diff options
33 files changed, 627 insertions, 30 deletions
diff --git a/data/connections.txtpb b/data/connections.txtpb index 5e67500..e5014f7 100644 --- a/data/connections.txtpb +++ b/data/connections.txtpb | |||
@@ -915,7 +915,7 @@ connections { | |||
915 | from { | 915 | from { |
916 | port { | 916 | port { |
917 | map: "the_between" | 917 | map: "the_between" |
918 | room: "Main Area" | 918 | room: "Plaza Entrance" |
919 | name: "PLAZA" | 919 | name: "PLAZA" |
920 | } | 920 | } |
921 | } | 921 | } |
diff --git a/data/maps/the_between/connections.txtpb b/data/maps/the_between/connections.txtpb index e2e7dc8..4e2e9a5 100644 --- a/data/maps/the_between/connections.txtpb +++ b/data/maps/the_between/connections.txtpb | |||
@@ -5,6 +5,47 @@ connections { | |||
5 | } | 5 | } |
6 | connections { | 6 | connections { |
7 | from_room: "Main Area" | 7 | from_room: "Main Area" |
8 | to_room: "B2 Room" | 8 | to_room: "B2 Front Room" |
9 | door { name: "B2 Door" } | 9 | door { name: "B2 Door" } |
10 | } | 10 | } |
11 | connections { | ||
12 | from { | ||
13 | painting { | ||
14 | room: "B2 Front Room" | ||
15 | name: "EYES4" | ||
16 | } | ||
17 | } | ||
18 | to { | ||
19 | painting { | ||
20 | room: "B2 Back Room" | ||
21 | name: "EYES3" | ||
22 | } | ||
23 | } | ||
24 | oneway: true | ||
25 | } | ||
26 | connections { | ||
27 | from { | ||
28 | painting { | ||
29 | room: "B2 Front Room" | ||
30 | name: "EYES" | ||
31 | } | ||
32 | } | ||
33 | to { | ||
34 | painting { | ||
35 | room: "B2 Back Room" | ||
36 | name: "EYES2" | ||
37 | } | ||
38 | } | ||
39 | oneway: true | ||
40 | } | ||
41 | connections { | ||
42 | from_room: "B2 Back Room" | ||
43 | to_room: "B2 Front Room" | ||
44 | # via collecting B2 | ||
45 | oneway: true | ||
46 | } | ||
47 | connections { | ||
48 | from_room: "Main Area" | ||
49 | to_room: "Plaza Entrance" | ||
50 | door { name: "Plaza Entrance" } | ||
51 | } | ||
diff --git a/data/maps/the_between/rooms/B2 Back Room.txtpb b/data/maps/the_between/rooms/B2 Back Room.txtpb new file mode 100644 index 0000000..132ba56 --- /dev/null +++ b/data/maps/the_between/rooms/B2 Back Room.txtpb | |||
@@ -0,0 +1,17 @@ | |||
1 | name: "B2 Back Room" | ||
2 | display_name: "B2 Room" | ||
3 | letters { | ||
4 | key: "b" | ||
5 | level2: true | ||
6 | path: "Components/Collectables/collectable" | ||
7 | } | ||
8 | paintings { | ||
9 | name: "EYES2" | ||
10 | path: "Components/Paintings/eyes2" | ||
11 | orientation: "east" | ||
12 | } | ||
13 | paintings { | ||
14 | name: "EYES3" | ||
15 | path: "Components/Paintings/eyes3" | ||
16 | orientation: "west" | ||
17 | } | ||
diff --git a/data/maps/the_between/rooms/B2 Front Room.txtpb b/data/maps/the_between/rooms/B2 Front Room.txtpb new file mode 100644 index 0000000..02c09fb --- /dev/null +++ b/data/maps/the_between/rooms/B2 Front Room.txtpb | |||
@@ -0,0 +1,12 @@ | |||
1 | name: "B2 Front Room" | ||
2 | display_name: "B2 Room" | ||
3 | paintings { | ||
4 | name: "EYES" | ||
5 | path: "Components/Paintings/eyes" | ||
6 | orientation: "east" | ||
7 | } | ||
8 | paintings { | ||
9 | name: "EYES4" | ||
10 | path: "Components/Paintings/eyes4" | ||
11 | orientation: "west" | ||
12 | } | ||
diff --git a/data/maps/the_between/rooms/B2 Room.txtpb b/data/maps/the_between/rooms/B2 Room.txtpb deleted file mode 100644 index aad5d15..0000000 --- a/data/maps/the_between/rooms/B2 Room.txtpb +++ /dev/null | |||
@@ -1,8 +0,0 @@ | |||
1 | name: "B2 Room" | ||
2 | display_name: "B2 Room" | ||
3 | letters { | ||
4 | key: "b" | ||
5 | level2: true | ||
6 | path: "Components/Collectables/collectable" | ||
7 | } | ||
8 | # Uhh idk if the paintings and door in here should be randomized. | ||
diff --git a/data/maps/the_between/rooms/Main Area.txtpb b/data/maps/the_between/rooms/Main Area.txtpb index 1e0e291..164493d 100644 --- a/data/maps/the_between/rooms/Main Area.txtpb +++ b/data/maps/the_between/rooms/Main Area.txtpb | |||
@@ -201,9 +201,3 @@ ports { | |||
201 | path: "Components/Warps/worldport" | 201 | path: "Components/Warps/worldport" |
202 | orientation: "east" | 202 | orientation: "east" |
203 | } | 203 | } |
204 | ports { | ||
205 | name: "PLAZA" | ||
206 | path: "Components/Warps/worldport4" | ||
207 | orientation: "north" | ||
208 | required_door { name: "Plaza Entrance" } | ||
209 | } | ||
diff --git a/data/maps/the_between/rooms/Plaza Entrance.txtpb b/data/maps/the_between/rooms/Plaza Entrance.txtpb new file mode 100644 index 0000000..b99081a --- /dev/null +++ b/data/maps/the_between/rooms/Plaza Entrance.txtpb | |||
@@ -0,0 +1,7 @@ | |||
1 | name: "Plaza Entrance" | ||
2 | display_name: "Main Area" | ||
3 | ports { | ||
4 | name: "PLAZA" | ||
5 | path: "Components/Warps/worldport4" | ||
6 | orientation: "north" | ||
7 | } | ||
