about summary refs log tree commit diff stats
path: root/data/maps
diff options
context:
space:
mode:
Diffstat (limited to 'data/maps')
-rw-r--r--data/maps/control_center/doors.txtpb13
-rw-r--r--data/maps/control_center/rooms/Ancient Entrance.txtpb4
-rw-r--r--data/maps/daedalus/doors.txtpb181
-rw-r--r--data/maps/daedalus/rooms/Hotel.txtpb2
-rw-r--r--data/maps/demo/connections.txtpb30
-rw-r--r--data/maps/demo/doors.txtpb161
-rw-r--r--data/maps/demo/metadata.txtpb6
-rw-r--r--data/maps/demo/rooms/Backside Area.txtpb25
-rw-r--r--data/maps/demo/rooms/Castle.txtpb13
-rw-r--r--data/maps/demo/rooms/Center Building.txtpb13
-rw-r--r--data/maps/demo/rooms/Flower Hallway.txtpb7
-rw-r--r--data/maps/demo/rooms/Main Area.txtpb241
-rw-r--r--data/maps/demo/rooms/Mastery.txtpb5
-rw-r--r--data/maps/demo/rooms/Tower.txtpb7
-rw-r--r--data/maps/the_bearer/doors.txtpb15
-rw-r--r--data/maps/the_butterfly/doors.txtpb1
-rw-r--r--data/maps/the_colorful/doors.txtpb8
-rw-r--r--data/maps/the_congruent/doors.txtpb12
-rw-r--r--data/maps/the_congruent/rooms/C Keyholder.txtpb1
-rw-r--r--data/maps/the_congruent/rooms/G Keyholder.txtpb1
-rw-r--r--data/maps/the_crystalline/connections.txtpb1
-rw-r--r--data/maps/the_crystalline/doors.txtpb9
-rw-r--r--data/maps/the_darkroom/doors.txtpb1
-rw-r--r--data/maps/the_digital/doors.txtpb7
-rw-r--r--data/maps/the_double_sided/doors.txtpb79
-rw-r--r--data/maps/the_entry/doors.txtpb90
-rw-r--r--data/maps/the_entry/metadata.txtpb2
-rw-r--r--data/maps/the_entry/rooms/Four Rooms Entrance.txtpb2
-rw-r--r--data/maps/the_entry/rooms/Rabbit Hole.txtpb2
-rw-r--r--data/maps/the_entry/rooms/Starting Room.txtpb2
-rw-r--r--data/maps/the_extravagant/rooms/Engine Room.txtpb2
-rw-r--r--data/maps/the_fuzzy/connections.txtpb5
-rw-r--r--data/maps/the_fuzzy/doors.txtpb29
-rw-r--r--data/maps/the_fuzzy/metadata.txtpb4
-rw-r--r--data/maps/the_fuzzy/rooms/Main Area.txtpb119
-rw-r--r--data/maps/the_fuzzy/rooms/Mastery.txtpb5
-rw-r--r--data/maps/the_gallery/doors.txtpb37
-rw-r--r--data/maps/the_gold/doors.txtpb7
-rw-r--r--data/maps/the_graveyard/doors.txtpb7
-rw-r--r--data/maps/the_great/doors.txtpb108
-rw-r--r--data/maps/the_great/rooms/Maze Tower.txtpb1
-rw-r--r--data/maps/the_impressive/doors.txtpb16
-rw-r--r--data/maps/the_jubilant/doors.txtpb11
-rw-r--r--data/maps/the_nuanced/doors.txtpb7
-rw-r--r--data/maps/the_owl/doors.txtpb128
-rw-r--r--data/maps/the_owl/rooms/Connected Area.txtpb1
-rw-r--r--data/maps/the_parthenon/doors.txtpb9
-rw-r--r--data/maps/the_partial/doors.txtpb2
-rw-r--r--data/maps/the_plaza/doors.txtpb28
-rw-r--r--data/maps/the_relentless/doors.txtpb32
-rw-r--r--data/maps/the_repetitive/doors.txtpb43
-rw-r--r--data/maps/the_stellar/doors.txtpb9
-rw-r--r--data/maps/the_symbolic/doors.txtpb38
-rw-r--r--data/maps/the_talented/doors.txtpb7
-rw-r--r--data/maps/the_unkempt/doors.txtpb18
-rw-r--r--data/maps/the_unkempt/rooms/Right Area.txtpb1
-rw-r--r--data/maps/the_unyielding/doors.txtpb39
57 files changed, 1588 insertions, 66 deletions
diff --git a/data/maps/control_center/doors.txtpb b/data/maps/control_center/doors.txtpb index 1422301..bec8714 100644 --- a/data/maps/control_center/doors.txtpb +++ b/data/maps/control_center/doors.txtpb
@@ -165,3 +165,16 @@ doors {
165 panels { room: "Unyielding Entrance" name: "SEEK" } 165 panels { room: "Unyielding Entrance" name: "SEEK" }
166 location_room: "Unyielding Entrance" 166 location_room: "Unyielding Entrance"
167} 167}
168doors {
169 name: "Near Perceptive Panel"
170 type: LOCATION_ONLY
171 panels { room: "Perceptive Entrance" name: "COLORS" }
172 location_room: "Perceptive Entrance"
173 location_name: "COLORS"
174}
175doors {
176 name: "Letters Panel"
177 type: LOCATION_ONLY
178 panels { room: "Main Area" name: "Letters" }
179 location_room: "Main Area"
180}
diff --git a/data/maps/control_center/rooms/Ancient Entrance.txtpb b/data/maps/control_center/rooms/Ancient Entrance.txtpb index 5b65d9a..dc018ba 100644 --- a/data/maps/control_center/rooms/Ancient Entrance.txtpb +++ b/data/maps/control_center/rooms/Ancient Entrance.txtpb
@@ -5,6 +5,8 @@ ports {
5 path: "Components/Warps/worldport8" 5 path: "Components/Warps/worldport8"
6 destination { x: -27 y: 0 z: -34 } 6 destination { x: -27 y: 0 z: -34 }
7 rotation: 90 7 rotation: 90
8 # TODO: shuffle entrances with dependent keyholders 8 # This is because there's no port on the other side of the connection, so if
9 # this connection was removed and gallery paintings aren't shuffled then
10 # there'd be no way into The Ancient.
9 no_shuffle: true 11 no_shuffle: true
10} 12}
diff --git a/data/maps/daedalus/doors.txtpb b/data/maps/daedalus/doors.txtpb index de6971e..f2f4592 100644 --- a/data/maps/daedalus/doors.txtpb +++ b/data/maps/daedalus/doors.txtpb
@@ -188,10 +188,12 @@ doors {
188} 188}
189doors { 189doors {
190 name: "Welcome Back Secret Door" 190 name: "Welcome Back Secret Door"
191 type: ITEM_ONLY 191 type: STANDARD
192 receivers: "Components/Doors/Entry/entry_13" 192 receivers: "Components/Doors/Entry/entry_13"
193 panels { room: "Welcome Back Area" name: "FAREWELL LITTLE LAMB" } 193 panels { room: "Welcome Back Area" name: "FAREWELL LITTLE LAMB" }
194 panels { room: "West Spire" name: "BYE" } 194 panels { room: "West Spire" name: "BYE" }
195 location_room: "West Spire"
196 location_name: "BYE, FAREWELL LITTLE LAMB"
195} 197}
196doors { 198doors {
197 name: "Welcome Back Door" 199 name: "Welcome Back Door"
@@ -225,12 +227,21 @@ doors {
225} 227}
226doors { 228doors {
227 name: "Starting Room East Wall Center Door" 229 name: "Starting Room East Wall Center Door"
228 type: STANDARD 230 type: ITEM_ONLY
231 legacy_location: true
229 receivers: "Components/Doors/Entry/entry_6" 232 receivers: "Components/Doors/Entry/entry_6"
230 panels { room: "Rainbow Color Backside" name: "?" } 233 panels { room: "Rainbow Color Backside" name: "?" }
231 location_room: "Rainbow Color Backside" 234 location_room: "Rainbow Color Backside"
232} 235}
233doors { 236doors {
237 name: "Rainbow Color Backside Panels"
238 type: LOCATION_ONLY
239 panels { room: "Rainbow Color Backside" name: "?" }
240 panels { room: "Rainbow Color Backside" name: "BACKSIDE" }
241 location_room: "Rainbow Color Backside"
242 location_name: "BACKSIDE, ?"
243}
244doors {
234 name: "Starting Room East Wall North Door" 245 name: "Starting Room East Wall North Door"
235 type: ITEM_ONLY 246 type: ITEM_ONLY
236 receivers: "Components/Doors/Entry/entry_7" 247 receivers: "Components/Doors/Entry/entry_7"
@@ -300,7 +311,8 @@ doors {
300} 311}
301doors { 312doors {
302 name: "Splintering Exit North Door" 313 name: "Splintering Exit North Door"
303 type: STANDARD 314 type: ITEM_ONLY
315 legacy_location: true
304 receivers: "Components/Doors/Entry/gate_4" 316 receivers: "Components/Doors/Entry/gate_4"
305 panels { room: "West Castle Area" name: "EVER" } 317 panels { room: "West Castle Area" name: "EVER" }
306 panels { room: "West Castle Area" name: "AXES" } 318 panels { room: "West Castle Area" name: "AXES" }
@@ -318,6 +330,48 @@ doors {
318 panels { room: "West Castle Area" name: "SLOT" } 330 panels { room: "West Castle Area" name: "SLOT" }
319} 331}
320doors { 332doors {
333 name: "Splintering Area Panels"
334 type: LOCATION_ONLY
335 panels { room: "West Castle Area" name: "EVER" }
336 panels { room: "West Castle Area" name: "AXES" }
337 panels { room: "West Castle Area" name: "FLIP (1)" }
338 panels { room: "West Castle Area" name: "SLOT" }
339 panels { room: "West Castle Area" name: "WICKEDLY" }
340 panels { room: "West Castle Area" name: "CATHOLIC" }
341 panels { room: "West Castle Area" name: "SISTERLY" }
342 panels { room: "West Castle Area" name: "SQUEALED" }
343 panels { room: "West Castle Area" name: "READ" }
344 panels { room: "West Castle Area" name: "WORD" }
345 panels { room: "West Castle Area" name: "EACH" }
346 panels { room: "West Castle Area" name: "RANK" }
347 panels { room: "West Castle Area" name: "TEAR" }
348 panels { room: "West Castle Area" name: "SHUT" }
349 panels { room: "West Castle Area" name: "FLIP (2)" }
350 panels { room: "West Castle Area" name: "STUN" }
351 panels { room: "West Castle Area" name: "CHAT" }
352 panels { room: "West Castle Area" name: "LOST" }
353 panels { room: "West Castle Area" name: "PODS" }
354 panels { room: "West Castle Area" name: "FAME" }
355 location_room: "West Castle Area"
356}
357doors {
358 name: "West Sticks And Stones Panel"
359 type: LOCATION_ONLY
360 panels { room: "West Castle Area" name: "LETTERS" }
361 location_room: "West Castle Area"
362 location_name: "LETTERS"
363}
364doors {
365 name: "Amber Room Panels"
366 type: LOCATION_ONLY
367 panels { room: "West Castle Area" name: "HARMONY" }
368 panels { room: "West Castle Area" name: "MELODY" }
369 panels { room: "West Castle Area" name: "RHYTHM" }
370 panels { room: "West Castle Area" name: "TEXTURE" }
371 location_room: "West Castle Area"
372 location_name: "HARMONY, MELODY, RHYTHM, TEXTURE"
373}
374doors {
321 name: "Z2 Room Back Exit" 375 name: "Z2 Room Back Exit"
322 type: ITEM_ONLY 376 type: ITEM_ONLY
323 receivers: "Components/Doors/Entry/gate_2" 377 receivers: "Components/Doors/Entry/gate_2"
@@ -645,6 +699,8 @@ doors {
645doors { 699doors {
646 name: "Hedges Tower" 700 name: "Hedges Tower"
647 type: LOCATION_ONLY 701 type: LOCATION_ONLY
702 latch: true
703 receivers: "Components/Doors/Halls/tower_door"
648 # TODO: Not making this an item right now in order to force the player to 704 # TODO: Not making this an item right now in order to force the player to
649 # solve the puzzles in order to enter The Tenacious. In the future, I'd like 705 # solve the puzzles in order to enter The Tenacious. In the future, I'd like
650 # to make this an item, and make you solve the panels in order to get the 706 # to make this an item, and make you solve the panels in order to get the
@@ -820,12 +876,23 @@ doors {
820} 876}
821doors { 877doors {
822 name: "Composite Room NW Entrance" 878 name: "Composite Room NW Entrance"
823 type: STANDARD 879 type: ITEM_ONLY
880 legacy_location: true
824 receivers: "Components/Doors/Halls/oroom_10" 881 receivers: "Components/Doors/Halls/oroom_10"
825 panels { room: "Red Color Door" name: "Near Obscured Puzzles" } 882 panels { room: "Red Color Door" name: "Near Obscured Puzzles" }
826 location_room: "Red Color Door" 883 location_room: "Red Color Door"
827} 884}
828doors { 885doors {
886 name: "Yellow Roof Puzzles"
887 type: LOCATION_ONLY
888 panels { room: "Red Color Door" name: "BACKSIDE" }
889 panels { room: "Red Color Door" name: "WALK BACK" }
890 panels { room: "Red Color Door" name: "Back (1)" }
891 panels { room: "Red Color Door" name: "Back (2)" }
892 panels { room: "Red Color Door" name: "Near Obscured Puzzles" }
893 location_room: "Red Color Door"
894}
895doors {
829 name: "Composite Room South Door" 896 name: "Composite Room South Door"
830 type: LOCATION_ONLY 897 type: LOCATION_ONLY
831 #receivers: "Components/Doors/Halls/oroom_9" 898 #receivers: "Components/Doors/Halls/oroom_9"
@@ -886,7 +953,8 @@ doors {
886} 953}
887doors { 954doors {
888 name: "F2 Room Southeast Door" 955 name: "F2 Room Southeast Door"
889 type: STANDARD 956 type: ITEM_ONLY
957 legacy_location: true
890 receivers: "Components/Doors/Halls/froom_2" 958 receivers: "Components/Doors/Halls/froom_2"
891 panels { room: "Sweet Foyer" name: "RENT (1)" } 959 panels { room: "Sweet Foyer" name: "RENT (1)" }
892 location_room: "Sweet Foyer" 960 location_room: "Sweet Foyer"
@@ -1391,6 +1459,9 @@ doors {
1391 receivers: "Meshes/Stairs/staircase31/teleportListener" 1459 receivers: "Meshes/Stairs/staircase31/teleportListener"
1392 receivers: "Meshes/Stairs/staircase32/teleportListener2" 1460 receivers: "Meshes/Stairs/staircase32/teleportListener2"
1393 receivers: "Meshes/Stairs/staircase33/teleportListener3" 1461 receivers: "Meshes/Stairs/staircase33/teleportListener3"
1462 receivers: "Panels/Castle Entrance/castle_direction_1/teleportListener"
1463 receivers: "Panels/Castle Entrance/castle_direction_2/teleportListener"
1464 receivers: "Panels/Castle Entrance/castle_direction_3/teleportListener"
1394 panels { room: "North Castle Area" name: "A SUMMER PLACE" } 1465 panels { room: "North Castle Area" name: "A SUMMER PLACE" }
1395 panels { room: "West Castle Area" name: "SONG FACE" } 1466 panels { room: "West Castle Area" name: "SONG FACE" }
1396 panels { room: "South Castle Area" name: "AN OFFER VILLAGE BEFORE LAIR" } 1467 panels { room: "South Castle Area" name: "AN OFFER VILLAGE BEFORE LAIR" }
@@ -1768,12 +1839,37 @@ doors {
1768} 1839}
1769doors { 1840doors {
1770 name: "Near Sweet Brown Door" 1841 name: "Near Sweet Brown Door"
1771 type: STANDARD 1842 type: ITEM_ONLY
1843 legacy_location: true
1772 receivers: "Components/Doors/Halls 2/halls_2" 1844 receivers: "Components/Doors/Halls 2/halls_2"
1773 panels { room: "Sweet Foyer" name: "RENT (4)" } 1845 panels { room: "Sweet Foyer" name: "RENT (4)" }
1774 location_room: "Sweet Foyer" 1846 location_room: "Sweet Foyer"
1775} 1847}
1776doors { 1848doors {
1849 name: "Rent Panels"
1850 type: LOCATION_ONLY
1851 panels { room: "Sweet Foyer" name: "RENT (1)" }
1852 panels { room: "Sweet Foyer" name: "RENT (2)" }
1853 panels { room: "Sweet Foyer" name: "RENT (3)" }
1854 panels { room: "Sweet Foyer" name: "RENT (4)" }
1855 location_room: "Sweet Foyer"
1856}
1857doors {
1858 name: "Equality Panels"
1859 type: LOCATION_ONLY
1860 panels { room: "Sweet Foyer" name: "EQUAL" }
1861 panels { room: "Sweet Foyer" name: "QUALITY" }
1862 location_room: "Sweet Foyer"
1863 location_name: "EQUAL, QUALITY"
1864}
1865doors {
1866 name: "Orange Panels"
1867 type: LOCATION_ONLY
1868 panels { room: "Blue Smiley Annex" name: "ORANGE (1)" }
1869 panels { room: "Blue Smiley Annex" name: "ORANGE (2)" }
1870 location_room: "Blue Smiley Annex"
1871}
1872doors {
1777 name: "Red Room Entrance" 1873 name: "Red Room Entrance"
1778 type: STANDARD 1874 type: STANDARD
1779 receivers: "Components/Doors/Halls 2/halls_3" 1875 receivers: "Components/Doors/Halls 2/halls_3"
@@ -1928,7 +2024,7 @@ doors {
1928 panels { room: "Gray Color Backside" name: "LAST" } 2024 panels { room: "Gray Color Backside" name: "LAST" }
1929 panels { room: "Gray Color Backside" name: "RISE" } 2025 panels { room: "Gray Color Backside" name: "RISE" }
1930 location_room: "Gray Color Backside" 2026 location_room: "Gray Color Backside"
1931 location_name: "Light Green Hex" 2027 location_name: "Pale Green Hex"
1932} 2028}
1933doors { 2029doors {
1934 name: "South Castle Area Back Door" 2030 name: "South Castle Area Back Door"
@@ -2304,3 +2400,74 @@ doors {
2304 location_room: "House" 2400 location_room: "House"
2305 location_name: "All Puzzles" 2401 location_name: "All Puzzles"
2306} 2402}
2403doors {
2404 name: "West Spire Panel"
2405 type: LOCATION_ONLY
2406 panels { room: "West Spire" name: "MISSING" }
2407 location_room: "West Spire"
2408 location_name: "MISSING"
2409}
2410doors {
2411 name: "Tree Panels"
2412 type: LOCATION_ONLY
2413 panels { room: "Red Color Door" name: "FIR" }
2414 panels { room: "Red Color Door" name: "OAK" }
2415 panels { room: "Red Color Door" name: "PINE" }
2416 panels { room: "Red Color Door" name: "ASH" }
2417 location_room: "Red Color Door"
2418 location_name: "ASH, FIR, OAK, PINE"
2419}
2420doors {
2421 name: "Teal Panel"
2422 type: LOCATION_ONLY
2423 panels { room: "Outside Book Room" name: "TEAL" }
2424 location_room: "Outside Book Room"
2425 location_name: "TEAL"
2426}
2427doors {
2428 name: "Direction Panels"
2429 type: LOCATION_ONLY
2430 panels { room: "Rainbow Color Doors" name: "DIRECTION (1)" }
2431 panels { room: "Rainbow Color Doors" name: "DIRECTION (2)" }
2432 panels { room: "Rainbow Color Doors" name: "DIRECTION (3)" }
2433 location_room: "Rainbow Color Doors"
2434}
2435doors {
2436 name: "Nursery Panels"
2437 type: LOCATION_ONLY
2438 panels { room: "Nursery" name: "Paintings" }
2439 panels { room: "Nursery" name: "?" }
2440 location_room: "Nursery"
2441 location_name: "Paintings, ?"
