto it = door_group_id_by_name_.find(group_name);
353
354 if (it == door_group_id_by_name_.end()) {
355 uint64_t new_id = all_objects_.door_groups_size();
356 DoorGroup* door_group = all_objects_.add_door_groups();
357 door_group->set_id(new_id);
358 door_group->set_name(group_name);
359
360 door_group_id_by_name_[group_name] = new_id;
361
362 return new_id;
363 } else {
364 return it->second;
365 }
366}
367
334void Container::AddConnection(const Connection& connection) { 368void Container::AddConnection(const Connection& connection) {
335 *all_objects_.add_connections() = connection; 369 *all_objects_.add_connections() = connection;
336} 370}
diff --git a/tools/datapacker/container.h b/tools/datapacker/container.h index 68f5875..bc02ba4 100644 --- a/tools/datapacker/container.h +++ b/tools/datapacker/container.h
@@ -60,6 +60,10 @@ class Container {
60 60
61 void AddConnection(const Connection& connection); 61 void AddConnection(const Connection& connection);
62 62
63 uint64_t FindOrAddProgressive(std::string prog_name);
64
65 uint64_t FindOrAddDoorGroup(std::string group_name);
66
63 AllObjects& all_objects() { return all_objects_; } 67 AllObjects& all_objects() { return all_objects_; }
64 68
65 private: 69 private:
@@ -82,6 +86,8 @@ class Container {
82 std::map<std::string, std::map<std::string, uint64_t>> 86 std::map<std::string, std::map<std::string, uint64_t>>
83 door_id_by_map_door_names_; 87 door_id_by_map_door_names_;
84 std::map<std::string, uint64_t> ending_id_by_name_; 88 std::map<std::string, uint64_t> ending_id_by_name_;
89 std::map<std::string, uint64_t> progressive_id_by_name_;
90 std::map<std::string, uint64_t> door_group_id_by_name_;
85}; 91};
86 92
87} // namespace com::fourisland::lingo2_archipelago 93} // namespace com::fourisland::lingo2_archipelago
diff --git a/tools/datapacker/main.cpp b/tools/datapacker/main.cpp index d9fcbe2..e807d74 100644 --- a/tools/datapacker/main.cpp +++ b/tools/datapacker/main.cpp
@@ -43,6 +43,9 @@ class DataPacker {
43 43
44 ProcessConnectionsFile(datadir_path / "connections.txtpb", std::nullopt); 44 ProcessConnectionsFile(datadir_path / "connections.txtpb", std::nullopt);
45 ProcessMaps(datadir_path); 45 ProcessMaps(datadir_path);
46 ProcessProgressivesFile(datadir_path / "progressives.txtpb");
47 ProcessDoorGroupsFile(datadir_path / "door_groups.txtpb");
48 ProcessGlobalMetadataFile(datadir_path / "metadata.txtpb");
46 ProcessIdsFile(datadir_path / "ids.yaml"); 49 ProcessIdsFile(datadir_path / "ids.yaml");
47 50
48 { 51 {
@@ -104,7 +107,11 @@ class DataPacker {
104 container_.FindOrAddRoom(current_map_name, h_room.name(), std::nullopt); 107 container_.FindOrAddRoom(current_map_name, h_room.name(), std::nullopt);
105 Room& room = *container_.all_objects().mutable_rooms(room_id); 108 Room& room = *container_.all_objects().mutable_rooms(room_id);
106 109
107 room.set_display_name(h_room.display_name()); 110 // room.set_display_name(h_room.display_name());
111
112 if (h_room.has_panel_display_name()) {
113 room.set_panel_display_name(h_room.panel_display_name());
114 }
108 115
109 for (const HumanPanel& h_panel : h_room.panels()) { 116 for (const HumanPanel& h_panel : h_room.panels()) {
110 room.add_panels(ProcessPanel(h_panel, current_map_name, room.name())); 117 room.add_panels(ProcessPanel(h_panel, current_map_name, room.name()));
@@ -175,6 +182,10 @@ class DataPacker {
175 map_name, h_panel.required_room().name(), current_map_name)); 182 map_name, h_panel.required_room().name(), current_map_name));
176 } 183 }
177 184
185 if (h_panel.has_display_name()) {
186 panel.set_display_name(h_panel.display_name());
187 }
188
178 return panel_id; 189 return panel_id;
179 } 190 }
180 191
@@ -184,7 +195,7 @@ class DataPacker {
184 uint64_t painting_id = container_.FindOrAddPainting( 195 uint64_t painting_id = container_.FindOrAddPainting(
185 current_map_name, current_room_name, h_painting.name(), std::nullopt, 196 current_map_name, current_room_name, h_painting.name(), std::nullopt,
186 std::nullopt); 197 std::nullopt);
187 Painting& painting = 198 PaintingData& painting =
188 *container_.all_objects().mutable_paintings(painting_id); 199 *container_.all_objects().mutable_paintings(painting_id);
189 200
190 painting.set_path(h_painting.path()); 201 painting.set_path(h_painting.path());
@@ -228,7 +239,14 @@ class DataPacker {
228 Port& port = *container_.all_objects().mutable_ports(port_id); 239 Port& port = *container_.all_objects().mutable_ports(port_id);
229 240
230 port.set_path(h_port.path()); 241 port.set_path(h_port.path());
231 port.set_orientation(h_port.orientation()); 242 port.set_display_name(h_port.display_name());
243
244 if (h_port.no_shuffle()) {
245 port.set_no_shuffle(h_port.no_shuffle());
246 } else {
247 *port.mutable_destination() = h_port.destination();
248 port.set_rotation(h_port.rotation());
249 }
232 250
233 // Setting this explicitly because the Godot protobuf doesn't support 251 // Setting this explicitly because the Godot protobuf doesn't support
234 // custom defaults. 252 // custom defaults.
@@ -279,11 +297,15 @@ class DataPacker {
279 uint64_t keyholder_id = container_.FindOrAddKeyholder( 297 uint64_t keyholder_id = container_.FindOrAddKeyholder(
280 current_map_name, current_room_name, h_keyholder.name(), std::nullopt, 298 current_map_name, current_room_name, h_keyholder.name(), std::nullopt,
281 std::nullopt); 299 std::nullopt);
282 Keyholder& keyholder = 300 KeyholderData& keyholder =
283 *container_.all_objects().mutable_keyholders(keyholder_id); 301 *container_.all_objects().mutable_keyholders(keyholder_id);
284 302
285 keyholder.set_path(h_keyholder.path()); 303 keyholder.set_path(h_keyholder.path());
286 304
305 if (h_keyholder.has_key()) {
306 keyholder.set_key(h_keyholder.key());
307 }
308
287 return keyholder_id; 309 return keyholder_id;
288 } 310 }
289 311
@@ -331,8 +353,8 @@ class DataPacker {
331 h_door.receivers().begin(), h_door.receivers().end(), 353 h_door.receivers().begin(), h_door.receivers().end(),
332 google::protobuf::RepeatedFieldBackInserter(door.mutable_receivers())); 354 google::protobuf::RepeatedFieldBackInserter(door.mutable_receivers()));
333 std::copy( 355 std::copy(
334 h_door.switches().begin(), h_door.switches().end(), 356 h_door.senders().begin(), h_door.senders().end(),
335 google::protobuf::RepeatedFieldBackInserter(door.mutable_switches())); 357 google::protobuf::RepeatedFieldBackInserter(door.mutable_senders()));
336 358
337 for (const PaintingIdentifier& pi : h_door.move_paintings()) { 359 for (const PaintingIdentifier& pi : h_door.move_paintings()) {
338 std::optional<std::string> map_name = 360 std::optional<std::string> map_name =
@@ -380,7 +402,7 @@ class DataPacker {
380 door.add_doors( 402 door.add_doors(
381 container_.FindOrAddDoor(map_name, di.name(), current_map_name)); 403 container_.FindOrAddDoor(map_name, di.name(), current_map_name));
382 } 404 }
383 405
384 for (const std::string& ending_name : h_door.endings()) { 406 for (const std::string& ending_name : h_door.endings()) {
385 door.add_endings(container_.FindOrAddEnding(ending_name)); 407 door.add_endings(container_.FindOrAddEnding(ending_name));
386 } 408 }
@@ -394,6 +416,14 @@ class DataPacker {
394 } 416 }
395 417
396 door.set_type(h_door.type()); 418 door.set_type(h_door.type());
419
420 if (h_door.has_location_name()) {
421 door.set_location_name(h_door.location_name());
422 }
423
424 if (h_door.has_double_letters()) {
425 door.set_double_letters(h_door.double_letters());
426 }
397 } 427 }
398 428
399 void ProcessConnectionsFile(std::filesystem::path path, 429 void ProcessConnectionsFile(std::filesystem::path path,
@@ -445,6 +475,26 @@ class DataPacker {
