diff options
Diffstat (limited to 'proto/data.proto')
| -rw-r--r-- | proto/data.proto | 108 |
1 files changed, 105 insertions, 3 deletions
| diff --git a/proto/data.proto b/proto/data.proto index 93f2227..619b3d3 100644 --- a/proto/data.proto +++ b/proto/data.proto | |||
| @@ -27,6 +27,36 @@ enum DoorType { | |||
| 27 | 27 | ||
| 28 | // This door is an item if gravestone shuffle is enabled, and is a location as long as panelsanity is not on. | 28 | // This door is an item if gravestone shuffle is enabled, and is a location as long as panelsanity is not on. |
| 29 | GRAVESTONE = 6; | 29 | GRAVESTONE = 6; |
| 30 | |||
| 31 | // This door is never a location, and is an item as long as gallery painting shuffle is on. | ||
| 32 | GALLERY_PAINTING = 7; | ||
| 33 | } | ||
| 34 | |||
| 35 | enum DoorGroupType { | ||
| 36 | DOOR_GROUP_TYPE_UNKNOWN = 0; | ||
| 37 | |||
| 38 | // These doors border a worldport. They should be grouped when connections are | ||
| 39 | // not shuffled. | ||
| 40 | CONNECTOR = 1; | ||
| 41 | |||
| 42 | // Similar to CONNECTOR, but these doors are also ordinarily opened by solving | ||
| 43 | // the COLOR panel in the Control Center. These should be grouped when | ||
| 44 | // connections are not shuffled, but are not items at all when control center | ||
| 45 | // colors are not shuffled. | ||
| 46 | COLOR_CONNECTOR = 2; | ||
| 47 | |||
| 48 | // Groups with this type become an item if cyan door behavior is set to item. | ||
| 49 | CYAN_DOORS = 3; | ||
| 50 | |||
| 51 | // Groups with this type always become an item if door shuffle is on. | ||
| 52 | SHUFFLE_GROUP = 4; | ||
| 53 | } | ||
| 54 | |||
| 55 | enum MapType { | ||
| 56 | NORMAL_MAP = 0; | ||
| 57 | ICARUS = 1; | ||
| 58 | GIFT_MAP = 2; | ||
| 59 | DEMO = 3; | ||
| 30 | } | 60 | } |
| 31 | 61 | ||
| 32 | enum AxisDirection { | 62 | enum AxisDirection { |
| @@ -64,6 +94,24 @@ enum PuzzleSymbol { | |||
| 64 | QUESTION = 19; | 94 | QUESTION = 19; |
| 65 | } | 95 | } |
| 66 | 96 | ||
| 97 | enum DaedalusOnlyMode { | ||
| 98 | DAED_ONLY_DISALLOW = 0; | ||
| 99 | DAED_ONLY_PARTIAL = 1; | ||
| 100 | DAED_ONLY_ALLOW = 2; | ||
| 101 | } | ||
| 102 | |||
| 103 | message Vec3d { | ||
| 104 | optional double x = 1; | ||
| 105 | optional double y = 2; | ||
| 106 | optional double z = 3; | ||
| 107 | } | ||
| 108 | |||
| 109 | message VersionNumber { | ||
| 110 | optional uint64 major = 1; | ||
| 111 | optional uint64 minor = 2; | ||
| 112 | optional uint64 patch = 3; | ||
| 113 | } | ||
| 114 | |||
| 67 | message ProxyIdentifier { | 115 | message ProxyIdentifier { |
| 68 | optional uint64 panel = 1; | 116 | optional uint64 panel = 1; |
| 69 | optional string answer = 2; | 117 | optional string answer = 2; |
| @@ -84,6 +132,12 @@ message Connection { | |||
| 84 | uint64 painting = 5; | 132 | uint64 painting = 5; |
| 85 | ProxyIdentifier panel = 6; | 133 | ProxyIdentifier panel = 6; |
| 86 | } | 134 | } |
| 135 | |||
| 136 | optional bool roof_access = 7; | ||
| 137 | optional bool purple_ending = 8; | ||
| 138 | optional bool cyan_ending = 9; | ||
| 139 | optional bool mint_ending = 11; | ||
| 140 | optional bool vanilla_only = 10; | ||
| 87 | } | 141 | } |
| 88 | 142 | ||
| 89 | message Door { | 143 | message Door { |
| @@ -100,13 +154,20 @@ message Door { | |||
| 100 | optional uint64 complete_at = 12; | 154 | optional uint64 complete_at = 12; |
| 101 | 155 | ||
| 102 | optional string control_center_color = 6; | 156 | optional string control_center_color = 6; |
| 103 | repeated string switches = 7; | ||
| 104 | repeated KeyholderAnswer keyholders = 13; | 157 | repeated KeyholderAnswer keyholders = 13; |
| 105 | repeated uint64 rooms = 14; | 158 | repeated uint64 rooms = 14; |
| 106 | repeated uint64 doors = 15; | 159 | repeated uint64 doors = 15; |
| 107 | repeated uint64 endings = 16; | 160 | optional bool white_ending = 16; |
| 161 | optional bool double_letters = 18; | ||
| 162 | repeated string senders = 19; | ||
| 108 | 163 | ||
| 109 | optional DoorType type = 8; | 164 | optional DoorType type = 8; |
| 165 | optional bool latch = 20; | ||
| 166 | optional bool legacy_location = 21; | ||
| 167 | |||
| 168 | optional string location_name = 17; | ||
| 169 | optional bool daedalus_only_allow = 22; | ||
| 170 | optional bool daedalus_only_always_item = 23; | ||
| 110 | } | 171 | } |
| 111 | 172 | ||
| 112 | message PanelData { | 173 | message PanelData { |
| @@ -124,6 +185,10 @@ message PanelData { | |||
