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-rw-r--r--tools/assign_ids/main.cpp193
1 files changed, 149 insertions, 44 deletions
diff --git a/tools/assign_ids/main.cpp b/tools/assign_ids/main.cpp index e65e5e4..3e16f78 100644 --- a/tools/assign_ids/main.cpp +++ b/tools/assign_ids/main.cpp
@@ -2,6 +2,7 @@
2#include <google/protobuf/text_format.h> 2#include <google/protobuf/text_format.h>
3 3
4#include <cstdint> 4#include <cstdint>
5#include <filesystem>
5#include <fstream> 6#include <fstream>
6#include <iostream> 7#include <iostream>
7#include <map> 8#include <map>
@@ -40,6 +41,10 @@ class AssignIds {
40 ReadIds(ids_path); 41 ReadIds(ids_path);
41 42
42 ProcessMaps(datadir_path); 43 ProcessMaps(datadir_path);
44 ProcessSpecialIds();
45 ProcessProgressivesFile(datadir_path / "progressives.txtpb");
46 ProcessDoorGroupsFile(datadir_path / "door_groups.txtpb");
47 ProcessGlobalMetadataFile(datadir_path / "metadata.txtpb");
43 48
44 WriteIds(ids_path); 49 WriteIds(ids_path);
45 50
@@ -54,50 +59,26 @@ class AssignIds {
54 id_mappings_ = ReadIdsFromYaml(path.string()); 59 id_mappings_ = ReadIdsFromYaml(path.string());
55 60
56 for (const auto& [_, map] : id_mappings_.maps()) { 61 for (const auto& [_, map] : id_mappings_.maps()) {
57 for (const auto& [_, id] : map.doors()) { 62 UpdateNextId(map.doors());
58 if (id > next_id_) {
59 next_id_ = id;
60 }
61 }
62 63
63 for (const auto& [_, room] : map.rooms()) { 64 for (const auto& [_, room] : map.rooms()) {
64 for (const auto& [_, id] : room.panels()) { 65 UpdateNextId(room.panels());
65 if (id > next_id_) { 66 UpdateNextId(room.masteries());
66 next_id_ = id; 67 UpdateNextId(room.keyholders());
67 }
68 }
69
70 for (const auto& [_, id] : room.masteries()) {
71 if (id > next_id_) {
72 next_id_ = id;
73 }
74 }
75 }
76 }
77
78 for (const auto& [_, id] : id_mappings_.special()) {
79 if (id > next_id_) {
80 next_id_ = id;
81 }
82 }
83
84 for (const auto& [_, id] : id_mappings_.letters()) {
85 if (id > next_id_) {
86 next_id_ = id;
87 } 68 }
88 } 69 }
89 70
90 for (const auto& [_, id] : id_mappings_.endings()) { 71 UpdateNextId(id_mappings_.special());
91 if (id > next_id_) { 72 UpdateNextId(id_mappings_.letters());
92 next_id_ = id; 73 UpdateNextId(id_mappings_.endings());
93 } 74 UpdateNextId(id_mappings_.progressives());
94 } 75 UpdateNextId(id_mappings_.door_groups());
95 76
96 next_id_++; 77 next_id_++;
97 } 78 }
98 79
99 void WriteIds(std::filesystem::path path) { 80 void WriteIds(std::filesystem::path path) {
100 WriteIdsAsYaml(id_mappings_, path.string()); 81 WriteIdsAsYaml(output_, path.string());
101 } 82 }
102 83
103 void ProcessMaps(std::filesystem::path path) { 84 void ProcessMaps(std::filesystem::path path) {
@@ -134,14 +115,18 @@ class AssignIds {
134 return; 115 return;
135 } 116 }
136 117
118 auto& maps = *output_.mutable_maps();
119 auto& doors = *maps[current_map_name].mutable_doors();
120
137 if (!id_mappings_.maps().contains(current_map_name) || 121 if (!id_mappings_.maps().contains(current_map_name) ||
138 !id_mappings_.maps() 122 !id_mappings_.maps()
139 .at(current_map_name) 123 .at(current_map_name)
140 .doors() 124 .doors()
141 .contains(h_door.name())) { 125 .contains(h_door.name())) {
142 auto& maps = *id_mappings_.mutable_maps();
143 auto& doors = *maps[current_map_name].mutable_doors();
144 doors[h_door.name()] = next_id_++; 126 doors[h_door.name()] = next_id_++;
127 } else {
128 doors[h_door.name()] =