445 r_connection.set_required_door(door_id); 475 r_connection.set_required_door(door_id);
446 } 476 }
447 477
478 if (human_connection.has_roof_access()) {
479 f_connection.set_roof_access(human_connection.roof_access());
480 r_connection.set_roof_access(human_connection.roof_access());
481 }
482
483 if (human_connection.has_purple_ending()) {
484 f_connection.set_purple_ending(human_connection.purple_ending());
485 r_connection.set_purple_ending(human_connection.purple_ending());
486 }
487
488 if (human_connection.has_cyan_ending()) {
489 f_connection.set_cyan_ending(human_connection.cyan_ending());
490 r_connection.set_cyan_ending(human_connection.cyan_ending());
491 }
492
493 if (human_connection.has_vanilla_only()) {
494 f_connection.set_vanilla_only(human_connection.vanilla_only());
495 r_connection.set_vanilla_only(human_connection.vanilla_only());
496 }
497
448 container_.AddConnection(f_connection); 498 container_.AddConnection(f_connection);
449 if (!human_connection.oneway()) { 499 if (!human_connection.oneway()) {
450 container_.AddConnection(r_connection); 500 container_.AddConnection(r_connection);
@@ -528,6 +578,63 @@ class DataPacker {
528 } 578 }
529 } 579 }
530 580
581 void ProcessProgressivesFile(std::filesystem::path path) {
582 if (!std::filesystem::exists(path)) {
583 return;
584 }
585
586 auto h_progs = ReadMessageFromFile<HumanProgressives>(path.string());
587
588 for (const HumanProgressive& h_prog : h_progs.progressives()) {
589 ProcessProgressive(h_prog);
590 }
591 }
592
593 void ProcessProgressive(const HumanProgressive& h_prog) {
594 uint64_t prog_id = container_.FindOrAddProgressive(h_prog.name());
595 Progressive& prog = *container_.all_objects().mutable_progressives(prog_id);
596
597 for (const DoorIdentifier& di : h_prog.doors()) {
598 uint64_t door_id =
599 container_.FindOrAddDoor(di.map(), di.name(), std::nullopt);
600 prog.add_doors(door_id);
601 }
602 }
603
604 void ProcessDoorGroupsFile(std::filesystem::path path) {
605 if (!std::filesystem::exists(path)) {
606 return;
607 }
608
609 auto h_groups = ReadMessageFromFile<HumanDoorGroups>(path.string());
610
611 for (const HumanDoorGroup& h_group : h_groups.door_groups()) {
612 ProcessDoorGroup(h_group);
613 }
614 }
615
616 void ProcessDoorGroup(const HumanDoorGroup& h_group) {
617 uint64_t group_id = container_.FindOrAddDoorGroup(h_group.name());
618 DoorGroup& group = *container_.all_objects().mutable_door_groups(group_id);
619
620 group.set_type(h_group.type());
621
622 for (const DoorIdentifier& di : h_group.doors()) {
623 uint64_t door_id =
624 container_.FindOrAddDoor(di.map(), di.name(), std::nullopt);
625 group.add_doors(door_id);
626 }
627 }
628
629 void ProcessGlobalMetadataFile(std::filesystem::path path) {
630 if (!std::filesystem::exists(path)) {
631 return;
632 }
633
634 auto h_metadata = ReadMessageFromFile<HumanGlobalMetadata>(path.string());
635 *container_.all_objects().mutable_version() = h_metadata.version();
636 }
637
531 void ProcessIdsFile(std::filesystem::path path) { 638 void ProcessIdsFile(std::filesystem::path path) {
532 auto ids = ReadIdsFromYaml(path.string()); 639 auto ids = ReadIdsFromYaml(path.string());
533 640
@@ -552,6 +659,14 @@ class DataPacker {
552 .mutable_masteries(mastery_id) 659 .mutable_masteries(mastery_id)
553 ->set_ap_id(ap_id); 660 ->set_ap_id(ap_id);
554 } 661 }
662
663 for (const auto& [keyholder_name, ap_id] : room.keyholders()) {
664 uint64_t keyholder_id = container_.FindOrAddKeyholder(
665 map_name, room_name, keyholder_name, std::nullopt, std::nullopt);
666 container_.all_objects()
667 .mutable_keyholders(keyholder_id)
668 ->set_ap_id(ap_id);
669 }
555 } 670 }
556 } 671 }
557 672
@@ -569,6 +684,16 @@ class DataPacker {
569 uint64_t ending_id = container_.FindOrAddEnding(ending_name); 684 uint64_t ending_id = container_.FindOrAddEnding(ending_name);
570 container_.all_objects().mutable_endings(ending_id)->set_ap_id(ap_id); 685 container_.all_objects().mutable_endings(ending_id)->set_ap_id(ap_id);
571 } 686 }
687
688 for (const auto& [prog_name, ap_id] : ids.progressives()) {
689 uint64_t prog_id = container_.FindOrAddProgressive(prog_name);
690 container_.all_objects().mutable_progressives(prog_id)->set_ap_id(ap_id);
691 }
692
693 for (const auto& [group_name, ap_id] : ids.door_groups()) {
694 uint64_t group_id = container_.FindOrAddDoorGroup(group_name);
695 container_.all_objects().mutable_door_groups(group_id)->set_ap_id(ap_id);
696 }
572 } 697 }
573 698
574 std::string mapdir_; 699 std::string mapdir_;
diff --git a/tools/util/godot_scene.cpp b/tools/util/godot_scene.cpp index 1e77c9e..f788d21 100644 --- a/tools/util/godot_scene.cpp +++ b/tools/util/godot_scene.cpp
@@ -1,10 +1,8 @@
1#include "godot_scene.h" 1#include "godot_scene.h"
2 2
3#include <absl/strings/str_split.h>
4#include <absl/strings/string_view.h>
5
6#include <fstream> 3#include <fstream>
7#include <sstream> 4#include <sstream>
5#include <string_view>
8#include <variant> 6#include <variant>
9 7
10namespace com::fourisland::lingo2_archipelago { 8namespace com::fourisland::lingo2_archipelago {
@@ -23,7 +21,7 @@ struct Heading {
23 GodotInstanceType instance_type; 21 GodotInstanceType instance_type;
24}; 22};
25 23
26Heading ParseTscnHeading(absl::string_view line) { 24Heading ParseTscnHeading(std::string_view line) {
27 std::string original_line(line); 25 std::string original_line(line);
28 Heading heading; 26 Heading heading;
29 27
diff --git a/tools/util/ids_yaml_format.cpp b/tools/util/ids_yaml_format.cpp index f72f60e..71bfd63 100644 --- a/tools/util/ids_yaml_format.cpp +++ b/tools/util/ids_yaml_format.cpp
@@ -56,6 +56,14 @@ IdMappings ReadIdsFromYaml(const std::string& filename) {
56 mastery_it.second.as<uint64_t>(); 56 mastery_it.second.as<uint64_t>();
57 } 57 }
58 } 58 }
59
60 if (room_it.second["keyholders"]) {
61 for (const auto& keyholder_it : room_it.second["keyholders"]) {
62 (*room_ids.mutable_keyholders())[keyholder_it.first
63 .as<std::string>()] =
64 keyholder_it.second.as<uint64_t>();
65 }
66 }
59 } 67 }
60 } 68 }
61 69
@@ -89,6 +97,20 @@ IdMappings ReadIdsFromYaml(const std::string& filename) {
89 } 97 }
90 } 98 }
91 99
100 if (document["progressives"]) {
101 for (const auto& prog_it : document["progressives"]) {
102 (*result.mutable_progressives())[prog_it.first.as<std::string>()] =
103 prog_it.second.as<uint64_t>();
104 }
105 }
106
107 if (document["door_groups"]) {
108 for (const auto& group_it : document["door_groups"]) {
109 (*result.mutable_door_groups())[group_it.first.as<std::string>()] =
110 group_it.second.as<uint64_t>();
111 }
112 }
113
92 return result; 114 return result;
93} 115}
94 116
@@ -117,6 +139,13 @@ void WriteIdsAsYaml(const IdMappings& ids, const std::string& filename) {
117 mastery_id; 139 mastery_id;
118 }); 140 });
119 141
142 OperateOnSortedMap(room_ids.keyholders(),
143 [&room_node](const std::string& keyholder_name,
144 uint64_t keyholder_id) {
145 room_node["keyholders"][keyholder_name] =
146 keyholder_id;
147 });
148
120 map_node["rooms"][room_name] = std::move(room_node); 149 map_node["rooms"][room_name] = std::move(room_node);
121 }); 150 });
122 151
@@ -144,6 +173,16 @@ void WriteIdsAsYaml(const IdMappings& ids, const std::string& filename) {
144 result["special"][special_name] = special_id; 173 result["special"][special_name] = special_id;
145 }); 174 });
146 175
176 OperateOnSortedMap(ids.progressives(),
177 [&result](const std::string& prog_name, uint64_t prog_id) {
178 result["progressives"][prog_name] = prog_id;
179 });
180
181 OperateOnSortedMap(ids.door_groups(), [&result](const std::string& group_name,
182 uint64_t group_id) {
183 result["door_groups"][group_name] = group_id;