2442}
2443doors {
2444 name: "Near H Keyholder Panel"
2445 type: LOCATION_ONLY
2446 panels { room: "Outside House" name: "SILENCE" }
2447 location_room: "Outside House"
2448 location_name: "SILENCE"
2449}
2450doors {
2451 name: "Plum Panels"
2452 type: LOCATION_ONLY
2453 panels { room: "Outside Hedges" name: "PLUM (1)" }
2454 panels { room: "Outside Hedges" name: "PLUM (2)" }
2455 location_room: "Outside Hedges"
2456}
2457doors {
2458 name: "Yellow Smiley Annex Panels"
2459 type: LOCATION_ONLY
2460 panels { room: "Yellow Smiley Annex" name: "BELL" }
2461 panels { room: "Yellow Smiley Annex" name: "COW" }
2462 location_room: "Yellow Smiley Annex"
2463 location_name: "BELL, COW"
2464}
2465doors {
2466 name: "Farewell Little Lamb Panels"
2467 type: LOCATION_ONLY
2468 panels { room: "Purple Room South" name: "FAREWELL" }
2469 panels { room: "Purple Room South" name: "LITTLE" }
2470 panels { room: "Purple Room South" name: "LAMB" }
2471 location_room: "Purple Room South"
2472 location_name: "FAREWELL, LITTLE, LAMB"
2473}
diff --git a/data/maps/daedalus/rooms/Hotel.txtpb b/data/maps/daedalus/rooms/Hotel.txtpb index d2a05db..d590841 100644 --- a/data/maps/daedalus/rooms/Hotel.txtpb +++ b/data/maps/daedalus/rooms/Hotel.txtpb
@@ -1,7 +1,5 @@
1name: "Hotel" 1name: "Hotel"
2panel_display_name: "Southwest Area" 2panel_display_name: "Southwest Area"
3# TODO: Something has to be changed in-game so that the puzzles don't disappear
4# and thus cause them to become unsolvable.
5panels { 3panels {
6 name: "MARLIN" 4 name: "MARLIN"
7 path: "Panels/Connections/connections_2" 5 path: "Panels/Connections/connections_2"
diff --git a/data/maps/demo/connections.txtpb b/data/maps/demo/connections.txtpb new file mode 100644 index 0000000..fd9a918 --- /dev/null +++ b/data/maps/demo/connections.txtpb
@@ -0,0 +1,30 @@
1connections {
2 from_room: "Main Area"
3 to_room: "Center Building"
4 door { name: "Center Building" }
5}
6connections {
7 from_room: "Main Area"
8 to_room: "Flower Hallway"
9 door { name: "Flower Hallway" }
10}
11connections {
12 from_room: "Main Area"
13 to_room: "Tower"
14 door { name: "Tower Entrance" }
15}
16connections {
17 from_room: "Main Area"
18 to_room: "Castle"
19 door { name: "Castle" }
20}
21connections {
22 from_room: "Main Area"
23 to_room: "Backside Area"
24 door { name: "Backside Entrance" }
25}
26connections {
27 from_room: "Backside Area"
28 to_room: "Mastery"
29 door { name: "Mastery Door" }
30}
diff --git a/data/maps/demo/doors.txtpb b/data/maps/demo/doors.txtpb new file mode 100644 index 0000000..37e0bae --- /dev/null +++ b/data/maps/demo/doors.txtpb
@@ -0,0 +1,161 @@
1doors {
2 name: "Center Building"
3 type: STANDARD
4 receivers: "Components/Doors/demo_1"
5 panels { room: "Main Area" name: "HI" }
6 location_room: "Main Area"
7}
8doors {
9 name: "Flower Hallway"
10 type: STANDARD
11 receivers: "Components/Doors/demo_32"
12 panels { room: "Main Area" name: "TEES" }
13 location_room: "Main Area"
14}
15doors {
16 name: "Center Building Panels"
17 type: LOCATION_ONLY
18 panels { room: "Center Building" name: "WORLD" }
19 panels { room: "Center Building" name: "FUZZIES" }
20 panels { room: "Main Area" name: "COLORFUL" }
21 panels { room: "Main Area" name: "WORD" }
22 location_room: "Center Building"
23 location_name: "COLORFUL, FUZZIES, WORD, WORLD"
24}
25doors {
26 name: "Orange Door"
27 type: LOCATION_ONLY
28 panels { room: "Main Area" name: "HID" }
29 panels { room: "Main Area" name: "MESS" }
30 panels { room: "Main Area" name: "DEN" }
31 panels { room: "Main Area" name: "AGES" }
32 location_room: "Main Area"
33 location_name: "AGES, DEN, HID, MESS"
34}
35doors {
36 name: "Purple Door"
37 type: LOCATION_ONLY
38 panels { room: "Main Area" name: "COUNTER" }
39 panels { room: "Main Area" name: "POSSIBLE" }
40 panels { room: "Main Area" name: "PACES" }
41 panels { room: "Main Area" name: "CLOCKWISE" }
42 location_room: "Main Area"
43 location_name: "CLOCKWISE, COUNTER, PACES, POSSIBLE"
44}
45doors {
46 name: "Yellow Door"
47 type: LOCATION_ONLY
48 panels { room: "Main Area" name: "ANY" }
49 panels { room: "Main Area" name: "RODS" }
50 panels { room: "Main Area" name: "TWO" }
51 panels { room: "Main Area" name: "TALK" }
52 panels { room: "Main Area" name: "SECRETIVE" }
53 panels { room: "Main Area" name: "TOADS" }
54 panels { room: "Main Area" name: "TON" }
55 panels { room: "Main Area" name: "MIND" }
56 panels { room: "Main Area" name: "END" }
57 panels { room: "Main Area" name: "RAD" }
58 panels { room: "Main Area" name: "TOO" }
59 panels { room: "Main Area" name: "STALK" }
60 location_room: "Main Area"
61 location_name: "Yellow Area Puzzles"
62}
63doors {
64 name: "Red Door"
65 type: LOCATION_ONLY
66 panels { room: "Castle" name: "SERIES" }
67 location_room: "Castle"
68 location_name: "SERIES"
69}
70doors {
71 name: "Castle"
72 type: STANDARD
73 receivers: "Components/Doors/demo_15"
74 panels { room: "Main Area" name: "CASTS" }
75 location_room: "Main Area"
76}
77doors {
78 name: "Scavenger Hunt"
79 type: LOCATION_ONLY
80 panels { room: "Main Area" name: "S" }
81 panels { room: "Main Area" name: "C" }
82 panels { room: "Main Area" name: "A" }
83 panels { room: "Main Area" name: "V" }
84 panels { room: "Main Area" name: "E (1)" }
85 panels { room: "Main Area" name: "N" }
86 panels { room: "Castle" name: "G" }
87 panels { room: "Main Area" name: "E (2)" }
88 panels { room: "Main Area" name: "R" }
89 location_room: "Castle"
90}
91doors {
92 name: "Gold Door"
93 type: LOCATION_ONLY
94 panels { room: "Main Area" name: "DISCOVER" }
95 panels { room: "Main Area" name: "FAMILY" }
96 panels { room: "Flower Hallway" name: "LACES" }
97 location_room: "Flower Hallway"
98 location_name: "DISCOVER, FAMILY, LACES"
99}
100doors {
101 name: "Tower Entrance"
102 type: EVENT
103 panels { room: "Main Area" name: "HI" }
104 panels { room: "Main Area" name: "ART" }
105 panels { room: "Main Area" name: "TEES" }
106 panels { room: "Center Building" name: "WORLD" }
107 panels { room: "Center Building" name: "FUZZIES" }
108 panels { room: "Main Area" name: "COLORFUL" }
109 panels { room: "Main Area" name: "WORD" }
110 panels { room: "Main Area" name: "HID" }
111 panels { room: "Main Area" name: "MESS" }
112 panels { room: "Main Area" name: "DEN" }
113 panels { room: "Main Area" name: "AGES" }
114 panels { room: "Main Area" name: "COUNTER" }
115 panels { room: "Main Area" name: "POSSIBLE" }
116 panels { room: "Main Area" name: "PACES" }
117 panels { room: "Main Area" name: "CLOCKWISE" }
118 panels { room: "Main Area" name: "ANY" }
119 panels { room: "Main Area" name: "RODS" }
120 panels { room: "Main Area" name: "TWO" }
121 panels { room: "Main Area" name: "TALK" }
122 panels { room: "Main Area" name: "SECRETIVE" }
123 panels { room: "Main Area" name: "TOADS" }
124 panels { room: "Main Area" name: "TON" }
125 panels { room: "Main Area" name: "MIND" }
126 panels { room: "Main Area" name: "END" }
127 panels { room: "Main Area" name: "RAD" }
128 panels { room: "Main Area" name: "TOO" }
129 panels { room: "Main Area" name: "STALK" }
130 panels { room: "Castle" name: "SERIES" }
131 panels { room: "Main Area" name: "CASTS" }
132 panels { room: "Main Area" name: "HAZES" }
133 panels { room: "Main Area" name: "DAZES" }
134 panels { room: "Main Area" name: "GAZES" }
135 panels { room: "Main Area" name: "S" }
136 panels { room: "Main Area" name: "C" }
137 panels { room: "Main Area" name: "A" }
138 panels { room: "Main Area" name: "V" }
139 panels { room: "Main Area" name: "E (1)" }
140 panels { room: "Main Area" name: "N" }
141 panels { room: "Castle" name: "G" }
142 panels { room: "Main Area" name: "E (2)" }
143 panels { room: "Main Area" name: "R" }
144 panels { room: "Main Area" name: "Blank" }
145 panels { room: "Main Area" name: "DISCOVER" }
146 panels { room: "Main Area" name: "FAMILY" }
147 panels { room: "Flower Hallway" name: "LACES" }
148}
149doors {
150 name: "Backside Entrance"
151 type: EVENT
152 panels { room: "Tower" name: "ENDS (1)" }
153}
154doors {
155 name: "Mastery Door"
156 type: EVENT
157 panels { room: "Backside Area" name: "BACKSIDE" }
158 panels { room: "Backside Area" name: "DOORWAYS" }
159 panels { room: "Backside Area" name: "SEE" }
160 panels { room: "Backside Area" name: "ENDS (2)" }
161}
diff --git a/data/maps/demo/metadata.txtpb b/data/maps/demo/metadata.txtpb new file mode 100644 index 0000000..4f61386 --- /dev/null +++ b/data/maps/demo/metadata.txtpb
@@ -0,0 +1,6 @@
1display_name: "Demo"
2type: DEMO
3# This painting is above a panel and can't be entered.
4excluded_nodes: "Meshes/owl"
5# The map's mastery is created at runtime.