diff --git a/data/maps/the_colorful/metadata.txtpb b/data/maps/the_colorful/metadata.txtpb new file mode 100644 index 0000000..4c475a0 --- /dev/null +++ b/data/maps/the_colorful/metadata.txtpb | |||
@@ -0,0 +1,2 @@ | |||
1 | # This has something to do with the FISH/FISHES proxy. | ||
2 | excluded_nodes: "Components/panel_fake" | ||
diff --git a/data/maps/the_entry/metadata.txtpb b/data/maps/the_entry/metadata.txtpb new file mode 100644 index 0000000..24d17bf --- /dev/null +++ b/data/maps/the_entry/metadata.txtpb | |||
@@ -0,0 +1,10 @@ | |||
1 | # This is a debug warp to The Ancient and as far as I can tell there is no way | ||
2 | # to access it. | ||
3 | excluded_nodes: "Components/Warps/worldport-test" | ||
4 | # Proxy stuff related to the Ctrl Tutorial. | ||
5 | excluded_nodes: "Panels/Back Left/backleft_2_proxied_1" | ||
6 | excluded_nodes: "Panels/Back Left/backleft_2_proxied_2" | ||
7 | excluded_nodes: "Panels/Back Left/backleft_3_proxied_1" | ||
8 | excluded_nodes: "Panels/Back Left/backleft_3_proxied_2" | ||
9 | excluded_nodes: "Panels/Back Left/backleft_4_proxied_1" | ||
10 | excluded_nodes: "Panels/Back Left/backleft_4_proxied_2" | ||
diff --git a/data/maps/the_extravagant/metadata.txtpb b/data/maps/the_extravagant/metadata.txtpb new file mode 100644 index 0000000..36fc80a --- /dev/null +++ b/data/maps/the_extravagant/metadata.txtpb | |||
@@ -0,0 +1,2 @@ | |||
1 | # This appears to be completely inaccessible. | ||
2 | excluded_nodes: "Components/Warps/worldport" | ||
diff --git a/data/maps/the_gallery/metadata.txtpb b/data/maps/the_gallery/metadata.txtpb new file mode 100644 index 0000000..c07cb5c --- /dev/null +++ b/data/maps/the_gallery/metadata.txtpb | |||
@@ -0,0 +1,8 @@ | |||
1 | # These are the eyes in the foyer, and aren't normal paintings. | ||
2 | excluded_nodes: "Components/Paintings/Starting/eye" | ||
3 | excluded_nodes: "Components/Paintings/Starting/eye2" | ||
4 | excluded_nodes: "Components/Paintings/Starting/eye3" | ||
5 | excluded_nodes: "Components/Paintings/Starting/eye4" | ||
6 | # This is the E that got removed but not deleted. It's above the ceiling and | ||
7 | # cannot be accessed. | ||
8 | excluded_nodes: "Components/Paintings/Starting/e" | ||
diff --git a/data/maps/the_graveyard/metadata.txtpb b/data/maps/the_graveyard/metadata.txtpb new file mode 100644 index 0000000..fbac6ab --- /dev/null +++ b/data/maps/the_graveyard/metadata.txtpb | |||
@@ -0,0 +1,5 @@ | |||
1 | # These really shouldn't be shuffled because it would make Black Ending trivial. | ||
2 | excluded_nodes: "Components/Paintings/grave" | ||
3 | excluded_nodes: "Components/Paintings/grave2" | ||
4 | # I'll be real, I have no idea what this is. | ||
5 | excluded_nodes: "Panels/panel_4" | ||
diff --git a/data/maps/the_great/metadata.txtpb b/data/maps/the_great/metadata.txtpb new file mode 100644 index 0000000..d3b3018 --- /dev/null +++ b/data/maps/the_great/metadata.txtpb | |||
@@ -0,0 +1,7 @@ | |||
1 | # This can't be shuffled because it is tilted. | ||
2 | excluded_nodes: "Components/Paintings/u" | ||
3 | # This can't be shuffled because it is on the ground. | ||
4 | excluded_nodes: "Components/blare" | ||
5 | # This is the fake HI panel that used to be in the Control Center entrance. It | ||
6 | # is neither visible nor accessible. | ||
7 | excluded_nodes: "Panels/General/entry_4" | ||
diff --git a/data/maps/the_great/rooms/Back Area.txtpb b/data/maps/the_great/rooms/Back Area.txtpb index 0a8b168..013b0e2 100644 --- a/data/maps/the_great/rooms/Back Area.txtpb +++ b/data/maps/the_great/rooms/Back Area.txtpb | |||
@@ -134,7 +134,7 @@ ports { | |||
134 | } | 134 | } |
135 | ports { | 135 | ports { |
136 | name: "TOWER" | 136 | name: "TOWER" |
137 | path: "Components/Warps/worldport10" | 137 | path: "Meshes/Blocks/Warps/worldport10" |
138 | orientation: "south" | 138 | orientation: "south" |
139 | required_door { name: "Tower Entrance" } | 139 | required_door { name: "Tower Entrance" } |
140 | # The reverse warp bypasses the door, so there needs to be two oneway connections. | 140 | # The reverse warp bypasses the door, so there needs to be two oneway connections. |
diff --git a/data/maps/the_great/rooms/Daedalus Entrance.txtpb b/data/maps/the_great/rooms/Daedalus Entrance.txtpb index c7e71f0..f4c159a 100644 --- a/data/maps/the_great/rooms/Daedalus Entrance.txtpb +++ b/data/maps/the_great/rooms/Daedalus Entrance.txtpb | |||
@@ -9,7 +9,7 @@ panels { | |||
9 | } | 9 | } |
10 | ports { | 10 | ports { |
11 | name: "DAEDALUS" | 11 | name: "DAEDALUS" |
12 | path: "Components/Warps/worldport8" | 12 | path: "Meshes/Blocks/Warps/worldport8" |
13 | orientation: "south" | 13 | orientation: "south" |
14 | required_door { name: "Daedalus Entrance" } | 14 | required_door { name: "Daedalus Entrance" } |