184 });
185
147 std::ofstream output_stream(filename); 186 std::ofstream output_stream(filename);
148 output_stream << result << std::endl; 187 output_stream << result << std::endl;
149} 188}
diff --git a/tools/validator/CMakeLists.txt b/tools/validator/CMakeLists.txt index 967b890..1a8fd9c 100644 --- a/tools/validator/CMakeLists.txt +++ b/tools/validator/CMakeLists.txt
@@ -1,3 +1,4 @@
1find_package(fmt REQUIRED)
1find_package(Protobuf REQUIRED) 2find_package(Protobuf REQUIRED)
2 3
3add_executable(validator 4add_executable(validator
@@ -9,4 +10,4 @@ add_executable(validator
9set_property(TARGET validator PROPERTY CXX_STANDARD 20) 10set_property(TARGET validator PROPERTY CXX_STANDARD 20)
10set_property(TARGET validator PROPERTY CXX_STANDARD_REQUIRED ON) 11set_property(TARGET validator PROPERTY CXX_STANDARD_REQUIRED ON)
11target_include_directories(validator PUBLIC ${CMAKE_BINARY_DIR} ${CMAKE_SOURCE_DIR}/tools) 12target_include_directories(validator PUBLIC ${CMAKE_BINARY_DIR} ${CMAKE_SOURCE_DIR}/tools)
12target_link_libraries(validator PUBLIC protos util protobuf::libprotobuf) 13target_link_libraries(validator PUBLIC protos util fmt::fmt protobuf::libprotobuf)
diff --git a/tools/validator/human_processor.cpp b/tools/validator/human_processor.cpp index f53dc79..2c978bf 100644 --- a/tools/validator/human_processor.cpp +++ b/tools/validator/human_processor.cpp
@@ -1,5 +1,6 @@
1#include "human_processor.h" 1#include "human_processor.h"
2 2
3#include <fmt/core.h>
3#include <google/protobuf/message.h> 4#include <google/protobuf/message.h>
4#include <google/protobuf/text_format.h> 5#include <google/protobuf/text_format.h>
5 6
@@ -12,6 +13,7 @@
12#include <string> 13#include <string>
13 14
14#include "structs.h" 15#include "structs.h"
16#include "util/ids_yaml_format.h"
15 17
16namespace com::fourisland::lingo2_archipelago { 18namespace com::fourisland::lingo2_archipelago {
17namespace { 19namespace {
@@ -40,7 +42,9 @@ class HumanProcessor {
40 42
41 ProcessConnectionsFile(datadir_path / "connections.txtpb", std::nullopt); 43 ProcessConnectionsFile(datadir_path / "connections.txtpb", std::nullopt);
42 ProcessMaps(datadir_path); 44 ProcessMaps(datadir_path);
43 ProcessIdsFile(datadir_path / "ids.txtpb"); 45 ProcessProgressivesFile(datadir_path / "progressives.txtpb");
46 ProcessDoorGroupsFile(datadir_path / "door_groups.txtpb");
47 ProcessIdsFile(datadir_path / "ids.yaml");
44 } 48 }
45 49
46 private: 50 private:
@@ -93,7 +97,7 @@ class HumanProcessor {
93 room_info.definitions.push_back(h_room); 97 room_info.definitions.push_back(h_room);
94 98
95 for (const HumanPanel& h_panel : h_room.panels()) { 99 for (const HumanPanel& h_panel : h_room.panels()) {
96 ProcessPanel(h_panel, current_map_name, h_room.name()); 100 ProcessPanel(h_panel, current_map_name, h_room);
97 } 101 }
98 102
99 for (const HumanPainting& h_painting : h_room.paintings()) { 103 for (const HumanPainting& h_painting : h_room.paintings()) {
@@ -123,15 +127,14 @@ class HumanProcessor {
123 127
124 void ProcessPanel(const HumanPanel& h_panel, 128 void ProcessPanel(const HumanPanel& h_panel,
125 const std::string& current_map_name, 129 const std::string& current_map_name,
126 const std::string& current_room_name) { 130 const HumanRoom& h_room) {
127 PanelIdentifier panel_identifier; 131 PanelIdentifier panel_identifier;
128 panel_identifier.set_map(current_map_name); 132 panel_identifier.set_map(current_map_name);
129 panel_identifier.set_room(current_room_name); 133 panel_identifier.set_room(h_room.name());
130 panel_identifier.set_name(h_panel.name()); 134 panel_identifier.set_name(h_panel.name());
131 135
132 PanelInfo& panel_info = info_.panels[panel_identifier]; 136 PanelInfo& panel_info = info_.panels[panel_identifier];
133 panel_info.definitions.push_back(h_panel); 137 panel_info.definitions.push_back(h_panel);
134 panel_info.proxies[h_panel.answer()].definitions.push_back(Proxy());
135 138
136 MapInfo& map_info = info_.maps[current_map_name]; 139 MapInfo& map_info = info_.maps[current_map_name];
137 map_info.game_nodes[h_panel.path()].uses++; 140 map_info.game_nodes[h_panel.path()].uses++;
@@ -156,6 +159,24 @@ class HumanProcessor {
156 RoomInfo& required_room_info = info_.rooms[required_room_identifier]; 159 RoomInfo& required_room_info = info_.rooms[required_room_identifier];
157 required_room_info.panels_referenced_by.push_back(panel_identifier); 160 required_room_info.panels_referenced_by.push_back(panel_identifier);
158 } 161 }
162
163 std::string map_area_name = current_map_name;
164 if (h_room.has_panel_display_name()) {
165 map_area_name =
166 fmt::format("{} ({})", current_map_name, h_room.panel_display_name());
167 }
168
169 panel_info.map_area_name = map_area_name;
170
171 std::string panelsanity_name;
172 if (h_panel.has_display_name()) {
173 panelsanity_name =
174 fmt::format("{} - {}", map_area_name, h_panel.display_name());
175 } else {
176 panelsanity_name = fmt::format("{} - {}", map_area_name, h_panel.name());
177 }
178 info_.panel_names[panelsanity_name].panels_used_by.push_back(
179 panel_identifier);
159 } 180 }
160 181
161 void ProcessPainting(const HumanPainting& h_painting, 182 void ProcessPainting(const HumanPainting& h_painting,
@@ -373,7 +394,9 @@ class HumanProcessor {
373 } 394 }
374 } else if (human_connection.has_from()) { 395 } else if (human_connection.has_from()) {
375 ProcessSingleConnection(human_connection, human_connection.from(), 396 ProcessSingleConnection(human_connection, human_connection.from(),
376 current_map_name); 397 current_map_name,
398 /*is_target=*/!human_connection.oneway() &&
399 !human_connection.bypass_target_door());
377 } 400 }
378 401
379 if (human_connection.has_to_room()) { 402 if (human_connection.has_to_room()) {
@@ -389,8 +412,9 @@ class HumanProcessor {
389 std::cout << "A global connection used to_room." << std::endl; 412 std::cout << "A global connection used to_room." << std::endl;
390 } 413 }
391 } else if (human_connection.has_to()) { 414 } else if (human_connection.has_to()) {
392 ProcessSingleConnection(human_connection, human_connection.to(), 415 ProcessSingleConnection(
393 current_map_name); 416 human_connection, human_connection.to(), current_map_name,
417 /*is_target=*/!human_connection.bypass_target_door());
394 } 418 }
395 419
396 if (human_connection.has_door()) { 420 if (human_connection.has_door()) {
@@ -411,7 +435,7 @@ class HumanProcessor {
411 void ProcessSingleConnection( 435 void ProcessSingleConnection(
412 const HumanConnection& human_connection, 436 const HumanConnection& human_connection,
413 const HumanConnection::Endpoint& endpoint, 437 const HumanConnection::Endpoint& endpoint,
414 const std::optional<std::string>& current_map_name) { 438 const std::optional<std::string>& current_map_name, bool is_target) {
415 if (endpoint.has_room()) { 439 if (endpoint.has_room()) {
416 auto room_identifier = 440 auto room_identifier =
417 GetCompleteRoomIdentifier(endpoint.room(), current_map_name); 441 GetCompleteRoomIdentifier(endpoint.room(), current_map_name);
@@ -430,6 +454,11 @@ class HumanProcessor {
430 if (painting_identifier) { 454 if (painting_identifier) {
431 PaintingInfo& painting_info = info_.paintings[*painting_identifier]; 455 PaintingInfo& painting_info = info_.paintings[*painting_identifier];
432 painting_info.connections_referenced_by.push_back(human_connection); 456 painting_info.connections_referenced_by.push_back(human_connection);
457
458 if (is_target) {
459 painting_info.target_connections_referenced_by.push_back(
460 human_connection);
461 }
433 } else { 462 } else {
434 // Not sure where else to store this right now. 463 // Not sure where else to store this right now.
