diff options
Diffstat (limited to 'tools/validator')
-rw-r--r-- | tools/validator/CMakeLists.txt | 1 | ||||
-rw-r--r-- | tools/validator/godot_processor.cpp | 76 | ||||
-rw-r--r-- | tools/validator/godot_processor.h | 14 | ||||
-rw-r--r-- | tools/validator/human_processor.cpp | 15 | ||||
-rw-r--r-- | tools/validator/main.cpp | 11 | ||||
-rw-r--r-- | tools/validator/structs.h | 1 | ||||
-rw-r--r-- | tools/validator/validator.cpp | 8 |
7 files changed, 122 insertions, 4 deletions
diff --git a/tools/validator/CMakeLists.txt b/tools/validator/CMakeLists.txt index 0ad58c2..967b890 100644 --- a/tools/validator/CMakeLists.txt +++ b/tools/validator/CMakeLists.txt | |||
@@ -1,6 +1,7 @@ | |||
1 | find_package(Protobuf REQUIRED) | 1 | find_package(Protobuf REQUIRED) |
2 | 2 | ||
3 | add_executable(validator | 3 | add_executable(validator |
4 | godot_processor.cpp | ||
4 | human_processor.cpp | 5 | human_processor.cpp |
5 | main.cpp | 6 | main.cpp |
6 | validator.cpp | 7 | validator.cpp |
diff --git a/tools/validator/godot_processor.cpp b/tools/validator/godot_processor.cpp new file mode 100644 index 0000000..f345cff --- /dev/null +++ b/tools/validator/godot_processor.cpp | |||
@@ -0,0 +1,76 @@ | |||
1 | #include "godot_processor.h" | ||
2 | |||
3 | #include <filesystem> | ||
4 | #include <iostream> | ||
5 | #include <memory> | ||
6 | #include <set> | ||
7 | |||
8 | #include "structs.h" | ||
9 | #include "util/godot_scene.h" | ||
10 | |||
11 | namespace com::fourisland::lingo2_archipelago { | ||
12 | |||
13 | namespace { | ||
14 | |||
15 | static const std::set<std::string> kImportantNodeTypes = { | ||
16 | "res://objects/nodes/panel.tscn", "res://objects/nodes/worldport.tscn", | ||
17 | "res://objects/nodes/keyHolder.tscn", | ||
18 | "res://objects/nodes/collectable.tscn"}; | ||
19 | |||
20 | class GodotProcessor { | ||
21 | public: | ||
22 | GodotProcessor(const std::string& repodir, CollectedInfo& info) | ||
23 | : repodir_(repodir), info_(info) {} | ||
24 | |||
25 | void Run() { | ||
26 | for (auto& [map_name, map_info] : info_.maps) { | ||
27 | ProcessMap(map_name, map_info); | ||
28 | } | ||
29 | } | ||
30 | |||
31 | void ProcessMap(const std::string& map_name, MapInfo& map_info) { | ||
32 | std::filesystem::path scene_path = std::filesystem::path(repodir_) / | ||
33 | "objects" / "scenes" / | ||
34 | (map_name + ".tscn"); | ||
35 | std::string scene_path_str = scene_path.string(); | ||
36 | std::cout << "Processing " << scene_path_str << std::endl; | ||
37 | |||
38 | std::unique_ptr<GodotScene> scene = | ||
39 | ReadGodotSceneFromFile(scene_path_str); | ||
40 | |||
41 | ProcessMapNode(*scene, scene->GetRoot(), map_info); | ||
42 | } | ||
43 | |||
44 | void ProcessMapNode(const GodotScene& scene, const GodotNode& node, | ||
45 | MapInfo& map_info) { | ||
46 | if (std::holds_alternative<GodotExtResourceRef>(node.GetInstanceType())) { | ||
47 | const GodotExtResourceRef& ext_resource_ref = | ||
48 | std::get<GodotExtResourceRef>(node.GetInstanceType()); | ||
49 | const GodotExtResource* ext_resource = | ||
50 | scene.GetExtResource(ext_resource_ref.id); | ||
51 | |||
52 | if (ext_resource != nullptr && | ||
53 | (kImportantNodeTypes.count(ext_resource->path) || | ||
54 | ext_resource->path.starts_with("res://objects/meshes/paintings/"))) { | ||