6custom_nodes: "Components/Collectables/collectable"
diff --git a/data/maps/demo/rooms/Backside Area.txtpb b/data/maps/demo/rooms/Backside Area.txtpb new file mode 100644 index 0000000..ee31973 --- /dev/null +++ b/data/maps/demo/rooms/Backside Area.txtpb
@@ -0,0 +1,25 @@
1name: "Backside Area"
2panels {
3 name: "BACKSIDE"
4 path: "Panels/Endings/demo_41"
5 clue: "backside"
6 answer: "back"
7}
8panels {
9 name: "DOORWAYS"
10 path: "Panels/Endings/demo_42"
11 clue: "doorways"
12 answer: "doors"
13}
14panels {
15 name: "SEE"
16 path: "Panels/Endings/demo_43"
17 clue: "see"
18 answer: "secret"
19}
20panels {
21 name: "ENDS (2)"
22 path: "Panels/Endings/demo_44"
23 clue: "ends"
24 answer: "endings"
25}
diff --git a/data/maps/demo/rooms/Castle.txtpb b/data/maps/demo/rooms/Castle.txtpb new file mode 100644 index 0000000..4e17137 --- /dev/null +++ b/data/maps/demo/rooms/Castle.txtpb
@@ -0,0 +1,13 @@
1name: "Castle"
2panels {
3 name: "SERIES"
4 path: "Panels/Red/demo_26"
5 clue: "series"
6 answer: "mysteries"
7}
8panels {
9 name: "G"
10 path: "Panels/Blue/demo_37"
11 clue: "g"
12 answer: "g"
13}
diff --git a/data/maps/demo/rooms/Center Building.txtpb b/data/maps/demo/rooms/Center Building.txtpb new file mode 100644 index 0000000..401fd59 --- /dev/null +++ b/data/maps/demo/rooms/Center Building.txtpb
@@ -0,0 +1,13 @@
1name: "Center Building"
2panels {
3 name: "WORLD"
4 path: "Panels/Room 1/demo_3"
5 clue: "world"
6 answer: "word"
7}
8panels {
9 name: "FUZZIES"
10 path: "Panels/Room 1/demo_4"
11 clue: "fuzzies"
12 answer: "puzzles"
13}
diff --git a/data/maps/demo/rooms/Flower Hallway.txtpb b/data/maps/demo/rooms/Flower Hallway.txtpb new file mode 100644 index 0000000..059e4f6 --- /dev/null +++ b/data/maps/demo/rooms/Flower Hallway.txtpb
@@ -0,0 +1,7 @@
1name: "Flower Hallway"
2panels {
3 name: "LACES"
4 path: "Panels/Gold/demo_47"
5 clue: "laces"
6 answer: "places"
7}
diff --git a/data/maps/demo/rooms/Main Area.txtpb b/data/maps/demo/rooms/Main Area.txtpb new file mode 100644 index 0000000..f920a26 --- /dev/null +++ b/data/maps/demo/rooms/Main Area.txtpb
@@ -0,0 +1,241 @@
1name: "Main Area"
2panels {
3 name: "HI"
4 path: "Panels/Entry/demo_1"
5 clue: "hi"
6 answer: "hi"
7}
8panels {
9 name: "ART"
10 path: "Panels/Entry/demo_49"
11 clue: "\"art\""
12 answer: "art"
13}
14panels {
15 name: "TEES"
16 path: "Panels/Entry/demo_50"
17 clue: "tees"
18 answer: "trees"
19}
20panels {
21 name: "COLORFUL"
22 path: "Panels/Room 1/demo_5"
23 clue: "colorful"
24 answer: "colorful"
25}
26panels {
27 name: "WORD"
28 path: "Panels/Room 1/demo_6"
29 clue: "word"
30 answer: "world"
31}
32panels {
33 name: "AGES"
34 path: "Panels/Orange/demo_7"
35 clue: "ages"
36 answer: "messages"
37}
38panels {
39 name: "DEN"
40 path: "Panels/Orange/demo_8"
41 clue: "den"
42 answer: "hidden"
43}
44panels {
45 name: "HID"
46 path: "Panels/Orange/demo_9"
47 clue: "hid"
48 answer: "hidden"
49}
50panels {
51 name: "MESS"
52 path: "Panels/Orange/demo_10"
53 clue: "mess"
54 answer: "messages"
55}
56panels {
57 name: "CLOCKWISE"
58 path: "Panels/Purple/demo_2"
59 clue: "clockwise"
60 answer: "counter"
61}
62panels {
63 name: "POSSIBLE"
64 path: "Panels/Purple/demo_12"
65 clue: "possible"
66 answer: "impossible"
67}
68panels {
69 name: "PACES"
70 path: "Panels/Purple/demo_13"
71 clue: "paces"
72 answer: "spaces"
73}
74panels {
75 name: "COUNTER"
76 path: "Panels/Purple/demo_30"
77 clue: "counter"
78 answer: "clockwise"
79}
80panels {
81 name: "ANY"
82 path: "Panels/Yellow/demo_14"
83 clue: "any"
84 answer: "many"
85}
86panels {
87 name: "RODS"
88 path: "Panels/Yellow/demo_15"
89 clue: "rods"
90 answer: "roads"
91}
92panels {
93 name: "TWO"
94 path: "Panels/Yellow/demo_16"
95 clue: "two"
96 answer: "to"
97}
98panels {
99 name: "TALK"
100 path: "Panels/Yellow/demo_17"
101 clue: "talk"
102 answer: "walk"
103}
104panels {
105 name: "SECRETIVE"
106 path: "Panels/Yellow/demo_18"
107 clue: "secretive"
108 answer: "secret"
109}
110panels {
111 name: "TOADS"
112 path: "Panels/Yellow/demo_19"
113 clue: "toads"
114 answer: "roads"
115}
116panels {
117 name: "TON"
118 path: "Panels/Yellow/demo_20"
119 clue: "ton"
120 answer: "to"
121}
122panels {
123 name: "MIND"
124 path: "Panels/Yellow/demo_21"
125 clue: "mind"
126 answer: "find"
127}
128panels {
129 name: "END"
130 path: "Panels/Yellow/demo_22"
131 clue: "end"
132 answer: "endless"
133}
134panels {
135 name: "RAD"
136 path: "Panels/Yellow/demo_23"
137 clue: "rad"
138 answer: "roads"
139}
140panels {
141 name: "TOO"
142 path: "Panels/Yellow/demo_24"
143 clue: "too"
144 answer: "to"
145}
146panels {
147 name: "STALK"
148 path: "Panels/Yellow/demo_25"
149 clue: "stalk"
150 answer: "walk"
151}
152panels {
153 name: "HAZES"
154 path: "Panels/Green/demo_27"
155 clue: "hazes"
156 answer: "mazes"
157}
158panels {
159 name: "DAZES"
160 path: "Panels/Green/demo_28"
161 clue: "dazes"
162 answer: "mazes"
163}
164panels {
165 name: "GAZES"
166 path: "Panels/Green/demo_29"
167 clue: "gazes"
168 answer: "mazes"
169}
170panels {
171 name: "CASTS"
172 path: "Panels/Green/demo_30"
173 clue: "casts"
174 answer: "castles"
175}
176panels {
177 name: "S"
178 path: "Panels/Blue/demo_31"
179 clue: "s"
180 answer: "s"
181}
182panels {
183 name: "C"
184 path: "Panels/Blue/demo_32"
185 clue: "c"
186 answer: "c"
187}
188panels {
189 name: "A"
190 path: "Panels/Blue/demo_33"
191 clue: "a"
192 answer: "a"
193}
194panels {
195 name: "V"
196 path: "Panels/Blue/demo_34"
197 clue: "v"
198 answer: "v"
199}
200panels {
201 name: "E (1)"
202 path: "Panels/Blue/demo_35"
203 clue: "e"
204 answer: "e"
205}
206panels {
207 name: "N"
208 path: "Panels/Blue/demo_36"
209 clue: "n"
210 answer: "n"
211}
212panels {
213 name: "E (2)"
214 path: "Panels/Blue/demo_38"
215 clue: "e"
216 answer: "e"
217}
218panels {
219 name: "R"
220 path: "Panels/Blue/demo_39"
221 clue: "r"
222 answer: "r"
223}
224panels {
225 name: "Blank"
226 path: "Panels/Blue/demo_40"
227 clue: ""
228 answer: "hunts"
229}
230panels {
231 name: "DISCOVER"
232 path: "Panels/Gold/demo_45"
233 clue: "discover"
234 answer: "rediscover"
235}
236panels {
237 name: "FAMILY"
238 path: "Panels/Gold/demo_46"
239 clue: "family"
240 answer: "familiar"
241}
diff --git a/data/maps/demo/rooms/Mastery.txtpb b/data/maps/demo/rooms/Mastery.txtpb new file mode 100644 index 0000000..bbe8742 --- /dev/null +++ b/data/maps/demo/rooms/Mastery.txtpb
@@ -0,0 +1,5 @@
1name: "Mastery"
2masteries {
3 name: "MASTERY"
4 path: "Components/Collectables/collectable"
5}
diff --git a/data/maps/demo/rooms/Tower.txtpb b/data/maps/demo/rooms/Tower.txtpb new file mode 100644 index 0000000..2e73d79 --- /dev/null +++ b/data/maps/demo/rooms/Tower.txtpb
@@ -0,0 +1,7 @@
1name: "Tower"
2panels {
3 name: "ENDS (1)"
4 path: "Panels/Endings/demo_48"
5 clue: "ends"
6 answer: "endings"
7}
diff --git a/data/maps/the_bearer/doors.txtpb b/data/maps/the_bearer/doors.txtpb index 1893455..acbf86a 100644 --- a/data/maps/the_bearer/doors.txtpb +++ b/data/maps/the_bearer/doors.txtpb
@@ -251,3 +251,18 @@ doors {
251 receivers: "Components/Doors/brown_2" 251 receivers: "Components/Doors/brown_2"
252 double_letters: true 252 double_letters: true
253} 253}
254doors {
255 name: "Control Center Color Panel"
256 type: LOCATION_ONLY
257 panels { room: "Back Area" name: "COLOR" }
258 location_room: "Back Area"
259 location_name: "COLOR"
260}
261doors {
262 name: "Butterfly Room Panels"
263 type: LOCATION_ONLY
264 panels { room: "Butterfly Room" name: "DARKNESS" }
265 panels { room: "Butterfly Room" name: "VIBRANT" }
266 location_room: "Butterfly Room"
267 location_name: "DARKNESS, VIBRANT"
268}
diff --git a/data/maps/the_butterfly/doors.txtpb b/data/maps/the_butterfly/doors.txtpb index 987c269..1ebc3a2 100644 --- a/data/maps/the_butterfly/doors.txtpb +++ b/data/maps/the_butterfly/doors.txtpb
@@ -1,4 +1,3 @@
1# TODO: The gallery painting
2doors { 1doors {
3 name: "Panels" 2 name: "Panels"
4 type: EVENT 3 type: EVENT
diff --git a/data/maps/the_colorful/doors.txtpb b/data/maps/the_colorful/doors.txtpb index 003c9a9..3ce5f71 100644 --- a/data/maps/the_colorful/doors.txtpb +++ b/data/maps/the_colorful/doors.txtpb
@@ -1,4 +1,3 @@
1# TODO: gallery painting
2doors { 1doors {
3 name: "White Door" 2 name: "White Door"
4 type: STANDARD 3 type: STANDARD
@@ -104,3 +103,10 @@ doors {
104 panels { room: "Gray Room" name: "MEND" } 103 panels { room: "Gray Room" name: "MEND" }
105 location_room: "Gray Room" 104 location_room: "Gray Room"
106} 105}
106doors {
107 name: "Chaos Panel"
108 type: LOCATION_ONLY
109 panels { room: "Cyan Hallway" name: "CHAOS" }
110 location_room: "Cyan Hallway"
111 location_name: "CHAOS"
112}
diff --git a/data/maps/the_congruent/doors.txtpb b/data/maps/the_congruent/doors.txtpb index a714eba..fab8d95 100644 --- a/data/maps/the_congruent/doors.txtpb +++ b/data/maps/the_congruent/doors.txtpb
@@ -1,12 +1,22 @@
1doors { 1doors {
2 name: "Obverse Magenta Door" 2 name: "Obverse Magenta Door"
3 type: STANDARD 3 type: ITEM_ONLY
4 legacy_location: true
4 receivers: "Components/Doors/magenta_enterer2" 5 receivers: "Components/Doors/magenta_enterer2"
5 panels { room: "Main Area" name: "LAKE" } 6 panels { room: "Main Area" name: "LAKE" }
6 panels { room: "Main Area" name: "DIE" } 7 panels { room: "Main Area" name: "DIE" }
7 location_room: "Main Area" 8 location_room: "Main Area"
8} 9}
9doors { 10doors {
11 name: "Main Area Puzzles"
12 type: LOCATION_ONLY
13 panels { room: "Main Area" name: "LAKE" }
14 panels { room: "Main Area" name: "DIE" }
15 panels { room: "Main Area" name: "LIGHT" }
16 location_room: "Main Area"
17 location_name: "DIE, LAKE, LIGHT"
18}
19doors {
10 name: "Flipped Magenta Door" 20 name: "Flipped Magenta Door"
11 type: STANDARD 21 type: STANDARD
12 receivers: "Components/Doors/magenta_enterer" 22 receivers: "Components/Doors/magenta_enterer"
diff --git a/data/maps/the_congruent/rooms/C Keyholder.txtpb b/data/maps/the_congruent/rooms/C Keyholder.txtpb index 75ef920..d9a8cf2 100644 --- a/data/maps/the_congruent/rooms/C Keyholder.txtpb +++ b/data/maps/the_congruent/rooms/C Keyholder.txtpb
@@ -2,5 +2,4 @@ name: "C Keyholder"
2keyholders { 2keyholders {
3 name: "C" 3 name: "C"
4 path: "Components/KeyHolders/keyHolder" 4 path: "Components/KeyHolders/keyHolder"
5 # TODO: This will need to be modified so that it doesn't actually take the letter.
6} 5}
diff --git a/data/maps/the_congruent/rooms/G Keyholder.txtpb b/data/maps/the_congruent/rooms/G Keyholder.txtpb index 8184703..cd12419 100644 --- a/data/maps/the_congruent/rooms/G Keyholder.txtpb +++ b/data/maps/the_congruent/rooms/G Keyholder.txtpb
@@ -2,5 +2,4 @@ name: "G Keyholder"
2keyholders { 2keyholders {
3 name: "G" 3 name: "G"
4 path: "Components/KeyHolders/keyHolder2" 4 path: "Components/KeyHolders/keyHolder2"
5 # TODO: This will need to be modified so that it doesn't actually take the letter.
6} 5}
diff --git a/data/maps/the_crystalline/connections.txtpb b/data/maps/the_crystalline/connections.txtpb index 4134d12..131335a 100644 --- a/data/maps/the_crystalline/connections.txtpb +++ b/data/maps/the_crystalline/connections.txtpb
@@ -1,6 +1,7 @@
1connections { 1connections {
2 from_room: "Main Area" 2 from_room: "Main Area"
3 to_room: "Painting Divot" 3 to_room: "Painting Divot"
4 door { name: "Checkpoint Panels" }
4 oneway: true 5 oneway: true
5} 6}
6connections { 7connections {
diff --git a/data/maps/the_crystalline/doors.txtpb b/data/maps/the_crystalline/doors.txtpb index 024752a..5930463 100644 --- a/data/maps/the_crystalline/doors.txtpb +++ b/data/maps/the_crystalline/doors.txtpb
@@ -3,3 +3,12 @@ doors {
3 type: EVENT 3 type: EVENT
4 panels { room: "Flip Area" name: "SUCCEED" } 4 panels { room: "Flip Area" name: "SUCCEED" }
5} 5}
6doors {
7 name: "Checkpoint Panels"
8 type: LOCATION_ONLY
9 panels { room: "Main Area" name: "DROP" }
10 panels { room: "Main Area" name: "LEAP" }
11 panels { room: "Main Area" name: "SPIN" }
12 location_room: "Main Area"
13 location_name: "DROP, LEAP, SPIN"
14}
diff --git a/data/maps/the_darkroom/doors.txtpb b/data/maps/the_darkroom/doors.txtpb index 047c7d0..c4a47a0 100644 --- a/data/maps/the_darkroom/doors.txtpb +++ b/data/maps/the_darkroom/doors.txtpb
@@ -1,4 +1,3 @@
1# TODO: gallery painting
2doors { 1doors {
3 name: "Double Letter Panel Blockers" 2 name: "Double Letter Panel Blockers"
4 type: EVENT 3 type: EVENT
diff --git a/data/maps/the_digital/doors.txtpb b/data/maps/the_digital/doors.txtpb index 35cfa81..6c56c86 100644 --- a/data/maps/the_digital/doors.txtpb +++ b/data/maps/the_digital/doors.txtpb
@@ -53,3 +53,10 @@ doors {
53 panels { room: "Tree Area" name: "TREE" } 53 panels { room: "Tree Area" name: "TREE" }
54 location_room: "Tree Area" 54 location_room: "Tree Area"
55} 55}
56doors {
57 name: "Control Center Blue Panel"
58 type: LOCATION_ONLY
59 panels { room: "Main Area" name: "COLOR" }
60 location_room: "Main Area"
61 location_name: "COLOR"
62}
diff --git a/data/maps/the_double_sided/doors.txtpb b/data/maps/the_double_sided/doors.txtpb index 02b113a..1ae4324 100644 --- a/data/maps/the_double_sided/doors.txtpb +++ b/data/maps/the_double_sided/doors.txtpb
@@ -113,3 +113,82 @@ doors {
113 # The panel blocks your way; there's no door. 113 # The panel blocks your way; there's no door.