435 std::cout 464 std::cout
@@ -442,6 +471,11 @@ class HumanProcessor {
442 if (port_identifier) { 471 if (port_identifier) {
443 PortInfo& port_info = info_.ports[*port_identifier]; 472 PortInfo& port_info = info_.ports[*port_identifier];
444 port_info.connections_referenced_by.push_back(human_connection); 473 port_info.connections_referenced_by.push_back(human_connection);
474
475 if (is_target) {
476 port_info.target_connections_referenced_by.push_back(
477 human_connection);
478 }
445 } else { 479 } else {
446 // Not sure where else to store this right now. 480 // Not sure where else to store this right now.
447 std::cout 481 std::cout
@@ -459,12 +493,137 @@ class HumanProcessor {
459 panel_info.proxies[endpoint.panel().answer()] 493 panel_info.proxies[endpoint.panel().answer()]
460 .connections_referenced_by.push_back(human_connection); 494 .connections_referenced_by.push_back(human_connection);
461 } 495 }
496
497 if (is_target) {
498 panel_info.target_connections_referenced_by.push_back(
499 human_connection);
500 }
462 } 501 }
463 } 502 }
464 } 503 }
465 504
505 void ProcessProgressivesFile(std::filesystem::path path) {
506 if (!std::filesystem::exists(path)) {
507 return;
508 }
509
510 auto h_progs = ReadMessageFromFile<HumanProgressives>(path.string());
511
512 for (const HumanProgressive& h_prog : h_progs.progressives()) {
513 ProcessProgressive(h_prog);
514 }
515 }
516
517 void ProcessProgressive(const HumanProgressive& h_prog) {
518 ProgressiveInfo& prog_info = info_.progressives[h_prog.name()];
519 prog_info.definitions.push_back(h_prog);
520
521 for (const DoorIdentifier& di : h_prog.doors()) {
522 if (!di.has_map()) {
523 prog_info.malformed_doors.push_back(di);
524 continue;
525 }
526
527 DoorInfo& door_info = info_.doors[di];
528 door_info.progressives_referenced_by.push_back(h_prog.name());
529 }
530 }
531
532 void ProcessDoorGroupsFile(std::filesystem::path path) {
533 if (!std::filesystem::exists(path)) {
534 return;
535 }
536
537 auto h_groups = ReadMessageFromFile<HumanDoorGroups>(path.string());
538
539 for (const HumanDoorGroup& h_group : h_groups.door_groups()) {
540 ProcessDoorGroup(h_group);
541 }
542 }
543
544 void ProcessDoorGroup(const HumanDoorGroup& h_group) {
545 DoorGroupInfo& group_info = info_.door_groups[h_group.name()];
546 group_info.definitions.push_back(h_group);
547
548 for (const DoorIdentifier& di : h_group.doors()) {
549 if (!di.has_map()) {
550 group_info.malformed_doors.push_back(di);
551 continue;
552 }
553
554 DoorInfo& door_info = info_.doors[di];
555 door_info.door_groups_referenced_by.push_back(h_group.name());
556 }
557 }
558
466 void ProcessIdsFile(std::filesystem::path path) { 559 void ProcessIdsFile(std::filesystem::path path) {
467 // Ignore this for now. 560 auto ids = ReadIdsFromYaml(path.string());
561
562 DoorIdentifier di;
563 PanelIdentifier pi;
564 KeyholderIdentifier ki;
565
566 for (const auto& [map_name, map] : ids.maps()) {
567 di.set_map(map_name);
568 pi.set_map(map_name);
569 ki.set_map(map_name);
570
571 for (const auto& [door_name, ap_id] : map.doors()) {
572 di.set_name(door_name);
573
574 DoorInfo& door_info = info_.doors[di];
575 door_info.has_id = true;
576 }
577
578 for (const auto& [room_name, room] : map.rooms()) {
579 pi.set_room(room_name);
580 ki.set_room(room_name);
581
582 for (const auto& [panel_name, ap_id] : room.panels()) {
583 pi.set_name(panel_name);
584
585 PanelInfo& panel_info = info_.panels[pi];
586 panel_info.has_id = true;
587 }
588
589 for (const auto& [mastery_name, ap_id] : room.masteries()) {
590 // TODO: Mastery
591 }
592
593 for (const auto& [keyholder_name, ap_id] : room.keyholders()) {
594 ki.set_name(keyholder_name);
595
596 KeyholderInfo& keyholder_info = info_.keyholders[ki];
597 keyholder_info.has_id = true;
598 }
599 }
600 }
601
602 for (const auto& [tag, id] : ids.special()) {
603 // TODO: Specials
604 }
605
606 for (const auto& [letter_name, ap_id] : ids.letters()) {
607 LetterIdentifier li =
608 std::make_tuple(letter_name[0], letter_name[1] == '2');
609 LetterInfo& letter_info = info_.letters[li];
610 letter_info.has_id = true;
611 }
612
613 for (const auto& [ending_name, ap_id] : ids.endings()) {
614 EndingInfo& ending_info = info_.endings[ending_name];
615 ending_info.has_id = true;
616 }
617
618 for (const auto& [prog_name, ap_id] : ids.progressives()) {
619 ProgressiveInfo& prog_info = info_.progressives[prog_name];
620 prog_info.has_id = true;
621 }
622
623 for (const auto& [group_name, ap_id] : ids.door_groups()) {
624 DoorGroupInfo& group_info = info_.door_groups[group_name];
625 group_info.has_id = true;
626 }
468 } 627 }
469 628
470 std::string mapdir_; 629 std::string mapdir_;
diff --git a/tools/validator/structs.h b/tools/validator/structs.h index 958038d..d1d45f2 100644 --- a/tools/validator/structs.h +++ b/tools/validator/structs.h
@@ -39,12 +39,15 @@ struct RoomInfo {
39 39
40struct DoorInfo { 40struct DoorInfo {
41 std::vector<HumanDoor> definitions; 41 std::vector<HumanDoor> definitions;
42 bool has_id = false;
42 43
43 std::vector<HumanConnection> connections_referenced_by; 44 std::vector<HumanConnection> connections_referenced_by;
44 std::vector<DoorIdentifier> doors_referenced_by; 45 std::vector<DoorIdentifier> doors_referenced_by;
45 std::vector<PanelIdentifier> panels_referenced_by; 46 std::vector<PanelIdentifier> panels_referenced_by;
46 std::vector<PaintingIdentifier> paintings_referenced_by; 47 std::vector<PaintingIdentifier> paintings_referenced_by;
47 std::vector<PortIdentifier> ports_referenced_by; 48 std::vector<PortIdentifier> ports_referenced_by;
49 std::vector<std::string> progressives_referenced_by;
50 std::vector<std::string> door_groups_referenced_by;
48 51
49 MalformedIdentifiers malformed_identifiers; 52 MalformedIdentifiers malformed_identifiers;
50}; 53};
@@ -53,12 +56,14 @@ struct PortInfo {
53 std::vector<HumanPort> definitions; 56 std::vector<HumanPort> definitions;
54 57
55 std::vector<HumanConnection> connections_referenced_by; 58 std::vector<HumanConnection> connections_referenced_by;
59 std::vector<HumanConnection> target_connections_referenced_by;
56}; 60};
57 61
58struct PaintingInfo { 62struct PaintingInfo {
59 std::vector<HumanPainting> definitions; 63 std::vector<HumanPainting> definitions;
60 64
61 std::vector<HumanConnection> connections_referenced_by; 65 std::vector<HumanConnection> connections_referenced_by;
66 std::vector<HumanConnection> target_connections_referenced_by;
62 std::vector<DoorIdentifier> doors_referenced_by; 67 std::vector<DoorIdentifier> doors_referenced_by;
63}; 68};
64 69
@@ -71,8 +76,12 @@ struct ProxyInfo {
71 76
72struct PanelInfo { 77struct PanelInfo {
73 std::vector<HumanPanel> definitions; 78 std::vector<HumanPanel> definitions;
79 bool has_id = false;
80
81 std::string map_area_name;
74 82
75 std::vector<HumanConnection> connections_referenced_by; 83 std::vector<HumanConnection> connections_referenced_by;
84 std::vector<HumanConnection> target_connections_referenced_by;
76 std::vector<DoorIdentifier> doors_referenced_by; 85 std::vector<DoorIdentifier> doors_referenced_by;
77 86
78 std::map<std::string, ProxyInfo> proxies; 87 std::map<std::string, ProxyInfo> proxies;
@@ -80,6 +89,7 @@ struct PanelInfo {
80 89
81struct KeyholderInfo { 90struct KeyholderInfo {
82 std::vector<HumanKeyholder> definitions; 91 std::vector<HumanKeyholder> definitions;
92 bool has_id = false;
83 93
84 std::vector<DoorIdentifier> doors_referenced_by; 94 std::vector<DoorIdentifier> doors_referenced_by;
85}; 95};
@@ -88,14 +98,34 @@ using LetterIdentifier = std::tuple<char, bool>;
88 98
89struct LetterInfo { 99struct LetterInfo {
90 std::vector<RoomIdentifier> defined_in; 100 std::vector<RoomIdentifier> defined_in;
101 bool has_id = false;
91}; 102};
92 103
93struct EndingInfo { 104struct EndingInfo {
94 std::vector<RoomIdentifier> defined_in; 105 std::vector<RoomIdentifier> defined_in;
106 bool has_id = false;
95 107
96 std::vector<DoorIdentifier> doors_referenced_by; 108 std::vector<DoorIdentifier> doors_referenced_by;