55 | map_info.game_nodes[node.GetPath()].defined = true; | ||
56 | } | ||
57 | } | ||
58 | |||
59 | for (const auto& [child_name, child_node] : node.GetChildren()) { | ||
60 | ProcessMapNode(scene, *child_node, map_info); | ||
61 | } | ||
62 | } | ||
63 | |||
64 | private: | ||
65 | std::string repodir_; | ||
66 | CollectedInfo& info_; | ||
67 | }; | ||
68 | |||
69 | } // namespace | ||
70 | |||
71 | void ProcessGodotData(const std::string& repodir, CollectedInfo& info) { | ||
72 | GodotProcessor godot_processor(repodir, info); | ||
73 | godot_processor.Run(); | ||
74 | } | ||
75 | |||
76 | } // namespace com::fourisland::lingo2_archipelago | ||
diff --git a/tools/validator/godot_processor.h b/tools/validator/godot_processor.h new file mode 100644 index 0000000..97bcea6 --- /dev/null +++ b/tools/validator/godot_processor.h | |||
@@ -0,0 +1,14 @@ | |||
1 | #ifndef TOOLS_VALIDATOR_GODOT_PROCESSOR_H_ | ||
2 | #define TOOLS_VALIDATOR_GODOT_PROCESSOR_H_ | ||
3 | |||
4 | #include <string> | ||
5 | |||
6 | namespace com::fourisland::lingo2_archipelago { | ||
7 | |||
8 | struct CollectedInfo; | ||
9 | |||
10 | void ProcessGodotData(const std::string& repodir, CollectedInfo& info); | ||
11 | |||
12 | } // namespace com::fourisland::lingo2_archipelago | ||
13 | |||
14 | #endif /* TOOLS_VALIDATOR_GODOT_PROCESSOR_H_ */ | ||
diff --git a/tools/validator/human_processor.cpp b/tools/validator/human_processor.cpp index 0846bb8..af40980 100644 --- a/tools/validator/human_processor.cpp +++ b/tools/validator/human_processor.cpp | |||
@@ -55,11 +55,26 @@ class HumanProcessor { | |||
55 | void ProcessMap(std::filesystem::path path) { | 55 | void ProcessMap(std::filesystem::path path) { |
56 | std::string map_name = path.filename().string(); | 56 | std::string map_name = path.filename().string(); |
57 | 57 | ||
58 | ProcessMetadataFile(path / "metadata.txtpb", map_name); | ||
58 | ProcessConnectionsFile(path / "connections.txtpb", map_name); | 59 | ProcessConnectionsFile(path / "connections.txtpb", map_name); |
59 | ProcessDoorsFile(path / "doors.txtpb", map_name); | 60 | ProcessDoorsFile(path / "doors.txtpb", map_name); |
60 | ProcessRooms(path / "rooms", map_name); | 61 | ProcessRooms(path / "rooms", map_name); |
61 | } | 62 | } |
62 | 63 | ||
64 | void ProcessMetadataFile(std::filesystem::path path, | ||
65 | const std::string& current_map_name) { | ||
66 | if (!std::filesystem::exists(path)) { | ||
67 | return; | ||
68 | } | ||
69 | |||
70 | MapInfo& map_info = info_.maps[current_map_name]; | ||
71 | |||
72 | auto metadata = ReadMessageFromFile<HumanMap>(path.string()); | ||
73 | for (const std::string& path : metadata.excluded_nodes()) { | ||
74 | map_info.game_nodes[path].uses++; | ||
75 | } | ||
76 | } | ||
77 | |||
63 | void ProcessRooms(std::filesystem::path path, | 78 | void ProcessRooms(std::filesystem::path path, |
64 | const std::string& current_map_name) { | 79 | const std::string& current_map_name) { |
65 | for (auto const& dir_entry : std::filesystem::directory_iterator(path)) { | 80 | for (auto const& dir_entry : std::filesystem::directory_iterator(path)) { |
diff --git a/tools/validator/main.cpp b/tools/validator/main.cpp index af9842b..1a72e9a 100644 --- a/tools/validator/main.cpp +++ b/tools/validator/main.cpp | |||
