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-rw-r--r--data/MISSING PANELS.txt32
-rw-r--r--data/connections.txtpb50
-rw-r--r--data/door_groups.txtpb4
-rw-r--r--data/ids.yaml562
-rw-r--r--data/maps/control_center/doors.txtpb13
-rw-r--r--data/maps/control_center/rooms/Ancient Entrance.txtpb4
-rw-r--r--data/maps/daedalus/doors.txtpb181
-rw-r--r--data/maps/daedalus/rooms/Hotel.txtpb2
-rw-r--r--data/maps/demo/connections.txtpb30
-rw-r--r--data/maps/demo/doors.txtpb161
-rw-r--r--data/maps/demo/metadata.txtpb6
-rw-r--r--data/maps/demo/rooms/Backside Area.txtpb25
-rw-r--r--data/maps/demo/rooms/Castle.txtpb13
-rw-r--r--data/maps/demo/rooms/Center Building.txtpb13
-rw-r--r--data/maps/demo/rooms/Flower Hallway.txtpb7
-rw-r--r--data/maps/demo/rooms/Main Area.txtpb241
-rw-r--r--data/maps/demo/rooms/Mastery.txtpb5
-rw-r--r--data/maps/demo/rooms/Tower.txtpb7
-rw-r--r--data/maps/the_bearer/doors.txtpb15
-rw-r--r--data/maps/the_butterfly/doors.txtpb1
-rw-r--r--data/maps/the_colorful/doors.txtpb8
-rw-r--r--data/maps/the_congruent/doors.txtpb12
-rw-r--r--data/maps/the_congruent/rooms/C Keyholder.txtpb1
-rw-r--r--data/maps/the_congruent/rooms/G Keyholder.txtpb1
-rw-r--r--data/maps/the_crystalline/connections.txtpb1
-rw-r--r--data/maps/the_crystalline/doors.txtpb9
-rw-r--r--data/maps/the_darkroom/doors.txtpb1
-rw-r--r--data/maps/the_digital/doors.txtpb7
-rw-r--r--data/maps/the_double_sided/doors.txtpb79
-rw-r--r--data/maps/the_entry/doors.txtpb90
-rw-r--r--data/maps/the_entry/metadata.txtpb2
-rw-r--r--data/maps/the_entry/rooms/Four Rooms Entrance.txtpb2
-rw-r--r--data/maps/the_entry/rooms/Rabbit Hole.txtpb2
-rw-r--r--data/maps/the_entry/rooms/Starting Room.txtpb2
-rw-r--r--data/maps/the_extravagant/rooms/Engine Room.txtpb2
-rw-r--r--data/maps/the_fuzzy/connections.txtpb5
-rw-r--r--data/maps/the_fuzzy/doors.txtpb29
-rw-r--r--data/maps/the_fuzzy/metadata.txtpb4
-rw-r--r--data/maps/the_fuzzy/rooms/Main Area.txtpb119
-rw-r--r--data/maps/the_fuzzy/rooms/Mastery.txtpb5
-rw-r--r--data/maps/the_gallery/doors.txtpb37
-rw-r--r--data/maps/the_gold/doors.txtpb7
-rw-r--r--data/maps/the_graveyard/doors.txtpb7
-rw-r--r--data/maps/the_great/doors.txtpb108
-rw-r--r--data/maps/the_great/rooms/Maze Tower.txtpb1
-rw-r--r--data/maps/the_impressive/doors.txtpb16
-rw-r--r--data/maps/the_jubilant/doors.txtpb11
-rw-r--r--data/maps/the_nuanced/doors.txtpb7
-rw-r--r--data/maps/the_owl/doors.txtpb128
-rw-r--r--data/maps/the_owl/rooms/Connected Area.txtpb1
-rw-r--r--data/maps/the_parthenon/doors.txtpb9
-rw-r--r--data/maps/the_partial/doors.txtpb2
-rw-r--r--data/maps/the_plaza/doors.txtpb28
-rw-r--r--data/maps/the_relentless/doors.txtpb32
-rw-r--r--data/maps/the_repetitive/doors.txtpb43
-rw-r--r--data/maps/the_stellar/doors.txtpb9
-rw-r--r--data/maps/the_symbolic/doors.txtpb38
-rw-r--r--data/maps/the_talented/doors.txtpb7
-rw-r--r--data/maps/the_unkempt/doors.txtpb18
-rw-r--r--data/maps/the_unkempt/rooms/Right Area.txtpb1
-rw-r--r--data/maps/the_unyielding/doors.txtpb39
-rw-r--r--data/metadata.txtpb8
62 files changed, 2240 insertions, 70 deletions
diff --git a/data/MISSING PANELS.txt b/data/MISSING PANELS.txt new file mode 100644 index 0000000..478b8be --- /dev/null +++ b/data/MISSING PANELS.txt
@@ -0,0 +1,32 @@
1Used in vanilla doors:
2
3The Between - RIGHT
4
5
6
7
8Used in a pseudo-connection:
9
10The Sturdy - COLORS
11
12
13
14
15Unsolved panels in letter rooms:
16
17Daedalus (F2 Room) - DEADLY
18Daedalus (F2 Room) - DIMS
19Daedalus (F2 Room) - GRAVE
20Daedalus (F2 Room) - LETHAL
21Daedalus (O2 Room) - ACCEPT
22Daedalus (O2 Room) - FOLLOW
23Daedalus (O2 Room) - PLEDGE
24Daedalus (O2 Room) - WARNING
25Daedalus (U2 Room) - EFFECTIVE
26Daedalus (U2 Room) - HELPFUL
27Daedalus (U2 Room) - INFERNAL
28Daedalus (U2 Room) - PRACTICAL
29Daedalus (U2 Room) - PRODUCTIVE
30Daedalus (U2 Room) - WONDERLAND
31The Digital - EYE
32The Digital - HIGH
diff --git a/data/connections.txtpb b/data/connections.txtpb index 4bec584..8d75dab 100644 --- a/data/connections.txtpb +++ b/data/connections.txtpb
@@ -2688,3 +2688,53 @@ connections {
2688 } 2688 }
2689 oneway: true 2689 oneway: true
2690} 2690}
2691connections {
2692 from {
2693 panel {
2694 map: "the_entry"
2695 room: "Starting Room"
2696 name: "Gift Maps"
2697 answer: "gongus"
2698 }
2699 }
2700 to {
2701 room {
2702 map: "the_fuzzy"
2703 name: "Main Area"
2704 }
2705 }
2706 oneway: true
2707}
2708connections {
2709 from {
2710 panel {
2711 map: "the_entry"
2712 room: "Starting Room"
2713 name: "Gift Maps"
2714 answer: "kiwi"
2715 }
2716 }
2717 to {
2718 room {
2719 map: "the_fuzzy"
2720 name: "Main Area"
2721 }
2722 }
2723 oneway: true
2724}
2725connections {
2726 from {
2727 port {
2728 map: "the_fuzzy"
2729 room: "Main Area"
2730 name: "WORLDPORT"
2731 }
2732 }
2733 to {
2734 room {
2735 map: "the_entry"
2736 name: "Starting Room"
2737 }
2738 }
2739 oneway: true
2740}
diff --git a/data/door_groups.txtpb b/data/door_groups.txtpb index e72621e..fab75f5 100644 --- a/data/door_groups.txtpb +++ b/data/door_groups.txtpb
@@ -129,6 +129,10 @@ door_groups {
129 name: "Cyan Doors" 129 name: "Cyan Doors"
130 } 130 }
131 doors { 131 doors {
132 map: "the_owl"
133 name: "Double Letters"
134 }
135 doors {
132 map: "the_parthenon" 136 map: "the_parthenon"
133 name: "Double Letters" 137 name: "Double Letters"
134 } 138 }
diff --git a/data/ids.yaml b/data/ids.yaml index 8ef294a..0042899 100644 --- a/data/ids.yaml +++ b/data/ids.yaml
@@ -4,15 +4,21 @@ maps:
4 Between Entrance: 4 Between Entrance:
5 panels: 5 panels:
6 RIGHT: 2721 6 RIGHT: 2721
7 ports:
8 BETWEEN: 3106
7 Desert Room: 9 Desert Room:
8 panels: 10 panels:
9 LESS: 2722 11 LESS: 2722
10 Entry: 12 Entry:
11 panels: 13 panels:
12 HELLO: 2724 14 HELLO: 2724
15 ports:
16 GREAT: 3108
13 Entry Entrance: 17 Entry Entrance:
14 panels: 18 panels:
15 ENTRY: 2723 19 ENTRY: 2723
20 ports:
21 ENTRY: 3107
16 Hide Room: 22 Hide Room:
17 panels: 23 panels:
18 HIDE: 2725 24 HIDE: 2725
@@ -25,13 +31,23 @@ maps:
25 2: 2761 31 2: 2761
26 3: 2762 32 3: 2762
27 4: 2763 33 4: 2763
34 ports:
35 LEFT: 3110
36 RIGHT: 3109
28 Partial Entrance: 37 Partial Entrance:
29 panels: 38 panels:
30 PARTIAL: 2729 39 PARTIAL: 2729
40 ports:
41 PARTIAL: 3111
31 Perceptive Entrance: 42 Perceptive Entrance:
32 panels: 43 panels:
33 COLORS: 2731 44 COLORS: 2731
34 PART: 2730 45 PART: 2730
46 ports:
47 PERCEPTIVE: 3112
48 Repetitive Entrance:
49 ports:
50 REPETITIVE: 3113
35 Shop Entrance: 51 Shop Entrance:
36 panels: 52 panels:
37 HOPS: 2732 53 HOPS: 2732
@@ -41,9 +57,13 @@ maps:
41 Tenacious Entrance: 57 Tenacious Entrance:
42 panels: 58 panels:
43 HERO: 2734 59 HERO: 2734
60 ports:
61 TENACIOUS: 3114
44 Unkempt Entrance: 62 Unkempt Entrance:
45 panels: 63 panels:
46 RETURN: 2735 64 RETURN: 2735
65 ports:
66 UNKEMPT: 3115
47 Unyielding Entrance: 67 Unyielding Entrance:
48 panels: 68 panels:
49 FORTH: 2736 69 FORTH: 2736
@@ -54,6 +74,8 @@ maps:
54 Desert Door: 2717 74 Desert Door: 2717
55 Front Door: 2709 75 Front Door: 2709
56 Hidden Door: 2840 76 Hidden Door: 2840
77 Letters Panel: 3285
78 Near Perceptive Panel: 3284
57 Partial Door: 2713 79 Partial Door: 2713
58 Perceptive From Inside: 2842 80 Perceptive From Inside: 2842
59 Perceptive From Outside: 2841 81 Perceptive From Outside: 2841
@@ -248,6 +270,8 @@ maps:
248 TICKETBORNE: 1737 270 TICKETBORNE: 1737
249 TWOGOTHIM: 1735 271 TWOGOTHIM: 1735
250 UNDERPANTS: 1732 272 UNDERPANTS: 1732
273 ports:
274 ENTRY: 3116
251 Computer Room: 275 Computer Room:
252 panels: 276 panels:
253 KEYBOARD (1): 1746 277 KEYBOARD (1): 1746
@@ -298,6 +322,8 @@ maps:
298 Entry Shortcut: 322 Entry Shortcut:
299 panels: 323 panels:
300 WELCOME: 1776 324 WELCOME: 1776
325 ports:
326 ENTRY: 3117
301 Eye Painting: 327 Eye Painting:
302 panels: 328 panels:
303 REVILED: 1777 329 REVILED: 1777
@@ -487,6 +513,9 @@ maps:
487 Maze Paintings Area: 513 Maze Paintings Area:
488 panels: 514 panels:
489 Paintings: 1929 515 Paintings: 1929
516 Moat:
517 ports:
518 HIVE: 3118
490 North Castle Area: 519 North Castle Area:
491 panels: 520 panels:
492 A: 1930 521 A: 1930
@@ -551,6 +580,8 @@ maps:
551 PETAL: 1976 580 PETAL: 1976
552 PLUM (1): 1971 581 PLUM (1): 1971
553 PLUM (2): 1972 582 PLUM (2): 1972
583 ports:
584 REVITALIZED: 3119
554 Outside Hotel: 585 Outside Hotel:
555 panels: 586 panels:
556 COLORFUL: 1977 587 COLORFUL: 1977
@@ -630,6 +661,9 @@ maps:
630 PHARAOH: 2021 661 PHARAOH: 2021
631 SHEET: 2020 662 SHEET: 2020
632 STRAW: 2024 663 STRAW: 2024
664 Purple Hallway From Great:
665 ports:
666 GREAT: 3120
633 Purple NW Vestibule: 667 Purple NW Vestibule:
634 panels: 668 panels:
635 LOSE: 2029 669 LOSE: 2029
@@ -696,9 +730,13 @@ maps:
696 Quiet Entrance: 730 Quiet Entrance:
697 panels: 731 panels:
698 HIDDEN: 2064 732 HIDDEN: 2064
733 ports:
734 QUIET: 3121
699 Rain Side: 735 Rain Side:
700 panels: 736 panels:
701 "?": 2065 737 "?": 2065
738 ports:
739 BEARER: 3122
702 Rainbow Blue: 740 Rainbow Blue:
703 panels: 741 panels:
704 THEME: 2066 742 THEME: 2066
@@ -801,6 +839,8 @@ maps:
801 Starting Room: 839 Starting Room:
802 panels: 840 panels:
803 ENTRANCE: 2127 841 ENTRANCE: 2127
842 ports:
843 GREAT: 3123
804 Sweet Foyer: 844 Sweet Foyer:
805 panels: 845 panels:
806 EQUAL: 2129 846 EQUAL: 2129
@@ -809,6 +849,9 @@ maps:
809 RENT (2): 2132 849 RENT (2): 2132
810 RENT (3): 2133 850 RENT (3): 2133
811 RENT (4): 2131 851 RENT (4): 2131
852 ports:
853 SWEET1: 3124
854 SWEET2: 3125
812 Tree Entrance: 855 Tree Entrance:
813 panels: 856 panels:
814 DIFFERENCE: 2135 857 DIFFERENCE: 2135
@@ -817,6 +860,8 @@ maps:
817 RAT: 2134 860 RAT: 2134
818 SUNDER: 2139 861 SUNDER: 2139
819 WHERE: 2138 862 WHERE: 2138
863 ports:
864 TREE: 3126
820 U2 Room: 865 U2 Room:
821 panels: 866 panels:
822 CHAOS: 2147 867 CHAOS: 2147
@@ -835,6 +880,9 @@ maps:
835 TROUBLE: 2148 880 TROUBLE: 2148
836 WICKED: 2142 881 WICKED: 2142
837 WONDERLAND: 2156 882 WONDERLAND: 2156
883 Unkempt Entrance:
884 ports:
885 UNKEMPT: 3127
838 Welcome Back Area: 886 Welcome Back Area:
839 panels: 887 panels:
840 FAREWELL LITTLE LAMB: 2157 888 FAREWELL LITTLE LAMB: 2157
@@ -884,6 +932,9 @@ maps:
884 CUT: 2194 932 CUT: 2194