129 id_mappings_.maps().at(current_map_name).doors().at(h_door.name());
145 } 130 }
146 } 131 }
147 132
@@ -156,6 +141,10 @@ class AssignIds {
156 void ProcessRoom(const HumanRoom& h_room, 141 void ProcessRoom(const HumanRoom& h_room,
157 const std::string& current_map_name) { 142 const std::string& current_map_name) {
158 for (const HumanPanel& h_panel : h_room.panels()) { 143 for (const HumanPanel& h_panel : h_room.panels()) {
144 auto& maps = *output_.mutable_maps();
145 auto& rooms = *maps[current_map_name].mutable_rooms();
146 auto& panels = *rooms[h_room.name()].mutable_panels();
147
159 if (!id_mappings_.maps().contains(current_map_name) || 148 if (!id_mappings_.maps().contains(current_map_name) ||
160 !id_mappings_.maps() 149 !id_mappings_.maps()
161 .at(current_map_name) 150 .at(current_map_name)
@@ -167,23 +156,33 @@ class AssignIds {
167 .at(h_room.name()) 156 .at(h_room.name())
168 .panels() 157 .panels()
169 .contains(h_panel.name())) { 158 .contains(h_panel.name())) {
170 auto& maps = *id_mappings_.mutable_maps();
171 auto& rooms = *maps[current_map_name].mutable_rooms();
172 auto& panels = *rooms[h_room.name()].mutable_panels();
173 panels[h_panel.name()] = next_id_++; 159 panels[h_panel.name()] = next_id_++;
160 } else {
161 panels[h_panel.name()] = id_mappings_.maps()
162 .at(current_map_name)
163 .rooms()
164 .at(h_room.name())
165 .panels()
166 .at(h_panel.name());
174 } 167 }
175 } 168 }
176 169
177 for (const HumanLetter& h_letter : h_room.letters()) { 170 for (const HumanLetter& h_letter : h_room.letters()) {
178 std::string lettername = GetLetterName(h_letter.key(), h_letter.level2()); 171 std::string lettername = GetLetterName(h_letter.key(), h_letter.level2());
179 172
173 auto& letters = *output_.mutable_letters();
180 if (!id_mappings_.letters().contains(lettername)) { 174 if (!id_mappings_.letters().contains(lettername)) {
181 auto& letters = *id_mappings_.mutable_letters();
182 letters[lettername] = next_id_++; 175 letters[lettername] = next_id_++;
176 } else {
177 letters[lettername] = id_mappings_.letters().at(lettername);
183 } 178 }
184 } 179 }
185 180
186 for (const HumanMastery& h_mastery : h_room.masteries()) { 181 for (const HumanMastery& h_mastery : h_room.masteries()) {
182 auto& maps = *output_.mutable_maps();
183 auto& rooms = *maps[current_map_name].mutable_rooms();
184 auto& masteries = *rooms[h_room.name()].mutable_masteries();
185
187 if (!id_mappings_.maps().contains(current_map_name) || 186 if (!id_mappings_.maps().contains(current_map_name) ||
188 !id_mappings_.maps() 187 !id_mappings_.maps()
189 .at(current_map_name) 188 .at(current_map_name)
@@ -195,27 +194,133 @@ class AssignIds {
195 .at(h_room.name()) 194 .at(h_room.name())
196 .masteries() 195 .masteries()
197 .contains(h_mastery.name())) { 196 .contains(h_mastery.name())) {
198 auto& maps = *id_mappings_.mutable_maps();
199 auto& rooms = *maps[current_map_name].mutable_rooms();
200 auto& masteries = *rooms[h_room.name()].mutable_masteries();
201 masteries[h_mastery.name()] = next_id_++; 197 masteries[h_mastery.name()] = next_id_++;
198 } else {
199 masteries[h_mastery.name()] = id_mappings_.maps()
200 .at(current_map_name)
201 .rooms()
202 .at(h_room.name())
203 .masteries()
204 .at(h_mastery.name());
202 } 205 }
203 } 206 }
204 207
205 for (const HumanEnding& h_ending : h_room.endings()) { 208 for (const HumanEnding& h_ending : h_room.endings()) {
209 auto& endings = *output_.mutable_endings();
210