| 124 | 185 | ||
| 125 | optional uint64 required_door = 9; | 186 | optional uint64 required_door = 9; |
| 126 | optional uint64 required_room = 11; | 187 | optional uint64 required_room = 11; |
| 188 | |||
| 189 | optional bool exclude_from_panelsanity = 13; | ||
| 190 | |||
| 191 | optional string display_name = 12; | ||
| 127 | } | 192 | } |
| 128 | 193 | ||
| 129 | message PaintingData { | 194 | message PaintingData { |
| @@ -145,22 +210,28 @@ message PaintingData { | |||
| 145 | 210 | ||
| 146 | message Port { | 211 | message Port { |
| 147 | optional uint64 id = 1; | 212 | optional uint64 id = 1; |
| 213 | optional uint64 ap_id = 11; | ||
| 148 | optional uint64 room_id = 2; | 214 | optional uint64 room_id = 2; |
| 149 | optional string name = 3; | 215 | optional string name = 3; |
| 150 | 216 | ||
| 217 | optional string display_name = 10; | ||
| 151 | optional string path = 4; | 218 | optional string path = 4; |
| 152 | optional string orientation = 5; | 219 | optional Vec3d destination = 5; |
| 220 | optional double rotation = 8; | ||
| 153 | optional AxisDirection gravity = 7; | 221 | optional AxisDirection gravity = 7; |
| 222 | optional bool no_shuffle = 9; | ||
| 154 | 223 | ||
| 155 | optional uint64 required_door = 6; | 224 | optional uint64 required_door = 6; |
| 156 | } | 225 | } |
| 157 | 226 | ||
| 158 | message KeyholderData { | 227 | message KeyholderData { |
| 159 | optional uint64 id = 1; | 228 | optional uint64 id = 1; |
| 229 | optional uint64 ap_id = 6; | ||
| 160 | optional uint64 room_id = 2; | 230 | optional uint64 room_id = 2; |
| 161 | 231 | ||
| 162 | optional string name = 3; | 232 | optional string name = 3; |
| 163 | optional string path = 4; | 233 | optional string path = 4; |
| 234 | optional string key = 5; | ||
| 164 | } | 235 | } |
| 165 | 236 | ||
| 166 | message Letter { | 237 | message Letter { |
| @@ -198,6 +269,8 @@ message Room { | |||
| 198 | optional uint64 map_id = 8; | 269 | optional uint64 map_id = 8; |
| 199 | optional string name = 2; | 270 | optional string name = 2; |
| 200 | optional string display_name = 3; | 271 | optional string display_name = 3; |
| 272 | optional string panel_display_name = 13; | ||
| 273 | optional bool daedalus_only_allow = 14; | ||
| 201 | 274 | ||
| 202 | repeated uint64 panels = 4; | 275 | repeated uint64 panels = 4; |
| 203 | repeated uint64 paintings = 5; | 276 | repeated uint64 paintings = 5; |
| @@ -213,9 +286,36 @@ message Map { | |||
| 213 | optional uint64 id = 1; | 286 | optional uint64 id = 1; |
| 214 | optional string name = 2; | 287 | optional string name = 2; |
| 215 | optional string display_name = 3; | 288 | optional string display_name = 3; |
| 289 | optional DaedalusOnlyMode daedalus_only_mode = 6; | ||
| 290 | optional uint64 worldport_entrance = 4; | ||
| 291 | optional MapType type = 5; | ||
| 292 | |||
| 293 | optional uint64 rte_room = 7; | ||
| 294 | optional uint64 rte_ap_id = 8; | ||
| 295 | optional Vec3d rte_trigger_pos = 9; | ||
| 296 | optional Vec3d rte_trigger_scale = 10; | ||
| 297 | } | ||
| 298 | |||
| 299 | message Progressive { | ||
| 300 | optional uint64 id = 1; | ||
| 301 | optional string name = 2; | ||
| 302 | optional uint64 ap_id = 3; | ||
| 303 | repeated uint64 doors = 4; | ||
| 304 | } | ||
| 305 | |||
| 306 | message DoorGroup { | ||
| 307 | optional uint64 id = 1; | ||
| 308 | optional string name = 2; | ||
| 309 | optional uint64 ap_id = 3; | ||
| 310 | optional DoorGroupType type = 4; | ||
| 311 | repeated uint64 doors = 5; | ||
| 312 | |||
| 313 | optional bool daedalus_only_always_item = 6; | ||
| 216 | } | 314 | } |
| 217 | 315 | ||
| 218 | message AllObjects { | 316 | message AllObjects { |
| 317 | optional VersionNumber version = 15; | ||
| 318 | |||
| 219 | repeated Map maps = 7; | 319 | repeated Map maps = 7; |
| 220 | repeated Room rooms = 1; | 320 | repeated Room rooms = 1; |
| 221 | repeated Door doors = 2; | 321 | repeated Door doors = 2; |
| @@ -227,5 +327,7 @@ message AllObjects { | |||
| 227 | repeated Mastery masteries = 10; | 327 | repeated Mastery masteries = 10; |
| 228 | repeated Ending endings = 12; | 328 | repeated Ending endings = 12; |
| 229 | repeated Connection connections = 6; | 329 | repeated Connection connections = 6; |
| 330 | repeated Progressive progressives = 13; | ||
| 331 | repeated DoorGroup door_groups = 14; | ||
| 230 | map<string, uint64> special_ids = 8; | 332 | map<string, uint64> special_ids = 8; |
| 231 | } | 333 | } |