885 MISSING: 2192 933 MISSING: 2192
886 STONES: 2195 934 STONES: 2195
935 White Hallway From Entry:
936 ports:
937 ENTRY: 3128
887 Wisdom Panel: 938 Wisdom Panel:
888 panels: 939 panels:
889 INTELLIGENCE: 2198 940 INTELLIGENCE: 2198
@@ -894,6 +945,8 @@ maps:
894 ARTS: 2202 945 ARTS: 2202
895 SONG: 2203 946 SONG: 2203
896 UNDER: 2200 947 UNDER: 2200
948 ports:
949 WONDROUS: 3129
897 Yellow Color Backside: 950 Yellow Color Backside:
898 panels: 951 panels:
899 BRASS: 2206 952 BRASS: 2206
@@ -905,6 +958,8 @@ maps:
905 Paintings: 2210 958 Paintings: 2210
906 SPIN: 2209 959 SPIN: 2209
907 SUN: 2208 960 SUN: 2208
961 ports:
962 FOURROOMS: 3130
908 Yellow Room: 963 Yellow Room:
909 panels: 964 panels:
910 COLOR: 2217 965 COLOR: 2217
@@ -974,6 +1029,7 @@ maps:
974 doors: 1029 doors:
975 Amber East Doors: 1511 1030 Amber East Doors: 1511
976 Amber North Door: 1510 1031 Amber North Door: 1510
1032 Amber Room Panels: 3289
977 Amber South Door: 1509 1033 Amber South Door: 1509
978 Bee Room Back Door: 1523 1034 Bee Room Back Door: 1523
979 Bee Room Entrance: 1521 1035 Bee Room Entrance: 1521
@@ -1016,7 +1072,9 @@ maps:
1016 Dark Light Room Entrance: 1569 1072 Dark Light Room Entrance: 1569
1017 Dark Light Room Exit: 1570 1073 Dark Light Room Exit: 1570
1018 Dark Light Room Exit Panel: 1571 1074 Dark Light Room Exit Panel: 1571
1075 Direction Panels: 3297
1019 Entry Shortcut Secret Exit: 1437 1076 Entry Shortcut Secret Exit: 1437
1077 Equality Panels: 3292
1020 Eye Painting: 2751 1078 Eye Painting: 2751
1021 Eye Painting Exit: 1446 1079 Eye Painting Exit: 1446
1022 F Keyholder Door: 1551 1080 F Keyholder Door: 1551
@@ -1024,6 +1082,7 @@ maps:
1024 F2 Room Southeast Door: 1487 1082 F2 Room Southeast Door: 1487
1025 F2 Room Southwest Door: 1490 1083 F2 Room Southwest Door: 1490
1026 F2 Room West Door: 1492 1084 F2 Room West Door: 1492
1085 Farewell Little Lamb Panels: 3302
1027 Flip Painting Blocker: 1552 1086 Flip Painting Blocker: 1552
1028 Globe Room East Door: 1589 1087 Globe Room East Door: 1589
1029 Globe Room South Door: 1591 1088 Globe Room South Door: 1591
@@ -1054,13 +1113,16 @@ maps:
1054 Maze North Door: 1502 1113 Maze North Door: 1502
1055 Maze South Door: 1503 1114 Maze South Door: 1503
1056 Near Flip Painting Door: 1474 1115 Near Flip Painting Door: 1474
1116 Near H Keyholder Panel: 3299
1057 Near Pyramid Gate: 1447 1117 Near Pyramid Gate: 1447
1058 Near Sweet Blue Door: 1573 1118 Near Sweet Blue Door: 1573
1059 Near Sweet Brown Door: 1561 1119 Near Sweet Brown Door: 1561
1060 Near Yellow Room Door: 1565 1120 Near Yellow Room Door: 1565
1061 North Castle Panel: 2742 1121 North Castle Panel: 2742
1122 Nursery Panels: 3298
1062 O2 Room Northeast Door: 1485 1123 O2 Room Northeast Door: 1485
1063 O2 Room Southeast Door: 1478 1124 O2 Room Southeast Door: 1478
1125 Orange Panels: 3293
1064 Orange Rainbow Panel: 2267 1126 Orange Rainbow Panel: 2267
1065 Orange Rainbow Room: 1535 1127 Orange Rainbow Room: 1535
1066 Orange Room: 1507 1128 Orange Room: 1507
@@ -1075,6 +1137,7 @@ maps:
1075 Pink Hallway: 1555 1137 Pink Hallway: 1555
1076 Planet Room Divider: 1513 1138 Planet Room Divider: 1513
1077 Planet Room Secret Door: 1578 1139 Planet Room Secret Door: 1578
1140 Plum Panels: 3300
1078 Plum Room Entrance: 1576 1141 Plum Room Entrance: 1576
1079 Plum Room Exit: 1577 1142 Plum Room Exit: 1577
1080 Pumpkin Door: 1583 1143 Pumpkin Door: 1583
@@ -1099,6 +1162,7 @@ maps:
1099 Purple West Area West Door: 1466 1162 Purple West Area West Door: 1466
1100 Pyramid Entrance: 1505 1163 Pyramid Entrance: 1505
1101 Rain Side Panel: 1546 1164 Rain Side Panel: 1546
1165 Rainbow Color Backside Panels: 3286
1102 Rainbow Rooms Entrance: 1533 1166 Rainbow Rooms Entrance: 1533
1103 Red Rainbow Panel: 2266 1167 Red Rainbow Panel: 2266
1104 Red Rainbow Room: 1534 1168 Red Rainbow Room: 1534
@@ -1106,6 +1170,7 @@ maps:
1106 Red Room Entrance: 1562 1170 Red Room Entrance: 1562
1107 Red Smiley: 1554 1171 Red Smiley: 1554
1108 Red Smiley Entrance: 1553 1172 Red Smiley Entrance: 1553
1173 Rent Panels: 3291
1109 Roof Access: 1528 1174 Roof Access: 1528
1110 Salt Room Entrance: 1532 1175 Salt Room Entrance: 1532
1111 Seasoning Doors: 1544 1176 Seasoning Doors: 1544
@@ -1114,6 +1179,7 @@ maps:
1114 South Castle Area Entrance: 1575 1179 South Castle Area Entrance: 1575
1115 South Castle Panel: 2744 1180 South Castle Panel: 2744
1116 Southwest Area Intersection: 1475 1181 Southwest Area Intersection: 1475
1182 Splintering Area Panels: 3287
1117 Splintering Exit North Door: 1449 1183 Splintering Exit North Door: 1449
1118 Splintering Exit South Door: 1450 1184 Splintering Exit South Door: 1450
1119 Starting Room East Wall Center Door: 1439 1185 Starting Room East Wall Center Door: 1439
@@ -1127,8 +1193,10 @@ maps:
1127 Starting Room West Wall North Door: 1438 1193 Starting Room West Wall North Door: 1438
1128 Starting Room West Wall South Door: 1433 1194 Starting Room West Wall South Door: 1433
1129 Sticks And Stones Door: 1593 1195 Sticks And Stones Door: 1593
1196 Teal Panel: 3296
1130 Temple of the Eyes Entrance: 1444 1197 Temple of the Eyes Entrance: 1444
1131 Theo Panels: 2811 1198 Theo Panels: 2811
1199 Tree Panels: 3295
1132 U2 Room East Door: 1498 1200 U2 Room East Door: 1498
1133 U2 Room Southeast Door: 1493 1201 U2 Room Southeast Door: 1493
1134 U2 Room Southwest Door: 1496 1202 U2 Room Southwest Door: 1496
@@ -1136,13 +1204,17 @@ maps:
1136 Welcome Back Door: 1435 1204 Welcome Back Door: 1435
1137 Welcome Back Secret Door: 1434 1205 Welcome Back Secret Door: 1434
1138 West Castle Panel: 2743 1206 West Castle Panel: 2743
1207 West Spire Panel: 3294
1208 West Sticks And Stones Panel: 3288
1139 White Hallway From Entry: 1488 1209 White Hallway From Entry: 1488
1140 Wonderland North Door: 1520 1210 Wonderland North Door: 1520
1141 Wonderland South Door: 1504 1211 Wonderland South Door: 1504
1142 Yellow Rainbow Panel: 2268 1212 Yellow Rainbow Panel: 2268
1143 Yellow Rainbow Room: 1536 1213 Yellow Rainbow Room: 1536
1214 Yellow Roof Puzzles: 3290
1144 Yellow Room: 1568 1215 Yellow Room: 1568
1145 Yellow Room Entrance: 1567 1216 Yellow Room Entrance: 1567
1217 Yellow Smiley Annex Panels: 3301
1146 Yellow Smiley Door: 1548 1218 Yellow Smiley Door: 1548
1147 Z2 Room Back Exit: 1451 1219 Z2 Room Back Exit: 1451
1148 Z2 Room Northeast Door: 1454 1220 Z2 Room Northeast Door: 1454
@@ -1156,6 +1228,84 @@ maps:
1156 Zoo Prize Door: 1599 1228 Zoo Prize Door: 1599
1157 Zoo South Entrance: 1596 1229 Zoo South Entrance: 1596
1158 Zoo West Entrance: 1594 1230 Zoo West Entrance: 1594
1231 demo:
1232 rooms:
1233 Backside Area:
1234 panels:
1235 BACKSIDE: 3049
1236 DOORWAYS: 3050
1237 ENDS (2): 3052
1238 SEE: 3051
1239 Castle:
1240 panels:
1241 G: 3054
1242 SERIES: 3053
1243 Center Building:
1244 panels:
1245 FUZZIES: 3056
1246 WORLD: 3055
1247 Flower Hallway:
1248 panels:
1249 LACES: 3057
1250 Main Area:
1251 panels:
1252 A: 3089
1253 AGES: 3063
1254 ANY: 3071
1255 ART: 3059
1256 Blank: 3095
1257 C: 3088
1258 CASTS: 3086
1259 CLOCKWISE: 3067
1260 COLORFUL: 3061
1261 COUNTER: 3070
1262 DAZES: 3084
1263 DEN: 3064
1264 DISCOVER: 3096
1265 E (1): 3091
1266 E (2): 3093
1267 END: 3079
1268 FAMILY: 3097
1269 GAZES: 3085
1270 HAZES: 3083
1271 HI: 3058
1272 HID: 3065
1273 MESS: 3066
1274 MIND: 3078
1275 N: 3092
1276 PACES: 3069
1277 POSSIBLE: 3068
1278 R: 3094
1279 RAD: 3080
1280 RODS: 3072
1281 S: 3087
1282 SECRETIVE: 3075
1283 STALK: 3082
1284 TALK: 3074
1285 TEES: 3060
1286 TOADS: 3076
1287 TON: 3077
1288 TOO: 3081
1289 TWO: 3073
1290 V: 3090
1291 WORD: 3062
1292 Mastery:
1293 masteries:
1294 MASTERY: 3098
1295 Tower:
1296 panels:
1297 ENDS (1): 3099
1298 doors:
1299 Castle: 3046
1300 Center Building: 3039
1301 Center Building Panels: 3041
1302 Flower Hallway: 3040
1303 Gold Door: 3048
1304 Orange Door: 3042
1305 Purple Door: 3043
1306 Red Door: 3045
1307 Scavenger Hunt: 3047
1308 Yellow Door: 3044
1159 four_rooms: 1309 four_rooms:
1160 rooms: 1310 rooms:
1161 Examples Room: 1311 Examples Room:
@@ -1168,6 +1318,8 @@ maps:
1168 SONNET: 12 1318 SONNET: 12
1169 SUPERLATIVE: 11 1319 SUPERLATIVE: 11
1170 URN: 13 1320 URN: 13
1321 ports:
1322 DAEDALUS: 3131
1171 Hallway: 1323 Hallway:
1172 panels: 1324 panels:
1173 HUNCHBACK: 16 1325 HUNCHBACK: 16
@@ -1182,6 +1334,8 @@ maps:
1182 SWAY: 24 1334 SWAY: 24
1183 TERROR: 20 1335 TERROR: 20
1184 TURN: 22 1336 TURN: 22
1337 ports:
1338 IMPRESSIVE: 3132
1185 Keyholder Room: 1339 Keyholder Room:
1186 keyholders: 1340 keyholders:
1187 A: 2773 1341 A: 2773
@@ -1195,6 +1349,8 @@ maps:
1195 SERIOUS: 31 1349 SERIOUS: 31
1196 SURPASS: 29 1350 SURPASS: 29
1197 VERSE: 30 1351 VERSE: 30
1352 ports:
1353 ENTRY: 3133
1198 Time Room: 1354 Time Room:
1199 panels: 1355 panels:
1200 BROODING: 33 1356 BROODING: 33
@@ -1205,6 +1361,8 @@ maps:
1205 RHYTHM: 40 1361 RHYTHM: 40
1206 SUSPENSE: 36 1362 SUSPENSE: 36
1207 WRITING: 38 1363 WRITING: 38
1364 ports:
1365 OWL: 3134
1208 doors: 1366 doors:
1209 A2 Door: 4 1367 A2 Door: 4
1210 Examples Door: 1 1368 Examples Door: 1
@@ -1302,6 +1460,8 @@ maps:
1302 panels: 1460 panels:
1303 FISHWIFE: 2928 1461 FISHWIFE: 2928
1304 HUMAN (1): 2929 1462 HUMAN (1): 2929
1463 ports:
1464 WORLDPORT: 3135
1305 Welcome Spine (Reverse): 1465 Welcome Spine (Reverse):
1306 panels: 1466 panels:
1307 FATHER: 2930 1467 FATHER: 2930
@@ -1376,6 +1536,8 @@ maps:
1376 REST: 2943 1536 REST: 2943
1377 THE: 2944 1537 THE: 2944
1378 UNBOTTLING: 2956 1538 UNBOTTLING: 2956
1539 ports:
1540 WORLDPORT: 3136
1379 Mastery: 1541 Mastery:
1380 masteries: 1542 masteries:
1381 MASTERY: 2969 1543 MASTERY: 2969
@@ -1397,6 +1559,8 @@ maps:
1397 Back Area: 1559 Back Area:
1398 panels: 1560 panels:
1399 COLOR: 51 1561 COLOR: 51
1562 ports:
1563 DAEDALUS: 3137
1400 Blue Animal (View): 1564 Blue Animal (View):
1401 panels: 1565 panels:
1402 HALF: 52 1566 HALF: 52
@@ -1423,6 +1587,8 @@ maps:
1423 SQUISH: 60 1587 SQUISH: 60
1424 TOAD: 64 1588 TOAD: 64
1425 VIEW: 58 1589 VIEW: 58
1590 ports:
1591 UNYIELDING: 3138
1426 Green Planet (View): 1592 Green Planet (View):
1427 panels: 1593 panels:
1428 SOIL: 66 1594 SOIL: 66
@@ -1459,6 +1625,9 @@ maps:
1459 Red Vegetable: 1625 Red Vegetable:
1460 panels: 1626 panels:
1461 CARD: 78 1627 CARD: 78
1628 Tree Entrance:
1629 ports:
1630 TREE: 3139
1462 Yellow Planet: 1631 Yellow Planet:
1463 panels: 1632 panels:
1464 ZEUS: 79 1633 ZEUS: 79
@@ -1467,7 +1636,9 @@ maps:
1467 CAKE: 80 1636 CAKE: 80
1468 doors: 1637 doors:
1469 Butterfly Entrance: 50 1638 Butterfly Entrance: 50
1639 Butterfly Room Panels: 3304
1470 Control Center Brown Door: 49 1640 Control Center Brown Door: 49
1641 Control Center Color Panel: 3303
1471 Exit Door: 47 1642 Exit Door: 47
1472 Overlook Door: 46 1643 Overlook Door: 46
1473 the_between: 1644 the_between:
@@ -1475,6 +1646,9 @@ maps:
1475 Control Center Side: 1646 Control Center Side:
1476 panels: 1647 panels:
1477 RIGHT: 93 1648 RIGHT: 93
1649 ports:
1650 CC: 3140
1651 LIVELY: 3141
1478 Main Area: 1652 Main Area:
1479 panels: 1653 panels:
1480 CAUGHT: 107 1654 CAUGHT: 107
@@ -1505,6 +1679,11 @@ maps:
1505 SUN KOI: 102 1679 SUN KOI: 102
1506 THINK: 119 1680 THINK: 119
1507 YOU: 115 1681 YOU: 115
1682 ports:
1683 GREAT: 3142
1684 Plaza Entrance:
1685 ports:
1686 PLAZA: 3143
1508 doors: 1687 doors:
1509 B2 Door: 91 1688 B2 Door: 91
1510 Blue Puzzles: 88 1689 Blue Puzzles: 88
@@ -1539,6 +1718,8 @@ maps:
1539 SPECIES: 122 1718 SPECIES: 122
1540 STRUCTURE: 129 1719 STRUCTURE: 129
1541 TEXT: 136 1720 TEXT: 136
1721 ports:
1722 GALLERY: 3144
1542 Mastery: 1723 Mastery:
1543 masteries: 1724 masteries:
1544 MASTERY: 140 1725 MASTERY: 140
@@ -1574,6 +1755,8 @@ maps:
1574 PINS: 2986 1755 PINS: 2986
1575 TILE: 2982 1756 TILE: 2982
1576 TIP: 2980 1757 TIP: 2980
1758 ports:
1759 WORLDPORT: 3145
1577 Mastery: 1760 Mastery:
1578 masteries: 1761 masteries:
1579 MASTERY: 2988 1762 MASTERY: 2988
@@ -1593,6 +1776,9 @@ maps:
1593 CHAOS: 159 1776 CHAOS: 159
1594 KOI: 157 1777 KOI: 157
1595 WISH: 158 1778 WISH: 158
1779 ports:
1780 DARKROOM: 3147
1781 STURDY: 3146
1596 Cyan Room: 1782 Cyan Room:
1597 panels: 1783 panels:
1598 BROTHER: 160 1784 BROTHER: 160
@@ -1617,6 +1803,8 @@ maps:
1617 White Room: 1803 White Room:
1618 panels: 1804 panels:
1619 BRIGHT: 170 1805 BRIGHT: 170
1806 ports:
1807 GREAT: 3148
1620 Window Room: 1808 Window Room:
1621 panels: 1809 panels:
1622 FADING: 171 1810 FADING: 171
@@ -1627,6 +1815,7 @@ maps:
1627 Black Door: 142 1815 Black Door: 142
1628 Blue Door: 144 1816 Blue Door: 144
1629 Brown Door: 151 1817 Brown Door: 151
1818 Chaos Panel: 3305
1630 Cyan Door: 149 1819 Cyan Door: 149
1631 Gray Door: 153 1820 Gray Door: 153
1632 Green Door: 145 1821 Green Door: 145
@@ -1675,6 +1864,8 @@ maps:
1675 LIGHT: 209 1864 LIGHT: 209
1676 LOVES: 210 1865 LOVES: 210
1677 RANGER: 211 1866 RANGER: 211
1867 ports:
1868 DARKROOM: 3149
1678 Obverse Yellow Room: 1869 Obverse Yellow Room:
1679 panels: 1870 panels:
1680 CIVIL: 216 1871 CIVIL: 216
@@ -1689,6 +1880,7 @@ maps:
1689 Flipped Yellow Door: 175 1880 Flipped Yellow Door: 175
1690 G Keyholder Blocker: 181 1881 G Keyholder Blocker: 181
1691 G2 Door: 182 1882 G2 Door: 182
1883 Main Area Puzzles: 3306
1692 Near C Keyholder Puzzles: 180 1884 Near C Keyholder Puzzles: 180
1693 Obverse Magenta Door: 173 1885 Obverse Magenta Door: 173
1694 Obverse Yellow Door: 178 1886 Obverse Yellow Door: 178
@@ -1703,11 +1895,24 @@ maps:
1703 DROP: 2991 1895 DROP: 2991
1704 LEAP: 2990 1896 LEAP: 2990
1705 SPIN: 2992 1897 SPIN: 2992
1898 ports:
1899 WORLDPORT: 3150
1706 Mastery: 1900 Mastery:
1707 masteries: 1901 masteries:
1708 MASTERY: 2993 1902 MASTERY: 2993
1903 doors:
1904 Checkpoint Panels: 3307
1709 the_darkroom: 1905 the_darkroom:
1710 rooms: 1906 rooms:
1907 Congruent Entrance:
1908 ports:
1909 CONGRUENT: 3151
1910 Cyan Hallway:
1911 ports:
1912 COLORFUL: 3152
1913 Double Sided Entrance:
1914 ports:
1915 DOUBLESIDED: 3153
1711 First Room: 1916 First Room:
1712 panels: 1917 panels:
1713 BISON: 225 1918 BISON: 225
@@ -1715,6 +1920,11 @@ maps:
1715 KOI: 228 1920 KOI: 228
1716 SHEEP: 227 1921 SHEEP: 227
1717 TUNA: 229 1922 TUNA: 229
1923 ports:
1924 ENTRY: 3155
1925 First Room Exit:
1926 ports:
1927 NEXT: 3154
1718 Second Room: 1928 Second Room:
1719 panels: 1929 panels:
1720 BISON: 231 1930 BISON: 231
@@ -1722,6 +1932,11 @@ maps:
1722 KOI: 234 1932 KOI: 234
1723 SHEEP: 233 1933 SHEEP: 233
1724 TUNA: 235 1934 TUNA: 235
1935 ports:
1936 ENTRY: 3157
1937 Second Room Exit:
1938 ports:
1939 NEXT: 3156
1725 Third Room: 1940 Third Room:
1726 panels: 1941 panels:
1727 COINS: 238 1942 COINS: 238
@@ -1733,6 +1948,8 @@ maps:
1733 LOCKS: 242 1948 LOCKS: 242
1734 TOUCHES: 243 1949 TOUCHES: 243
1735 TURNS: 237 1950 TURNS: 237
1951 ports:
1952 ENTRY: 3158
1736 doors: 1953 doors:
1737 Colorful Entrance: 222 1954 Colorful Entrance: 222
1738 Congruent Entrance: 223 1955 Congruent Entrance: 223
@@ -1752,17 +1969,30 @@ maps:
1752 INN: 254 1969 INN: 254
1753 OUT: 257 1970 OUT: 257
1754 YOU: 255 1971 YOU: 255
1972 Gallery Maze:
1973 ports:
1974 GALLERY: 3159
1755 Main Area: 1975 Main Area:
1756 panels: 1976 panels:
1757 COLOR: 261 1977 COLOR: 261
1758 HIT: 258 1978 HIT: 258
1759 PAINTING: 260 1979 PAINTING: 260
1760 TIN: 259 1980 TIN: 259
1981 ports:
1982 ENTRY1: 3160
1983 ENTRY2: 3161
1984 ENTRY3: 3162
1761 Tree Area: 1985 Tree Area:
1762 panels: 1986 panels:
1763 TREE: 262 1987 TREE: 262
1988 ports:
1989 TREE: 3163
1990 Unyielding Entrance:
1991 ports:
1992 UNYIELDING: 3164
1764 doors: 1993 doors:
1765 Control Center Blue Door: 246 1994 Control Center Blue Door: 246
1995 Control Center Blue Panel: 3308
1766 Gallery Entrance: 245 1996 Gallery Entrance: 245
1767 Tree Entrance: 247 1997 Tree Entrance: 247
1768 the_door: 1998 the_door:
@@ -1826,6 +2056,12 @@ maps:
1826 panels: 2056 panels:
1827 ATTIC: 285 2057 ATTIC: 285
1828 FULL: 286 2058 FULL: 286
2059 ports:
2060 DARKROOM: 3165
2061 doors:
2062 10 Panels: 3310
2063 15 Panels: 3311
2064 5 Panels: 3309
1829 the_entry: 2065 the_entry:
1830 rooms: 2066 rooms:
1831 Blue Alcove: 2067 Blue Alcove:
@@ -1835,6 +2071,9 @@ maps:
1835 Colored Doors Area: 2071 Colored Doors Area:
1836 panels: 2072 panels:
1837 OPEN: 327 2073 OPEN: 327
2074 Composite Room Entrance:
2075 ports:
2076 COMPOSITE: 3166
1838 Ctrl Tutorial: 2077 Ctrl Tutorial:
1839 panels: 2078 panels:
1840 RIGHT: 328 2079 RIGHT: 328
@@ -1849,9 +2088,20 @@ maps:
1849 RED: 332 2088 RED: 332
1850 SPRAY: 336 2089 SPRAY: 336
1851 SUN: 333 2090 SUN: 333
2091 Daedalus Entrance:
2092 ports:
2093 DAEDALUS: 3167
2094 Digital Entrance:
2095 ports:
2096 DIGITAL: 3168
2097 Entry Exit:
2098 ports:
2099 GREAT: 3169
1852 Eye Room: 2100 Eye Room:
1853 panels: 2101 panels:
1854 I: 339 2102 I: 339
2103 ports:
2104 LIONIZED: 3170
1855 Flipped Link Area: 2105 Flipped Link Area:
1856 panels: 2106 panels:
1857 WANDER: 340 2107 WANDER: 340
@@ -1863,9 +2113,14 @@ maps:
1863 panels: 2113 panels:
1864 CLUE: 345 2114 CLUE: 345
1865 SLENDER: 346 2115 SLENDER: 346
2116 Four Rooms Entrance:
2117 ports:
2118 FOUR: 3171
1866 Gallery Return: 2119 Gallery Return:
1867 panels: 2120 panels:
1868 RETURN: 347 2121 RETURN: 347
2122 ports:
2123 GALLERY: 3172
1869 Least Blue Last: 2124 Least Blue Last:
1870 panels: 2125 panels:
1871 AIL: 356 2126 AIL: 356
@@ -1878,6 +2133,11 @@ maps:
1878 STEALER: 352 2133 STEALER: 352
1879 TRUST: 354 2134 TRUST: 354
1880 WANT: 351 2135 WANT: 351
2136 ports:
2137 DARKROOM: 3173
2138 Liberated Entrance:
2139 ports:
2140 BLUE: 3174
1881 Liberated Entrance Panel: 2141 Liberated Entrance Panel:
1882 panels: 2142 panels:
1883 TURN (1): 341 2143 TURN (1): 341
@@ -1889,15 +2149,22 @@ maps:
1889 Link Area: 2149 Link Area:
1890 panels: 2150 panels:
1891 WANDER: 362 2151 WANDER: 362
2152 Literate Entrance:
2153 ports:
2154 BROWN: 3175
1892 Literate Entrance Panel: 2155 Literate Entrance Panel:
1893 panels: 2156 panels:
1894 TURN (2): 342 2157 TURN (2): 342
1895 Parthenon Return: 2158 Parthenon Return:
1896 panels: 2159 panels:
1897 RETURN: 363 2160 RETURN: 363
2161 ports:
2162 PARTHENON: 3176
1898 Rabbit Hole: 2163 Rabbit Hole:
1899 panels: 2164 panels:
1900 PUZZLE: 364 2165 Blank: 364
2166 ports:
2167 HOLE: 3177
1901 Rabbit Hole Lock: 2168 Rabbit Hole Lock:
1902 panels: 2169 panels:
1903 HOLE: 2749 2170 HOLE: 2749
@@ -1915,6 +2182,12 @@ maps:
1915 RAIN WOMAN: 373 2182 RAIN WOMAN: 373
1916 WANDER: 370 2183 WANDER: 370
1917 WOMAN: 372 2184 WOMAN: 372
2185 Repetitive Entrance:
2186 ports:
2187 REPETITIVE: 3178
2188 Revitalized Entrance:
2189 ports:
2190 REVITALIZED: 3179
1918 Right Eye: 2191 Right Eye:
1919 panels: 2192 panels:
1920 EYE: 374 2193 EYE: 374
@@ -1923,6 +2196,8 @@ maps:
1923 Shop Entrance: 2196 Shop Entrance:
1924 panels: 2197 panels:
1925 TURN: 377 2198 TURN: 377
2199 ports:
2200 SHOP: 3180
1926 Starting Room: 2201 Starting Room:
1927 panels: 2202 panels:
1928 EYE: 380 2203 EYE: 380
@@ -1935,33 +2210,45 @@ maps:
1935 Trick Room: 2210 Trick Room:
1936 panels: 2211 panels:
1937 INK: 388 2212 INK: 388
2213 White Hallway To Daedalus:
2214 ports:
2215 DAEDALUS: 3181
1938 Wrath Room: 2216 Wrath Room:
1939 panels: 2217 panels:
1940 CORN: 393 2218 CORN: 393
1941 DICE: 392 2219 DICE: 392
1942 WREATH: 391 2220 WREATH: 391
2221 X Area:
2222 ports:
2223 CC: 3182
1943 doors: 2224 doors:
2225 Big Eyes: 3316
1944 Blue Alcove Entrance: 297 2226 Blue Alcove Entrance: 297
1945 Blue Alcove Exit: 293 2227 Blue Alcove Exit: 293
1946 Colored Doors Area Entrance: 318 2228 Colored Doors Area Entrance: 318
1947 Composite Room Entrance: 309 2229 Composite Room Entrance: 309
1948 Control Center White Door: 307 2230 Control Center White Door: 307
2231 Control Center White Panel: 3318
1949 Corners Painting: 292 2232 Corners Painting: 292
1950 D Room Entrance: 319 2233 D Room Entrance: 319
1951 Daedalus Entrance: 311 2234 Daedalus Entrance: 311
1952 Flip Area Entrance: 310 2235 Flip Area Entrance: 310
2236 Flipped Right Eye Panels: 3315
1953 Flipped Second Room Left Door: 300 2237 Flipped Second Room Left Door: 300
1954 Flipped Second Room Right Door: 299 2238 Flipped Second Room Right Door: 299
1955 Gallery Entrance: 321 2239 Gallery Entrance: 321
1956 L Room Entrance: 322 2240 L Room Entrance: 322
2241 Least Blue Last: 3317
1957 Liberated Entrance: 314 2242 Liberated Entrance: 314
1958 Lime Room Entrance: 305 2243 Lime Room Entrance: 305