114 panels { room: "Flipped Black Area" name: "SEAPLANE" } 114 panels { room: "Flipped Black Area" name: "SEAPLANE" }
115} 115}
116# These locations are kind of deranged but hey. Welcome to The Double Sided.
117doors {
118 name: "5 Panels"
119 type: LOCATION_ONLY
120 panels { room: "Flipped Black Area" name: "SEAPLANE" }
121 panels { room: "Flipped Blue Area" name: "SKY" }
122 panels { room: "Flipped Blue Area" name: "HEAD" }
123 panels { room: "Flipped Green Area" name: "HIGH" }
124 panels { room: "Flipped Orange Area" name: "HEAVEN" }
125 panels { room: "Flipped Purple Area" name: "CEILING" }
126 panels { room: "Flipped Purple Area" name: "LEAVES" }
127 panels { room: "Flipped Red Area" name: "RAISED" }
128 panels { room: "Flipped Yellow Back Area" name: "ANGELS" }
129 panels { room: "Obverse Black Area" name: "MOUNTAIN" }
130 panels { room: "Obverse Black Area" name: "TRAIN" }
131 panels { room: "Obverse Green Area" name: "UPSIDE" }
132 panels { room: "Obverse Orange Back Area" name: "OVER" }
133 panels { room: "Obverse Orange Front Area" name: "UP" }
134 panels { room: "Obverse Orange Isolated Section" name: "TOP" }
135 panels { room: "Obverse Pink Area" name: "CLOUD" }
136 panels { room: "Obverse Purple Area" name: "DRAGON" }
137 panels { room: "Obverse Purple Area" name: "ABOVE" }
138 panels { room: "Start" name: "ATTIC" }
139 panels { room: "Start" name: "FULL" }
140 location_room: "Start"
141 complete_at: 5
142}
143doors {
144 name: "10 Panels"
145 type: LOCATION_ONLY
146 panels { room: "Flipped Black Area" name: "SEAPLANE" }
147 panels { room: "Flipped Blue Area" name: "SKY" }
148 panels { room: "Flipped Blue Area" name: "HEAD" }
149 panels { room: "Flipped Green Area" name: "HIGH" }
150 panels { room: "Flipped Orange Area" name: "HEAVEN" }
151 panels { room: "Flipped Purple Area" name: "CEILING" }
152 panels { room: "Flipped Purple Area" name: "LEAVES" }
153 panels { room: "Flipped Red Area" name: "RAISED" }
154 panels { room: "Flipped Yellow Back Area" name: "ANGELS" }
155 panels { room: "Obverse Black Area" name: "MOUNTAIN" }
156 panels { room: "Obverse Black Area" name: "TRAIN" }
157 panels { room: "Obverse Green Area" name: "UPSIDE" }
158 panels { room: "Obverse Orange Back Area" name: "OVER" }
159 panels { room: "Obverse Orange Front Area" name: "UP" }
160 panels { room: "Obverse Orange Isolated Section" name: "TOP" }
161 panels { room: "Obverse Pink Area" name: "CLOUD" }
162 panels { room: "Obverse Purple Area" name: "DRAGON" }
163 panels { room: "Obverse Purple Area" name: "ABOVE" }
164 panels { room: "Start" name: "ATTIC" }
165 panels { room: "Start" name: "FULL" }
166 location_room: "Start"
167 complete_at: 10
168}
169doors {
170 name: "15 Panels"
171 type: LOCATION_ONLY
172 panels { room: "Flipped Black Area" name: "SEAPLANE" }
173 panels { room: "Flipped Blue Area" name: "SKY" }
174 panels { room: "Flipped Blue Area" name: "HEAD" }
175 panels { room: "Flipped Green Area" name: "HIGH" }
176 panels { room: "Flipped Orange Area" name: "HEAVEN" }
177 panels { room: "Flipped Purple Area" name: "CEILING" }
178 panels { room: "Flipped Purple Area" name: "LEAVES" }
179 panels { room: "Flipped Red Area" name: "RAISED" }
180 panels { room: "Flipped Yellow Back Area" name: "ANGELS" }
181 panels { room: "Obverse Black Area" name: "MOUNTAIN" }
182 panels { room: "Obverse Black Area" name: "TRAIN" }
183 panels { room: "Obverse Green Area" name: "UPSIDE" }
184 panels { room: "Obverse Orange Back Area" name: "OVER" }
185 panels { room: "Obverse Orange Front Area" name: "UP" }
186 panels { room: "Obverse Orange Isolated Section" name: "TOP" }
187 panels { room: "Obverse Pink Area" name: "CLOUD" }
188 panels { room: "Obverse Purple Area" name: "DRAGON" }
189 panels { room: "Obverse Purple Area" name: "ABOVE" }
190 panels { room: "Start" name: "ATTIC" }
191 panels { room: "Start" name: "FULL" }
192 location_room: "Start"
193 complete_at: 15
194}
diff --git a/data/maps/the_entry/doors.txtpb b/data/maps/the_entry/doors.txtpb index 9e6a30f..3f62338 100644 --- a/data/maps/the_entry/doors.txtpb +++ b/data/maps/the_entry/doors.txtpb
@@ -69,20 +69,40 @@ doors {
69# second_right is vanilla because it's like LOST door. 69# second_right is vanilla because it's like LOST door.
70doors { 70doors {
71 name: "Noon Door" 71 name: "Noon Door"
72 type: STANDARD 72 type: ITEM_ONLY
73 legacy_location: true
73 receivers: "Components/Doors/second_right5" 74 receivers: "Components/Doors/second_right5"
74 receivers: "Components/Doors/second_right10" 75 receivers: "Components/Doors/second_right10"
75 panels { room: "Red Blue Halls" name: "CENTER DAY" } 76 panels { room: "Red Blue Halls" name: "CENTER DAY" }
76 location_room: "Red Blue Halls" 77 location_room: "Red Blue Halls"
77} 78}
78doors { 79doors {
80 name: "Noon Door Panels"
81 type: LOCATION_ONLY
82 panels { room: "Red Blue Halls" name: "CENTER" }
83 panels { room: "Red Blue Halls" name: "DAY" }
84 panels { room: "Red Blue Halls" name: "CENTER DAY" }
85 location_room: "Red Blue Halls"
86 location_name: "CENTER, DAY, CENTER DAY"
87}
88doors {
79 name: "Scarf Door" 89 name: "Scarf Door"
80 type: STANDARD 90 type: ITEM_ONLY
91 legacy_location: true
81 receivers: "Components/Doors/second_right6" 92 receivers: "Components/Doors/second_right6"
82 panels { room: "Red Blue Halls" name: "RAIN WOMAN" } 93 panels { room: "Red Blue Halls" name: "RAIN WOMAN" }
83 location_room: "Red Blue Halls" 94 location_room: "Red Blue Halls"
84} 95}
85doors { 96doors {
97 name: "Scarf Door Panels"
98 type: LOCATION_ONLY
99 panels { room: "Red Blue Halls" name: "RAIN" }
100 panels { room: "Red Blue Halls" name: "WOMAN" }
101 panels { room: "Red Blue Halls" name: "RAIN WOMAN" }
102 location_room: "Red Blue Halls"
103 location_name: "RAIN, WOMAN, RAIN WOMAN"
104}
105doors {
86 name: "Blue Alcove Entrance" 106 name: "Blue Alcove Entrance"
87 type: STANDARD 107 type: STANDARD
88 receivers: "Components/Doors/second_right9" 108 receivers: "Components/Doors/second_right9"
@@ -119,7 +139,8 @@ doors {
119} 139}
120doors { 140doors {
121 name: "Red Blue Area Left Door" 141 name: "Red Blue Area Left Door"
122 type: STANDARD 142 type: ITEM_ONLY
143 legacy_location: true
123 receivers: "Components/Doors/fourth_right" 144 receivers: "Components/Doors/fourth_right"
124 panels { room: "Right Eye" name: "WANDER" } 145 panels { room: "Right Eye" name: "WANDER" }
125 location_room: "Right Eye" 146 location_room: "Right Eye"
@@ -131,6 +152,31 @@ doors {
131 panels { room: "Right Eye" name: "WANDER" } 152 panels { room: "Right Eye" name: "WANDER" }
132 location_room: "Right Eye" 153 location_room: "Right Eye"
133} 154}
155doors {
156 name: "Wander Panels"
157 type: LOCATION_ONLY
158 panels { room: "Right Eye" name: "WANDER" }
159 panels { room: "Red Blue Halls" name: "WANDER" }
160 panels { room: "Link Area" name: "WANDER" }
161 panels { room: "Flipped Link Area" name: "WANDER" }
162 location_room: "Flipped Link Area"
163}
164doors {
165 name: "Flipped Right Eye Panels"
166 type: LOCATION_ONLY
167 panels { room: "Flipped Right Eye" name: "HERE" }
168 panels { room: "Flipped Right Eye" name: "WHERE" }
169 location_room: "Flipped Right Eye"
170 location_name: "HERE, WHERE"
171}
172doors {
173 name: "Big Eyes"
174 type: LOCATION_ONLY
175 panels { room: "Starting Room" name: "EYE" }
176 panels { room: "Right Eye" name: "EYE" }
177 location_room: "Right Eye"
178 location_name: "EYE"
179}
134# Components/Doors/back_left_1, _3, _4, _6 are vanilla because they're nothing. 180# Components/Doors/back_left_1, _3, _4, _6 are vanilla because they're nothing.
135doors { 181doors {
136 name: "Orange Door Hider" 182 name: "Orange Door Hider"
@@ -304,7 +350,6 @@ doors {
304doors { 350doors {
305 name: "Red Room Painting" 351 name: "Red Room Painting"
306 type: STANDARD 352 type: STANDARD
307 #move_paintings { room: "Right Eye" name: "PSYCHIC" }
308 receivers: "Components/Paintings/psychic/teleportListener" 353 receivers: "Components/Paintings/psychic/teleportListener"
309 panels { room: "Right Eye" name: "FAINT" } 354 panels { room: "Right Eye" name: "FAINT" }
310 location_room: "Right Eye" 355 location_room: "Right Eye"
@@ -312,7 +357,6 @@ doors {
312doors { 357doors {
313 name: "Third Eye Painting" 358 name: "Third Eye Painting"
314 type: LOCATION_ONLY 359 type: LOCATION_ONLY
315 # move_paintings { room: "Eye Room" name: "GALLERY" }
316 # TODO: ummmm 360 # TODO: ummmm
317 panels { room: "Eye Room" name: "I" } 361 panels { room: "Eye Room" name: "I" }
318 location_room: "Eye Room" 362 location_room: "Eye Room"
@@ -323,3 +367,39 @@ doors {
323 receivers: "Components/GiftMapEntrance/PanelTeleporter" 367 receivers: "Components/GiftMapEntrance/PanelTeleporter"
324 double_letters: true 368 double_letters: true
325} 369}
370doors {
371 name: "Least Blue Last"
372 type: LOCATION_ONLY
373 panels { room: "Least Blue Last" name: "CAPABLE (1)" }
374 panels { room: "Least Blue Last" name: "CAPABLE (2)" }
375 panels { room: "Least Blue Last" name: "LUSTRE" }
376 panels { room: "Least Blue Last" name: "WANT" }
377 panels { room: "Least Blue Last" name: "STEALER" }
378 panels { room: "Least Blue Last" name: "OLD" }
379 panels { room: "Least Blue Last" name: "TRUST" }
380 panels { room: "Least Blue Last" name: "LABEL" }
381 panels { room: "Least Blue Last" name: "AIL" }
382 location_room: "Least Blue Last"
383}
384doors {
385 name: "Control Center White Panel"
386 type: LOCATION_ONLY
387 panels { room: "Lime Room" name: "COLOR" }
388 location_room: "Lime Room"
389 location_name: "COLOR"
390}
391doors {
392 name: "Rabbit Hole Blank Puzzle"
393 type: LOCATION_ONLY
394 panels { room: "Rabbit Hole" name: "Blank" }
395 location_room: "Rabbit Hole"
396 location_name: "Blank Puzzle"
397}
398doors {
399 name: "Wrath Room Puzzles"
400 type: LOCATION_ONLY
401 panels { room: "Wrath Room" name: "DICE" }
402 panels { room: "Wrath Room" name: "WREATH" }
403 location_room: "Wrath Room"
404 location_name: "DICE, WRATH"
405}
diff --git a/data/maps/the_entry/metadata.txtpb b/data/maps/the_entry/metadata.txtpb index bdcdf83..da2194b 100644 --- a/data/maps/the_entry/metadata.txtpb +++ b/data/maps/the_entry/metadata.txtpb
@@ -12,9 +12,11 @@ excluded_nodes: "Panels/Back Left/backleft_4_proxied_2"
12# This is a proxy related to the first panel and it doesn't seem useful. 12# This is a proxy related to the first panel and it doesn't seem useful.
13excluded_nodes: "Panels/Entry/entry_proxied_fake" 13excluded_nodes: "Panels/Entry/entry_proxied_fake"
14# The gift map entrance is created by the mod. 14# The gift map entrance is created by the mod.
15custom_nodes: "Components/GiftMapEntrance/GongusPanel"
15custom_nodes: "Components/GiftMapEntrance/HatkirbyPanel" 16custom_nodes: "Components/GiftMapEntrance/HatkirbyPanel"
16custom_nodes: "Components/GiftMapEntrance/IcelyPanel" 17custom_nodes: "Components/GiftMapEntrance/IcelyPanel"
17custom_nodes: "Components/GiftMapEntrance/KirbyPanel" 18custom_nodes: "Components/GiftMapEntrance/KirbyPanel"
19custom_nodes: "Components/GiftMapEntrance/KiwiPanel"
18custom_nodes: "Components/GiftMapEntrance/Panel" 20custom_nodes: "Components/GiftMapEntrance/Panel"
19custom_nodes: "Components/GiftMapEntrance/QPanel" 21custom_nodes: "Components/GiftMapEntrance/QPanel"
20custom_nodes: "Components/GiftMapEntrance/SouveyPanel" 22custom_nodes: "Components/GiftMapEntrance/SouveyPanel"
diff --git a/data/maps/the_entry/rooms/Four Rooms Entrance.txtpb b/data/maps/the_entry/rooms/Four Rooms Entrance.txtpb index 4d94d5a..d4650f0 100644 --- a/data/maps/the_entry/rooms/Four Rooms Entrance.txtpb +++ b/data/maps/the_entry/rooms/Four Rooms Entrance.txtpb
@@ -5,5 +5,5 @@ ports {
5 path: "Components/Warps/worldport9" 5 path: "Components/Warps/worldport9"
6 destination { x: -41 y: 6 z: -17.5 } 6 destination { x: -41 y: 6 z: -17.5 }
7 rotation: 0 7 rotation: 0
8 gravity: Y_PLUS 8 # This isn't actually Y_PLUS gravity! A nearby warp sneakily flips you.
9} 9}
diff --git a/data/maps/the_entry/rooms/Rabbit Hole.txtpb b/data/maps/the_entry/rooms/Rabbit Hole.txtpb index 4ffeb84..4799fde 100644 --- a/data/maps/the_entry/rooms/Rabbit Hole.txtpb +++ b/data/maps/the_entry/rooms/Rabbit Hole.txtpb
@@ -1,7 +1,7 @@
1name: "Rabbit Hole" 1name: "Rabbit Hole"
2panel_display_name: "Red Blue Area" 2panel_display_name: "Red Blue Area"
3panels { 3panels {
4 name: "PUZZLE" 4 name: "Blank"
5 path: "Panels/Back Right/br_6" 5 path: "Panels/Back Right/br_6"
6 clue: "" 6 clue: ""
7 answer: "down" 7 answer: "down"
diff --git a/data/maps/the_entry/rooms/Starting Room.txtpb b/data/maps/the_entry/rooms/Starting Room.txtpb index 9c73766..d01d807 100644 --- a/data/maps/the_entry/rooms/Starting Room.txtpb +++ b/data/maps/the_entry/rooms/Starting Room.txtpb
@@ -55,9 +55,11 @@ panels {
55 # The puzzle solution doesn't matter. We'll change it to the player's name 55 # The puzzle solution doesn't matter. We'll change it to the player's name
56 # for fun. 56 # for fun.