97}; 109};
98 110
111struct PanelNameInfo {
112 std::vector<PanelIdentifier> panels_used_by;
113};
114
115struct ProgressiveInfo {
116 std::vector<HumanProgressive> definitions;
117 bool has_id = false;
118
119 std::vector<DoorIdentifier> malformed_doors;
120};
121
122struct DoorGroupInfo {
123 std::vector<HumanDoorGroup> definitions;
124 bool has_id = false;
125
126 std::vector<DoorIdentifier> malformed_doors;
127};
128
99struct CollectedInfo { 129struct CollectedInfo {
100 std::map<std::string, MapInfo> maps; 130 std::map<std::string, MapInfo> maps;
101 std::map<RoomIdentifier, RoomInfo, RoomIdentifierLess> rooms; 131 std::map<RoomIdentifier, RoomInfo, RoomIdentifierLess> rooms;
@@ -107,6 +137,9 @@ struct CollectedInfo {
107 keyholders; 137 keyholders;
108 std::map<LetterIdentifier, LetterInfo> letters; 138 std::map<LetterIdentifier, LetterInfo> letters;
109 std::map<std::string, EndingInfo> endings; 139 std::map<std::string, EndingInfo> endings;
140 std::map<std::string, PanelNameInfo> panel_names;
141 std::map<std::string, ProgressiveInfo> progressives;
142 std::map<std::string, DoorGroupInfo> door_groups;
110}; 143};
111 144
112} // namespace com::fourisland::lingo2_archipelago 145} // namespace com::fourisland::lingo2_archipelago
diff --git a/tools/validator/validator.cpp b/tools/validator/validator.cpp index f802460..93efdc6 100644 --- a/tools/validator/validator.cpp +++ b/tools/validator/validator.cpp
@@ -9,291 +9,557 @@
9namespace com::fourisland::lingo2_archipelago { 9namespace com::fourisland::lingo2_archipelago {
10namespace { 10namespace {
11 11
12void ValidateMap(const std::string& map_name, const MapInfo& map_info) { 12class Validator {
13 for (const auto& [node_path, node_info] : map_info.game_nodes) { 13 public:
14 if (node_info.uses > 1) { 14 explicit Validator(const CollectedInfo& info) : info_(info) {}
15 std::cout << "Map " << map_name << " node " << node_path
16 << " is used in multiple places." << std::endl;
17 } else if (node_info.uses == 0) {
18 std::cout << "Map " << map_name << " node " << node_path
19 << " is not used." << std::endl;
20 }
21 15
22 if (!node_info.defined) { 16 void Validate() const {
23 std::cout << "Map " << map_name << " node " << node_path 17 for (const auto& [map_name, map_info] : info_.maps) {
24 << " is not defined in the game file." << std::endl; 18 ValidateMap(map_name, map_info);
19 }
20 for (const auto& [room_identifier, room_info] : info_.rooms) {
21 ValidateRoom(room_identifier, room_info);
22 }
23 for (const auto& [door_identifier, door_info] : info_.doors) {
24 ValidateDoor(door_identifier, door_info);
25 }
26 for (const auto& [port_identifier, port_info] : info_.ports) {
27 ValidatePort(port_identifier, port_info);
28 }
29 for (const auto& [painting_identifier, painting_info] : info_.paintings) {
30 ValidatePainting(painting_identifier, painting_info);
31 }
32 for (const auto& [panel_identifier, panel_info] : info_.panels) {
33 ValidatePanel(panel_identifier, panel_info);
34 }
35 for (const auto& [keyholder_identifier, keyholder_info] :
36 info_.keyholders) {
37 ValidateKeyholder(keyholder_identifier, keyholder_info);
38 }
39 for (const auto& [letter_identifier, letter_info] : info_.letters) {
40 ValidateLetter(letter_identifier, letter_info);
41 }
42 for (const auto& [ending_name, ending_info] : info_.endings) {
43 ValidateEnding(ending_name, ending_info);
44 }
45 for (const auto& [panel_name, panel_info] : info_.panel_names) {
46 ValidatePanelName(panel_name, panel_info);
47 }
48 for (const auto& [prog_name, prog_info] : info_.progressives) {
49 ValidateProgressive(prog_name, prog_info);
50 }
51 for (const auto& [group_name, group_info] : info_.door_groups) {
52 ValidateDoorGroup(group_name, group_info);
25 } 53 }
26 } 54 }
27}
28 55
29void ValidateRoom(const RoomIdentifier& room_identifier, 56 private:
30 const RoomInfo& room_info) { 57 void ValidateMap(const std::string& map_name, const MapInfo& map_info) const {
31 if (room_info.definitions.empty()) { 58 for (const auto& [node_path, node_info] : map_info.game_nodes) {
32 std::cout << "Room " << room_identifier.ShortDebugString() 59 if (node_info.uses > 1) {
33 << " has no definition, but was referenced:" << std::endl; 60 std::cout << "Map " << map_name << " node " << node_path
61 << " is used in multiple places." << std::endl;
62 } else if (node_info.uses == 0) {
63 std::cout << "Map " << map_name << " node " << node_path
64 << " is not used." << std::endl;
65 }
34 66
35 for (const DoorIdentifier& door_identifier : 67 if (!node_info.defined) {
36 room_info.doors_referenced_by) { 68 std::cout << "Map " << map_name << " node " << node_path
37 std::cout << " DOOR " << door_identifier.ShortDebugString() 69 << " is not defined in the game file." << std::endl;
38 << std::endl; 70 }
39 } 71 }
72 }
40 73
41 for (const PanelIdentifier& panel_identifier : 74 void ValidateRoom(const RoomIdentifier& room_identifier,
42 room_info.panels_referenced_by) { 75 const RoomInfo& room_info) const {
43 std::cout << " PANEL " << panel_identifier.ShortDebugString() 76 if (room_info.definitions.empty()) {
44 << std::endl; 77 std::cout << "Room " << room_identifier.ShortDebugString()
45 } 78 << " has no definition, but was referenced:" << std::endl;
46 79
47 for (const HumanConnection& connection : 80 for (const DoorIdentifier& door_identifier :
48 room_info.connections_referenced_by) { 81 room_info.doors_referenced_by) {
49 std::cout << " CONNECTION " << connection.ShortDebugString() 82 std::cout << " DOOR " << door_identifier.ShortDebugString()
50 << std::endl; 83 << std::endl;
84 }
85
86 for (const PanelIdentifier& panel_identifier :
87 room_info.panels_referenced_by) {
88 std::cout << " PANEL " << panel_identifier.ShortDebugString()
89 << std::endl;
90 }
91
92 for (const HumanConnection& connection :
93 room_info.connections_referenced_by) {
94 std::cout << " CONNECTION " << connection.ShortDebugString()
95 << std::endl;
96 }
97 } else if (room_info.definitions.size() > 1) {
98 std::cout << "Room " << room_identifier.ShortDebugString()
99 << " was defined multiple times." << std::endl;
51 } 100 }
52 } else if (room_info.definitions.size() > 1) {
53 std::cout << "Room " << room_identifier.ShortDebugString()
54 << " was defined multiple times." << std::endl;
55 } 101 }
56}
57
58void ValidateDoor(const DoorIdentifier& door_identifier,
59 const DoorInfo& door_info) {
60 if (door_info.definitions.empty()) {
61 std::cout << "Door " << door_identifier.ShortDebugString()
62 << " has no definition, but was referenced:" << std::endl;
63 102
64 for (const DoorIdentifier& other_door_identifier : 103 bool DoesDoorNeedLocationName(const HumanDoor& h_door,
65 door_info.doors_referenced_by) { 104 const std::string& map_name) const {
66 std::cout << " DOOR " << other_door_identifier.ShortDebugString() 105 if (h_door.type() != DoorType::STANDARD) {
67 << std::endl; 106 return false;
68 } 107 }
69 108
70 for (const PanelIdentifier& panel_identifier : 109 if (h_door.keyholders_size() > 0 || h_door.endings_size() > 0 ||
71 door_info.panels_referenced_by) { 110 h_door.complete_at() > 0) {
72 std::cout << " PANEL " << panel_identifier.ShortDebugString() 111 return true;
73 << std::endl;
74 } 112 }
75 113
76 for (const PaintingIdentifier& painting_identifier : 114 if (h_door.panels_size() > 4) {
77 door_info.paintings_referenced_by) { 115 return true;
78 std::cout << " PAINTING " << painting_identifier.ShortDebugString()
79 << std::endl;
80 } 116 }
81 117
82 for (const PortIdentifier& port_identifier : 118 std::set<std::string> map_areas;
83 door_info.ports_referenced_by) { 119 for (const PanelIdentifier& pi : h_door.panels()) {
84 std::cout << " PORT " << port_identifier.ShortDebugString() 120 auto full_pi =
85 << std::endl; 121 GetCompletePanelIdentifierWithoutAnswer(pi, map_name, std::nullopt);
122 if (full_pi) {
123 auto panel_info_it = info_.panels.find(*full_pi);
124 if (panel_info_it != info_.panels.end()) {