1959 Link Area Entrance: 288 2244 Link Area Entrance: 288
1960 Literate Entrance: 316 2245 Literate Entrance: 316
1961 Near D Room Painting: 320 2246 Near D Room Painting: 320
1962 Noon Door: 295 2247 Noon Door: 295
2248 Noon Door Panels: 3312
1963 Orange Door Hider: 304 2249 Orange Door Hider: 304
1964 Parthenon Entrance: 317 2250 Parthenon Entrance: 317
2251 Rabbit Hole Blank Puzzle: 3319
1965 Rabbithole Door: 294 2252 Rabbithole Door: 294
1966 Red Alcove Exit: 291 2253 Red Alcove Exit: 291
1967 Red Blue Area Left Door: 302 2254 Red Blue Area Left Door: 302
@@ -1970,6 +2257,7 @@ maps:
1970 Revitalized Entrance: 306 2257 Revitalized Entrance: 306
1971 Right Eye Entrance: 301 2258 Right Eye Entrance: 301
1972 Scarf Door: 296 2259 Scarf Door: 296
2260 Scarf Door Panels: 3313
1973 Second Room Left Door: 298 2261 Second Room Left Door: 298
1974 Second Room Right Door: 290 2262 Second Room Right Door: 290
1975 Shop Entrance: 313 2263 Shop Entrance: 313
@@ -1977,6 +2265,8 @@ maps:
1977 Third Eye Painting: 324 2265 Third Eye Painting: 324
1978 Trick Door: 287 2266 Trick Door: 287
1979 Trick To Shop Door: 289 2267 Trick To Shop Door: 289
2268 Wander Panels: 3314
2269 Wrath Room Puzzles: 3320
1980 X Area Entrance: 308 2270 X Area Entrance: 308
1981 the_extravagant: 2271 the_extravagant:
1982 rooms: 2272 rooms:
@@ -2022,6 +2312,33 @@ maps:
2022 panels: 2312 panels:
2023 CACTUS: 410 2313 CACTUS: 410
2024 TAIL: 411 2314 TAIL: 411
2315 the_fuzzy:
2316 rooms:
2317 Main Area:
2318 panels:
2319 ACHIEVES: 3033
2320 BEFORE: 3028
2321 BOTH: 3036
2322 Blank: 3022
2323 CAGED: 3027
2324 COMBINED: 3032
2325 DICE: 3026
2326 FIRST: 3035
2327 FORGED: 3030
2328 LOTTO: 3024
2329 OTHERS: 3031
2330 TOED: 3029
2331 TUTU: 3023
2332 UNVEILED: 3034
2333 WHERETO: 3025
2334 ports:
2335 WORLDPORT: 3183
2336 Mastery:
2337 masteries:
2338 MASTERY: 3037
2339 doors:
2340 Black Panels: 3021
2341 Green Panels: 3321
2025 the_gallery: 2342 the_gallery:
2026 rooms: 2343 rooms:
2027 Back Room: 2344 Back Room:
@@ -2034,6 +2351,8 @@ maps:
2034 Main Area: 2351 Main Area:
2035 keyholders: 2352 keyholders:
2036 P: 2765 2353 P: 2765
2354 ports:
2355 ENTRY: 3184
2037 doors: 2356 doors:
2038 Ancient Painting: 428 2357 Ancient Painting: 428
2039 Between Painting: 414 2358 Between Painting: 414
@@ -2059,6 +2378,8 @@ maps:
2059 The Whole Thing: 2378 The Whole Thing:
2060 panels: 2379 panels:
2061 PANEL: 434 2380 PANEL: 434
2381 doors:
2382 The Panel: 3322
2062 the_graveyard: 2383 the_graveyard:
2063 rooms: 2384 rooms:
2064 Inside: 2385 Inside:
@@ -2068,6 +2389,8 @@ maps:
2068 panels: 2389 panels:
2069 FOOT: 436 2390 FOOT: 436
2070 SEVERE: 437 2391 SEVERE: 437
2392 doors:
2393 Remember Panel: 3323
2071 the_great: 2394 the_great:
2072 rooms: 2395 rooms:
2073 Back Area: 2396 Back Area:
@@ -2076,14 +2399,24 @@ maps:
2076 PLANT: 472 2399 PLANT: 472
2077 TOWEL: 475 2400 TOWEL: 475
2078 TREE: 473 2401 TREE: 473
2402 ports:
2403 THREEDOORS: 3186
2404 TOWER: 3187
2405 TREE: 3188
2406 UNKEMPT: 3185
2079 Behind Question Area: 2407 Behind Question Area:
2080 panels: 2408 panels:
2081 DEW: 488 2409 DEW: 488
2082 NO: 490 2410 NO: 490
2083 YEW: 489 2411 YEW: 489
2412 Colorful Entrance:
2413 ports:
2414 COLORFUL: 3189
2084 Daedalus Entrance: 2415 Daedalus Entrance:
2085 panels: 2416 panels:
2086 MISSING: 491 2417 MISSING: 491
2418 ports:
2419 DAEDALUS: 3190
2087 East Landscape: 2420 East Landscape:
2088 panels: 2421 panels:
2089 COLOR: 492 2422 COLOR: 492
@@ -2091,6 +2424,8 @@ maps:
2091 Hive Entrance: 2424 Hive Entrance:
2092 panels: 2425 panels:
2093 LOST: 495 2426 LOST: 495
2427 ports:
2428 HIVE: 3191
2094 Jail Part 1: 2429 Jail Part 1:
2095 panels: 2430 panels:
2096 DECATHLON: 506 2431 DECATHLON: 506
@@ -2115,6 +2450,9 @@ maps:
2115 NECROTIZE (2): 511 2450 NECROTIZE (2): 511
2116 PILGRIM: 513 2451 PILGRIM: 513
2117 TORMENTS: 512 2452 TORMENTS: 512
2453 Jubilant Entrance:
2454 ports:
2455 JUBILANT: 3192
2118 Magnet Room: 2456 Magnet Room:
2119 panels: 2457 panels:
2120 AIRPLANE: 516 2458 AIRPLANE: 516
@@ -2151,6 +2489,12 @@ maps:
2151 SMILE: 539 2489 SMILE: 539
2152 WHY: 540 2490 WHY: 540
2153 YOU: 537 2491 YOU: 537
2492 ports:
2493 DIGITAL: 3197
2494 ENTRY: 3193
2495 KEEN: 3194
2496 LINEAR: 3196
2497 ORB: 3195
2154 Maze Center: 2498 Maze Center:
2155 panels: 2499 panels:
2156 CHASE: 549 2500 CHASE: 549
@@ -2208,6 +2552,8 @@ maps:
2208 WEATHER: 568 2552 WEATHER: 568
2209 keyholders: 2553 keyholders:
2210 X: 2770 2554 X: 2770
2555 ports:
2556 INVISIBLE: 3198
2211 Outside Jail: 2557 Outside Jail:
2212 panels: 2558 panels:
2213 GUT: 575 2559 GUT: 575
@@ -2221,6 +2567,9 @@ maps:
2221 FOUR: 581 2567 FOUR: 581
2222 HAVE: 580 2568 HAVE: 580
2223 TEN: 583 2569 TEN: 583
2570 Purple Room:
2571 ports:
2572 DAEDALUS: 3199
2224 Question Room How: 2573 Question Room How:
2225 panels: 2574 panels:
2226 QUESTION: 584 2575 QUESTION: 584
@@ -2233,6 +2582,12 @@ maps:
2233 Question Room Who: 2582 Question Room Who:
2234 panels: 2583 panels:
2235 QUESTION: 587 2584 QUESTION: 587
2585 Salmon Room:
2586 ports:
2587 BETWEEN: 3200
2588 Talented Entrance:
2589 ports:
2590 TALENTED: 3201
2236 The Landscapes: 2591 The Landscapes:
2237 panels: 2592 panels:
2238 Left Landscape Bottom: 482 2593 Left Landscape Bottom: 482
@@ -2259,6 +2614,10 @@ maps:
2259 RIGHT: 591 2614 RIGHT: 591
2260 SAVORY: 592 2615 SAVORY: 592
2261 TEACH: 590 2616 TEACH: 590
2617 ports:
2618 CC: 3203
2619 IMPRESSIVE: 3202
2620 PARTIAL: 3204
2262 Whole Room: 2621 Whole Room:
2263 panels: 2622 panels:
2264 BATHROOM: 604 2623 BATHROOM: 604
@@ -2294,13 +2653,19 @@ maps:
2294 SHIFT: 624 2653 SHIFT: 624
2295 doors: 2654 doors:
2296 Back Area Entrance: 439 2655 Back Area Entrance: 439
2656 Behind Orb Panel: 3336
2657 Behind Question Room Panels: 3332
2297 Between Entrance: 440 2658 Between Entrance: 440
2298 Big Y: 462 2659 Big Y: 462
2660 Broken Shed Panels: 3333
2299 Building Building Gravestone: 468 2661 Building Building Gravestone: 468
2300 Colorful Entrance: 455 2662 Colorful Entrance: 455
2301 Control Center Gray Door: 446 2663 Control Center Gray Door: 446
2664 Control Center Gray Panel: 3326
2302 Control Center Purple Door: 445 2665 Control Center Purple Door: 445
2666 Control Center Purple Panel: 3327
2303 Control Center Red Door: 447 2667 Control Center Red Door: 447
2668 Control Center Red Panel: 3328
2304 Courtyard Entrance: 442 2669 Courtyard Entrance: 442
2305 Courtyard Side Door: 461 2670 Courtyard Side Door: 461
2306 Daedalus Entrance: 448 2671 Daedalus Entrance: 448
@@ -2311,8 +2676,11 @@ maps:
2311 Invisible Entrance: 465 2676 Invisible Entrance: 465
2312 Jail Entrance: 451 2677 Jail Entrance: 451
2313 Magnet Room Entrance: 449 2678 Magnet Room Entrance: 449
2679 Mistreat Panel: 3329
2680 Nature Panels: 3334
2314 Nature Room Door: 466 2681 Nature Room Door: 466
2315 Nature Room Panels: 467 2682 Nature Room Panels: 467
2683 Near Linear Panels: 3324
2316 Near UC Painting Door: 441 2684 Near UC Painting Door: 441
2317 North Landscape Entrance: 456 2685 North Landscape Entrance: 456
2318 Pillar Room Entrance: 450 2686 Pillar Room Entrance: 450
@@ -2321,11 +2689,21 @@ maps:
2321 Savory Painting: 452 2689 Savory Painting: 452
2322 Spiral Painting: 471 2690 Spiral Painting: 471
2323 Talented Entrance: 463 2691 Talented Entrance: 463
2692 Teal Panel: 3335
2324 The Landscapes Gravestone: 458 2693 The Landscapes Gravestone: 458
2325 The Maze Gravestone: 460 2694 The Maze Gravestone: 460
2326 Tower Entrance: 459 2695 Tower Entrance: 459
2696 Tower Panels: 3330
2697 Tree Panels: 3331
2327 West/East Divider: 443 2698 West/East Divider: 443
2699 Why Is It Not Red: 3325
2328 Zero Room Panels: 470 2700 Zero Room Panels: 470
2701 the_hinterlands:
2702 rooms:
2703 Main Area:
2704 ports:
2705 LEFT: 3206
2706 RIGHT: 3205
2329 the_hive: 2707 the_hive:
2330 rooms: 2708 rooms:
2331 Main Area: 2709 Main Area:
@@ -2370,6 +2748,11 @@ maps:
2370 YELL: 636 2748 YELL: 636
2371 keyholders: 2749 keyholders:
2372 B: 2769 2750 B: 2769
2751 ports:
2752 DAED1: 3207
2753 DAED2: 3208
2754 DAED3: 3209
2755 GREAT: 3210
2373 Mastery Room: 2756 Mastery Room:
2374 masteries: 2757 masteries:
2375 MASTERY: 666 2758 MASTERY: 666
@@ -2388,28 +2771,40 @@ maps:
2388 LEFT: 676 2771 LEFT: 676
2389 RETURN: 674 2772 RETURN: 674
2390 TO: 675 2773 TO: 675
2774 ports:
2775 PLAZA: 3211
2391 Lobby: 2776 Lobby:
2392 panels: 2777 panels:
2393 RIGHT: 677 2778 RIGHT: 677
2779 ports:
2780 GREAT: 3212
2394 Side Area: 2781 Side Area:
2395 panels: 2782 panels:
2396 COLOR: 680 2783 COLOR: 680
2784 ports:
2785 FOURROOMS: 3213
2397 WM Room: 2786 WM Room:
2398 panels: 2787 panels:
2399 LEFT: 682 2788 LEFT: 682
2400 RIGHT: 683 2789 RIGHT: 683
2401 doors: 2790 doors:
2402 Control Center Green Door: 673 2791 Control Center Green Door: 673
2792 Control Center Green Panel: 3338
2403 Front Door: 671 2793 Front Door: 671
2794 Green Eye Panels: 3337
2404 Side Door: 672 2795 Side Door: 672
2405 the_invisible: 2796 the_invisible:
2406 rooms: 2797 rooms:
2407 Entrance: 2798 Entrance:
2408 panels: 2799 panels:
2409 VISIBLE: 685 2800 VISIBLE: 685
2801 ports:
2802 ENTRY: 3214
2410 Maze: 2803 Maze:
2411 masteries: 2804 masteries:
2412 MASTERY: 686 2805 MASTERY: 686
2806 ports:
2807 ENTRY: 3215
2413 doors: 2808 doors:
2414 Maze Entrance: 684 2809 Maze Entrance: 684
2415 the_jubilant: 2810 the_jubilant:
@@ -2428,6 +2823,8 @@ maps:
2428 SPRINT: 695 2823 SPRINT: 695
2429 TREE: 698 2824 TREE: 698
2430 UNFAIR: 694 2825 UNFAIR: 694
2826 ports:
2827 GREAT: 3216
2431 Side Area: 2828 Side Area:
2432 panels: 2829 panels:
2433 CALL: 704 2830 CALL: 704
@@ -2440,6 +2837,7 @@ maps:
2440 J: 2772 2837 J: 2772
2441 doors: 2838 doors:
2442 Side Door: 687 2839 Side Door: 687
2840 Side Room Puzzles: 3339
2443 the_keen: 2841 the_keen:
2444 rooms: 2842 rooms:
2445 Main Area: 2843 Main Area:
@@ -2453,6 +2851,8 @@ maps:
2453 TIN (3): 711 2851 TIN (3): 711
2454 TIN (4): 712 2852 TIN (4): 712
2455 TIN (5): 713 2853 TIN (5): 713
2854 ports:
2855 GREAT: 3217
2456 doors: 2856 doors:
2457 All Panels: 707 2857 All Panels: 707
2458 the_liberated: 2858 the_liberated:
@@ -2467,6 +2867,8 @@ maps:
2467 PERSON: 720 2867 PERSON: 720