57 symbols: QUESTION 57 symbols: QUESTION
58 proxies { answer: "gongus" path: "Components/GiftMapEntrance/GongusPanel" }
58 proxies { answer: "hatkirby" path: "Components/GiftMapEntrance/HatkirbyPanel" } 59 proxies { answer: "hatkirby" path: "Components/GiftMapEntrance/HatkirbyPanel" }
59 proxies { answer: "icely" path: "Components/GiftMapEntrance/IcelyPanel" } 60 proxies { answer: "icely" path: "Components/GiftMapEntrance/IcelyPanel" }
60 proxies { answer: "kirby" path: "Components/GiftMapEntrance/KirbyPanel" } 61 proxies { answer: "kirby" path: "Components/GiftMapEntrance/KirbyPanel" }
62 proxies { answer: "kiwi" path: "Components/GiftMapEntrance/KiwiPanel" }
61 proxies { answer: "q" path: "Components/GiftMapEntrance/QPanel" } 63 proxies { answer: "q" path: "Components/GiftMapEntrance/QPanel" }
62 proxies { answer: "souvey" path: "Components/GiftMapEntrance/SouveyPanel" } 64 proxies { answer: "souvey" path: "Components/GiftMapEntrance/SouveyPanel" }
63 proxies { answer: "star" path: "Components/GiftMapEntrance/StarPanel" } 65 proxies { answer: "star" path: "Components/GiftMapEntrance/StarPanel" }
diff --git a/data/maps/the_extravagant/rooms/Engine Room.txtpb b/data/maps/the_extravagant/rooms/Engine Room.txtpb index 7157757..18dfcad 100644 --- a/data/maps/the_extravagant/rooms/Engine Room.txtpb +++ b/data/maps/the_extravagant/rooms/Engine Room.txtpb
@@ -25,6 +25,6 @@ ports {
25 display_name: "Engine Room Worldport" 25 display_name: "Engine Room Worldport"
26 path: "Components/Warps/worldport2" 26 path: "Components/Warps/worldport2"
27 gravity: Z_PLUS 27 gravity: Z_PLUS
28 # TODO: entrance shuffling for non Y axis gravity 28 # TODO: entrance shuffling for non Y_MINUS gravity
29 no_shuffle: true 29 no_shuffle: true
30} 30}
diff --git a/data/maps/the_fuzzy/connections.txtpb b/data/maps/the_fuzzy/connections.txtpb new file mode 100644 index 0000000..ea39f34 --- /dev/null +++ b/data/maps/the_fuzzy/connections.txtpb
@@ -0,0 +1,5 @@
1connections {
2 from_room: "Main Area"
3 to_room: "Mastery"
4 door { name: "Mastery Door" }
5}
diff --git a/data/maps/the_fuzzy/doors.txtpb b/data/maps/the_fuzzy/doors.txtpb new file mode 100644 index 0000000..9c481c9 --- /dev/null +++ b/data/maps/the_fuzzy/doors.txtpb
@@ -0,0 +1,29 @@
1doors {
2 name: "Black Panels"
3 type: LOCATION_ONLY
4 panels { room: "Main Area" name: "WHERETO" }
5 panels { room: "Main Area" name: "COMBINED" }
6 location_room: "Main Area"
7}
8doors {
9 name: "Green Panels"
10 type: LOCATION_ONLY
11 panels { room: "Main Area" name: "ACHIEVES" }
12 panels { room: "Main Area" name: "BEFORE" }
13 panels { room: "Main Area" name: "Blank" }
14 panels { room: "Main Area" name: "BOTH" }
15 panels { room: "Main Area" name: "CAGED" }
16 panels { room: "Main Area" name: "DICE" }
17 panels { room: "Main Area" name: "FIRST" }
18 panels { room: "Main Area" name: "FORGED" }
19 panels { room: "Main Area" name: "LOTTO" }
20 panels { room: "Main Area" name: "TOED" }
21 panels { room: "Main Area" name: "TUTU" }
22 panels { room: "Main Area" name: "UNVEILED" }
23 location_room: "Main Area"
24}
25doors {
26 name: "Mastery Door"
27 type: EVENT
28 panels { room: "Main Area" name: "OTHERS" }
29}
diff --git a/data/maps/the_fuzzy/metadata.txtpb b/data/maps/the_fuzzy/metadata.txtpb new file mode 100644 index 0000000..b4178c7 --- /dev/null +++ b/data/maps/the_fuzzy/metadata.txtpb
@@ -0,0 +1,4 @@
1display_name: "The Fuzzy"
2type: GIFT_MAP
3# The map's mastery is created at runtime.
4custom_nodes: "Components/Collectables/collectable"
diff --git a/data/maps/the_fuzzy/rooms/Main Area.txtpb b/data/maps/the_fuzzy/rooms/Main Area.txtpb new file mode 100644 index 0000000..9c06df8 --- /dev/null +++ b/data/maps/the_fuzzy/rooms/Main Area.txtpb
@@ -0,0 +1,119 @@
1name: "Main Area"
2panels {
3 name: "Blank"
4 path: "Panels/Room_1/panel_1"
5 clue: ""
6 answer: "2475"
7 symbols: LINGO
8 symbols: QUESTION
9}
10panels {
11 name: "TUTU"
12 path: "Panels/Room_1/panel_2"
13 clue: "tutu"
14 answer: "22"
15 symbols: ZERO
16 symbols: EVAL
17}
18panels {
19 name: "LOTTO"
20 path: "Panels/Room_1/panel_3"
21 clue: "lotto"
22 answer: "22222222"
23 symbols: ZERO
24 symbols: EVAL
25}
26panels {
27 name: "WHERETO"
28 path: "Panels/Room_1/panel_10"
29 clue: "whereto"
30 answer: "sides"
31 symbols: QUESTION
32}
33panels {
34 name: "DICE"
35 path: "Panels/Room_1/panel_11"
36 clue: "dice"
37 answer: "4935"
38 symbols: QUESTION
39}
40panels {
41 name: "CAGED"
42 path: "Panels/Room_1/panel_12"
43 clue: "caged"
44 answer: "31754"
45 symbols: QUESTION
46}
47panels {
48 name: "BEFORE"
49 path: "Panels/Room_1/panel_13"
50 clue: "before"
51 answer: "100"
52 symbols: ZERO
53 symbols: EVAL
54}
55panels {
56 name: "TOED"
57 path: "Panels/Room_1/panel_14"
58 clue: "toed"
59 answer: "108"
60 symbols: ZERO
61 symbols: EVAL
62}
63panels {
64 name: "FORGED"
65 path: "Panels/Room_1/panel_15"
66 clue: "forged"
67 answer: "3016"
68 symbols: ZERO
69 symbols: EVAL
70}
71panels {
72 name: "OTHERS"
73 path: "Panels/Room_1/panel_4"
74 clue: "others"
75 answer: "34390869"
76 symbols: QUESTION
77}
78panels {
79 name: "COMBINED"
80 path: "Panels/Room_1/panel_9"
81 clue: "combined"
82 answer: "added"
83 symbols: SUN
84}
85panels {
86 name: "ACHIEVES"
87 path: "Panels/Room_1/panel_5"
88 clue: "achieves"
89 answer: "4214"
90 symbols: QUESTION
91}
92panels {
93 name: "UNVEILED"
94 path: "Panels/Room_1/panel_6"
95 clue: "unveiled"
96 answer: "12122021"
97 symbols: QUESTION
98}
99panels {
100 name: "FIRST"
101 path: "Panels/Room_1/panel_8"
102 clue: "first"
103 answer: "1"
104 symbols: QUESTION
105}
106panels {
107 name: "BOTH"
108 path: "Panels/Room_1/panel_7"
109 clue: "both"
110 answer: "2"
111 symbols: QUESTION
112}
113ports {
114 name: "WORLDPORT"
115 display_name: "Entrance"
116 path: "Components/Warps/worldport"
117 destination { x: 0 y: 0 z: 9 }
118 rotation: 0
119}
diff --git a/data/maps/the_fuzzy/rooms/Mastery.txtpb b/data/maps/the_fuzzy/rooms/Mastery.txtpb new file mode 100644 index 0000000..bbe8742 --- /dev/null +++ b/data/maps/the_fuzzy/rooms/Mastery.txtpb
@@ -0,0 +1,5 @@
1name: "Mastery"
2masteries {
3 name: "MASTERY"
4 path: "Components/Collectables/collectable"
5}
diff --git a/data/maps/the_gallery/doors.txtpb b/data/maps/the_gallery/doors.txtpb index adbc766..9bbc016 100644 --- a/data/maps/the_gallery/doors.txtpb +++ b/data/maps/the_gallery/doors.txtpb
@@ -3,7 +3,7 @@ doors {
3 name: "Darkroom Painting" 3 name: "Darkroom Painting"
4 type: GALLERY_PAINTING 4 type: GALLERY_PAINTING
5 #move_paintings { room: "Main Area" name: "DARKROOM" } 5 #move_paintings { room: "Main Area" name: "DARKROOM" }
6 receivers: "Components/Paintings/darkroom/teleportListener" 6 receivers: "Components/Listeners/Hint Room/unlockReaderListenerDarkroom"
7 panels { map: "the_darkroom" room: "First Room" name: "BISON" } 7 panels { map: "the_darkroom" room: "First Room" name: "BISON" }
8 panels { map: "the_darkroom" room: "First Room" name: "FISH" } 8 panels { map: "the_darkroom" room: "First Room" name: "FISH" }
9 panels { map: "the_darkroom" room: "First Room" name: "SHEEP" } 9 panels { map: "the_darkroom" room: "First Room" name: "SHEEP" }
@@ -29,14 +29,14 @@ doors {
29 name: "Butterfly Painting" 29 name: "Butterfly Painting"
30 type: GALLERY_PAINTING 30 type: GALLERY_PAINTING
31 #move_paintings { room: "Main Area" name: "BUTTERFLY" } 31 #move_paintings { room: "Main Area" name: "BUTTERFLY" }
32 receivers: "Components/Paintings/butterfly/teleportListener" 32 receivers: "Components/Listeners/Hint Room/unlockReaderListenerButterfly"
33 rooms { map: "the_butterfly" name: "Main Area" } 33 rooms { map: "the_butterfly" name: "Main Area" }
34} 34}
35doors { 35doors {
36 name: "Between Painting" 36 name: "Between Painting"
37 type: GALLERY_PAINTING 37 type: GALLERY_PAINTING
38 #move_paintings { room: "Main Area" name: "BETWEEN" } 38 #move_paintings { room: "Main Area" name: "BETWEEN" }
39 receivers: "Components/Paintings/between/teleportListener" 39 receivers: "Components/Listeners/Hint Room/unlockReaderListenerBetween"
40 panels { map: "the_between" room: "Main Area" name: "SUN" } 40 panels { map: "the_between" room: "Main Area" name: "SUN" }
41 panels { map: "the_between" room: "Main Area" name: "KOI" } 41 panels { map: "the_between" room: "Main Area" name: "KOI" }
42 panels { map: "the_between" room: "Main Area" name: "SUN KOI" } 42 panels { map: "the_between" room: "Main Area" name: "SUN KOI" }
@@ -72,14 +72,14 @@ doors {
72 name: "Entry Painting" 72 name: "Entry Painting"
73 type: GALLERY_PAINTING 73 type: GALLERY_PAINTING
74 #move_paintings { room: "Main Area" name: "ENTRY" } 74 #move_paintings { room: "Main Area" name: "ENTRY" }
75 receivers: "Components/Paintings/eyes/teleportListener" 75 receivers: "Components/Listeners/Hint Room/unlockReaderListenerEyes"
76 panels { map: "the_entry" room: "Eye Room" name: "I" } 76 panels { map: "the_entry" room: "Eye Room" name: "I" }
77} 77}
78doors { 78doors {
79 name: "Wise Painting" 79 name: "Wise Painting"
80 type: GALLERY_PAINTING 80 type: GALLERY_PAINTING
81 #move_paintings { room: "Main Area" name: "WISE" } 81 #move_paintings { room: "Main Area" name: "WISE" }
82 receivers: "Components/Paintings/triangle/teleportListener" 82 receivers: "Components/Listeners/Hint Room/unlockReaderListenerTriangle"
83 panels { map: "the_wise" room: "Entry" name: "INK" } 83 panels { map: "the_wise" room: "Entry" name: "INK" }
84 panels { map: "the_wise" room: "Puzzles" name: "STORY" } 84 panels { map: "the_wise" room: "Puzzles" name: "STORY" }
85 panels { map: "the_wise" room: "Puzzles" name: "VENTURE" } 85 panels { map: "the_wise" room: "Puzzles" name: "VENTURE" }
@@ -107,7 +107,7 @@ doors {
107 name: "Tree Painting" 107 name: "Tree Painting"
108 type: GALLERY_PAINTING 108 type: GALLERY_PAINTING
109 #move_paintings { room: "Main Area" name: "TREE" } 109 #move_paintings { room: "Main Area" name: "TREE" }
110 receivers: "Components/Paintings/Clue Maps/tree/teleportListener" 110 receivers: "Components/Listeners/Hint Room/unlockReaderListenerTree"
111 panels { map: "the_tree" room: "Main Area" name: "COLOR" } 111 panels { map: "the_tree" room: "Main Area" name: "COLOR" }
112 panels { map: "the_tree" room: "Main Area" name: "DAMAGE (1)" } 112 panels { map: "the_tree" room: "Main Area" name: "DAMAGE (1)" }
113 panels { map: "the_tree" room: "Main Area" name: "DAMAGE (2)" } 113 panels { map: "the_tree" room: "Main Area" name: "DAMAGE (2)" }
@@ -144,35 +144,35 @@ doors {
144 name: "Unyielding Painting" 144 name: "Unyielding Painting"
145 type: GALLERY_PAINTING 145 type: GALLERY_PAINTING
146 #move_paintings { room: "Main Area" name: "UNYIELDING" } 146 #move_paintings { room: "Main Area" name: "UNYIELDING" }
147 receivers: "Components/Paintings/Clue Maps/unyielding/teleportListener" 147 receivers: "Components/Listeners/Hint Room/unlockReaderListenerUnyielding"
148 rooms { map: "the_unyielding" name: "Digital Entrance" } 148 rooms { map: "the_unyielding" name: "Digital Entrance" }
149} 149}
150doors { 150doors {
151 name: "Graveyard Painting" 151 name: "Graveyard Painting"
152 type: GALLERY_PAINTING 152 type: GALLERY_PAINTING
153 #move_paintings { room: "Main Area" name: "GRAVEYARD" } 153 #move_paintings { room: "Main Area" name: "GRAVEYARD" }
154 receivers: "Components/Paintings/Endings/grave/teleportListener" 154 receivers: "Components/Listeners/Endings/unlockReaderListenerGraveyard"
155 rooms { map: "the_graveyard" name: "Outside" } 155 rooms { map: "the_graveyard" name: "Outside" }
156} 156}
157doors { 157doors {
158 name: "Control Center Painting" 158 name: "Control Center Painting"
159 type: GALLERY_PAINTING 159 type: GALLERY_PAINTING
160 #move_paintings { room: "Main Area" name: "CC" } 160 #move_paintings { room: "Main Area" name: "CC" }
161 receivers: "Components/Paintings/Endings/desert/teleportListener" 161 receivers: "Components/Listeners/Endings/unlockReaderListenerDesert"
162 rooms { map: "the_impressive" name: "M2 Room" } 162 rooms { map: "the_impressive" name: "M2 Room" }
163} 163}
164doors { 164doors {
165 name: "Tower Painting" 165 name: "Tower Painting"
166 type: GALLERY_PAINTING 166 type: GALLERY_PAINTING
167 #move_paintings { room: "Main Area" name: "TOWER" } 167 #move_paintings { room: "Main Area" name: "TOWER" }
168 receivers: "Components/Paintings/Endings/red/teleportListener" 168 receivers: "Components/Listeners/Endings/unlockReaderListenerTower"
169 rooms { map: "the_tower" name: "First Floor" } 169 rooms { map: "the_tower" name: "First Floor" }
170} 170}
171doors { 171doors {
172 name: "Wondrous Painting" 172 name: "Wondrous Painting"
173 type: GALLERY_PAINTING 173 type: GALLERY_PAINTING
174 #move_paintings { room: "Main Area" name: "WONDROUS" } 174 #move_paintings { room: "Main Area" name: "WONDROUS" }