125 const PanelInfo& panel_info = panel_info_it->second;
126
127 map_areas.insert(panel_info.map_area_name);
128 }
129 }
86 } 130 }
87 131
88 for (const HumanConnection& connection : 132 if (map_areas.size() > 1) {
89 door_info.connections_referenced_by) { 133 return true;
90 std::cout << " CONNECTION " << connection.ShortDebugString()
91 << std::endl;
92 } 134 }
93 } else if (door_info.definitions.size() > 1) { 135
94 std::cout << "Door " << door_identifier.ShortDebugString() 136 return false;
95 << " was defined multiple times." << std::endl;
96 } 137 }
97 138
98 if (door_info.malformed_identifiers.HasAny()) { 139 void ValidateDoor(const DoorIdentifier& door_identifier,
99 std::cout << "Door " << door_identifier.ShortDebugString() 140 const DoorInfo& door_info) const {
100 << " has malformed identifiers:" << std::endl; 141 if (door_info.definitions.empty()) {
142 std::cout << "Door " << door_identifier.ShortDebugString()
143 << " has no definition, but was referenced:" << std::endl;
101 144
102 for (const PaintingIdentifier& painting_identifier : 145 for (const DoorIdentifier& other_door_identifier :
103 door_info.malformed_identifiers.paintings) { 146 door_info.doors_referenced_by) {
104 std::cout << " PAINTING " << painting_identifier.ShortDebugString() 147 std::cout << " DOOR " << other_door_identifier.ShortDebugString()
105 << std::endl; 148 << std::endl;
106 } 149 }
107 150
108 for (const PanelIdentifier& panel_identifier : 151 for (const PanelIdentifier& panel_identifier :
109 door_info.malformed_identifiers.panels) { 152 door_info.panels_referenced_by) {
110 std::cout << " PANEL " << panel_identifier.ShortDebugString() 153 std::cout << " PANEL " << panel_identifier.ShortDebugString()
111 << std::endl; 154 << std::endl;
155 }
156
157 for (const PaintingIdentifier& painting_identifier :
158 door_info.paintings_referenced_by) {
159 std::cout << " PAINTING " << painting_identifier.ShortDebugString()
160 << std::endl;
161 }
162
163 for (const PortIdentifier& port_identifier :
164 door_info.ports_referenced_by) {
165 std::cout << " PORT " << port_identifier.ShortDebugString()
166 << std::endl;
167 }
168
169 for (const HumanConnection& connection :
170 door_info.connections_referenced_by) {
171 std::cout << " CONNECTION " << connection.ShortDebugString()
172 << std::endl;
173 }
174
175 for (const std::string& prog_name :
176 door_info.progressives_referenced_by) {
177 std::cout << " PROGRESSIVE " << prog_name << std::endl;
178 }
179
180 for (const std::string& group_name :
181 door_info.door_groups_referenced_by) {
182 std::cout << " DOOR GROUP " << group_name << std::endl;
183 }
184
185 if (door_info.has_id) {
186 std::cout << " An AP ID is present." << std::endl;
187 }
188 } else if (door_info.definitions.size() > 1) {
189 std::cout << "Door " << door_identifier.ShortDebugString()
190 << " was defined multiple times." << std::endl;
112 } 191 }
113 192
114 for (const KeyholderIdentifier& keyholder_identifier : 193 if (door_info.malformed_identifiers.HasAny()) {
115 door_info.malformed_identifiers.keyholders) { 194 std::cout << "Door " << door_identifier.ShortDebugString()
116 std::cout << " KEYHOLDER " << keyholder_identifier.ShortDebugString() 195 << " has malformed identifiers:" << std::endl;
117 << std::endl; 196
197 for (const PaintingIdentifier& painting_identifier :
198 door_info.malformed_identifiers.paintings) {
199 std::cout << " PAINTING " << painting_identifier.ShortDebugString()
200 << std::endl;
201 }
202
203 for (const PanelIdentifier& panel_identifier :
204 door_info.malformed_identifiers.panels) {
205 std::cout << " PANEL " << panel_identifier.ShortDebugString()
206 << std::endl;
207 }
208
209 for (const KeyholderIdentifier& keyholder_identifier :
210 door_info.malformed_identifiers.keyholders) {
211 std::cout << " KEYHOLDER " << keyholder_identifier.ShortDebugString()
212 << std::endl;
213 }
118 } 214 }
119 }
120}
121 215
122void ValidatePort(const PortIdentifier& port_identifier, 216 for (const HumanDoor& h_door : door_info.definitions) {
123 const PortInfo& port_info) { 217 if (DoesDoorNeedLocationName(h_door, door_identifier.map()) &&
124 if (port_info.definitions.empty()) { 218 !h_door.has_location_name()) {
125 std::cout << "Port " << port_identifier.ShortDebugString() 219 std::cout << "Door " << door_identifier.ShortDebugString()
126 << " has no definition, but was referenced:" << std::endl; 220 << " needs an explicit location name." << std::endl;
221 }
127 222
128 for (const HumanConnection& connection : 223 if (h_door.double_letters() &&
129 port_info.connections_referenced_by) { 224 (h_door.type() == DoorType::STANDARD ||
130 std::cout << " CONNECTION " << connection.ShortDebugString() 225 h_door.type() == DoorType::LOCATION_ONLY ||
131 << std::endl; 226 h_door.type() == DoorType::GRAVESTONE)) {
227 std::cout << "Door " << door_identifier.ShortDebugString()
228 << " is a location that depends on double_letters."
229 << std::endl;
230 }
231
232 bool needs_id = (h_door.type() != DoorType::EVENT);
233 if (door_info.has_id != needs_id) {
234 if (needs_id) {
235 std::cout << "Door " << door_identifier.ShortDebugString()
236 << " is missing an AP ID." << std::endl;
237 } else {
238 std::cout << "Door " << door_identifier.ShortDebugString()
239 << " should not have an AP ID." << std::endl;
240 }
241 }
132 } 242 }
133 } else if (port_info.definitions.size() > 1) {
134 std::cout << "Port " << port_identifier.ShortDebugString()
135 << " was defined multiple times." << std::endl;
136 } 243 }
137}
138 244
139void ValidatePainting(const PaintingIdentifier& painting_identifier, 245 void ValidatePort(const PortIdentifier& port_identifier,
140 const PaintingInfo& painting_info) { 246 const PortInfo& port_info) const {
141 if (painting_info.definitions.empty()) { 247 if (port_info.definitions.empty()) {
142 std::cout << "Painting " << painting_identifier.ShortDebugString() 248 std::cout << "Port " << port_identifier.ShortDebugString()
143 << " has no definition, but was referenced:" << std::endl; 249 << " has no definition, but was referenced:" << std::endl;
144 250
145 for (const DoorIdentifier& door_identifier : 251 for (const HumanConnection& connection :
146 painting_info.doors_referenced_by) { 252 port_info.connections_referenced_by) {
147 std::cout << " DOOR " << door_identifier.ShortDebugString() 253 std::cout << " CONNECTION " << connection.ShortDebugString()
148 << std::endl; 254 << std::endl;
255 }
256 } else if (port_info.definitions.size() > 1) {
257 std::cout << "Port " << port_identifier.ShortDebugString()
258 << " was defined multiple times." << std::endl;
149 } 259 }
150 260
151 for (const HumanConnection& connection : 261 if (!port_info.target_connections_referenced_by.empty()) {
152 painting_info.connections_referenced_by) { 262 for (const HumanPort& port : port_info.definitions) {
153 std::cout << " CONNECTION " << connection.ShortDebugString() 263 if (port.has_required_door()) {
154 << std::endl; 264 std::cout << "Port " << port_identifier.ShortDebugString()
265 << " has a required door but is the target of a connection:"
266 << std::endl;
267
268 for (const HumanConnection& connection :
269 port_info.target_connections_referenced_by) {
270 std::cout << " CONNECTION " << connection.ShortDebugString()
271 << std::endl;
272 }
273 }
274 }
155 } 275 }
156 } else if (painting_info.definitions.size() > 1) {
157 std::cout << "Painting " << painting_identifier.ShortDebugString()
158 << " was defined multiple times." << std::endl;
159 }
160}
161 276
162void ValidatePanel(const PanelIdentifier& panel_identifier, 277 for (const HumanPort& port : port_info.definitions) {
163 const PanelInfo& panel_info) { 278 if (!port.no_shuffle()) {
164 if (panel_identifier.name().empty()) { 279 if (!port.has_destination()) {
165 std::cout << "Panel " << panel_identifier.ShortDebugString() 280 std::cout << "Port " << port_identifier.ShortDebugString()
166 << " has no name." << std::endl; 281 << " is shuffleable and missing a destination."