2468 SAND: 723 2868 SAND: 723
2469 WOLF: 725 2869 WOLF: 725
2870 ports:
2871 ENTRY: 3218
2470 doors: 2872 doors:
2471 Door: 718 2873 Door: 718
2472 the_linear: 2874 the_linear:
@@ -2481,6 +2883,8 @@ maps:
2481 NOR: 735 2883 NOR: 735
2482 ROT: 731 2884 ROT: 731
2483 TON: 730 2885 TON: 730
2886 ports:
2887 GREAT: 3219
2484 doors: 2888 doors:
2485 Behind The Keen Gravestone: 727 2889 Behind The Keen Gravestone: 727
2486 the_lionized: 2890 the_lionized:
@@ -2495,6 +2899,8 @@ maps:
2495 LION: 741 2899 LION: 741
2496 PIG: 743 2900 PIG: 743
2497 ROCK: 740 2901 ROCK: 740
2902 ports:
2903 ENTRY: 3220
2498 the_literate: 2904 the_literate:
2499 rooms: 2905 rooms:
2500 Puzzle Room: 2906 Puzzle Room:
@@ -2507,6 +2913,8 @@ maps:
2507 SAND: 750 2913 SAND: 750
2508 STICK: 752 2914 STICK: 752
2509 WATER: 746 2915 WATER: 746
2916 ports:
2917 ENTRY: 3221
2510 doors: 2918 doors:
2511 Door: 745 2919 Door: 745
2512 the_lively: 2920 the_lively:
@@ -2521,6 +2929,8 @@ maps:
2521 ROOSTER: 762 2929 ROOSTER: 762
2522 SON: 759 2930 SON: 759
2523 SOPRANO: 757 2931 SOPRANO: 757
2932 ports:
2933 BETWEEN: 3222
2524 the_nuanced: 2934 the_nuanced:
2525 rooms: 2935 rooms:
2526 Back Room: 2936 Back Room:
@@ -2551,12 +2961,18 @@ maps:
2551 TORE: 787 2961 TORE: 787
2552 keyholders: 2962 keyholders:
2553 S: 2767 2963 S: 2767
2964 ports:
2965 UNYIELDING: 3223
2554 doors: 2966 doors:
2555 Blue Side Puzzles: 763 2967 Blue Side Puzzles: 763
2556 Green Side Puzzles: 764 2968 Green Side Puzzles: 764
2557 Main Room Door: 2750 2969 Main Room Door: 2750
2970 Stores Panel: 3340
2558 the_orb: 2971 the_orb:
2559 rooms: 2972 rooms:
2973 B Room:
2974 ports:
2975 FINAL: 3224
2560 Main Area: 2976 Main Area:
2561 panels: 2977 panels:
2562 ACT: 799 2978 ACT: 799
@@ -2571,6 +2987,11 @@ maps:
2571 STRIKE: 790 2987 STRIKE: 790
2572 THICK: 797 2988 THICK: 797
2573 THIN: 793 2989 THIN: 793
2990 ports:
2991 GREAT: 3225
2992 Middle Room:
2993 ports:
2994 MID: 3226
2574 the_owl: 2995 the_owl:
2575 rooms: 2996 rooms:
2576 Blue Room: 2997 Blue Room:
@@ -2598,6 +3019,11 @@ maps:
2598 SKETCH: 832 3019 SKETCH: 832
2599 WHITE: 824 3020 WHITE: 824
2600 WING: 826 3021 WING: 826
3022 ports:
3023 FOURROOMS: 3227
3024 Magenta Hallway:
3025 ports:
3026 STURDY: 3228
2601 R1C4 Left: 3027 R1C4 Left:
2602 panels: 3028 panels:
2603 STENCIL: 840 3029 STENCIL: 840
@@ -2610,6 +3036,8 @@ maps:
2610 R2C2 Bottom: 3036 R2C2 Bottom:
2611 panels: 3037 panels:
2612 FOUL: 844 3038 FOUL: 844
3039 ports:
3040 GALLERY: 3229
2613 R2C2 Top: 3041 R2C2 Top:
2614 panels: 3042 panels:
2615 CRUSH: 845 3043 CRUSH: 845
@@ -2627,12 +3055,22 @@ maps:
2627 Blue Owl: 818 3055 Blue Owl: 818
2628 Brush Door: 804 3056 Brush Door: 804
2629 Control Center Magenta Door: 812 3057 Control Center Magenta Door: 812
3058 Control Center Magenta Panel: 3343
2630 First Door: 808 3059 First Door: 808
2631 First Room Shortcut: 807 3060 First Room Shortcut: 807
2632 Gray Bottom Door: 811 3061 Gray Bottom Door: 811
2633 Gray Owl: 814 3062 Gray Owl: 814
2634 Gray Top Door: 810 3063 Gray Top Door: 810
3064 Near Z1 Panel: 3350
2635 Orange Owl: 815 3065 Orange Owl: 815
3066 R1C1 Panels: 3341
3067 R1C2 Panels: 3342
3068 R1C3 Panels: 3344
3069 R1C4 Panels: 3345
3070 R2C1 Panels: 3346
3071 R2C2 Panels: 3347
3072 R2C3 Panels: 3348
3073 R2C4 Panels: 3349
2636 Sky Bottom Doors: 806 3074 Sky Bottom Doors: 806
2637 Sky Owl: 813 3075 Sky Owl: 813
2638 Sky Top Doors: 805 3076 Sky Top Doors: 805
@@ -2652,16 +3090,23 @@ maps:
2652 CLEOPATRA: 859 3090 CLEOPATRA: 859
2653 NAPOLEON: 860 3091 NAPOLEON: 860
2654 XERXES: 857 3092 XERXES: 857
3093 ports:
3094 ENTRY: 3231
3095 GALLERY: 3230
3096 REVITALIZED: 3232
2655 U Keyholder: 3097 U Keyholder:
2656 keyholders: 3098 keyholders:
2657 U: 2777 3099 U: 2777
2658 doors: 3100 doors:
2659 K2 Door: 852 3101 K2 Door: 852
3102 Lavender Area Puzzles: 3351
2660 the_partial: 3103 the_partial:
2661 rooms: 3104 rooms:
2662 Control Center Entrance: 3105 Control Center Entrance:
2663 panels: 3106 panels:
2664 RETURN: 867 3107 RETURN: 867
3108 ports:
3109 CC: 3233
2665 Obverse Side: 3110 Obverse Side:
2666 panels: 3111 panels:
2667 CUT: 881 3112 CUT: 881
@@ -2680,6 +3125,8 @@ maps:
2680 UP: 870 3125 UP: 870
2681 keyholders: 3126 keyholders:
2682 L: 2771 3127 L: 2771
3128 ports:
3129 GREAT: 3234
2683 Reverse Side: 3130 Reverse Side:
2684 panels: 3131 panels:
2685 BRO: 884 3132 BRO: 884
@@ -2687,10 +3134,16 @@ maps:
2687 FINCH: 886 3134 FINCH: 886
2688 FOUR: 885 3135 FOUR: 885
2689 doors: 3136 doors:
3137 Control Center Entrance: 865
2690 F Door: 866 3138 F Door: 866
2691 L Entered: 2843 3139 L Entered: 2843
2692 Main Room Puzzles: 863 3140 Main Room Puzzles: 863
2693 P Door: 864 3141 P Door: 864
3142 the_perceptive:
3143 rooms:
3144 Main Area:
3145 ports:
3146 CC: 3235
2694 the_plaza: 3147 the_plaza:
2695 rooms: 3148 rooms:
2696 Bottom Left Room: 3149 Bottom Left Room:
@@ -2724,18 +3177,28 @@ maps:
2724 ASTOUNDING: 919 3177 ASTOUNDING: 919
2725 COURTYARD: 918 3178 COURTYARD: 918
2726 INFLEXIBLE: 920 3179 INFLEXIBLE: 920
3180 ports:
3181 BETWEEN: 3238
3182 IMPRESSIVE: 3237
3183 UNYIELDING: 3236
2727 Mastery: 3184 Mastery:
2728 masteries: 3185 masteries:
2729 MASTERY: 923 3186 MASTERY: 923
2730 Repetitive Entrance: 3187 Repetitive Entrance:
2731 panels: 3188 panels:
2732 TEDIOUS: 924 3189 TEDIOUS: 924
3190 ports:
3191 REPETITIVE: 3239
2733 Sirenic Entrance: 3192 Sirenic Entrance:
2734 panels: 3193 panels:
2735 SIREN: 925 3194 SIREN: 925
3195 ports:
3196 SIRENIC: 3240
2736 Symbolic Entrance: 3197 Symbolic Entrance:
2737 panels: 3198 panels:
2738 FIGURATIVE: 926 3199 FIGURATIVE: 926
3200 ports:
3201 SYMBOLIC: 3241
2739 Top Left Room: 3202 Top Left Room:
2740 panels: 3203 panels:
2741 BACKPACK: 939 3204 BACKPACK: 939
@@ -2784,6 +3247,10 @@ maps:
2784 TYPIST BEAR RIGHT WING: 968 3247 TYPIST BEAR RIGHT WING: 968
2785 WING: 950 3248 WING: 950
2786 doors: 3249 doors:
3250 Near Broken Portal Panel: 3355
3251 Near Repetitive Panel: 3354
3252 Near Sirenic Panel: 3352
3253 Near Symbolic Panel: 3353
2787 Northeast Door: 893 3254 Northeast Door: 893
2788 Northeast Puzzles: 897 3255 Northeast Puzzles: 897
2789 Northwest Door: 892 3256 Northwest Door: 892
@@ -2815,6 +3282,8 @@ maps:
2815 RODENT: 972 3282 RODENT: 972
2816 RULE: 974 3283 RULE: 974
2817 SOLID: 971 3284 SOLID: 971
3285 ports:
3286 DAEDALUS: 3242
2818 doors: 3287 doors:
2819 Side Door: 970 3288 Side Door: 970
2820 the_relentless: 3289 the_relentless:
@@ -2871,7 +3340,10 @@ maps:
2871 HIDE (2): 1021 3340 HIDE (2): 1021
2872 MORE: 1022 3341 MORE: 1022
2873 doors: 3342 doors:
3343 Left Only Puzzles: 3020
2874 Left/Turn Door: 984 3344 Left/Turn Door: 984
3345 Shop Only Puzzles: 3019
3346 Turn Only Puzzles: 3018
2875 Turn/Shop Door: 985 3347 Turn/Shop Door: 985
2876 the_repetitive: 3348 the_repetitive:
2877 rooms: 3349 rooms:
@@ -2916,6 +3388,9 @@ maps:
2916 TO (2): 1056 3388 TO (2): 1056
2917 TUTU (1): 1054 3389 TUTU (1): 1054
2918 TUTU (2): 1068 3390 TUTU (2): 1068
3391 Entry Connector:
3392 ports:
3393 ENTRY: 3243
2919 Lime Room: 3394 Lime Room:
2920 panels: 3395 panels:
2921 BIRD: 1074 3396 BIRD: 1074
@@ -2968,9 +3443,14 @@ maps:
2968 MISHMASH: 1114 3443 MISHMASH: 1114
2969 QUESTION: 1105 3444 QUESTION: 1105
2970 RICHES: 1112 3445 RICHES: 1112
3446 ports:
3447 CC: 3244
2971 Mastery Room: 3448 Mastery Room:
2972 masteries: 3449 masteries:
2973 MASTERY: 1116 3450 MASTERY: 1116
3451 Plaza Connector:
3452 ports:
3453 PLAZA: 3245
2974 Yellow Room: 3454 Yellow Room:
2975 panels: 3455 panels:
2976 3D: 1123 3456 3D: 1123
@@ -2987,11 +3467,14 @@ maps:
2987 doors: 3467 doors:
2988 Anti-Collectable: 2812 3468 Anti-Collectable: 2812
2989 Anti-Collectable Room: 1025 3469 Anti-Collectable Room: 1025
3470 Anti-Collectable Room Panels: 3358
2990 Black Hallway: 2780 3471 Black Hallway: 2780
2991 Cyan Door: 1028 3472 Cyan Door: 1028
2992 Cyan Puzzles: 1032 3473 Cyan Puzzles: 1032
2993 Dot Area Entrance: 1026 3474 Dot Area Entrance: 1026
2994 Entry Entrance: 1023 3475 Entry Entrance: 1023
3476 H2 Room Puzzles: 3357
3477 Hots Panels: 3356
2995 Lime Door: 1027 3478 Lime Door: 1027
2996 Lime Puzzles: 1031 3479 Lime Puzzles: 1031
2997 Magenta Door: 1029 3480 Magenta Door: 1029
@@ -3003,6 +3486,8 @@ maps:
3003 Bye Room: 3486 Bye Room:
3004 panels: 3487 panels:
3005 BYE: 1129 3488 BYE: 1129
3489 ports:
3490 PARTHENON: 3246
3006 Hidden Room: 3491 Hidden Room:
3007 panels: 3492 panels:
3008 HIDDEN: 1130 3493 HIDDEN: 1130
@@ -3051,6 +3536,8 @@ maps:
3051 TADPOLES: 1159 3536 TADPOLES: 1159
3052 keyholders: 3537 keyholders:
3053 N: 2779 3538 N: 2779
3539 ports:
3540 ENTRY: 3247
3054 doors: 3541 doors:
3055 Books Puzzles: 1136 3542 Books Puzzles: 1136
3056 Games Puzzles: 1137 3543 Games Puzzles: 1137
@@ -3081,6 +3568,8 @@ maps:
3081 panels: 3568 panels:
3082 Flipped: 1178 3569 Flipped: 1178
3083 Obverse: 1179 3570 Obverse: 1179
3571 ports:
3572 PLAZA: 3248
3084 doors: 3573 doors:
3085 Entrance: 1161 3574 Entrance: 1161
3086 the_stellar: 3575 the_stellar:
@@ -3126,12 +3615,15 @@ maps:
3126 Starting Room: 3615 Starting Room:
3127 panels: 3616 panels:
3128 STARLIKE: 3014 3617 STARLIKE: 3014
3618 ports:
3619 WORLDPORT: 3249
3129 Yellow Panel: 3620 Yellow Panel:
3130 panels: 3621 panels:
3131 YELLOW: 3015 3622 YELLOW: 3015
3132 doors: 3623 doors:
3133 Entrance: 2995 3624 Entrance: 2995
3134 Question Panels: 3017 3625 Question Panels: 3017
3626 Welcome Back Panels: 3359
3135 the_stormy: 3627 the_stormy:
3136 rooms: 3628 rooms:
3137 Center: 3629 Center:
@@ -3140,6 +3632,8 @@ maps:
3140 REACTOR: 1180 3632 REACTOR: 1180
3141 VOLCANO: 1181 3633 VOLCANO: 1181
3142 WIND: 1183 3634 WIND: 1183
3635 ports:
3636 ENTRY: 3250
3143 Nuclear Side: 3637 Nuclear Side:
3144 panels: 3638 panels:
3145 GERM: 1184 3639 GERM: 1184
@@ -3172,6 +3666,9 @@ maps:
3172 MOVE (6): 1198 3666 MOVE (6): 1198
3173 MOVE (7): 1199 3667 MOVE (7): 1199
3174 MOVE (8): 1200 3668 MOVE (8): 1200
3669 ports:
3670 COLORFUL: 3252
3671 OWL: 3251
3175 S2 Area: 3672 S2 Area:
3176 panels: 3673 panels:
3177 COLORS: 1201 3674 COLORS: 1201
@@ -3180,6 +3677,8 @@ maps:
3180 Entrance: 3677 Entrance:
3181 panels: 3678 panels:
3182 SUN: 1212 3679 SUN: 1212
3680 ports:
3681 UNKEMPT: 3253
3183 Mastery: 3682 Mastery:
3184 masteries: 3683 masteries:
3185 MASTERY: 1213 3684 MASTERY: 1213
@@ -3226,6 +3725,9 @@ maps:
3226 SQUISH: 1241 3725 SQUISH: 1241
3227 VEGETABLE: 1232 3726 VEGETABLE: 1232
3228 WATER: 1226 3727 WATER: 1226
3728 ports:
3729 EXIT1: 3254
3730 EXIT2: 3255
3229 the_symbolic: 3731 the_symbolic:
3230 rooms: 3732 rooms:
3231 Black Room: 3733 Black Room:
@@ -3407,6 +3909,8 @@ maps:
3407 White Room: 3909 White Room:
3408 panels: 3910 panels:
3409 WRITE: 2425 3911 WRITE: 2425
3912 ports:
3913 PLAZA: 3256
3410 Yellow Room: 3914 Yellow Room:
3411 panels: 3915 panels:
3412 WHOLE: 2426 3916 WHOLE: 2426
@@ -3450,9 +3954,12 @@ maps:
3450 WIFE (Brown): 2447 3954 WIFE (Brown): 2447
3451 keyholders: 3955 keyholders:
3452 Y: 2764 3956 Y: 2764
3957 ports:
3958 GREAT: 3257
3453 doors: 3959 doors:
3454 Black Side Panels: 2427 3960 Black Side Panels: 2427
3455 Brown Side Panels: 2428 3961 Brown Side Panels: 2428
3962 Keyholder Hint Panel: 3360
3456 Main Room Door: 2429 3963 Main Room Door: 2429
3457 the_tenacious: 3964 the_tenacious:
3458 rooms: 3965 rooms:
@@ -3462,6 +3969,8 @@ maps:
3462 Control Center Entrance: 3969 Control Center Entrance:
3463 panels: 3970 panels:
3464 ZERO: 2455 3971 ZERO: 2455
3972 ports:
3973 CC: 3258
3465 Main Area: 3974 Main Area:
3466 keyholders: 3975 keyholders:
3467 K: 2768 3976 K: 2768
@@ -3488,26 +3997,39 @@ maps:
3488 DOOR: 2461 3997 DOOR: 2461
3489 END: 2464 3998 END: 2464
3490 WAYS: 2462 3999 WAYS: 2462
4000 ports:
4001 BEGIN: 3259
4002 BEGIN2: 3260
3491 First Second Room: 4003 First Second Room:
3492 panels: 4004 panels:
3493 FIRS: 2465 4005 FIRS: 2465
3494 INITIAL: 2466 4006 INITIAL: 2466
3495 MINUTE (1): 2467 4007 MINUTE (1): 2467
3496 MINUTE (2): 2468 4008 MINUTE (2): 2468
4009 ports:
4010 GREAT: 3261
4011 TTD: 3262
3497 Loose Strings Room: 4012 Loose Strings Room:
3498 panels: 4013 panels:
3499 LOOSE: 2469 4014 LOOSE: 2469
3500 STRINGS: 2470 4015 STRINGS: 2470
4016 ports:
4017 BEGIN: 3263
3501 One Luck Room: 4018 One Luck Room:
3502 panels: 4019 panels:
3503 CHANCE: 2472 4020 CHANCE: 2472
3504 LONE: 2471 4021 LONE: 2471
4022 ports:
4023 BEGIN: 3264
3505 Silver Portal Room: 4024 Silver Portal Room:
3506 panels: 4025 panels:
3507 GOLD: 2473 4026 GOLD: 2473
3508 Left: 2475 4027 Left: 2475
3509 PORT: 2474 4028 PORT: 2474
3510 Right: 2476 4029 Right: 2476
4030 ports:
4031 BEGIN: 3265
4032 NEXT: 3266
3511 doors: 4033 doors:
3512 The Three Doors Gravestone: 2460 4034 The Three Doors Gravestone: 2460
3513 the_tower: 4035 the_tower:
@@ -3526,6 +4048,8 @@ maps:
3526 PROD: 2485 4048 PROD: 2485
3527 RIDE: 2484 4049 RIDE: 2484
3528 WARM: 2486 4050 WARM: 2486
4051 ports:
4052 GREAT: 3267
3529 Tower: 4053 Tower:
3530 panels: 4054 panels:
3531 ANNOY (1): 2508 4055 ANNOY (1): 2508
@@ -3589,6 +4113,9 @@ maps:
3589 Third Floor Puzzles: 2480 4113 Third Floor Puzzles: 2480
3590 the_tree: 4114 the_tree:
3591 rooms: 4115 rooms:
4116 Bearer Entrance:
4117 ports:
4118 BEARER: 3268
3592 Main Area: 4119 Main Area:
3593 panels: 4120 panels:
3594 COLOR: 2550 4121 COLOR: 2550
@@ -3621,6 +4148,11 @@ maps:
3621 WADE: 2562 4148 WADE: 2562
3622 WALK (1): 2555 4149 WALK (1): 2555
3623 WALK (2): 2556 4150 WALK (2): 2556
4151 ports:
4152 DAEDALUS: 3272
4153 DIGITAL: 3270
4154 GREAT: 3271
4155 UNKEMPT: 3269
3624 doors: 4156 doors:
3625 Control Center Brown Door: 2548 4157 Control Center Brown Door: 2548
3626 The Tree Gravestone: 2549 4158 The Tree Gravestone: 2549
@@ -3629,6 +4161,11 @@ maps:
3629 Control Center Entrance: 4161 Control Center Entrance:
3630 panels: 4162 panels:
3631 RETURN: 2587 4163 RETURN: 2587
4164 ports:
4165 CC: 3273
4166 Daedalus Entrance:
4167 ports:
4168 DAEDALUS: 3274
3632 Exit Room 2: 4169 Exit Room 2:
3633 panels: 4170 panels:
3634 DOOR: 2590 4171 DOOR: 2590
@@ -3672,6 +4209,10 @@ maps:
3672 ZOO: 2615 4209 ZOO: 2615
3673 keyholders: 4210 keyholders:
3674 I: 2775 4211 I: 2775
4212 ports:
4213 GREAT: 3275
4214 SUNTEMPLE: 3277
4215 TREE: 3276
3675 Middle Room: 4216 Middle Room:
3676 panels: 4217 panels:
3677 FELLOW: 2624 4218 FELLOW: 2624
@@ -3728,14 +4269,19 @@ maps:
3728 doors: 4269 doors:
3729 Cog Rhino Hug Rug: 2586 4270 Cog Rhino Hug Rug: 2586
3730 Control Center Orange Door: 2582 4271 Control Center Orange Door: 2582
4272 Control Center Orange Panel: 3362
3731 East Door: 2580 4273 East Door: 2580
3732 Honor Our Hint: 2585 4274 Honor Our Hint: 2585
3733 I Entered: 2845 4275 I Entered: 2845
3734 Let Untrue Tie: 2583 4276 Let Untrue Tie: 2583
4277 Near Teal Door Panels: 3361
3735 Routine Out Chute: 2584 4278 Routine Out Chute: 2584
3736 W2 Room Door: 2581 4279 W2 Room Door: 2581
3737 the_unyielding: 4280 the_unyielding:
3738 rooms: 4281 rooms:
4282 Bearer Entrance:
4283 ports:
4284 BEARER: 3278
3739 Behind Northeast: 4285 Behind Northeast:
3740 panels: 4286 panels:
3741 FIND: 1260 4287 FIND: 1260
@@ -3823,6 +4369,8 @@ maps:
3823 Digital Entrance: 4369 Digital Entrance:
3824 panels: 4370 panels:
3825 ORANGE: 1326 4371 ORANGE: 1326
4372 ports:
4373 DIGITAL: 3279
3826 Directions Room: 4374 Directions Room:
3827 panels: 4375 panels:
3828 ABS: 1327 4376 ABS: 1327
@@ -3904,6 +4452,9 @@ maps:
3904 RAT: 1380 4452 RAT: 1380
3905 SEE: 1377 4453 SEE: 1377
3906 TIC: 1379 4454 TIC: 1379
4455 Nuanced Entrance:
4456 ports:
4457 NUANCED: 3280
3907 Orange Alcove: 4458 Orange Alcove:
3908 panels: 4459 panels:
3909 ON: 1386 4460 ON: 1386
@@ -3911,6 +4462,8 @@ maps:
3911 panels: 4462 panels:
3912 GEE: 1387 4463 GEE: 1387
3913 SEA: 1388 4464 SEA: 1388
4465 ports:
4466 PLAZA: 3281
3914 Red Eyes: 4467 Red Eyes:
3915 panels: 4468 panels:
3916 RED EYES: 1389 4469 RED EYES: 1389
@@ -3971,7 +4524,9 @@ maps:
3971 HEALTH: 1428 4524 HEALTH: 1428
3972 doors: 4525 doors:
3973 Bearer Entrance: 1259 4526 Bearer Entrance: 1259
4527 Blue D Room Puzzles: 3363
3974 Brown Alcove: 1255 4528 Brown Alcove: 1255
4529 Color Hallway Panels: 3364
3975 Digital Entrance: 1257 4530 Digital Entrance: 1257
3976 East Room 1: 2740 4531 East Room 1: 2740
3977 East Room 1 Entrance: 1251 4532 East Room 1 Entrance: 1251
@@ -4021,6 +4576,8 @@ maps:
4021 Entry: 4576 Entry:
4022 panels: 4577 panels:
4023 WONDER: 2690 4578 WONDER: 2690
4579 ports:
4580 DAEDALUS: 3282
4024 Huge: 4581 Huge:
4025 panels: 4582 panels:
4026 BARK: 2695 4583 BARK: 2695
@@ -4048,6 +4605,8 @@ maps:
4048 METAL: 2706 4605 METAL: 2706
4049 SPICE: 2708 4606 SPICE: 2708
4050 TREE: 2705 4607 TREE: 2705
4608 ports:
4609 ENTRY: 3283
4051letters: 4610letters:
4052 a1: 596 4611 a1: 596
4053 a2: 6 4612 a2: 6
@@ -4153,6 +4712,7 @@ special:
4153 Job Symbol: 2798 4712 Job Symbol: 2798
4154 Lingo Symbol: 2799 4713 Lingo Symbol: 2799
4155 Null Symbol: 2800 4714 Null Symbol: 2800
4715 Numbers: 3038
4156 Planet Symbol: 2801 4716 Planet Symbol: 2801
4157 Pyramid Symbol: 2802 4717 Pyramid Symbol: 2802
4158 Question Symbol: 2803 4718 Question Symbol: 2803
diff --git a/data/maps/control_center/doors.txtpb b/data/maps/control_center/doors.txtpb index 1422301..bec8714 100644 --- a/data/maps/control_center/doors.txtpb +++ b/data/maps/control_center/doors.txtpb
@@ -165,3 +165,16 @@ doors {
165 panels { room: "Unyielding Entrance" name: "SEEK" } 165 panels { room: "Unyielding Entrance" name: "SEEK" }
166 location_room: "Unyielding Entrance" 166 location_room: "Unyielding Entrance"
167} 167}
168doors {
169 name: "Near Perceptive Panel"
170 type: LOCATION_ONLY
171 panels { room: "Perceptive Entrance" name: "COLORS" }
172 location_room: "Perceptive Entrance"
173 location_name: "COLORS"
174}
175doors {
176 name: "Letters Panel"
177 type: LOCATION_ONLY
178 panels { room: "Main Area" name: "Letters" }
179 location_room: "Main Area"
180}
diff --git a/data/maps/control_center/rooms/Ancient Entrance.txtpb b/data/maps/control_center/rooms/Ancient Entrance.txtpb index 5b65d9a..dc018ba 100644 --- a/data/maps/control_center/rooms/Ancient Entrance.txtpb +++ b/data/maps/control_center/rooms/Ancient Entrance.txtpb
@@ -5,6 +5,8 @@ ports {
5 path: "Components/Warps/worldport8" 5 path: "Components/Warps/worldport8"
6 destination { x: -27 y: 0 z: -34 } 6 destination { x: -27 y: 0 z: -34 }
7 rotation: 90 7 rotation: 90
8 # TODO: shuffle entrances with dependent keyholders 8 # This is because there's no port on the other side of the connection, so if
9 # this connection was removed and gallery paintings aren't shuffled then
10 # there'd be no way into The Ancient.
9 no_shuffle: true 11 no_shuffle: true
10} 12}
diff --git a/data/maps/daedalus/doors.txtpb b/data/maps/daedalus/doors.txtpb index de6971e..f2f4592 100644 --- a/data/maps/daedalus/doors.txtpb +++ b/data/maps/daedalus/doors.txtpb
@@ -188,10 +188,12 @@ doors {
188} 188}
189doors { 189doors {
190 name: "Welcome Back Secret Door" 190 name: "Welcome Back Secret Door"
191 type: ITEM_ONLY 191 type: STANDARD
192 receivers: "Components/Doors/Entry/entry_13" 192 receivers: "Components/Doors/Entry/entry_13"
193 panels { room: "Welcome Back Area" name: "FAREWELL LITTLE LAMB" } 193 panels { room: "Welcome Back Area" name: "FAREWELL LITTLE LAMB" }
194 panels { room: "West Spire" name: "BYE" } 194 panels { room: "West Spire" name: "BYE" }
195 location_room: "West Spire"
196 location_name: "BYE, FAREWELL LITTLE LAMB"
195} 197}
196doors { 198doors {
197 name: "Welcome Back Door" 199 name: "Welcome Back Door"
@@ -225,12 +227,21 @@ doors {
225} 227}
226doors { 228doors {
227 name: "Starting Room East Wall Center Door" 229 name: "Starting Room East Wall Center Door"
228 type: STANDARD 230 type: ITEM_ONLY
231 legacy_location: true
229 receivers: "Components/Doors/Entry/entry_6" 232 receivers: "Components/Doors/Entry/entry_6"
230 panels { room: "Rainbow Color Backside" name: "?" } 233 panels { room: "Rainbow Color Backside" name: "?" }
231 location_room: "Rainbow Color Backside" 234 location_room: "Rainbow Color Backside"
232} 235}
233doors { 236doors {
237 name: "Rainbow Color Backside Panels"
238 type: LOCATION_ONLY
239 panels { room: "Rainbow Color Backside" name: "?" }
240 panels { room: "Rainbow Color Backside" name: "BACKSIDE" }
241 location_room: "Rainbow Color Backside"
242 location_name: "BACKSIDE, ?"