175 receivers: "Components/Paintings/Endings/window/teleportListener" 175 receivers: "Components/Listeners/Endings/unlockReaderListenerWonderland"
176 panels { map: "the_wondrous" room: "Entry" name: "WONDER" } 176 panels { map: "the_wondrous" room: "Entry" name: "WONDER" }
177 panels { map: "the_wondrous" room: "Regular" name: "SHRINK" } 177 panels { map: "the_wondrous" room: "Regular" name: "SHRINK" }
178 panels { map: "the_wondrous" room: "Huge" name: "SHRINK" } 178 panels { map: "the_wondrous" room: "Huge" name: "SHRINK" }
@@ -189,42 +189,42 @@ doors {
189 name: "Rainbow Painting" 189 name: "Rainbow Painting"
190 type: GALLERY_PAINTING 190 type: GALLERY_PAINTING
191 #move_paintings { room: "Main Area" name: "RAINBOW" } 191 #move_paintings { room: "Main Area" name: "RAINBOW" }
192 receivers: "Components/Paintings/Endings/rainbow/teleportListener" 192 receivers: "Components/Listeners/Endings/unlockReaderListenerRainbow"
193 rooms { map: "daedalus" name: "Rainbow Start" } 193 rooms { map: "daedalus" name: "Rainbow Start" }
194} 194}
195doors { 195doors {
196 name: "Words Painting" 196 name: "Words Painting"
197 type: GALLERY_PAINTING 197 type: GALLERY_PAINTING
198 #move_paintings { room: "Main Area" name: "WORDS" } 198 #move_paintings { room: "Main Area" name: "WORDS" }
199 receivers: "Components/Paintings/Endings/words/teleportListener" 199 receivers: "Components/Listeners/Endings/unlockReaderListenerWords"
200 rooms { map: "the_words" name: "Main Area" } 200 rooms { map: "the_words" name: "Main Area" }
201} 201}
202doors { 202doors {
203 name: "Colorful Painting" 203 name: "Colorful Painting"
204 type: GALLERY_PAINTING 204 type: GALLERY_PAINTING
205 #move_paintings { room: "Main Area" name: "COLORFUL" } 205 #move_paintings { room: "Main Area" name: "COLORFUL" }
206 receivers: "Components/Paintings/Endings/colorful/teleportListener" 206 receivers: "Components/Listeners/Endings/unlockReaderListenerColorful"
207 rooms { map: "the_colorful" name: "White Room" } 207 rooms { map: "the_colorful" name: "White Room" }
208} 208}
209doors { 209doors {
210 name: "Castle Painting" 210 name: "Castle Painting"
211 type: GALLERY_PAINTING 211 type: GALLERY_PAINTING
212 #move_paintings { room: "Main Area" name: "CASTLE" } 212 #move_paintings { room: "Main Area" name: "CASTLE" }
213 receivers: "Components/Paintings/Endings/castle/teleportListener" 213 receivers: "Components/Listeners/Endings/unlockReaderListenerCastle"
214 rooms { map: "daedalus" name: "Castle" } 214 rooms { map: "daedalus" name: "Castle" }
215} 215}
216doors { 216doors {
217 name: "Sun Temple Painting" 217 name: "Sun Temple Painting"
218 type: GALLERY_PAINTING 218 type: GALLERY_PAINTING
219 #move_paintings { room: "Main Area" name: "SUNTEMPLE" } 219 #move_paintings { room: "Main Area" name: "SUNTEMPLE" }
220 receivers: "Components/Paintings/Endings/temple/teleportListener" 220 receivers: "Components/Listeners/Endings/unlockReaderListenerTemple"
221 rooms { map: "the_sun_temple" name: "Entrance" } 221 rooms { map: "the_sun_temple" name: "Entrance" }
222} 222}
223doors { 223doors {
224 name: "Ancient Painting" 224 name: "Ancient Painting"
225 type: GALLERY_PAINTING 225 type: GALLERY_PAINTING
226 #move_paintings { room: "Main Area" name: "ANCIENT" } 226 #move_paintings { room: "Main Area" name: "ANCIENT" }
227 receivers: "Components/Paintings/Endings/cubes/teleportListener" 227 receivers: "Components/Listeners/Endings/unlockReaderListenerQuartz"
228 rooms { map: "the_ancient" name: "Outside" } 228 rooms { map: "the_ancient" name: "Outside" }
229} 229}
230doors { 230doors {
@@ -255,7 +255,8 @@ doors {
255 doors { name: "Castle Painting" } 255 doors { name: "Castle Painting" }
256 doors { name: "Sun Temple Painting" } 256 doors { name: "Sun Temple Painting" }
257 doors { name: "Ancient Painting" } 257 doors { name: "Ancient Painting" }
258 doors { name: "Gallery Extension" } 258 panels { room: "Daedalus Extension" name: "WHERE" }
259 double_letters: true
259} 260}
260doors { 261doors {
261 name: "Ending Door" 262 name: "Ending Door"
diff --git a/data/maps/the_gold/doors.txtpb b/data/maps/the_gold/doors.txtpb new file mode 100644 index 0000000..d3329cb --- /dev/null +++ b/data/maps/the_gold/doors.txtpb
@@ -0,0 +1,7 @@
1doors {
2 name: "The Panel"
3 type: LOCATION_ONLY
4 panels { room: "The Whole Thing" name: "PANEL" }
5 location_room: "The Whole Thing"
6 location_name: "Panel"
7}
diff --git a/data/maps/the_graveyard/doors.txtpb b/data/maps/the_graveyard/doors.txtpb index a10d8f6..20e7fcf 100644 --- a/data/maps/the_graveyard/doors.txtpb +++ b/data/maps/the_graveyard/doors.txtpb
@@ -23,3 +23,10 @@ doors {
23 receivers: "Components/Paintings/omrt/teleportListener" 23 receivers: "Components/Paintings/omrt/teleportListener"
24 double_letters: true 24 double_letters: true
25} 25}
26doors {
27 name: "Remember Panel"
28 type: LOCATION_ONLY
29 panels { room: "Inside" name: "REMEMBER" }
30 location_room: "Inside"
31 location_name: "REMEMBER"
32}
diff --git a/data/maps/the_great/doors.txtpb b/data/maps/the_great/doors.txtpb index 132aa6f..98d9859 100644 --- a/data/maps/the_great/doors.txtpb +++ b/data/maps/the_great/doors.txtpb
@@ -29,6 +29,15 @@ doors {
29 location_room: "Main Area" 29 location_room: "Main Area"
30} 30}
31doors { 31doors {
32 name: "Near Linear Panels"
33 type: LOCATION_ONLY
34 panels { room: "Main Area" name: "DEW" }
35 panels { room: "Main Area" name: "EWE" }
36 panels { room: "Main Area" name: "NO" }
37 location_room: "Main Area"
38 location_name: "DEW, EWE, NO"
39}
40doors {
32 name: "Courtyard Entrance" 41 name: "Courtyard Entrance"
33 type: STANDARD 42 type: STANDARD
34 receivers: "Components/Doors/entry_1" 43 receivers: "Components/Doors/entry_1"
@@ -417,7 +426,8 @@ doors {
417} 426}
418doors { 427doors {
419 name: "Question Room Back Door" 428 name: "Question Room Back Door"
420 type: STANDARD 429 type: ITEM_ONLY
430 legacy_location: true
421 receivers: "Components/Doors/question_11" 431 receivers: "Components/Doors/question_11"
422 panels { room: "Behind Question Area" name: "YEW" answer: "ewe" } 432 panels { room: "Behind Question Area" name: "YEW" answer: "ewe" }
423 location_room: "Behind Question Area" 433 location_room: "Behind Question Area"
@@ -522,3 +532,99 @@ doors {
522 type: EVENT 532 type: EVENT
523 panels { room: "West Side" name: "CLUE" } 533 panels { room: "West Side" name: "CLUE" }
524} 534}
535doors {
536 name: "Why Is It Not Red"
537 type: LOCATION_ONLY
538 panels { room: "Main Area" name: "WHY" }
539 panels { room: "Main Area" name: "IS" }
540 panels { room: "Main Area" name: "IT" }
541 panels { room: "Main Area" name: "NOT" }
542 panels { room: "Main Area" name: "RED" }
543 location_room: "Main Area"
544 location_name: "WHY, IS, IT, NOT, RED"
545}
546doors {
547 name: "Control Center Gray Panel"
548 type: LOCATION_ONLY
549 panels { room: "Main Area" name: "COLOR" }
550 location_room: "Main Area"
551 location_name: "COLOR"
552}
553doors {
554 name: "Control Center Purple Panel"
555 type: LOCATION_ONLY
556 panels { room: "East Landscape" name: "COLOR" }
557 location_room: "East Landscape"
558 location_name: "COLOR"
559}
560doors {
561 name: "Control Center Red Panel"
562 type: LOCATION_ONLY
563 panels { room: "West Side" name: "COLOR" }
564 location_room: "West Side"
565 location_name: "COLOR"
566}
567doors {
568 name: "Mistreat Panel"
569 type: LOCATION_ONLY
570 panels { room: "East Landscape" name: "MISTREAT" }
571 location_room: "East Landscape"
572 location_name: "MISTREAT"
573}
574doors {
575 name: "Tower Panels"
576 type: LOCATION_ONLY
577 panels { room: "Back Area" name: "TOWEL" }
578 panels { room: "Maze Tower" name: "SPIRE" }
579 location_room: "Maze Tower"
580 location_name: "SPIRE, TOWEL"
581}
582doors {
583 name: "Tree Panels"
584 type: LOCATION_ONLY
585 panels { room: "Back Area" name: "PLANT" }
586 panels { room: "Back Area" name: "TREE" }
587 location_room: "Back Area"
588 location_name: "PLANT, TREE"
589}
590doors {
591 name: "Behind Question Room Panels"
592 type: LOCATION_ONLY
593 panels { room: "Behind Question Area" name: "DEW" }
594 panels { room: "Behind Question Area" name: "YEW" answer: "ewe" }
595 panels { room: "Behind Question Area" name: "NO" }
596 location_room: "Behind Question Area"
597 location_name: "DEW, YEW/EWE, NO"
598}
599doors {
600 name: "Broken Shed Panels"
601 type: LOCATION_ONLY
602 panels { room: "North Landscape" name: "LAUGH" }
603 panels { room: "North Landscape" name: "FINISHED" }
604 panels { room: "North Landscape" name: "LAUGH FINISHED" }
605 location_room: "North Landscape"
606 location_name: "LAUGH, FINISHED, LAUGH FINISHED"
607}
608doors {
609 name: "Nature Panels"
610 type: LOCATION_ONLY
611 panels { room: "North Landscape" name: "WEATHER" }
612 panels { room: "North Landscape" name: "ANIMALS" }
613 panels { room: "North Landscape" name: "PLANTS" }
614 location_room: "North Landscape"
615 location_name: "ANIMALS, PLANTS, WEATHER"
616}
617doors {
618 name: "Teal Panel"
619 type: LOCATION_ONLY
620 panels { room: "Maze Wreck Area" name: "MAROON" }
621 location_room: "Maze Wreck Area"
622 location_name: "MAROON"
623}
624doors {
625 name: "Behind Orb Panel"
626 type: LOCATION_ONLY
627 panels { room: "Main Area" name: "BROWN RED ORANGE" }
628 location_room: "Main Area"
629 location_name: "Brown Red Orange"
630}
diff --git a/data/maps/the_great/rooms/Maze Tower.txtpb b/data/maps/the_great/rooms/Maze Tower.txtpb index 44c30d7..3b1e5fc 100644 --- a/data/maps/the_great/rooms/Maze Tower.txtpb +++ b/data/maps/the_great/rooms/Maze Tower.txtpb
@@ -1,5 +1,4 @@
1name: "Maze Tower" 1name: "Maze Tower"
2panel_display_name: "Courtyard"
3panels { 2panels {
4 name: "FEEL" 3 name: "FEEL"
5 path: "Panels/Maze/maze_12" 4 path: "Panels/Maze/maze_12"
diff --git a/data/maps/the_impressive/doors.txtpb b/data/maps/the_impressive/doors.txtpb index 03ec9f5..9ab6845 100644 --- a/data/maps/the_impressive/doors.txtpb +++ b/data/maps/the_impressive/doors.txtpb
@@ -30,9 +30,25 @@ doors {
30 panels { room: "Green Eye" name: "LEFT" } 30 panels { room: "Green Eye" name: "LEFT" }
31} 31}
32doors { 32doors {
33 name: "Green Eye Panels"
34 type: LOCATION_ONLY
35 panels { room: "Green Eye" name: "RETURN" }
36 panels { room: "Green Eye" name: "TO" }
37 panels { room: "Green Eye" name: "LEFT" }
38 location_room: "Green Eye"
39 location_name: "RETURN, TO, LEFT"
40}
41doors {
33 name: "Control Center Green Door" 42 name: "Control Center Green Door"
34 type: CONTROL_CENTER_COLOR 43 type: CONTROL_CENTER_COLOR
35 latch: true 44 latch: true
36 receivers: "Components/Doors/entry_2" 45 receivers: "Components/Doors/entry_2"
37 control_center_color: "green" 46 control_center_color: "green"
38} 47}
48doors {
49 name: "Control Center Green Panel"
50 type: LOCATION_ONLY
51 panels { room: "Side Area" name: "COLOR" }
52 location_room: "Side Area"
53 location_name: "COLOR"
54}
diff --git a/data/maps/the_jubilant/doors.txtpb b/data/maps/the_jubilant/doors.txtpb index 02db1ff..90bfd0f 100644 --- a/data/maps/the_jubilant/doors.txtpb +++ b/data/maps/the_jubilant/doors.txtpb
@@ -31,3 +31,14 @@ doors {
31 panels { room: "Main Area" name: "QUEEN" answer: "jack" } 31 panels { room: "Main Area" name: "QUEEN" answer: "jack" }
32 location_room: "Main Area" 32 location_room: "Main Area"
33} 33}
34doors {
35 name: "Side Room Puzzles"
36 type: LOCATION_ONLY
37 panels { room: "Side Area" name: "CALLBACK" }
38 panels { room: "Side Area" name: "CALL" }
39 panels { room: "Side Area" name: "PUSHBACK" }
40 panels { room: "Side Area" name: "PUSH" }
41 panels { room: "Side Area" name: "FLASHBACK" }
42 panels { room: "Side Area" name: "FLASH" }
43 location_room: "Side Area"
44}
diff --git a/data/maps/the_nuanced/doors.txtpb b/data/maps/the_nuanced/doors.txtpb index cd29766..300524b 100644 --- a/data/maps/the_nuanced/doors.txtpb +++ b/data/maps/the_nuanced/doors.txtpb
@@ -52,3 +52,10 @@ doors {
52 panels { room: "Back Room" name: "LIMB" } 52 panels { room: "Back Room" name: "LIMB" }
53 panels { room: "Back Room" name: "SPARE" } 53 panels { room: "Back Room" name: "SPARE" }
54} 54}
55doors {
56 name: "Stores Panel"
57 type: LOCATION_ONLY
58 panels { room: "Main Room" name: "TORE" }
59 location_room: "Main Room"
60 location_name: "TORE"
61}
diff --git a/data/maps/the_owl/doors.txtpb b/data/maps/the_owl/doors.txtpb index 032863e..2d1c851 100644 --- a/data/maps/the_owl/doors.txtpb +++ b/data/maps/the_owl/doors.txtpb
@@ -1,13 +1,15 @@
1doors { 1doors {
2 name: "Brush Door" 2 name: "Brush Door"
3 type: STANDARD 3 type: ITEM_ONLY
4 legacy_location: true
4 receivers: "Components/Doors/entry_1" 5 receivers: "Components/Doors/entry_1"
5 panels { room: "R2C2 Top" name: "CRUSH" } 6 panels { room: "R2C2 Top" name: "CRUSH" }
6 location_room: "R2C2 Top" 7 location_room: "R2C2 Top"
7} 8}
8doors { 9doors {
9 name: "Sky Top Doors" 10 name: "Sky Top Doors"
10 type: STANDARD 11 type: ITEM_ONLY