206 if (!id_mappings_.endings().contains(h_ending.name())) { 211 if (!id_mappings_.endings().contains(h_ending.name())) {
207 auto& endings = *id_mappings_.mutable_endings();
208 endings[h_ending.name()] = next_id_++; 212 endings[h_ending.name()] = next_id_++;
213 } else {
214 endings[h_ending.name()] = id_mappings_.endings().at(h_ending.name());
215 }
216 }
217
218 for (const HumanKeyholder& h_keyholder : h_room.keyholders()) {
219 if (!h_keyholder.has_key()) {
220 continue;
221 }
222
223 auto& maps = *output_.mutable_maps();
224 auto& rooms = *maps[current_map_name].mutable_rooms();
225 auto& keyholders = *rooms[h_room.name()].mutable_keyholders();
226
227 if (!id_mappings_.maps().contains(current_map_name) ||
228 !id_mappings_.maps()
229 .at(current_map_name)
230 .rooms()
231 .contains(h_room.name()) ||
232 !id_mappings_.maps()
233 .at(current_map_name)
234 .rooms()
235 .at(h_room.name())
236 .keyholders()
237 .contains(h_keyholder.name())) {
238 keyholders[h_keyholder.name()] = next_id_++;
239 } else {
240 keyholders[h_keyholder.name()] = id_mappings_.maps()
241 .at(current_map_name)
242 .rooms()
243 .at(h_room.name())
244 .keyholders()
245 .at(h_keyholder.name());
246 }
247 }
248 }
249
250 void ProcessSpecialIds() {
251 auto& specials = *output_.mutable_special();
252
253 for (const auto& [special_name, ap_id] : id_mappings_.special()) {
254 specials[special_name] = ap_id;
255 }
256 }
257
258 void ProcessProgressivesFile(std::filesystem::path path) {
259 if (!std::filesystem::exists(path)) {
260 return;
261 }
262
263 auto h_progs = ReadMessageFromFile<HumanProgressives>(path.string());
264 auto& progs = *output_.mutable_progressives();
265
266 for (const HumanProgressive& h_prog : h_progs.progressives()) {
267 if (!id_mappings_.progressives().contains(h_prog.name())) {
268 progs[h_prog.name()] = next_id_++;
269 } else {
270 progs[h_prog.name()] = id_mappings_.progressives().at(h_prog.name());
271 }
272 }
273 }
274
275 void ProcessDoorGroupsFile(std::filesystem::path path) {
276 if (!std::filesystem::exists(path)) {
277 return;
278 }
279
280 auto h_groups = ReadMessageFromFile<HumanDoorGroups>(path.string());
281 auto& groups = *output_.mutable_door_groups();
282
283 for (const HumanDoorGroup& h_group : h_groups.door_groups()) {
284 if (!id_mappings_.door_groups().contains(h_group.name())) {
285 groups[h_group.name()] = next_id_++;
286 } else {
287 groups[h_group.name()] = id_mappings_.door_groups().at(h_group.name());
288 }
289 }
290 }
291
292 void ProcessGlobalMetadataFile(std::filesystem::path path) {
293 if (!std::filesystem::exists(path)) {
294 return;
295 }
296
297 auto h_metadata = ReadMessageFromFile<HumanGlobalMetadata>(path.string());
298 auto& specials = *output_.mutable_special();
299
300 for (const std::string& h_special : h_metadata.special_names()) {
301 if (!id_mappings_.special().contains(h_special)) {
302 specials[h_special] = next_id_++;
303 } else {
304 specials[h_special] = id_mappings_.special().at(h_special);
209 } 305 }
210 } 306 }
211 } 307 }
212 308
213 private: 309 private:
310 void UpdateNextId(const google::protobuf::Map<std::string, uint64_t>& ids) {
311 for (const auto& [_, id] : ids) {
312 if (id > next_id_) {
313 next_id_ = id;
314 }
315 }
316 }
317
214 std::string mapdir_; 318 std::string mapdir_;
215 319
216 uint64_t next_id_ = 1; 320 uint64_t next_id_ = 1;
217 321
218 IdMappings id_mappings_; 322 IdMappings id_mappings_;
323 IdMappings output_;
219}; 324};
220 325
221} // namespace 326} // namespace