243}
244doors {
234 name: "Starting Room East Wall North Door" 245 name: "Starting Room East Wall North Door"
235 type: ITEM_ONLY 246 type: ITEM_ONLY
236 receivers: "Components/Doors/Entry/entry_7" 247 receivers: "Components/Doors/Entry/entry_7"
@@ -300,7 +311,8 @@ doors {
300} 311}
301doors { 312doors {
302 name: "Splintering Exit North Door" 313 name: "Splintering Exit North Door"
303 type: STANDARD 314 type: ITEM_ONLY
315 legacy_location: true
304 receivers: "Components/Doors/Entry/gate_4" 316 receivers: "Components/Doors/Entry/gate_4"
305 panels { room: "West Castle Area" name: "EVER" } 317 panels { room: "West Castle Area" name: "EVER" }
306 panels { room: "West Castle Area" name: "AXES" } 318 panels { room: "West Castle Area" name: "AXES" }
@@ -318,6 +330,48 @@ doors {
318 panels { room: "West Castle Area" name: "SLOT" } 330 panels { room: "West Castle Area" name: "SLOT" }
319} 331}
320doors { 332doors {
333 name: "Splintering Area Panels"
334 type: LOCATION_ONLY
335 panels { room: "West Castle Area" name: "EVER" }
336 panels { room: "West Castle Area" name: "AXES" }
337 panels { room: "West Castle Area" name: "FLIP (1)" }
338 panels { room: "West Castle Area" name: "SLOT" }
339 panels { room: "West Castle Area" name: "WICKEDLY" }
340 panels { room: "West Castle Area" name: "CATHOLIC" }
341 panels { room: "West Castle Area" name: "SISTERLY" }
342 panels { room: "West Castle Area" name: "SQUEALED" }
343 panels { room: "West Castle Area" name: "READ" }
344 panels { room: "West Castle Area" name: "WORD" }
345 panels { room: "West Castle Area" name: "EACH" }
346 panels { room: "West Castle Area" name: "RANK" }
347 panels { room: "West Castle Area" name: "TEAR" }
348 panels { room: "West Castle Area" name: "SHUT" }
349 panels { room: "West Castle Area" name: "FLIP (2)" }
350 panels { room: "West Castle Area" name: "STUN" }
351 panels { room: "West Castle Area" name: "CHAT" }
352 panels { room: "West Castle Area" name: "LOST" }
353 panels { room: "West Castle Area" name: "PODS" }
354 panels { room: "West Castle Area" name: "FAME" }
355 location_room: "West Castle Area"
356}
357doors {
358 name: "West Sticks And Stones Panel"
359 type: LOCATION_ONLY
360 panels { room: "West Castle Area" name: "LETTERS" }
361 location_room: "West Castle Area"
362 location_name: "LETTERS"
363}
364doors {
365 name: "Amber Room Panels"
366 type: LOCATION_ONLY
367 panels { room: "West Castle Area" name: "HARMONY" }
368 panels { room: "West Castle Area" name: "MELODY" }
369 panels { room: "West Castle Area" name: "RHYTHM" }
370 panels { room: "West Castle Area" name: "TEXTURE" }
371 location_room: "West Castle Area"
372 location_name: "HARMONY, MELODY, RHYTHM, TEXTURE"
373}
374doors {
321 name: "Z2 Room Back Exit" 375 name: "Z2 Room Back Exit"
322 type: ITEM_ONLY 376 type: ITEM_ONLY
323 receivers: "Components/Doors/Entry/gate_2" 377 receivers: "Components/Doors/Entry/gate_2"
@@ -645,6 +699,8 @@ doors {
645doors { 699doors {
646 name: "Hedges Tower" 700 name: "Hedges Tower"
647 type: LOCATION_ONLY 701 type: LOCATION_ONLY
702 latch: true
703 receivers: "Components/Doors/Halls/tower_door"
648 # TODO: Not making this an item right now in order to force the player to 704 # TODO: Not making this an item right now in order to force the player to
649 # solve the puzzles in order to enter The Tenacious. In the future, I'd like 705 # solve the puzzles in order to enter The Tenacious. In the future, I'd like
650 # to make this an item, and make you solve the panels in order to get the 706 # to make this an item, and make you solve the panels in order to get the
@@ -820,12 +876,23 @@ doors {
820} 876}
821doors { 877doors {
822 name: "Composite Room NW Entrance" 878 name: "Composite Room NW Entrance"
823 type: STANDARD 879 type: ITEM_ONLY
880 legacy_location: true
824 receivers: "Components/Doors/Halls/oroom_10" 881 receivers: "Components/Doors/Halls/oroom_10"
825 panels { room: "Red Color Door" name: "Near Obscured Puzzles" } 882 panels { room: "Red Color Door" name: "Near Obscured Puzzles" }
826 location_room: "Red Color Door" 883 location_room: "Red Color Door"
827} 884}
828doors { 885doors {
886 name: "Yellow Roof Puzzles"
887 type: LOCATION_ONLY
888 panels { room: "Red Color Door" name: "BACKSIDE" }
889 panels { room: "Red Color Door" name: "WALK BACK" }
890 panels { room: "Red Color Door" name: "Back (1)" }
891 panels { room: "Red Color Door" name: "Back (2)" }
892 panels { room: "Red Color Door" name: "Near Obscured Puzzles" }
893 location_room: "Red Color Door"
894}
895doors {
829 name: "Composite Room South Door" 896 name: "Composite Room South Door"
830 type: LOCATION_ONLY 897 type: LOCATION_ONLY
831 #receivers: "Components/Doors/Halls/oroom_9" 898 #receivers: "Components/Doors/Halls/oroom_9"
@@ -886,7 +953,8 @@ doors {
886} 953}
887doors { 954doors {
888 name: "F2 Room Southeast Door" 955 name: "F2 Room Southeast Door"
889 type: STANDARD 956 type: ITEM_ONLY
957 legacy_location: true
890 receivers: "Components/Doors/Halls/froom_2" 958 receivers: "Components/Doors/Halls/froom_2"
891 panels { room: "Sweet Foyer" name: "RENT (1)" } 959 panels { room: "Sweet Foyer" name: "RENT (1)" }
892 location_room: "Sweet Foyer" 960 location_room: "Sweet Foyer"
@@ -1391,6 +1459,9 @@ doors {
1391 receivers: "Meshes/Stairs/staircase31/teleportListener" 1459 receivers: "Meshes/Stairs/staircase31/teleportListener"
1392 receivers: "Meshes/Stairs/staircase32/teleportListener2" 1460 receivers: "Meshes/Stairs/staircase32/teleportListener2"
1393 receivers: "Meshes/Stairs/staircase33/teleportListener3" 1461 receivers: "Meshes/Stairs/staircase33/teleportListener3"
1462 receivers: "Panels/Castle Entrance/castle_direction_1/teleportListener"
1463 receivers: "Panels/Castle Entrance/castle_direction_2/teleportListener"
1464 receivers: "Panels/Castle Entrance/castle_direction_3/teleportListener"
1394 panels { room: "North Castle Area" name: "A SUMMER PLACE" } 1465 panels { room: "North Castle Area" name: "A SUMMER PLACE" }
1395 panels { room: "West Castle Area" name: "SONG FACE" } 1466 panels { room: "West Castle Area" name: "SONG FACE" }
1396 panels { room: "South Castle Area" name: "AN OFFER VILLAGE BEFORE LAIR" } 1467 panels { room: "South Castle Area" name: "AN OFFER VILLAGE BEFORE LAIR" }
@@ -1768,12 +1839,37 @@ doors {
1768} 1839}
1769doors { 1840doors {
1770 name: "Near Sweet Brown Door" 1841 name: "Near Sweet Brown Door"
1771 type: STANDARD 1842 type: ITEM_ONLY
1843 legacy_location: true
1772 receivers: "Components/Doors/Halls 2/halls_2" 1844 receivers: "Components/Doors/Halls 2/halls_2"
1773 panels { room: "Sweet Foyer" name: "RENT (4)" } 1845 panels { room: "Sweet Foyer" name: "RENT (4)" }
1774 location_room: "Sweet Foyer" 1846 location_room: "Sweet Foyer"
1775} 1847}
1776doors { 1848doors {
1849 name: "Rent Panels"
1850 type: LOCATION_ONLY
1851 panels { room: "Sweet Foyer" name: "RENT (1)" }
1852 panels { room: "Sweet Foyer" name: "RENT (2)" }
1853 panels { room: "Sweet Foyer" name: "RENT (3)" }
1854 panels { room: "Sweet Foyer" name: "RENT (4)" }
1855 location_room: "Sweet Foyer"
1856}
1857doors {
1858 name: "Equality Panels"
1859 type: LOCATION_ONLY
1860 panels { room: "Sweet Foyer" name: "EQUAL" }
1861 panels { room: "Sweet Foyer" name: "QUALITY" }
1862 location_room: "Sweet Foyer"
1863 location_name: "EQUAL, QUALITY"
1864}
1865doors {
1866 name: "Orange Panels"
1867 type: LOCATION_ONLY
1868 panels { room: "Blue Smiley Annex" name: "ORANGE (1)" }
1869 panels { room: "Blue Smiley Annex" name: "ORANGE (2)" }
1870 location_room: "Blue Smiley Annex"
1871}
1872doors {
1777 name: "Red Room Entrance" 1873 name: "Red Room Entrance"
1778 type: STANDARD 1874 type: STANDARD
1779 receivers: "Components/Doors/Halls 2/halls_3" 1875 receivers: "Components/Doors/Halls 2/halls_3"
@@ -1928,7 +2024,7 @@ doors {
1928 panels { room: "Gray Color Backside" name: "LAST" } 2024 panels { room: "Gray Color Backside" name: "LAST" }
1929 panels { room: "Gray Color Backside" name: "RISE" } 2025 panels { room: "Gray Color Backside" name: "RISE" }
1930 location_room: "Gray Color Backside" 2026 location_room: "Gray Color Backside"
1931 location_name: "Light Green Hex" 2027 location_name: "Pale Green Hex"
1932} 2028}
1933doors { 2029doors {
1934 name: "South Castle Area Back Door" 2030 name: "South Castle Area Back Door"
@@ -2304,3 +2400,74 @@ doors {
2304 location_room: "House" 2400 location_room: "House"
2305 location_name: "All Puzzles" 2401 location_name: "All Puzzles"
2306} 2402}
2403doors {
2404 name: "West Spire Panel"
2405 type: LOCATION_ONLY
2406 panels { room: "West Spire" name: "MISSING" }
2407 location_room: "West Spire"
2408 location_name: "MISSING"
2409}
2410doors {
2411 name: "Tree Panels"
2412 type: LOCATION_ONLY
2413 panels { room: "Red Color Door" name: "FIR" }
2414 panels { room: "Red Color Door" name: "OAK" }
2415 panels { room: "Red Color Door" name: "PINE" }
2416 panels { room: "Red Color Door" name: "ASH" }
2417 location_room: "Red Color Door"
2418 location_name: "ASH, FIR, OAK, PINE"
2419}
2420doors {
2421 name: "Teal Panel"
2422 type: LOCATION_ONLY
2423 panels { room: "Outside Book Room" name: "TEAL" }
2424 location_room: "Outside Book Room"
2425 location_name: "TEAL"
2426}
2427doors {
2428 name: "Direction Panels"
2429 type: LOCATION_ONLY
2430 panels { room: "Rainbow Color Doors" name: "DIRECTION (1)" }
2431 panels { room: "Rainbow Color Doors" name: "DIRECTION (2)" }
2432 panels { room: "Rainbow Color Doors" name: "DIRECTION (3)" }
2433 location_room: "Rainbow Color Doors"
2434}
2435doors {
2436 name: "Nursery Panels"
2437 type: LOCATION_ONLY
2438 panels { room: "Nursery" name: "Paintings" }
2439 panels { room: "Nursery" name: "?" }
2440 location_room: "Nursery"
2441 location_name: "Paintings, ?"
2442}
2443doors {
2444 name: "Near H Keyholder Panel"
2445 type: LOCATION_ONLY
2446 panels { room: "Outside House" name: "SILENCE" }
2447 location_room: "Outside House"
2448 location_name: "SILENCE"
2449}
2450doors {
2451 name: "Plum Panels"
2452 type: LOCATION_ONLY
2453 panels { room: "Outside Hedges" name: "PLUM (1)" }
2454 panels { room: "Outside Hedges" name: "PLUM (2)" }
2455 location_room: "Outside Hedges"
2456}
2457doors {
2458 name: "Yellow Smiley Annex Panels"
2459 type: LOCATION_ONLY
2460 panels { room: "Yellow Smiley Annex" name: "BELL" }
2461 panels { room: "Yellow Smiley Annex" name: "COW" }
2462 location_room: "Yellow Smiley Annex"
2463 location_name: "BELL, COW"
2464}
2465doors {
2466 name: "Farewell Little Lamb Panels"
2467 type: LOCATION_ONLY
2468 panels { room: "Purple Room South" name: "FAREWELL" }
2469 panels { room: "Purple Room South" name: "LITTLE" }
2470 panels { room: "Purple Room South" name: "LAMB" }
2471 location_room: "Purple Room South"
2472 location_name: "FAREWELL, LITTLE, LAMB"
2473}
diff --git a/data/maps/daedalus/rooms/Hotel.txtpb b/data/maps/daedalus/rooms/Hotel.txtpb index d2a05db..d590841 100644 --- a/data/maps/daedalus/rooms/Hotel.txtpb +++ b/data/maps/daedalus/rooms/Hotel.txtpb
@@ -1,7 +1,5 @@
1name: "Hotel" 1name: "Hotel"
2panel_display_name: "Southwest Area" 2panel_display_name: "Southwest Area"
3# TODO: Something has to be changed in-game so that the puzzles don't disappear
4# and thus cause them to become unsolvable.