282 << std::endl;
283 }
284 if (!port.has_rotation()) {
285 std::cout << "Port " << port_identifier.ShortDebugString()
286 << " is shuffleable and missing a rotation."
287 << std::endl;
288 }
289 }
290 }
167 } 291 }
168 292
169 if (panel_info.definitions.empty()) { 293 void ValidatePainting(const PaintingIdentifier& painting_identifier,
170 std::cout << "Panel " << panel_identifier.ShortDebugString() 294 const PaintingInfo& painting_info) const {
171 << " has no definition, but was referenced:" << std::endl; 295 if (painting_info.definitions.empty()) {
296 std::cout << "Painting " << painting_identifier.ShortDebugString()
297 << " has no definition, but was referenced:" << std::endl;
172 298
173 for (const DoorIdentifier& door_identifier : 299 for (const DoorIdentifier& door_identifier :
174 panel_info.doors_referenced_by) { 300 painting_info.doors_referenced_by) {
175 std::cout << " DOOR " << door_identifier.ShortDebugString() 301 std::cout << " DOOR " << door_identifier.ShortDebugString()
176 << std::endl; 302 << std::endl;
303 }
304
305 for (const HumanConnection& connection :
306 painting_info.connections_referenced_by) {
307 std::cout << " CONNECTION " << connection.ShortDebugString()
308 << std::endl;
309 }
310 } else if (painting_info.definitions.size() > 1) {
311 std::cout << "Painting " << painting_identifier.ShortDebugString()
312 << " was defined multiple times." << std::endl;
177 } 313 }
178 314
179 for (const HumanConnection& connection : 315 if (!painting_info.target_connections_referenced_by.empty()) {
180 panel_info.connections_referenced_by) { 316 for (const HumanPainting& painting : painting_info.definitions) {
181 std::cout << " CONNECTION " << connection.ShortDebugString() 317 if (painting.has_required_door()) {
182 << std::endl; 318 std::cout << "Painting " << painting_identifier.ShortDebugString()
319 << " has a required door but is the target of a connection:"
320 << std::endl;
321
322 for (const HumanConnection& connection :
323 painting_info.target_connections_referenced_by) {
324 std::cout << " CONNECTION " << connection.ShortDebugString()
325 << std::endl;
326 }
327 }
328 }
183 } 329 }
184 } else if (panel_info.definitions.size() > 1) {
185 std::cout << "Panel " << panel_identifier.ShortDebugString()
186 << " was defined multiple times." << std::endl;
187 } 330 }
188 331
189 for (const auto& [answer, proxy_info] : panel_info.proxies) { 332 void ValidatePanel(const PanelIdentifier& panel_identifier,
190 if (proxy_info.definitions.empty()) { 333 const PanelInfo& panel_info) const {
334 if (panel_identifier.name().empty()) {
191 std::cout << "Panel " << panel_identifier.ShortDebugString() 335 std::cout << "Panel " << panel_identifier.ShortDebugString()
192 << " with answer \"" << answer 336 << " has no name." << std::endl;
193 << "\" has no definition, but was referenced:" << std::endl; 337 }
338
339 if (panel_info.definitions.empty()) {
340 std::cout << "Panel " << panel_identifier.ShortDebugString()
341 << " has no definition, but was referenced:" << std::endl;
194 342
195 for (const DoorIdentifier& door_identifier : 343 for (const DoorIdentifier& door_identifier :
196 proxy_info.doors_referenced_by) { 344 panel_info.doors_referenced_by) {
197 std::cout << " DOOR " << door_identifier.ShortDebugString() 345 std::cout << " DOOR " << door_identifier.ShortDebugString()
198 << std::endl; 346 << std::endl;
199 } 347 }
200 348
201 for (const HumanConnection& connection : 349 for (const HumanConnection& connection :
202 proxy_info.connections_referenced_by) { 350 panel_info.connections_referenced_by) {
203 std::cout << " CONNECTION " << connection.ShortDebugString() 351 std::cout << " CONNECTION " << connection.ShortDebugString()
204 << std::endl; 352 << std::endl;
205 } 353 }
206 } else if (proxy_info.definitions.size() > 1) { 354
355 if (panel_info.has_id) {
356 std::cout << " An AP ID is present." << std::endl;
357 }
358 } else if (panel_info.definitions.size() > 1) {
359 std::cout << "Panel " << panel_identifier.ShortDebugString()
360 << " was defined multiple times." << std::endl;
361 }
362
363 for (const auto& [answer, proxy_info] : panel_info.proxies) {
364 if (proxy_info.definitions.empty()) {
365 std::cout << "Panel " << panel_identifier.ShortDebugString()
366 << " with answer \"" << answer
367 << "\" has no definition, but was referenced:" << std::endl;
368
369 for (const DoorIdentifier& door_identifier :
370 proxy_info.doors_referenced_by) {
371 std::cout << " DOOR " << door_identifier.ShortDebugString()
372 << std::endl;
373 }
374
375 for (const HumanConnection& connection :
376 proxy_info.connections_referenced_by) {
377 std::cout << " CONNECTION " << connection.ShortDebugString()
378 << std::endl;
379 }
380 } else if (proxy_info.definitions.size() > 1) {
381 std::cout << "Panel " << panel_identifier.ShortDebugString()
382 << " with answer \"" << answer
383 << "\" was defined multiple times." << std::endl;
384 }
385 }
386
387 if (!panel_info.has_id) {
207 std::cout << "Panel " << panel_identifier.ShortDebugString() 388 std::cout << "Panel " << panel_identifier.ShortDebugString()
208 << " with answer \"" << answer 389 << " is missing an AP ID." << std::endl;
209 << "\" was defined multiple times." << std::endl; 390 }
391
392 if (!panel_info.target_connections_referenced_by.empty()) {
393 for (const HumanPanel& panel : panel_info.definitions) {
394 if (panel.has_required_door()) {
395 std::cout << "Panel " << panel_identifier.ShortDebugString()
396 << " has a required door but is the target of a connection:"
397 << std::endl;
398
399 for (const HumanConnection& connection :
400 panel_info.target_connections_referenced_by) {
401 std::cout << " CONNECTION " << connection.ShortDebugString()
402 << std::endl;
403 }
404 }
405 }
210 } 406 }
211 } 407 }
212}
213 408
214void ValidateKeyholder(const KeyholderIdentifier& keyholder_identifier, 409 void ValidateKeyholder(const KeyholderIdentifier& keyholder_identifier,
215 const KeyholderInfo& keyholder_info) { 410 const KeyholderInfo& keyholder_info) const {
216 if (keyholder_info.definitions.empty()) { 411 if (keyholder_info.definitions.empty()) {
217 std::cout << "Keyholder " << keyholder_identifier.ShortDebugString() 412 std::cout << "Keyholder " << keyholder_identifier.ShortDebugString()
218 << " has no definition, but was referenced:" << std::endl; 413 << " has no definition, but was referenced:" << std::endl;
414
415 for (const DoorIdentifier& door_identifier :
416 keyholder_info.doors_referenced_by) {
417 std::cout << " DOOR " << door_identifier.ShortDebugString()
418 << std::endl;
419 }
420
421 if (keyholder_info.has_id) {
422 std::cout << " An AP ID is present." << std::endl;
423 }
424 } else if (keyholder_info.definitions.size() > 1) {
425 std::cout << "Keyholder " << keyholder_identifier.ShortDebugString()
426 << " was defined multiple times." << std::endl;
427 }
428
429 for (const HumanKeyholder& h_keyholder : keyholder_info.definitions) {
430 bool needs_id = (h_keyholder.has_key());
431
432 if (needs_id != keyholder_info.has_id) {
433 if (needs_id) {
434 std::cout << "Keyholder " << keyholder_identifier.ShortDebugString()
435 << " is missing an AP ID." << std::endl;
436 } else {
437 std::cout << "Keyholder " << keyholder_identifier.ShortDebugString()
438 << " should not have an AP ID." << std::endl;
439 }
440 }
441 }
442 }
443
444 void ValidateLetter(const LetterIdentifier& letter_identifier,
445 const LetterInfo& letter_info) const {
446 std::string letter_name = std::string(1, std::get<0>(letter_identifier)) +
447 (std::get<1>(letter_identifier) ? "2" : "1");
448
449 if (letter_info.defined_in.empty()) {
450 std::cout << "Letter " << letter_name
451 << " has no definition, but was referenced:" << std::endl;
219 452
220 for (const DoorIdentifier& door_identifier : 453 if (letter_info.has_id) {
221 keyholder_info.doors_referenced_by) { 454 std::cout << " An AP ID is present." << std::endl;
222 std::cout << " DOOR " << door_identifier.ShortDebugString() 455 }
456 } else if (letter_info.defined_in.size() > 1) {
457 std::cout << "Letter " << letter_name
458 << " was defined in multiple places:" << std::endl;
459
460 for (const RoomIdentifier& room_identifier : letter_info.defined_in) {
461 std::cout << " " << room_identifier.ShortDebugString() << std::endl;
462 }
463 }
464
465 if (!letter_info.has_id) {
466 std::cout << "Letter " << letter_name << " is missing an AP ID."