15 | # The reverse warp bypasses the door, so there needs to be two oneway connections. | 15 | # The reverse warp bypasses the door, so there needs to be two oneway connections. |
diff --git a/data/maps/the_great/rooms/Main Area.txtpb b/data/maps/the_great/rooms/Main Area.txtpb index b562909..cf6285a 100644 --- a/data/maps/the_great/rooms/Main Area.txtpb +++ b/data/maps/the_great/rooms/Main Area.txtpb | |||
@@ -121,27 +121,27 @@ panels { | |||
121 | } | 121 | } |
122 | ports { | 122 | ports { |
123 | name: "ENTRY" | 123 | name: "ENTRY" |
124 | path: "Components/Warps/worldport" | 124 | path: "Meshes/Blocks/Warps/worldport" |
125 | orientation: "south" | 125 | orientation: "south" |
126 | } | 126 | } |
127 | ports { | 127 | ports { |
128 | name: "KEEN" | 128 | name: "KEEN" |
129 | path: "Components/Warps/worldport6" | 129 | path: "Meshes/Blocks/Warps/worldport6" |
130 | orientation: "north" | 130 | orientation: "north" |
131 | } | 131 | } |
132 | ports { | 132 | ports { |
133 | name: "ORB" | 133 | name: "ORB" |
134 | path: "Components/Warps/worldport3" | 134 | path: "Meshes/Blocks/Warps/worldport3" |
135 | orientation: "north" | 135 | orientation: "north" |
136 | } | 136 | } |
137 | ports { | 137 | ports { |
138 | name: "LINEAR" | 138 | name: "LINEAR" |
139 | path: "Components/Warps/worldport15" | 139 | path: "Meshes/Blocks/Warps/worldport15" |
140 | orientation: "south" | 140 | orientation: "south" |
141 | } | 141 | } |
142 | ports { | 142 | ports { |
143 | name: "DIGITAL" | 143 | name: "DIGITAL" |
144 | path: "Components/Warps/worldport4" | 144 | path: "Meshes/Blocks/Warps/worldport4" |
145 | orientation: "down" | 145 | orientation: "down" |
146 | required_door { name: "Digital Entrance" } | 146 | required_door { name: "Digital Entrance" } |
147 | } | 147 | } |
diff --git a/data/maps/the_great/rooms/Purple Room.txtpb b/data/maps/the_great/rooms/Purple Room.txtpb index 8edc789..ff9bd9a 100644 --- a/data/maps/the_great/rooms/Purple Room.txtpb +++ b/data/maps/the_great/rooms/Purple Room.txtpb | |||
@@ -2,6 +2,6 @@ name: "Purple Room" | |||
2 | display_name: "Main Area" | 2 | display_name: "Main Area" |
3 | ports { | 3 | ports { |
4 | name: "DAEDALUS" | 4 | name: "DAEDALUS" |
5 | path: "Components/Warps/worldport18" | 5 | path: "Meshes/Blocks/Warps/worldport18" |
6 | orientation: "north" | 6 | orientation: "north" |
7 | } | 7 | } |
diff --git a/data/maps/the_great/rooms/Salmon Room.txtpb b/data/maps/the_great/rooms/Salmon Room.txtpb index 9e29860..96efd1a 100644 --- a/data/maps/the_great/rooms/Salmon Room.txtpb +++ b/data/maps/the_great/rooms/Salmon Room.txtpb | |||
@@ -2,6 +2,6 @@ name: "Salmon Room" | |||
2 | display_name: "Main Area" | 2 | display_name: "Main Area" |
3 | ports { | 3 | ports { |
4 | name: "BETWEEN" | 4 | name: "BETWEEN" |
5 | path: "Components/Warps/worldport11" | 5 | path: "Meshes/Blocks/Warps/worldport11" |
6 | orientation: "east" | 6 | orientation: "east" |
7 | } | 7 | } |
diff --git a/data/maps/the_hinterlands/metadata.txtpb b/data/maps/the_hinterlands/metadata.txtpb new file mode 100644 index 0000000..b15ef2e --- /dev/null +++ b/data/maps/the_hinterlands/metadata.txtpb | |||
@@ -0,0 +1,32 @@ | |||
1 | # I'm not currently planning on shuffling anything in here. | ||
2 | excluded_nodes: "Components/Paintings/C" | ||
3 | excluded_nodes: "Components/Paintings/E" | ||
4 | excluded_nodes: "Components/Paintings/F/F_0" | ||
5 | excluded_nodes: "Components/Paintings/F/F_1" | ||
6 | excluded_nodes: "Components/Paintings/U" | ||
7 | excluded_nodes: "Components/Paintings/U_1" | ||
8 | excluded_nodes: "Components/Paintings/X" | ||
9 | excluded_nodes: "Components/Paintings/z2_1" | ||
10 | excluded_nodes: "Components/Paintings/z2_2" | ||
11 | excluded_nodes: "Components/Warps/worldport3_deco" | ||
12 | excluded_nodes: "Components/Warps/worldport3_deco2" | ||
13 | excluded_nodes: "Components/Warps/worldport3_deco3" | ||
14 | excluded_nodes: "Components/Warps/worldport3_deco4" | ||
15 | excluded_nodes: "Components/Warps/worldport3_deco5" | ||
16 | excluded_nodes: "Panels/G/court" | ||
17 | excluded_nodes: "Panels/J/red" | ||
18 | excluded_nodes: "Panels/K/no" | ||
19 | excluded_nodes: "Panels/L/trick" | ||
20 | excluded_nodes: "Panels/Misc/hi" | ||
21 | excluded_nodes: "Panels/Misc/hint" | ||
22 | excluded_nodes: "Panels/O/oh" | ||
23 | excluded_nodes: "Panels/P/hint" | ||
24 | excluded_nodes: "Panels/Q/gray" | ||
25 | excluded_nodes: "Panels/V/grin" | ||
26 | excluded_nodes: "Panels/Z/art" | ||
27 | excluded_nodes: "Panels/k2/place" | ||
28 | excluded_nodes: "Panels/m2/green" | ||
29 | excluded_nodes: "Panels/o2/orange2" | ||
30 | excluded_nodes: "Panels/p2/foxes" | ||
31 | excluded_nodes: "Panels/u2/open" | ||
32 | excluded_nodes: "Panels/v2/snipe" | ||