12 legacy_location: true
11 receivers: "Components/Doors/entry_2" 13 receivers: "Components/Doors/entry_2"
12 receivers: "Components/Doors/entry_4" 14 receivers: "Components/Doors/entry_4"
13 panels { room: "R2C1 Left" name: "VERB" } 15 panels { room: "R2C1 Left" name: "VERB" }
@@ -15,7 +17,8 @@ doors {
15} 17}
16doors { 18doors {
17 name: "Sky Bottom Doors" 19 name: "Sky Bottom Doors"
18 type: STANDARD 20 type: ITEM_ONLY
21 legacy_location: true
19 receivers: "Components/Doors/entry_3" 22 receivers: "Components/Doors/entry_3"
20 receivers: "Components/Doors/entry_5" 23 receivers: "Components/Doors/entry_5"
21 panels { room: "R2C1 Left" name: "FOIL" } 24 panels { room: "R2C1 Left" name: "FOIL" }
@@ -23,21 +26,24 @@ doors {
23} 26}
24doors { 27doors {
25 name: "First Room Shortcut" 28 name: "First Room Shortcut"
26 type: STANDARD 29 type: ITEM_ONLY
30 legacy_location: true
27 receivers: "Components/Doors/entry_6" 31 receivers: "Components/Doors/entry_6"
28 panels { room: "Connected Area" name: "FIZZLE" } 32 panels { room: "Connected Area" name: "FIZZLE" }
29 location_room: "Connected Area" 33 location_room: "Connected Area"
30} 34}
31doors { 35doors {
32 name: "First Door" 36 name: "First Door"
33 type: STANDARD 37 type: ITEM_ONLY
38 legacy_location: true
34 receivers: "Components/Doors/entry_7" 39 receivers: "Components/Doors/entry_7"
35 panels { room: "R2C2 Bottom" name: "FOUL" } 40 panels { room: "R2C2 Bottom" name: "FOUL" }
36 location_room: "R2C2 Bottom" 41 location_room: "R2C2 Bottom"
37} 42}
38doors { 43doors {
39 name: "Blue Door" 44 name: "Blue Door"
40 type: STANDARD 45 type: ITEM_ONLY
46 legacy_location: true
41 receivers: "Components/Doors/entry_8" 47 receivers: "Components/Doors/entry_8"
42 panels { room: "Connected Area" name: "PAST" } 48 panels { room: "Connected Area" name: "PAST" }
43 panels { room: "Connected Area" name: "LAY" } 49 panels { room: "Connected Area" name: "LAY" }
@@ -65,7 +71,8 @@ doors {
65} 71}
66doors { 72doors {
67 name: "Sky Owl" 73 name: "Sky Owl"
68 type: STANDARD 74 type: ITEM_ONLY
75 legacy_location: true
69 receivers: "Components/Owl/Room 1/LB" 76 receivers: "Components/Owl/Room 1/LB"
70 receivers: "Components/Owl/Room 1/LBG" 77 receivers: "Components/Owl/Room 1/LBG"
71 receivers: "Components/Owl/Room 2/LB" 78 receivers: "Components/Owl/Room 2/LB"
@@ -93,7 +100,8 @@ doors {
93} 100}
94doors { 101doors {
95 name: "Gray Owl" 102 name: "Gray Owl"
96 type: STANDARD 103 type: ITEM_ONLY
104 legacy_location: true
97 receivers: "Components/Owl/Room 1/G" 105 receivers: "Components/Owl/Room 1/G"
98 receivers: "Components/Owl/Room 1/GG" 106 receivers: "Components/Owl/Room 1/GG"
99 receivers: "Components/Owl/Room 2/G" 107 receivers: "Components/Owl/Room 2/G"
@@ -121,7 +129,8 @@ doors {
121} 129}
122doors { 130doors {
123 name: "Orange Owl" 131 name: "Orange Owl"
124 type: STANDARD 132 type: ITEM_ONLY
133 legacy_location: true
125 receivers: "Components/Owl/Room 1/O" 134 receivers: "Components/Owl/Room 1/O"
126 receivers: "Components/Owl/Room 1/OG" 135 receivers: "Components/Owl/Room 1/OG"
127 receivers: "Components/Owl/Room 2/O" 136 receivers: "Components/Owl/Room 2/O"
@@ -149,7 +158,8 @@ doors {
149} 158}
150doors { 159doors {
151 name: "White Owl" 160 name: "White Owl"
152 type: STANDARD 161 type: ITEM_ONLY
162 legacy_location: true
153 receivers: "Components/Owl/Room 1/W" 163 receivers: "Components/Owl/Room 1/W"
154 receivers: "Components/Owl/Room 1/WG" 164 receivers: "Components/Owl/Room 1/WG"
155 receivers: "Components/Owl/Room 2/W" 165 receivers: "Components/Owl/Room 2/W"
@@ -177,7 +187,8 @@ doors {
177} 187}
178doors { 188doors {
179 name: "Black Owl" 189 name: "Black Owl"
180 type: STANDARD 190 type: ITEM_ONLY
191 legacy_location: true
181 receivers: "Components/Owl/Room 1/BK" 192 receivers: "Components/Owl/Room 1/BK"
182 receivers: "Components/Owl/Room 1/BKG" 193 receivers: "Components/Owl/Room 1/BKG"
183 receivers: "Components/Owl/Room 2/BK" 194 receivers: "Components/Owl/Room 2/BK"
@@ -205,7 +216,8 @@ doors {
205} 216}
206doors { 217doors {
207 name: "Blue Owl" 218 name: "Blue Owl"
208 type: STANDARD 219 type: ITEM_ONLY
220 legacy_location: true
209 receivers: "Components/Owl/Room 1/BL" 221 receivers: "Components/Owl/Room 1/BL"
210 receivers: "Components/Owl/Room 1/BLG" 222 receivers: "Components/Owl/Room 1/BLG"
211 receivers: "Components/Owl/Room 2/BL" 223 receivers: "Components/Owl/Room 2/BL"
@@ -251,3 +263,95 @@ doors {
251 panels { room: "Connected Area" name: "WHITE" } 263 panels { room: "Connected Area" name: "WHITE" }
252 panels { room: "Blue Room" name: "SKY" } 264 panels { room: "Blue Room" name: "SKY" }
253} 265}
266doors {
267 name: "R1C1 Panels"
268 type: LOCATION_ONLY
269 panels { room: "Connected Area" name: "ETCH" }
270 panels { room: "Connected Area" name: "SHOE" }
271 panels { room: "Connected Area" name: "MARKER" }
272 location_room: "Connected Area"
273 location_name: "ETCH, MARKER, SHOE"
274}
275doors {
276 name: "R1C2 Panels"
277 type: LOCATION_ONLY
278 panels { room: "Connected Area" name: "FAINT" }
279 panels { room: "Connected Area" name: "PURE" }
280 panels { room: "Connected Area" name: "MODE" }
281 location_room: "Connected Area"
282 location_name: "FAINT, MODE, PURE"
283}
284doors {
285 name: "Control Center Magenta Panel"
286 type: LOCATION_ONLY
287 panels { room: "Connected Area" name: "COLOR" }
288 location_room: "Connected Area"
289 location_name: "COLOR"
290}
291doors {
292 name: "R1C3 Panels"
293 type: LOCATION_ONLY
294 panels { room: "Connected Area" name: "PENCIL" }
295 panels { room: "Connected Area" name: "WING" }
296 location_room: "Connected Area"
297 location_name: "PENCIL, WING"
298}
299doors {
300 name: "R1C4 Panels"
301 type: LOCATION_ONLY
302 panels { room: "Connected Area" name: "SKETCH" }
303 panels { room: "Connected Area" name: "PHOTO" }
304 panels { room: "R1C4 Left" name: "WALK" }
305 panels { room: "R1C4 Left" name: "STENCIL" }
306 location_room: "R1C4 Left"
307 location_name: "PHOTO, SKETCH, STENCIL, WALK"
308}
309doors {
310 name: "R2C1 Panels"
311 type: LOCATION_ONLY
312 panels { room: "Connected Area" name: "LAY" }
313 panels { room: "Connected Area" name: "PAST" }
314 panels { room: "R2C1 Left" name: "VERB" }
315 panels { room: "R2C1 Left" name: "FOIL" }
316 location_room: "R2C1 Left"
317 location_name: "FOIL, LAY, PAST, VERB"
318}
319doors {
320 name: "R2C2 Panels"
321 type: LOCATION_ONLY
322 panels { room: "R2C2 Bottom" name: "FOUL" }
323 panels { room: "R2C2 Top" name: "CRUSH" }
324 panels { room: "Connected Area" name: "FIZZLE" }
325 location_room: "R2C2 Top"
326 location_name: "CRUSH, FOUL, FIZZLE"
327}
328doors {
329 name: "R2C3 Panels"
330 type: LOCATION_ONLY
331 panels { room: "Connected Area" name: "PRIMARY" }
332 panels { room: "R2C3 Bottom" name: "FIGMENT" }
333 location_room: "R2C3 Bottom"
334 location_name: "FIGMENT, PRIMARY"
335}
336doors {
337 name: "R2C4 Panels"
338 type: LOCATION_ONLY
339 panels { room: "Connected Area" name: "SHOW" }
340 panels { room: "Connected Area" name: "HAD" }
341 panels { room: "Connected Area" name: "HEAVY" }
342 location_room: "Connected Area"
343 location_name: "HAD, HEAVY, SHOW"
344}
345doors {
346 name: "Near Z1 Panel"
347 type: LOCATION_ONLY
348 panels { room: "Z Room" name: "MAZE" }
349 location_room: "Z Room"
350 location_name: "MAZE"
351}
352doors {
353 name: "Double Letters"
354 type: EVENT
355 receivers: "Panels/Warps/magenta/visibilityListener"
356 double_letters: true
357}
diff --git a/data/maps/the_owl/rooms/Connected Area.txtpb b/data/maps/the_owl/rooms/Connected Area.txtpb index 432d6b2..b604cba 100644 --- a/data/maps/the_owl/rooms/Connected Area.txtpb +++ b/data/maps/the_owl/rooms/Connected Area.txtpb
@@ -26,6 +26,7 @@ panels {
26 clue: "color" 26 clue: "color"
27 answer: "magenta" 27 answer: "magenta"
28 symbols: EXAMPLE 28 symbols: EXAMPLE
29 required_door { name: "Double Letters" }
29} 30}
30panels { 31panels {
31 name: "WHITE" 32 name: "WHITE"
diff --git a/data/maps/the_parthenon/doors.txtpb b/data/maps/the_parthenon/doors.txtpb index 1161917..05d2e63 100644 --- a/data/maps/the_parthenon/doors.txtpb +++ b/data/maps/the_parthenon/doors.txtpb
@@ -43,3 +43,12 @@ doors {
43 panels { room: "Main Area" name: "ALEXANDER" answer: "alexander" } 43 panels { room: "Main Area" name: "ALEXANDER" answer: "alexander" }
44 panels { room: "Main Area" name: "CAESAR" answer: "caesar" } 44 panels { room: "Main Area" name: "CAESAR" answer: "caesar" }
45} 45}
46doors {
47 name: "Lavender Area Puzzles"
48 type: LOCATION_ONLY
49 panels { room: "Lavender Area" name: "ME" }
50 panels { room: "Lavender Area" name: "SHEEP" }
51 panels { room: "Lavender Area" name: "WOOD" }
52 location_room: "Lavender Area"
53 location_name: "ME, SHEEP, WOOD"
54}
diff --git a/data/maps/the_partial/doors.txtpb b/data/maps/the_partial/doors.txtpb index b6445cd..e37d077 100644 --- a/data/maps/the_partial/doors.txtpb +++ b/data/maps/the_partial/doors.txtpb
@@ -50,8 +50,10 @@ doors {
50doors { 50doors {
51 name: "Control Center Entrance" 51 name: "Control Center Entrance"
52 type: EVENT 52 type: EVENT
53 legacy_location: true
53 #receivers: "Components/Doors/controlDoor" 54 #receivers: "Components/Doors/controlDoor"
54 panels { room: "Control Center Entrance" name: "RETURN" } 55 panels { room: "Control Center Entrance" name: "RETURN" }
56 location_room: "Control Center Entrance"
55} 57}
56doors { 58doors {
57 name: "F Door" 59 name: "F Door"
diff --git a/data/maps/the_plaza/doors.txtpb b/data/maps/the_plaza/doors.txtpb index d95273c..fef8954 100644 --- a/data/maps/the_plaza/doors.txtpb +++ b/data/maps/the_plaza/doors.txtpb
@@ -210,3 +210,31 @@ doors {
210 panels { room: "Bottom Right Room" name: "HONEY" } 210 panels { room: "Bottom Right Room" name: "HONEY" }
211 panels { room: "Bottom Right Room" name: "INJECT" } 211 panels { room: "Bottom Right Room" name: "INJECT" }
212} 212}
213doors {
214 name: "Near Sirenic Panel"
215 type: LOCATION_ONLY
216 panels { room: "Sirenic Entrance" name: "SIREN" }
217 location_room: "Sirenic Entrance"
218 location_name: "SIREN"
219}
220doors {
221 name: "Near Symbolic Panel"
222 type: LOCATION_ONLY
223 panels { room: "Symbolic Entrance" name: "FIGURATIVE" }
224 location_room: "Symbolic Entrance"
225 location_name: "FIGURATIVE"
226}
227doors {
228 name: "Near Repetitive Panel"
229 type: LOCATION_ONLY
230 panels { room: "Repetitive Entrance" name: "TEDIOUS" }
231 location_room: "Repetitive Entrance"
232 location_name: "TEDIOUS"
233}
234doors {
235 name: "Near Broken Portal Panel"
236 type: LOCATION_ONLY
237 panels { room: "Main Area" name: "AFFABLE" }
238 location_room: "Main Area"
239 location_name: "AFFABLE"
240}
diff --git a/data/maps/the_relentless/doors.txtpb b/data/maps/the_relentless/doors.txtpb index 11f6369..e755d0b 100644 --- a/data/maps/the_relentless/doors.txtpb +++ b/data/maps/the_relentless/doors.txtpb
@@ -1,6 +1,33 @@
1doors { 1doors {
2 name: "Left/Turn Door" 2 name: "Turn Only Puzzles"
3 type: LOCATION_ONLY 3 type: LOCATION_ONLY
4 panels { room: "Turn Room" name: "HIDE (1)" }
5 panels { room: "Turn Room" name: "HIDE (2)" }
6 panels { room: "Turn Room" name: "MORE" }
7 location_room: "Turn Room"
8}
9doors {
10 name: "Shop Only Puzzles"
11 type: LOCATION_ONLY
12 panels { room: "Shop Room" name: "LEFT (1)" }
13 panels { room: "Shop Room" name: "LEFT (2)" }
14 panels { room: "Shop Room" name: "EXIT (1)" }
15 panels { room: "Shop Room" name: "EXIT (2)" }
16 panels { room: "Shop Room" name: "EXIT (3)" }
17 location_room: "Shop Room"
18}
19doors {
20 name: "Left Only Puzzles"
21 type: LOCATION_ONLY
22 panels { room: "Left Room" name: "HIDE" }
23 panels { room: "Left Room" name: "LEFT" }
24 panels { room: "Left Room" name: "MORE" }
25 location_room: "Left Room"
26}
27doors {
28 name: "Left/Turn Door"
29 type: EVENT
30 legacy_location: true
4 panels { room: "Left Room" name: "HIDE" } 31 panels { room: "Left Room" name: "HIDE" }
5 panels { room: "Left Room" name: "LEFT" } 32 panels { room: "Left Room" name: "LEFT" }
6 panels { room: "Left Room" name: "MORE" } 33 panels { room: "Left Room" name: "MORE" }
@@ -11,7 +38,8 @@ doors {
11} 38}
12doors { 39doors {
13 name: "Turn/Shop Door" 40 name: "Turn/Shop Door"
14 type: LOCATION_ONLY 41 type: EVENT
42 legacy_location: true
15 panels { room: "Turn Room" name: "HIDE (1)" } 43 panels { room: "Turn Room" name: "HIDE (1)" }
16 panels { room: "Turn Room" name: "HIDE (2)" } 44 panels { room: "Turn Room" name: "HIDE (2)" }
17 panels { room: "Turn Room" name: "MORE" } 45 panels { room: "Turn Room" name: "MORE" }
diff --git a/data/maps/the_repetitive/doors.txtpb b/data/maps/the_repetitive/doors.txtpb index d964928..95d189f 100644 --- a/data/maps/the_repetitive/doors.txtpb +++ b/data/maps/the_repetitive/doors.txtpb
@@ -20,12 +20,21 @@ doors {
20} 20}