223 << std::endl; 467 << std::endl;
224 } 468 }
225 } else if (keyholder_info.definitions.size() > 1) {
226 std::cout << "Keyholder " << keyholder_identifier.ShortDebugString()
227 << " was defined multiple times." << std::endl;
228 } 469 }
229}
230 470
231void ValidateLetter(const LetterIdentifier& letter_identifier, 471 void ValidateEnding(const std::string& ending_name,
232 const LetterInfo& letter_info) { 472 const EndingInfo& ending_info) const {
233 std::string letter_name = std::string(1, std::get<0>(letter_identifier)) + 473 if (ending_info.defined_in.empty()) {
234 (std::get<1>(letter_identifier) ? "2" : "1"); 474 std::cout << "Ending " << ending_name
475 << " has no definition, but was referenced:" << std::endl;
235 476
236 if (letter_info.defined_in.size() > 1) { 477 for (const DoorIdentifier& door_identifier :
237 std::cout << "Letter " << letter_name 478 ending_info.doors_referenced_by) {
238 << " was defined in multiple places:" << std::endl; 479 std::cout << " DOOR " << door_identifier.ShortDebugString()
480 << std::endl;
481 }
482
483 if (ending_info.has_id) {
484 std::cout << " An AP ID is present." << std::endl;
485 }
486 } else if (ending_info.defined_in.size() > 1) {
487 std::cout << "Ending " << ending_name
488 << " was defined in multiple places:" << std::endl;
239 489
240 for (const RoomIdentifier& room_identifier : letter_info.defined_in) { 490 for (const RoomIdentifier& room_identifier : ending_info.defined_in) {
241 std::cout << " " << room_identifier.ShortDebugString() << std::endl; 491 std::cout << " " << room_identifier.ShortDebugString() << std::endl;
492 }
493 }
494
495 if (!ending_info.has_id) {
496 std::cout << "Ending " << ending_name << " is missing an AP ID."
497 << std::endl;
242 } 498 }
243 } 499 }
244}
245 500
246void ValidateEnding(const std::string& ending_name, 501 void ValidatePanelName(const std::string& panel_name,
247 const EndingInfo& ending_info) { 502 const PanelNameInfo& panel_info) const {
248 if (ending_info.defined_in.empty()) { 503 if (panel_info.panels_used_by.size() > 1) {
249 std::cout << "Ending " << ending_name 504 std::cout << "The location name \"" << panel_name
250 << " has no definition, but was referenced:" << std::endl; 505 << "\" is used by multiple panels:" << std::endl;
251 506
252 for (const DoorIdentifier& door_identifier : 507 for (const PanelIdentifier& panel_identifier :
253 ending_info.doors_referenced_by) { 508 panel_info.panels_used_by) {
254 std::cout << " DOOR " << door_identifier.ShortDebugString() 509 std::cout << " PANEL " << panel_identifier.ShortDebugString()
510 << std::endl;
511 }
512 }
513 }
514
515 void ValidateProgressive(const std::string& prog_name,
516 const ProgressiveInfo& prog_info) const {
517 if (prog_info.definitions.empty()) {
518 std::cout << "Progressive \"" << prog_name
519 << "\" has no definition, but was referenced:" << std::endl;
520
521 if (prog_info.has_id) {
522 std::cout << " An AP ID is present." << std::endl;
523 }
524 } else if (prog_info.definitions.size() > 1) {
525 std::cout << "Progressive \"" << prog_name
526 << "\" has multiple definitions." << std::endl;
527 }
528
529 if (!prog_info.has_id) {
530 std::cout << "Progressive \"" << prog_name << "\" is missing an AP ID."
255 << std::endl; 531 << std::endl;
256 } 532 }
257 } else if (ending_info.defined_in.size() > 1) { 533 }
258 std::cout << "Ending " << ending_name
259 << " was defined in multiple places:" << std::endl;
260 534
261 for (const RoomIdentifier& room_identifier : ending_info.defined_in) { 535 void ValidateDoorGroup(const std::string& group_name,
262 std::cout << " " << room_identifier.ShortDebugString() << std::endl; 536 const DoorGroupInfo& group_info) const {
537 if (group_info.definitions.empty()) {
538 std::cout << "Door group \"" << group_name
539 << "\" has no definition, but was referenced:" << std::endl;
540
541 if (group_info.has_id) {
542 std::cout << " An AP ID is present." << std::endl;
543 }
544 } else if (group_info.definitions.size() > 1) {
545 std::cout << "Door group \"" << group_name
546 << "\" has multiple definitions." << std::endl;
547 }
548
549 if (!group_info.has_id) {
550 std::cout << "Door group \"" << group_name << "\" is missing an AP ID."
551 << std::endl;
263 } 552 }
264 } 553 }
265} 554
555 const CollectedInfo& info_;
556};
266 557
267} // namespace 558} // namespace
268 559
269void ValidateCollectedInfo(const CollectedInfo& info) { 560void ValidateCollectedInfo(const CollectedInfo& info) {
270 for (const auto& [map_name, map_info] : info.maps) { 561 Validator validator(info);
271 ValidateMap(map_name, map_info); 562 validator.Validate();
272 }
273 for (const auto& [room_identifier, room_info] : info.rooms) {
274 ValidateRoom(room_identifier, room_info);
275 }
276 for (const auto& [door_identifier, door_info] : info.doors) {
277 ValidateDoor(door_identifier, door_info);
278 }
279 for (const auto& [port_identifier, port_info] : info.ports) {
280 ValidatePort(port_identifier, port_info);
281 }
282 for (const auto& [painting_identifier, painting_info] : info.paintings) {
283 ValidatePainting(painting_identifier, painting_info);
284 }
285 for (const auto& [panel_identifier, panel_info] : info.panels) {
286 ValidatePanel(panel_identifier, panel_info);
287 }
288 for (const auto& [keyholder_identifier, keyholder_info] : info.keyholders) {
289 ValidateKeyholder(keyholder_identifier, keyholder_info);
290 }
291 for (const auto& [letter_identifier, letter_info] : info.letters) {
292 ValidateLetter(letter_identifier, letter_info);
293 }
294 for (const auto& [ending_name, ending_info] : info.endings) {
295 ValidateEnding(ending_name, ending_info);
296 }
297} 563}
298 564
299} // namespace com::fourisland::lingo2_archipelago 565} // namespace com::fourisland::lingo2_archipelago
diff --git a/tools/validator/validator.h b/tools/validator/validator.h index b710429..33bc7c9 100644 --- a/tools/validator/validator.h +++ b/tools/validator/validator.h
@@ -1,4 +1,4 @@
1#ifndef TOOLS_VALIDATOR_VALIDATOR_H_ 1#ifndef TOOLS_VALIDATOR_VALIDATOR_H
2#define TOOLS_VALIDATOR_VALIDATOR_H 2#define TOOLS_VALIDATOR_VALIDATOR_H
3 3
4namespace com::fourisland::lingo2_archipelago { 4namespace com::fourisland::lingo2_archipelago {