diff --git a/data/maps/the_impressive/metadata.txtpb b/data/maps/the_impressive/metadata.txtpb new file mode 100644 index 0000000..3d4e2b5 --- /dev/null +++ b/data/maps/the_impressive/metadata.txtpb | |||
@@ -0,0 +1,5 @@ | |||
1 | # These are apparently little eyes on the Green Eye panel pedestals? I don't | ||
2 | # think they're ever visible in gameplay. | ||
3 | excluded_nodes: "Meshes/eye" | ||
4 | excluded_nodes: "Meshes/eye2" | ||
5 | excluded_nodes: "Meshes/eye3" | ||
diff --git a/data/maps/the_orb/metadata.txtpb b/data/maps/the_orb/metadata.txtpb new file mode 100644 index 0000000..920422d --- /dev/null +++ b/data/maps/the_orb/metadata.txtpb | |||
@@ -0,0 +1,4 @@ | |||
1 | # These are inaccessible, and were probably just copy pasted from the other | ||
2 | # rooms. | ||
3 | excluded_nodes: "Components/Warps/worldport2" | ||
4 | excluded_nodes: "Components/Warps/worldport3" | ||
diff --git a/data/maps/the_orb/rooms/B Room.txtpb b/data/maps/the_orb/rooms/B Room.txtpb index 08dce6e..833c659 100644 --- a/data/maps/the_orb/rooms/B Room.txtpb +++ b/data/maps/the_orb/rooms/B Room.txtpb | |||
@@ -10,7 +10,6 @@ paintings { | |||
10 | # TODO: This is too high up to enter. It's also a hint painting. | 10 | # TODO: This is too high up to enter. It's also a hint painting. |
11 | exit_only: true | 11 | exit_only: true |
12 | } | 12 | } |
13 | # I believe worldport2 and worldport3 are completely inaccessible. | ||
14 | # TODO: Should these two be independent for shuffling purposes, or always tied | 13 | # TODO: Should these two be independent for shuffling purposes, or always tied |
15 | # to the Main Area's port? | 14 | # to the Main Area's port? |
16 | ports { | 15 | ports { |
diff --git a/proto/human.proto b/proto/human.proto index 64231a2..6cec66d 100644 --- a/proto/human.proto +++ b/proto/human.proto | |||
@@ -163,6 +163,11 @@ message HumanRoom { | |||
163 | repeated HumanMastery masteries = 8; | 163 | repeated HumanMastery masteries = 8; |
164 | } | 164 | } |
165 | 165 | ||
166 | message HumanMap { | ||
167 | optional string display_name = 1; | ||
168 | repeated string excluded_nodes = 2; | ||
169 | } | ||
170 | |||
166 | message IdMappings { | 171 | message IdMappings { |
167 | message RoomIds { | 172 | message RoomIds { |
168 | map<string, uint64> panels = 1; | 173 | map<string, uint64> panels = 1; |
diff --git a/tools/util/CMakeLists.txt b/tools/util/CMakeLists.txt index f086e10..4d19c3b 100644 --- a/tools/util/CMakeLists.txt +++ b/tools/util/CMakeLists.txt | |||
@@ -1,6 +1,7 @@ | |||
1 | find_package(Protobuf REQUIRED) | 1 | find_package(Protobuf REQUIRED) |
2 | 2 | ||
3 | add_library(util | 3 | add_library(util |
4 | godot_scene.cpp | ||
4 | identifiers.cpp | 5 | identifiers.cpp |
5 | naming.cpp | 6 | naming.cpp |
6 | ) | 7 | ) |
diff --git a/tools/util/godot_scene.cpp b/tools/util/godot_scene.cpp new file mode 100644 index 0000000..272111d --- /dev/null +++ b/tools/util/godot_scene.cpp | |||
@@ -0,0 +1,269 @@ | |||
1 | #include "godot_scene.h" | ||
2 | |||
3 | #include <absl/strings/str_split.h> | ||
4 | |||
5 | #include <fstream> | ||
6 | #include <sstream> | ||
7 | #include <variant> | ||
8 | |||
9 | namespace com::fourisland::lingo2_archipelago { | ||
10 | |||
11 | namespace { | ||
12 | |||
13 | class GodotSceneImpl : public GodotScene { | ||
14 | public: | ||
15 | GodotSceneImpl(std::map<std::string, GodotExtResource> ext_resources, | ||
16 | std::unique_ptr<GodotNode> root, | ||
17 | std::vector<std::unique_ptr<GodotNode>> descendents) | ||
18 | : ext_resources_(std::move(ext_resources)), | ||
19 | root_(std::move(root)), | ||
20 | descendents_(std::move(descendents)) {} | ||
21 | |||
22 | virtual const GodotExtResource* GetExtResource(const std::string& id) const { | ||
23 | auto it = ext_resources_.find(id); | ||
24 | if (it != ext_resources_.end()) { | ||
25 | return &it->second; | ||
26 | } else { | ||
27 | return nullptr; | ||
28 | } | ||
29 | } | ||
30 | |||
31 | virtual const GodotNode& GetRoot() const { return *root_; } | ||
32 | |||
33 | private: | ||
34 | std::map<std::string, GodotExtResource> ext_resources_; | ||
35 | std::unique_ptr<GodotNode> root_; | ||
36 | std::vector<std::unique_ptr<GodotNode>> descendents_; | ||
37 | }; | ||
38 | |||
39 | struct Heading { | ||
40 | std::string type; | ||
41 | |||
42 | std::string id; | ||
43 | std::string path; | ||
44 | std::string resource_type; | ||
45 | |||
46 | std::string name; | ||
47 | std::string parent; | ||
48 | GodotInstanceType instance_type; | ||
49 | }; | ||
50 | |||
51 | Heading ParseTscnHeading(absl::string_view line) { | ||
52 | std::string original_line(line); | ||
53 | Heading heading; | ||
54 | |||
55 | if (line[0] != '[') { | ||
56 | std::ostringstream errormsg; | ||
57 | errormsg << "Heading must start with [." << std::endl | ||
58 | << "Bad heading: " << original_line; | ||