21doors { 21doors {
22 name: "Dot Area Entrance" 22 name: "Dot Area Entrance"
23 type: STANDARD 23 type: ITEM_ONLY
24 legacy_location: true
24 receivers: "Components/Doors/Door8" 25 receivers: "Components/Doors/Door8"
25 panels { room: "Main Room" name: "HOTS (2)" } 26 panels { room: "Main Room" name: "HOTS (2)" }
26 location_room: "Main Room" 27 location_room: "Main Room"
27} 28}
28doors { 29doors {
30 name: "Hots Panels"
31 type: LOCATION_ONLY
32 panels { room: "Main Room" name: "HOTS (1)" }
33 panels { room: "Main Room" name: "HOTS (2)" }
34 location_room: "Main Room"
35 location_name: "HOTS (1), HOTS (2)"
36}
37doors {
29 name: "Lime Door" 38 name: "Lime Door"
30 type: STANDARD 39 type: STANDARD
31 receivers: "Components/Doors/Door9" 40 receivers: "Components/Doors/Door9"
@@ -200,3 +209,35 @@ doors {
200 senders: "Components/Collectables/anticollectable" 209 senders: "Components/Collectables/anticollectable"
201 location_room: "Anti Room" 210 location_room: "Anti Room"
202} 211}
212doors {
213 name: "H2 Room Puzzles"
214 type: LOCATION_ONLY
215 panels { room: "Main Room" name: "HEIGHT (1)" }
216 panels { room: "Main Room" name: "HEIGHT (2)" }
217 panels { room: "Main Room" name: "HEIGHT (3)" }
218 panels { room: "Main Room" name: "HEIGHT (4)" }
219 panels { room: "Main Room" name: "HEIGHT (5)" }
220 panels { room: "Main Room" name: "HEIGHT (6)" }
221 panels { room: "Main Room" name: "QUESTION" }
222 panels { room: "Main Room" name: "INTUITION" }
223 panels { room: "Main Room" name: "?" }
224 panels { room: "Main Room" name: "HAND" }
225 panels { room: "Main Room" name: "? HAND" }
226 panels { room: "Main Room" name: "RICHES" }
227 panels { room: "Main Room" name: "? RICHES" }
228 panels { room: "Main Room" name: "MISHMASH" }
229 location_room: "Main Room"
230}
231doors {
232 name: "Anti-Collectable Room Panels"
233 type: LOCATION_ONLY
234 panels { room: "Anti Room" name: "EYE (1)" }
235 panels { room: "Anti Room" name: "EYE (2)" }
236 panels { room: "Anti Room" name: "HA (1)" }
237 panels { room: "Anti Room" name: "HA (2)" }
238 panels { room: "Anti Room" name: "HA (3)" }
239 panels { room: "Anti Room" name: "HA (4)" }
240 panels { room: "Anti Room" name: "HA (5)" }
241 panels { room: "Anti Room" name: "TWO" }
242 location_room: "Anti Room"
243}
diff --git a/data/maps/the_stellar/doors.txtpb b/data/maps/the_stellar/doors.txtpb index 0656885..1359189 100644 --- a/data/maps/the_stellar/doors.txtpb +++ b/data/maps/the_stellar/doors.txtpb
@@ -93,3 +93,12 @@ doors {
93 panels { room: "Connected Area" name: "QUESTION (2)" } 93 panels { room: "Connected Area" name: "QUESTION (2)" }
94 location_room: "Connected Area" 94 location_room: "Connected Area"
95} 95}
96doors {
97 name: "Welcome Back Panels"
98 type: LOCATION_ONLY
99 panels { room: "Connected Area" name: "GREETINGS" }
100 panels { room: "Connected Area" name: "BEHIND" }
101 panels { room: "Connected Area" name: "Blank" }
102 location_room: "Connected Area"
103 location_name: "BEHIND, GREETINGS, Blank"
104}
diff --git a/data/maps/the_symbolic/doors.txtpb b/data/maps/the_symbolic/doors.txtpb index 5a443e7..7728e0d 100644 --- a/data/maps/the_symbolic/doors.txtpb +++ b/data/maps/the_symbolic/doors.txtpb
@@ -139,17 +139,13 @@ doors {
139doors { 139doors {
140 name: "Poetry Room Panels" 140 name: "Poetry Room Panels"
141 type: LOCATION_ONLY 141 type: LOCATION_ONLY
142 panels { room: "Poetry Room 1" name: "ABSORBED" }
143 panels { room: "Poetry Room 1" name: "PRIMORDIAL" }
144 panels { room: "Poetry Room 2" name: "NOT" } 142 panels { room: "Poetry Room 2" name: "NOT" }
145 panels { room: "Poetry Room 2" name: "THERE" } 143 panels { room: "Poetry Room 2" name: "THERE" }
146 panels { room: "Poetry Room 2" name: "NOT THERE" } 144 panels { room: "Poetry Room 2" name: "NOT THERE" }
147 panels { room: "Poetry Room 3" name: "NOT" } 145 panels { room: "Poetry Room 3" name: "NOT" }
148 panels { room: "Poetry Room 3" name: "PRETTY" } 146 panels { room: "Poetry Room 3" name: "PRETTY" }
149 panels { room: "Poetry Room 3" name: "NOT PRETTY" }
150 panels { room: "Poetry Room Left" name: "NOT" } 147 panels { room: "Poetry Room Left" name: "NOT" }
151 panels { room: "Poetry Room Left" name: "TRUE" } 148 panels { room: "Poetry Room Left" name: "TRUE" }
152 panels { room: "Poetry Room Left" name: "NOT TRUE" }
153 panels { room: "Poetry Room Left Left" name: "NOT (1)" } 149 panels { room: "Poetry Room Left Left" name: "NOT (1)" }
154 panels { room: "Poetry Room Left Left" name: "NOT (2)" } 150 panels { room: "Poetry Room Left Left" name: "NOT (2)" }
155 panels { room: "Poetry Room Left Left" name: "LEFT" } 151 panels { room: "Poetry Room Left Left" name: "LEFT" }
@@ -160,7 +156,6 @@ doors {
160 panels { room: "Poetry Room Left Right" name: "NOT NOT MISS" } 156 panels { room: "Poetry Room Left Right" name: "NOT NOT MISS" }
161 panels { room: "Poetry Room Right" name: "NOT" } 157 panels { room: "Poetry Room Right" name: "NOT" }
162 panels { room: "Poetry Room Right" name: "BETTER" } 158 panels { room: "Poetry Room Right" name: "BETTER" }
163 panels { room: "Poetry Room Right" name: "NOT BETTER" }
164 panels { room: "Poetry Room Right Left" name: "NOT (1)" } 159 panels { room: "Poetry Room Right Left" name: "NOT (1)" }
165 panels { room: "Poetry Room Right Left" name: "NOT (2)" } 160 panels { room: "Poetry Room Right Left" name: "NOT (2)" }
166 panels { room: "Poetry Room Right Left" name: "TABLET" } 161 panels { room: "Poetry Room Right Left" name: "TABLET" }
@@ -276,6 +271,9 @@ doors {
276doors { 271doors {
277 name: "Main Area Exit" 272 name: "Main Area Exit"
278 type: EVENT 273 type: EVENT
274 # The game logic here requires you to solve every panel on the map, EXCEPT:
275 # 1) The four panels past the door, and
276 # 2) Any panel that has a proxy.
279 panels { room: "Main Area" name: "JUSTICE" } 277 panels { room: "Main Area" name: "JUSTICE" }
280 panels { room: "Main Area" name: "NOTICE (1)" } 278 panels { room: "Main Area" name: "NOTICE (1)" }
281 panels { room: "Main Area" name: "NOTICE (2)" } 279 panels { room: "Main Area" name: "NOTICE (2)" }
@@ -353,6 +351,36 @@ doors {
353 panels { room: "Main Area" name: "LIKE" } 351 panels { room: "Main Area" name: "LIKE" }
354 panels { room: "Main Area" name: "NEEDLESS" } 352 panels { room: "Main Area" name: "NEEDLESS" }
355 panels { room: "Main Area" name: "RESTLESS" } 353 panels { room: "Main Area" name: "RESTLESS" }
354 panels { room: "Poetry Room 2" name: "NOT" }
355 panels { room: "Poetry Room 2" name: "THERE" }
356 panels { room: "Poetry Room 2" name: "NOT THERE" }
357 panels { room: "Poetry Room 3" name: "NOT" }
358 panels { room: "Poetry Room 3" name: "PRETTY" }
359 panels { room: "Poetry Room Left" name: "NOT" }
360 panels { room: "Poetry Room Left" name: "TRUE" }
361 panels { room: "Poetry Room Left Left" name: "NOT (1)" }
362 panels { room: "Poetry Room Left Left" name: "NOT (2)" }
363 panels { room: "Poetry Room Left Left" name: "LEFT" }
364 panels { room: "Poetry Room Left Left" name: "NOT NOT LEFT" }
365 panels { room: "Poetry Room Left Right" name: "NOT (1)" }
366 panels { room: "Poetry Room Left Right" name: "NOT (2)" }
367 panels { room: "Poetry Room Left Right" name: "MISS" }
368 panels { room: "Poetry Room Left Right" name: "NOT NOT MISS" }
369 panels { room: "Poetry Room Right" name: "NOT" }
370 panels { room: "Poetry Room Right" name: "BETTER" }
371 panels { room: "Poetry Room Right Left" name: "NOT (1)" }
372 panels { room: "Poetry Room Right Left" name: "NOT (2)" }
373 panels { room: "Poetry Room Right Left" name: "TABLET" }
374 panels { room: "Poetry Room Right Left" name: "NOT NOT TABLET" }
375 panels { room: "Poetry Room Right Right" name: "NOT (1)" }
376 panels { room: "Poetry Room Right Right" name: "NOT (2)" }
377 panels { room: "Poetry Room Right Right" name: "NOT (3)" }
378 panels { room: "Poetry Room Right Right" name: "NOT NOT NOT" }
379 panels { room: "Whirred Room" name: "TAIPEI" }
380 panels { room: "Whirred Room" name: "NAYSAYER" }
381 panels { room: "Whirred Room" name: "NAY" }
382 panels { room: "Whirred Room" name: "INDEX (1)" }
383 panels { room: "Whirred Room" name: "INDEX (2)" }
356} 384}
357doors { 385doors {
358 name: "Mastery" 386 name: "Mastery"
diff --git a/data/maps/the_talented/doors.txtpb b/data/maps/the_talented/doors.txtpb index d4d3148..766e003 100644 --- a/data/maps/the_talented/doors.txtpb +++ b/data/maps/the_talented/doors.txtpb
@@ -52,3 +52,10 @@ doors {
52 panels { room: "Back Room" name: "RELEVANT" } 52 panels { room: "Back Room" name: "RELEVANT" }
53 panels { room: "Back Room" name: "LONE" } 53 panels { room: "Back Room" name: "LONE" }
54} 54}
55doors {
56 name: "Keyholder Hint Panel"
57 type: LOCATION_ONLY
58 panels { room: "Main Area" name: "EARL" }
59 location_room: "Main Area"
60 location_name: "EARL"
61}
diff --git a/data/maps/the_unkempt/doors.txtpb b/data/maps/the_unkempt/doors.txtpb index 446fe69..f758369 100644 --- a/data/maps/the_unkempt/doors.txtpb +++ b/data/maps/the_unkempt/doors.txtpb
@@ -71,7 +71,6 @@ doors {
71 latch: true 71 latch: true
72 receivers: "Components/Doors/entry_6" 72 receivers: "Components/Doors/entry_6"
73 receivers: "Components/Doors/entry_13" 73 receivers: "Components/Doors/entry_13"
74 receivers: "Panels/Assorted/panel_1/teleportListener"
75 control_center_color: "orange" 74 control_center_color: "orange"
76 double_letters: true 75 double_letters: true
77} 76}
@@ -185,3 +184,20 @@ doors {
185 panels { room: "Right Area" name: "TOUGH" } 184 panels { room: "Right Area" name: "TOUGH" }
186 location_room: "Right Area" 185 location_room: "Right Area"
187} 186}
187doors {
188 name: "Near Teal Door Panels"
189 type: LOCATION_ONLY
190 panels { room: "Main Area" name: "I" }
191 panels { room: "Main Area" name: "SPY" }
192 panels { room: "Main Area" name: "HEFT" }
193 panels { room: "Main Area" name: "THEFT" }
194 location_room: "Main Area"
195 location_name: "HEFT, I, SPY, THEFT"
196}
197doors {
198 name: "Control Center Orange Panel"
199 type: LOCATION_ONLY
200 panels { room: "Right Area" name: "COLOR" }
201 location_room: "Right Area"
202 location_name: "COLOR"
203}
diff --git a/data/maps/the_unkempt/rooms/Right Area.txtpb b/data/maps/the_unkempt/rooms/Right Area.txtpb index 03d7cea..313c276 100644 --- a/data/maps/the_unkempt/rooms/Right Area.txtpb +++ b/data/maps/the_unkempt/rooms/Right Area.txtpb
@@ -159,5 +159,4 @@ panels {
159 clue: "color" 159 clue: "color"
160 answer: "orange" 160 answer: "orange"
161 symbols: EXAMPLE 161 symbols: EXAMPLE
162 required_door { name: "Control Center Orange Door" }
163} 162}
diff --git a/data/maps/the_unyielding/doors.txtpb b/data/maps/the_unyielding/doors.txtpb index a3c3999..265442c 100644 --- a/data/maps/the_unyielding/doors.txtpb +++ b/data/maps/the_unyielding/doors.txtpb
@@ -504,3 +504,42 @@ doors {
504 receivers: "Panels/Miscellaneous/entry_3/teleportListener" 504 receivers: "Panels/Miscellaneous/entry_3/teleportListener"
505 double_letters: true 505 double_letters: true
506} 506}
507doors {
508 name: "Blue D Room Puzzles"
509 type: LOCATION_ONLY
510 panels { room: "Central Connected Area" name: "FOX" }
511 panels { room: "Central Connected Area" name: "LOCKS" }
512 panels { room: "Central Connected Area" name: "BOX" }
513 panels { room: "Central Connected Area" name: "SQUAWKS" }
514 panels { room: "Central Connected Area" name: "HAWKS" }
515 panels { room: "Central Connected Area" name: "TALKS" }
516 location_room: "Central Connected Area"
517}
518doors {
519 name: "Color Hallway Panels"
520 type: LOCATION_ONLY
521 panels { room: "Brown Alcove" name: "BROW" }
522 panels { room: "Central Connected Area" name: "RANGE" }
523 panels { room: "Central Connected Area" name: "WHIT" }
524 panels { room: "Central Connected Area" name: "ALMOND" }
525 panels { room: "Central Connected Area" name: "DAY" }
526 panels { room: "Central Connected Area" name: "REAM" }
527 panels { room: "Central Connected Area" name: "SON (2)" }
528 panels { room: "Central Connected Area" name: "RAY" }
529 panels { room: "Central Connected Area" name: "BURROWING" }
530 panels { room: "Orange Alcove" name: "ON" }
531 panels { room: "Plaza Entrance" name: "GEE" }
532 panels { room: "Plaza Entrance" name: "SEA" }
533 panels { room: "Gray Alcove" name: "GRAVELY" }
534 panels { room: "Cyan Alcove" name: "CAN" }
535 panels { room: "Star Rooms" name: "CYANIDE" }
536 panels { room: "Star Rooms" name: "BACK" }
537 panels { room: "Black Alcove" name: "LACK" }
538 panels { room: "White Corners" name: "ARCH" }
539 panels { room: "White Corners" name: "ZERO" }
540 panels { room: "White Corners" name: "DAM" }
541 panels { room: "White Corners" name: "WHEN" }
542 panels { room: "Hero Room" name: "HER" }
543 panels { room: "Daisy Alcove" name: "CYANIDES" }
544 location_room: "Central Connected Area"
545}