@@ -1,3 +1,4 @@ | |||
1 | #include "godot_processor.h" | ||
1 | #include "human_processor.h" | 2 | #include "human_processor.h" |
2 | #include "structs.h" | 3 | #include "structs.h" |
3 | #include "validator.h" | 4 | #include "validator.h" |
@@ -5,10 +6,11 @@ | |||
5 | namespace com::fourisland::lingo2_archipelago { | 6 | namespace com::fourisland::lingo2_archipelago { |
6 | namespace { | 7 | namespace { |
7 | 8 | ||
8 | void Run(const std::string& mapdir) { | 9 | void Run(const std::string& mapdir, const std::string& repodir) { |
9 | CollectedInfo info; | 10 | CollectedInfo info; |
10 | 11 | ||
11 | ProcessHumanData(mapdir, info); | 12 | ProcessHumanData(mapdir, info); |
13 | ProcessGodotData(repodir, info); | ||
12 | 14 | ||
13 | ValidateCollectedInfo(info); | 15 | ValidateCollectedInfo(info); |
14 | } | 16 | } |
@@ -17,15 +19,16 @@ void Run(const std::string& mapdir) { | |||
17 | } // namespace com::fourisland::lingo2_archipelago | 19 | } // namespace com::fourisland::lingo2_archipelago |
18 | 20 | ||
19 | int main(int argc, char** argv) { | 21 | int main(int argc, char** argv) { |
20 | if (argc != 2) { | 22 | if (argc != 3) { |
21 | std::cout << "Incorrect argument count." << std::endl; | 23 | std::cout << "Incorrect argument count." << std::endl; |
22 | std::cout << "Usage: validator [path to map directory]" << std::endl; | 24 | std::cout << "Usage: validator [path to map directory] [path to Lingo 2 repository]" << std::endl; |
23 | return 1; | 25 | return 1; |
24 | } | 26 | } |
25 | 27 | ||
26 | std::string mapdir = argv[1]; | 28 | std::string mapdir = argv[1]; |
29 | std::string repodir = argv[2]; | ||
27 | 30 | ||
28 | com::fourisland::lingo2_archipelago::Run(mapdir); | 31 | com::fourisland::lingo2_archipelago::Run(mapdir, repodir); |
29 | 32 | ||
30 | return 0; | 33 | return 0; |
31 | } | 34 | } |
diff --git a/tools/validator/structs.h b/tools/validator/structs.h index 1b61f77..406dc0c 100644 --- a/tools/validator/structs.h +++ b/tools/validator/structs.h | |||
@@ -21,6 +21,7 @@ struct MalformedIdentifiers { | |||
21 | }; | 21 | }; |
22 | 22 | ||
23 | struct GameNodeInfo { | 23 | struct GameNodeInfo { |
24 | bool defined = false; | ||
24 | int uses = 0; | 25 | int uses = 0; |
25 | }; | 26 | }; |
26 | 27 | ||
diff --git a/tools/validator/validator.cpp b/tools/validator/validator.cpp index f2ec280..6d01b7c 100644 --- a/tools/validator/validator.cpp +++ b/tools/validator/validator.cpp | |||
@@ -14,6 +14,14 @@ void ValidateMap(const std::string& map_name, const MapInfo& map_info) { | |||
14 | if (node_info.uses > 1) { | 14 | if (node_info.uses > 1) { |
15 | std::cout << "Map " << map_name << " node " << node_path | 15 | std::cout << "Map " << map_name << " node " << node_path |
16 | << " is used in multiple places." << std::endl; | 16 | << " is used in multiple places." << std::endl; |
17 | } else if (node_info.uses == 0) { | ||
18 | std::cout << "Map " << map_name << " node " << node_path | ||
19 | << " is not used." << std::endl; | ||
20 | } | ||
21 | |||
22 | if (!node_info.defined) { | ||
23 | std::cout << "Map " << map_name << " node " << node_path | ||
24 | << " is not defined in the game file." << std::endl; | ||
17 | } | 25 | } |
18 | } | 26 | } |
19 | } | 27 | } |