59 | throw std::invalid_argument(errormsg.str()); | ||
60 | } | ||
61 | |||
62 | line.remove_prefix(1); | ||
63 | int divider = line.find_first_of(" ]"); | ||
64 | if (divider == std::string_view::npos) { | ||
65 | std::ostringstream errormsg; | ||
66 | errormsg << "Malformatted heading: " << line << std::endl | ||
67 | << "Original line: " << original_line; | ||
68 | throw std::invalid_argument(errormsg.str()); | ||
69 | } | ||
70 | |||
71 | heading.type = std::string(line.substr(0, divider)); | ||
72 | line.remove_prefix(divider + 1); | ||
73 | |||
74 | while (!line.empty()) { | ||
75 | divider = line.find_first_of("="); | ||
76 | if (divider == std::string_view::npos) { | ||
77 | std::ostringstream errormsg; | ||
78 | errormsg << "Malformatted heading: " << line << std::endl | ||
79 | << "Original line: " << original_line; | ||
80 | throw std::invalid_argument(errormsg.str()); | ||
81 | } | ||
82 | |||
83 | std::string key(line.substr(0, divider)); | ||
84 | line.remove_prefix(divider + 1); | ||
85 | |||
86 | if (line[0] == '"') { | ||
87 | line.remove_prefix(1); | ||
88 | divider = line.find_first_of("\""); | ||
89 | |||
90 | if (divider == std::string_view::npos) { | ||
91 | std::ostringstream errormsg; | ||
92 | errormsg << "Malformatted heading: " << line << std::endl | ||
93 | << "Original line: " << original_line; | ||
94 | throw std::invalid_argument(errormsg.str()); | ||
95 | } | ||
96 | |||
97 | std::string strval(line.substr(0, divider)); | ||
98 | line.remove_prefix(divider + 2); | ||
99 | |||
100 | if (key == "name") { | ||
101 | heading.name = strval; | ||
102 | } else if (key == "parent") { | ||
103 | heading.parent = strval; | ||
104 | } else if (key == "path") { | ||
105 | heading.path = strval; | ||
106 | } else if (key == "type") { | ||
107 | heading.resource_type = strval; | ||
108 | } else if (key == "id") { | ||
109 | heading.id = strval; | ||
110 | } | ||
111 | } else if (line[0] == 'S' || line[0] == 'E') { | ||
112 | GodotInstanceType rrval; | ||
113 | char internal = line[0]; | ||
114 | |||
115 | line.remove_prefix(13); // SubResource(" | ||
116 | divider = line.find_first_of("\""); | ||
117 | |||
118 | if (divider == std::string_view::npos) { | ||
119 | std::ostringstream errormsg; | ||
120 | errormsg << "Malformatted heading: " << line << std::endl | ||
121 | << "Original line: " << original_line; | ||
122 | throw std::invalid_argument(errormsg.str()); | ||
123 | } | ||
124 | |||
125 | std::string refid = std::string(line.substr(0, divider)); | ||
126 | line.remove_prefix(divider + 3); | ||
127 | |||
128 | GodotInstanceType instance_type; | ||
129 | if (internal == 'E') { | ||
130 | instance_type = GodotExtResourceRef{.id = refid}; | ||
131 | } else { | ||
132 | // SubResource is not supported right now. | ||
133 | } | ||
134 | |||
135 | if (key == "instance") { | ||
136 | heading.instance_type = instance_type; | ||
137 | } else { | ||
138 | // Other keys aren't supported right now. | ||
139 | } | ||
140 | } else { | ||
141 | divider = line.find_first_of(" ]"); | ||
142 | |||
143 | if (divider == std::string_view::npos) { | ||
144 | std::ostringstream errormsg; | ||
145 | errormsg << "Malformatted heading: " << line << std::endl | ||
146 | << "Original line: " << original_line; | ||
147 | throw std::invalid_argument(errormsg.str()); | ||
148 | } | ||
149 | |||
150 | int numval = std::atoi(line.substr(0, divider).data()); | ||
151 | line.remove_prefix(divider + 1); | ||
152 | |||
153 | // keyvals_[key] = numval; | ||
154 | } | ||
155 | } | ||
156 | |||
157 | return heading; | ||
158 | } | ||
159 | |||
160 | } // namespace | ||
161 | |||
162 | void GodotNode::AddChild(GodotNode& child) { | ||
163 | children_[child.GetName()] = &child; | ||
164 | child.parent_ = this; | ||
165 | } | ||
166 | |||
167 | std::string GodotNode::GetPath() const { | ||
168 | if (parent_ == nullptr || parent_->GetName() == "") { | ||
169 | return name_; | ||
170 | } else { | ||
171 | return parent_->GetPath() + "/" + name_; | ||
172 | } | ||
173 | } | ||
174 | |||
175 | const GodotNode* GodotNode::GetNode(absl::string_view path) const { | ||
176 | std::vector<std::string> names = absl::StrSplit(path, "/"); | ||
177 | |||
178 | auto it = children_.find(names[0]); | ||
179 | if (it == children_.end()) { | ||
180 | return nullptr; | ||
181 | } else { | ||
182 | if (names.size() == 1) { | ||
183 | return it->second; | ||
184 | } else { | ||
185 | path.remove_prefix(names[0].size() + 1); | ||
186 | |||
187 | return it->second->GetNode(path); | ||
188 | } | ||
189 | } | ||
190 | } | ||
191 | |||
192 | GodotNode* GodotNode::GetNode(absl::string_view path) { | ||
193 | return const_cast<GodotNode*>( | ||
194 | const_cast<const GodotNode*>(this)->GetNode(path)); | ||
195 | } | ||
196 | |||
197 | std::unique_ptr<GodotScene> ReadGodotSceneFromFile(const std::string& path) { | ||
198 | std::map<std::string, GodotExtResource> ext_resources; | ||
199 | auto root = std::make_unique<GodotNode>("", GodotInstanceType{}); | ||
200 | std::vector<std::unique_ptr<GodotNode>> descendents; | ||
201 | |||
202 | std::ifstream input(path); | ||
203 | |||
204 | std::string line; | ||
205 | bool section_started = false; | ||
206 | Heading cur_heading; | ||
207 | std::ostringstream cur_value; | ||
208 | bool value_started = false; | ||
209 | auto handle_end_of_section = [&]() { | ||
210 | section_started = false; | ||
211 | value_started = false; | ||
212 | |||
213 | if (cur_heading.type == "sub_resource") { | ||
214 | // sub_resources_[std::get<int>(cur_heading.GetKeyval("id"))] = | ||
215 | // {cur_heading, cur_value.str(), ""}; | ||
216 | } else { | ||
217 | // other_.emplace_back(cur_heading, cur_value.str()); | ||
218 | } | ||
219 | |||
220 | cur_value = {}; | ||
221 | }; | ||
222 | while (std::getline(input, line)) { | ||
223 | if (section_started && (line.empty() || line[0] == '[')) { | ||
224 | handle_end_of_section(); | ||
225 | } | ||
226 | if (!line.empty() && line[0] == '[') { | ||
227 | Heading heading = ParseTscnHeading(line); | ||
228 | if (heading.type == "gd_scene") { | ||
229 | // file_descriptor_ = heading; | ||
230 | } else if (heading.type == "ext_resource") { | ||
231 | GodotExtResource ext_resource; | ||
232 | ext_resource.path = heading.path; | ||
233 | ext_resource.type = heading.resource_type; | ||
234 | |||
235 | ext_resources[heading.id] = ext_resource; | ||
236 | } else if (heading.type == "node") { | ||
237 | if (heading.parent != "") { | ||
238 | descendents.push_back( | ||
239 | std::make_unique<GodotNode>(heading.name, heading.instance_type)); | ||
240 | GodotNode* child = descendents.back().get(); | ||
241 | |||
242 | if (heading.parent == ".") { | ||
243 | root->AddChild(*child); | ||
244 | } else { | ||
245 | root->GetNode(heading.parent)->AddChild(*child); | ||
246 | } | ||
247 | } | ||
248 | } else { | ||
249 | cur_heading = heading; | ||
250 | section_started = true; | ||
251 | } | ||
252 | } else if (!line.empty()) { | ||
253 | if (value_started) { | ||
254 | cur_value << std::endl; | ||
255 | } else { | ||
256 | value_started = true; | ||
257 | } | ||
258 | cur_value << line; | ||
259 | } | ||
260 | } | ||
261 | if (section_started) { | ||
262 | handle_end_of_section(); | ||
263 | } | ||
264 | |||
265 | return std::make_unique<GodotSceneImpl>( | ||
266 | std::move(ext_resources), std::move(root), std::move(descendents)); | ||
267 | } | ||
268 | |||
269 | } // namespace com::fourisland::lingo2_archipelago | ||
diff --git a/tools/util/godot_scene.h b/tools/util/godot_scene.h new file mode 100644 index 0000000..529e38e --- /dev/null +++ b/tools/util/godot_scene.h | |||
@@ -0,0 +1,67 @@ | |||
1 | #ifndef TOOLS_UTIL_TSCN_H_ | ||
2 | #define TOOLS_UTIL_TSCN_H_ | ||
3 | |||
4 | #include <absl/strings/string_view.h> | ||
5 | |||
6 | #include <map> | ||
7 | #include <memory> | ||
8 | #include <string> | ||
9 | #include <string_view> | ||
10 | #include <variant> | ||
11 | |||
12 | namespace com::fourisland::lingo2_archipelago { | ||
13 | |||
14 | struct GodotExtResource { | ||
15 | std::string type; | ||
16 | std::string path; | ||
17 | }; | ||
18 | |||
19 | struct GodotExtResourceRef { | ||
20 | std::string id; | ||
21 | }; | ||
22 | |||
23 | using GodotInstanceType = std::variant<std::monostate, GodotExtResourceRef>; | ||
24 | |||
25 | class GodotNode { | ||
26 | public: | ||
27 | GodotNode(std::string name, GodotInstanceType instance_type) | ||
28 | : name_(std::move(name)), instance_type_(std::move(instance_type)) {} | ||
29 | |||
30 | const std::string& GetName() const { return name_; } | ||
31 | |||
32 | const GodotInstanceType& GetInstanceType() const { return instance_type_; } | ||
33 | |||
34 | const GodotNode* GetParent() const { return parent_; } | ||
35 | GodotNode* GetParent() { return parent_; } | ||
36 | |||
37 | std::string GetPath() const; | ||
38 | |||
39 | void AddChild(GodotNode& child); | ||
40 | |||
41 | const GodotNode* GetNode(absl::string_view path) const; | ||
42 | GodotNode* GetNode(absl::string_view path); | ||
43 | |||
44 | const std::map<std::string, GodotNode*> GetChildren() const { | ||
45 | return children_; | ||
46 | } | ||
47 | |||
48 | private: | ||
49 | std::string name_; | ||
50 | GodotInstanceType instance_type_; | ||
51 | |||
52 | GodotNode* parent_ = nullptr; | ||
53 | std::map<std::string, GodotNode*> children_; | ||
54 | }; | ||
55 | |||
56 | class GodotScene { | ||
57 | public: | ||
58 | virtual const GodotExtResource* GetExtResource( | ||
59 | const std::string& id) const = 0; | ||
60 | virtual const GodotNode& GetRoot() const = 0; | ||
61 | }; | ||
62 | |||
63 | std::unique_ptr<GodotScene> ReadGodotSceneFromFile(const std::string& path); | ||
64 | |||
65 | } // namespace com::fourisland::lingo2_archipelago | ||
66 | |||
67 | #endif /* TOOLS_UTIL_TSCN_H_ */ | ||
diff --git a/tools/validator/CMakeLists.txt b/tools/validator/CMakeLists.txt index 0ad58c2..967b890 100644 --- a/tools/validator/CMakeLists.txt +++ b/tools/validator/CMakeLists.txt | |||
@@ -1,6 +1,7 @@ | |||
1 | find_package(Protobuf REQUIRED) | 1 | find_package(Protobuf REQUIRED) |
2 | 2 | ||
3 | add_executable(validator | 3 | add_executable(validator |
4 | godot_processor.cpp | ||
4 | human_processor.cpp | 5 | human_processor.cpp |
5 | main.cpp | 6 | main.cpp |
6 | validator.cpp | 7 | validator.cpp |
diff --git a/tools/validator/godot_processor.cpp b/tools/validator/godot_processor.cpp new file mode 100644 index 0000000..f345cff --- /dev/null +++ b/tools/validator/godot_processor.cpp | |||
@@ -0,0 +1,76 @@ | |||
1 | #include "godot_processor.h" | ||
2 | |||
3 | #include <filesystem> | ||
4 | #include <iostream> | ||
5 | #include <memory> | ||
6 | #include <set> | ||
7 | |||
8 | #include "structs.h" | ||
9 | #include "util/godot_scene.h" | ||
10 | |||
11 | namespace com::fourisland::lingo2_archipelago { | ||
12 | |||
13 | namespace { | ||
14 | |||
15 | static const std::set<std::string> kImportantNodeTypes = { | ||
16 | "res://objects/nodes/panel.tscn", "res://objects/nodes/worldport.tscn", | ||
17 | "res://objects/nodes/keyHolder.tscn", | ||
18 | "res://objects/nodes/collectable.tscn"}; | ||
19 | |||
20 | class GodotProcessor { | ||
21 | public: | ||
22 | GodotProcessor(const std::string& repodir, CollectedInfo& info) | ||
23 | : repodir_(repodir), info_(info) {} | ||
24 | |||
25 | void Run() { | ||
26 | for (auto& [map_name, map_info] : info_.maps) { | ||
27 | ProcessMap(map_name, map_info); | ||
28 | } | ||
29 | } | ||
30 | |||
31 | void ProcessMap(const std::string& map_name, MapInfo& map_info) { | ||
32 | std::filesystem::path scene_path = std::filesystem::path(repodir_) / | ||
33 | "objects" / "scenes" / | ||
34 | (map_name + ".tscn"); | ||
35 | std::string scene_path_str = scene_path.string(); | ||
36 | std::cout << "Processing " << scene_path_str << std::endl; | ||
37 | |||
38 | std::unique_ptr<GodotScene> scene = | ||
39 | ReadGodotSceneFromFile(scene_path_str); | ||
40 | |||
41 | ProcessMapNode(*scene, scene->GetRoot(), map_info); | ||
42 | } | ||
43 | |||
44 | void ProcessMapNode(const GodotScene& scene, const GodotNode& node, | ||
45 | MapInfo& map_info) { | ||
46 | if (std::holds_alternative<GodotExtResourceRef>(node.GetInstanceType())) { | ||
47 | const GodotExtResourceRef& ext_resource_ref = | ||
48 | std::get<GodotExtResourceRef>(node.GetInstanceType()); | ||
49 | const GodotExtResource* ext_resource = | ||
50 | scene.GetExtResource(ext_resource_ref.id); | ||
51 | |||
52 | if (ext_resource != nullptr && | ||
53 | (kImportantNodeTypes.count(ext_resource->path) || | ||
54 | ext_resource->path.starts_with("res://objects/meshes/paintings/"))) { | ||
55 | map_info.game_nodes[node.GetPath()].defined = true; | ||
56 | } | ||
57 | } | ||
58 | |||
59 | for (const auto& [child_name, child_node] : node.GetChildren()) { | ||
60 | ProcessMapNode(scene, *child_node, map_info); | ||
61 | } | ||
62 | } | ||
63 | |||
64 | private: | ||
65 | std::string repodir_; | ||
66 | CollectedInfo& info_; | ||
67 | }; | ||
68 | |||
69 | } // namespace | ||
70 | |||
71 | void ProcessGodotData(const std::string& repodir, CollectedInfo& info) { | ||
72 | GodotProcessor godot_processor(repodir, info); | ||
73 | godot_processor.Run(); | ||
74 | } | ||
75 | |||
76 | } // namespace com::fourisland::lingo2_archipelago | ||
diff --git a/tools/validator/godot_processor.h b/tools/validator/godot_processor.h new file mode 100644 index 0000000..97bcea6 --- /dev/null +++ b/tools/validator/godot_processor.h | |||
@@ -0,0 +1,14 @@ | |||
1 | #ifndef TOOLS_VALIDATOR_GODOT_PROCESSOR_H_ | ||
2 | #define TOOLS_VALIDATOR_GODOT_PROCESSOR_H_ | ||
3 | |||
4 | #include <string> | ||
5 | |||
6 | namespace com::fourisland::lingo2_archipelago { | ||
7 | |||
8 | struct CollectedInfo; | ||
9 | |||
10 | void ProcessGodotData(const std::string& repodir, CollectedInfo& info); | ||
11 | |||
12 | } // namespace com::fourisland::lingo2_archipelago | ||
13 | |||
14 | #endif /* TOOLS_VALIDATOR_GODOT_PROCESSOR_H_ */ | ||
diff --git a/tools/validator/human_processor.cpp b/tools/validator/human_processor.cpp index 0846bb8..af40980 100644 --- a/tools/validator/human_processor.cpp +++ b/tools/validator/human_processor.cpp | |||
@@ -55,11 +55,26 @@ class HumanProcessor { | |||
55 | void ProcessMap(std::filesystem::path path) { | 55 | void ProcessMap(std::filesystem::path path) { |
56 | std::string map_name = path.filename().string(); | 56 | std::string map_name = path.filename().string(); |
57 | 57 | ||
58 | ProcessMetadataFile(path / "metadata.txtpb", map_name); | ||
58 | ProcessConnectionsFile(path / "connections.txtpb", map_name); | 59 | ProcessConnectionsFile(path / "connections.txtpb", map_name); |
59 | ProcessDoorsFile(path / "doors.txtpb", map_name); | 60 | ProcessDoorsFile(path / "doors.txtpb", map_name); |
60 | ProcessRooms(path / "rooms", map_name); | 61 | ProcessRooms(path / "rooms", map_name); |
61 | } | 62 | } |
62 | 63 | ||
64 | void ProcessMetadataFile(std::filesystem::path path, | ||
65 | const std::string& current_map_name) { | ||
66 | if (!std::filesystem::exists(path)) { | ||
67 | return; | ||
68 | } | ||
69 | |||
70 | MapInfo& map_info = info_.maps[current_map_name]; | ||
71 | |||
72 | auto metadata = ReadMessageFromFile<HumanMap>(path.string()); | ||
73 | for (const std::string& path : metadata.excluded_nodes()) { | ||
74 | map_info.game_nodes[path].uses++; | ||
75 | } | ||
76 | } | ||
77 | |||
63 | void ProcessRooms(std::filesystem::path path, | 78 | void ProcessRooms(std::filesystem::path path, |
64 | const std::string& current_map_name) { | 79 | const std::string& current_map_name) { |
65 | for (auto const& dir_entry : std::filesystem::directory_iterator(path)) { | 80 | for (auto const& dir_entry : std::filesystem::directory_iterator(path)) { |
diff --git a/tools/validator/main.cpp b/tools/validator/main.cpp index af9842b..1a72e9a 100644 --- a/tools/validator/main.cpp +++ b/tools/validator/main.cpp | |||
@@ -1,3 +1,4 @@ | |||
1 | #include "godot_processor.h" | ||
1 | #include "human_processor.h" | 2 | #include "human_processor.h" |
2 | #include "structs.h" | 3 | #include "structs.h" |
3 | #include "validator.h" | 4 | #include "validator.h" |
@@ -5,10 +6,11 @@ | |||
5 | namespace com::fourisland::lingo2_archipelago { | 6 | namespace com::fourisland::lingo2_archipelago { |
6 | namespace { | 7 | namespace { |
7 | 8 | ||
8 | void Run(const std::string& mapdir) { | 9 | void Run(const std::string& mapdir, const std::string& repodir) { |
9 | CollectedInfo info; | 10 | CollectedInfo info; |
10 | 11 | ||
11 | ProcessHumanData(mapdir, info); | 12 | ProcessHumanData(mapdir, info); |
13 | ProcessGodotData(repodir, info); | ||
12 | 14 | ||
13 | ValidateCollectedInfo(info); | 15 | ValidateCollectedInfo(info); |
14 | } | 16 | } |
@@ -17,15 +19,16 @@ void Run(const std::string& mapdir) { | |||
17 | } // namespace com::fourisland::lingo2_archipelago | 19 | } // namespace com::fourisland::lingo2_archipelago |
18 | 20 | ||
19 | int main(int argc, char** argv) { | 21 | int main(int argc, char** argv) { |
20 | if (argc != 2) { | 22 | if (argc != 3) { |
21 | std::cout << "Incorrect argument count." << std::endl; | 23 | std::cout << "Incorrect argument count." << std::endl; |
22 | std::cout << "Usage: validator [path to map directory]" << std::endl; | 24 | std::cout << "Usage: validator [path to map directory] [path to Lingo 2 repository]" << std::endl; |
23 | return 1; | 25 | return 1; |
24 | } | 26 | } |
25 | 27 | ||
26 | std::string mapdir = argv[1]; | 28 | std::string mapdir = argv[1]; |
29 | std::string repodir = argv[2]; | ||
27 | 30 | ||
28 | com::fourisland::lingo2_archipelago::Run(mapdir); | 31 | com::fourisland::lingo2_archipelago::Run(mapdir, repodir); |
29 | 32 | ||
30 | return 0; | 33 | return 0; |
31 | } | 34 | } |
diff --git a/tools/validator/structs.h b/tools/validator/structs.h index 1b61f77..406dc0c 100644 --- a/tools/validator/structs.h +++ b/tools/validator/structs.h | |||
@@ -21,6 +21,7 @@ struct MalformedIdentifiers { | |||
21 | }; | 21 | }; |
22 | 22 | ||
23 | struct GameNodeInfo { | 23 | struct GameNodeInfo { |
24 | bool defined = false; | ||
24 | int uses = 0; | 25 | int uses = 0; |
25 | }; | 26 | }; |
26 | 27 | ||
diff --git a/tools/validator/validator.cpp b/tools/validator/validator.cpp index f2ec280..6d01b7c 100644 --- a/tools/validator/validator.cpp +++ b/tools/validator/validator.cpp | |||
@@ -14,6 +14,14 @@ void ValidateMap(const std::string& map_name, const MapInfo& map_info) { | |||
14 | if (node_info.uses > 1) { | 14 | if (node_info.uses > 1) { |
15 | std::cout << "Map " << map_name << " node " << node_path | 15 | std::cout << "Map " << map_name << " node " << node_path |
16 | << " is used in multiple places." << std::endl; | 16 | << " is used in multiple places." << std::endl; |
17 | } else if (node_info.uses == 0) { | ||
18 | std::cout << "Map " << map_name << " node " << node_path | ||
19 | << " is not used." << std::endl; | ||
20 | } | ||
21 | |||
22 | if (!node_info.defined) { | ||
23 | std::cout << "Map " << map_name << " node " << node_path | ||
24 | << " is not defined in the game file." << std::endl; | ||
17 | } | 25 | } |
18 | } | 26 | } |
19 | } | 27 | } |