5panels { 3panels {
6 name: "MARLIN" 4 name: "MARLIN"
7 path: "Panels/Connections/connections_2" 5 path: "Panels/Connections/connections_2"
diff --git a/data/maps/demo/connections.txtpb b/data/maps/demo/connections.txtpb new file mode 100644 index 0000000..fd9a918 --- /dev/null +++ b/data/maps/demo/connections.txtpb
@@ -0,0 +1,30 @@
1connections {
2 from_room: "Main Area"
3 to_room: "Center Building"
4 door { name: "Center Building" }
5}
6connections {
7 from_room: "Main Area"
8 to_room: "Flower Hallway"
9 door { name: "Flower Hallway" }
10}
11connections {
12 from_room: "Main Area"
13 to_room: "Tower"
14 door { name: "Tower Entrance" }
15}
16connections {
17 from_room: "Main Area"
18 to_room: "Castle"
19 door { name: "Castle" }
20}
21connections {
22 from_room: "Main Area"
23 to_room: "Backside Area"
24 door { name: "Backside Entrance" }
25}
26connections {
27 from_room: "Backside Area"
28 to_room: "Mastery"
29 door { name: "Mastery Door" }
30}
diff --git a/data/maps/demo/doors.txtpb b/data/maps/demo/doors.txtpb new file mode 100644 index 0000000..37e0bae --- /dev/null +++ b/data/maps/demo/doors.txtpb
@@ -0,0 +1,161 @@
1doors {
2 name: "Center Building"
3 type: STANDARD
4 receivers: "Components/Doors/demo_1"
5 panels { room: "Main Area" name: "HI" }
6 location_room: "Main Area"
7}
8doors {
9 name: "Flower Hallway"
10 type: STANDARD
11 receivers: "Components/Doors/demo_32"
12 panels { room: "Main Area" name: "TEES" }
13 location_room: "Main Area"
14}
15doors {
16 name: "Center Building Panels"
17 type: LOCATION_ONLY
18 panels { room: "Center Building" name: "WORLD" }
19 panels { room: "Center Building" name: "FUZZIES" }
20 panels { room: "Main Area" name: "COLORFUL" }
21 panels { room: "Main Area" name: "WORD" }
22 location_room: "Center Building"
23 location_name: "COLORFUL, FUZZIES, WORD, WORLD"
24}
25doors {
26 name: "Orange Door"
27 type: LOCATION_ONLY
28 panels { room: "Main Area" name: "HID" }
29 panels { room: "Main Area" name: "MESS" }
30 panels { room: "Main Area" name: "DEN" }
31 panels { room: "Main Area" name: "AGES" }
32 location_room: "Main Area"
33 location_name: "AGES, DEN, HID, MESS"
34}
35doors {
36 name: "Purple Door"
37 type: LOCATION_ONLY
38 panels { room: "Main Area" name: "COUNTER" }
39 panels { room: "Main Area" name: "POSSIBLE" }
40 panels { room: "Main Area" name: "PACES" }
41 panels { room: "Main Area" name: "CLOCKWISE" }
42 location_room: "Main Area"
43 location_name: "CLOCKWISE, COUNTER, PACES, POSSIBLE"
44}
45doors {
46 name: "Yellow Door"
47 type: LOCATION_ONLY
48 panels { room: "Main Area" name: "ANY" }
49 panels { room: "Main Area" name: "RODS" }
50 panels { room: "Main Area" name: "TWO" }
51 panels { room: "Main Area" name: "TALK" }
52 panels { room: "Main Area" name: "SECRETIVE" }
53 panels { room: "Main Area" name: "TOADS" }
54 panels { room: "Main Area" name: "TON" }
55 panels { room: "Main Area" name: "MIND" }
56 panels { room: "Main Area" name: "END" }
57 panels { room: "Main Area" name: "RAD" }
58 panels { room: "Main Area" name: "TOO" }
59 panels { room: "Main Area" name: "STALK" }
60 location_room: "Main Area"
61 location_name: "Yellow Area Puzzles"
62}
63doors {
64 name: "Red Door"
65 type: LOCATION_ONLY
66 panels { room: "Castle" name: "SERIES" }
67 location_room: "Castle"
68 location_name: "SERIES"
69}
70doors {
71 name: "Castle"
72 type: STANDARD
73 receivers: "Components/Doors/demo_15"
74 panels { room: "Main Area" name: "CASTS" }
75 location_room: "Main Area"
76}
77doors {
78 name: "Scavenger Hunt"
79 type: LOCATION_ONLY
80 panels { room: "Main Area" name: "S" }
81 panels { room: "Main Area" name: "C" }
82 panels { room: "Main Area" name: "A" }
83 panels { room: "Main Area" name: "V" }
84 panels { room: "Main Area" name: "E (1)" }
85 panels { room: "Main Area" name: "N" }
86 panels { room: "Castle" name: "G" }
87 panels { room: "Main Area" name: "E (2)" }
88 panels { room: "Main Area" name: "R" }
89 location_room: "Castle"
90}
91doors {
92 name: "Gold Door"
93 type: LOCATION_ONLY
94 panels { room: "Main Area" name: "DISCOVER" }
95 panels { room: "Main Area" name: "FAMILY" }
96 panels { room: "Flower Hallway" name: "LACES" }
97 location_room: "Flower Hallway"
98 location_name: "DISCOVER, FAMILY, LACES"
99}
100doors {
101 name: "Tower Entrance"
102 type: EVENT
103 panels { room: "Main Area" name: "HI" }
104 panels { room: "Main Area" name: "ART" }
105 panels { room: "Main Area" name: "TEES" }
106 panels { room: "Center Building" name: "WORLD" }
107 panels { room: "Center Building" name: "FUZZIES" }
108 panels { room: "Main Area" name: "COLORFUL" }
109 panels { room: "Main Area" name: "WORD" }
110 panels { room: "Main Area" name: "HID" }
111 panels { room: "Main Area" name: "MESS" }
112 panels { room: "Main Area" name: "DEN" }
113 panels { room: "Main Area" name: "AGES" }
114 panels { room: "Main Area" name: "COUNTER" }
115 panels { room: "Main Area" name: "POSSIBLE" }
116 panels { room: "Main Area" name: "PACES" }
117 panels { room: "Main Area" name: "CLOCKWISE" }
118 panels { room: "Main Area" name: "ANY" }
119 panels { room: "Main Area" name: "RODS" }
120 panels { room: "Main Area" name: "TWO" }
121 panels { room: "Main Area" name: "TALK" }
122 panels { room: "Main Area" name: "SECRETIVE" }
123 panels { room: "Main Area" name: "TOADS" }
124 panels { room: "Main Area" name: "TON" }
125 panels { room: "Main Area" name: "MIND" }
126 panels { room: "Main Area" name: "END" }
127 panels { room: "Main Area" name: "RAD" }
128 panels { room: "Main Area" name: "TOO" }
129 panels { room: "Main Area" name: "STALK" }
130 panels { room: "Castle" name: "SERIES" }
131 panels { room: "Main Area" name: "CASTS" }
132 panels { room: "Main Area" name: "HAZES" }
133 panels { room: "Main Area" name: "DAZES" }
134 panels { room: "Main Area" name: "GAZES" }
135 panels { room: "Main Area" name: "S" }
136 panels { room: "Main Area" name: "C" }
137 panels { room: "Main Area" name: "A" }
138 panels { room: "Main Area" name: "V" }
139 panels { room: "Main Area" name: "E (1)" }
140 panels { room: "Main Area" name: "N" }
141 panels { room: "Castle" name: "G" }
142 panels { room: "Main Area" name: "E (2)" }
143 panels { room: "Main Area" name: "R" }
144 panels { room: "Main Area" name: "Blank" }
145 panels { room: "Main Area" name: "DISCOVER" }
146 panels { room: "Main Area" name: "FAMILY" }
147 panels { room: "Flower Hallway" name: "LACES" }
148}
149doors {
150 name: "Backside Entrance"
151 type: EVENT
152 panels { room: "Tower" name: "ENDS (1)" }
153}
154doors {
155 name: "Mastery Door"
156 type: EVENT
157 panels { room: "Backside Area" name: "BACKSIDE" }
158 panels { room: "Backside Area" name: "DOORWAYS" }
159 panels { room: "Backside Area" name: "SEE" }
160 panels { room: "Backside Area" name: "ENDS (2)" }
161}
diff --git a/data/maps/demo/metadata.txtpb b/data/maps/demo/metadata.txtpb new file mode 100644 index 0000000..4f61386 --- /dev/null +++ b/data/maps/demo/metadata.txtpb
@@ -0,0 +1,6 @@
1display_name: "Demo"
2type: DEMO
3# This painting is above a panel and can't be entered.
4excluded_nodes: "Meshes/owl"
5# The map's mastery is created at runtime.
6custom_nodes: "Components/Collectables/collectable"
diff --git a/data/maps/demo/rooms/Backside Area.txtpb b/data/maps/demo/rooms/Backside Area.txtpb new file mode 100644 index 0000000..ee31973 --- /dev/null +++ b/data/maps/demo/rooms/Backside Area.txtpb
@@ -0,0 +1,25 @@
1name: "Backside Area"
2panels {
3 name: "BACKSIDE"
4 path: "Panels/Endings/demo_41"
5 clue: "backside"
6 answer: "back"
7}
8panels {
9 name: "DOORWAYS"
10 path: "Panels/Endings/demo_42"
11 clue: "doorways"
12 answer: "doors"
13}
14panels {
15 name: "SEE"
16 path: "Panels/Endings/demo_43"
17 clue: "see"
18 answer: "secret"
19}
20panels {
21 name: "ENDS (2)"
22 path: "Panels/Endings/demo_44"
23 clue: "ends"
24 answer: "endings"
25}
diff --git a/data/maps/demo/rooms/Castle.txtpb b/data/maps/demo/rooms/Castle.txtpb new file mode 100644 index 0000000..4e17137 --- /dev/null +++ b/data/maps/demo/rooms/Castle.txtpb
@@ -0,0 +1,13 @@
1name: "Castle"
2panels {
3 name: "SERIES"
4 path: "Panels/Red/demo_26"
5 clue: "series"
6 answer: "mysteries"
7}
8panels {
9 name: "G"
10 path: "Panels/Blue/demo_37"
11 clue: "g"
12 answer: "g"
13}
diff --git a/data/maps/demo/rooms/Center Building.txtpb b/data/maps/demo/rooms/Center Building.txtpb new file mode 100644 index 0000000..401fd59 --- /dev/null +++ b/data/maps/demo/rooms/Center Building.txtpb
@@ -0,0 +1,13 @@
1name: "Center Building"
2panels {
3 name: "WORLD"
4 path: "Panels/Room 1/demo_3"
5 clue: "world"
6 answer: "word"
7}
8panels {
9 name: "FUZZIES"
10 path: "Panels/Room 1/demo_4"
11 clue: "fuzzies"
12 answer: "puzzles"
13}
diff --git a/data/maps/demo/rooms/Flower Hallway.txtpb b/data/maps/demo/rooms/Flower Hallway.txtpb new file mode 100644 index 0000000..059e4f6 --- /dev/null +++ b/data/maps/demo/rooms/Flower Hallway.txtpb
@@ -0,0 +1,7 @@
1name: "Flower Hallway"
2panels {
3 name: "LACES"
4 path: "Panels/Gold/demo_47"
5 clue: "laces"
6 answer: "places"
7}
diff --git a/data/maps/demo/rooms/Main Area.txtpb b/data/maps/demo/rooms/Main Area.txtpb new file mode 100644 index 0000000..f920a26 --- /dev/null +++ b/data/maps/demo/rooms/Main Area.txtpb
@@ -0,0 +1,241 @@
1name: "Main Area"
2panels {
3 name: "HI"
4 path: "Panels/Entry/demo_1"
5 clue: "hi"
6 answer: "hi"
7}
8panels {
9 name: "ART"
10 path: "Panels/Entry/demo_49"
11 clue: "\"art\""
12 answer: "art"
13}
14panels {
15 name: "TEES"
16 path: "Panels/Entry/demo_50"
17 clue: "tees"
18 answer: "trees"
19}
20panels {
21 name: "COLORFUL"
22 path: "Panels/Room 1/demo_5"
23 clue: "colorful"
24 answer: "colorful"
25}
26panels {
27 name: "WORD"
28 path: "Panels/Room 1/demo_6"
29 clue: "word"
30 answer: "world"
31}
32panels {
33 name: "AGES"
34 path: "Panels/Orange/demo_7"
35 clue: "ages"
36 answer: "messages"
37}
38panels {
39 name: "DEN"
40 path: "Panels/Orange/demo_8"
41 clue: "den"
42 answer: "hidden"
43}
44panels {
45 name: "HID"
46 path: "Panels/Orange/demo_9"
47 clue: "hid"
48 answer: "hidden"
49}
50panels {
51 name: "MESS"
52 path: "Panels/Orange/demo_10"
53 clue: "mess"
54 answer: "messages"
55}
56panels {
57 name: "CLOCKWISE"
58 path: "Panels/Purple/demo_2"
59 clue: "clockwise"
60 answer: "counter"
61}
62panels {
63 name: "POSSIBLE"
64 path: "Panels/Purple/demo_12"
65 clue: "possible"
66 answer: "impossible"
67}
68panels {
69 name: "PACES"
70 path: "Panels/Purple/demo_13"
71 clue: "paces"
72 answer: "spaces"
73}
74panels {
75 name: "COUNTER"
76 path: "Panels/Purple/demo_30"
77 clue: "counter"
78 answer: "clockwise"
79}
80panels {
81 name: "ANY"
82 path: "Panels/Yellow/demo_14"
83 clue: "any"
84 answer: "many"
85}
86panels {
87 name: "RODS"
88 path: "Panels/Yellow/demo_15"
89 clue: "rods"
90 answer: "roads"
91}
92panels {
93 name: "TWO"
94 path: "Panels/Yellow/demo_16"
95 clue: "two"
96 answer: "to"
97}
98panels {
99 name: "TALK"
100 path: "Panels/Yellow/demo_17"
101 clue: "talk"
102 answer: "walk"
103}
104panels {
105 name: "SECRETIVE"
106 path: "Panels/Yellow/demo_18"
107 clue: "secretive"
108 answer: "secret"
109}
110panels {
111 name: "TOADS"
112 path: "Panels/Yellow/demo_19"
113 clue: "toads"
114 answer: "roads"
115}
116panels {
117 name: "TON"
118 path: "Panels/Yellow/demo_20"
119 clue: "ton"
120 answer: "to"
121}
122panels {
123 name: "MIND"
124 path: "Panels/Yellow/demo_21"
125 clue: "mind"
126 answer: "find"
127}
128panels {
129 name: "END"
130 path: "Panels/Yellow/demo_22"
131 clue: "end"
132 answer: "endless"
133}
134panels {
135 name: "RAD"
136 path: "Panels/Yellow/demo_23"
137 clue: "rad"
138 answer: "roads"
139}
140panels {
141 name: "TOO"
142 path: "Panels/Yellow/demo_24"
143 clue: "too"
144 answer: "to"
145}
146panels {
147 name: "STALK"
148 path: "Panels/Yellow/demo_25"
149 clue: "stalk"
150 answer: "walk"
151}
152panels {
153 name: "HAZES"
154 path: "Panels/Green/demo_27"
155 clue: "hazes"
156 answer: "mazes"
157}
158panels {
159 name: "DAZES"
160 path: "Panels/Green/demo_28"
161 clue: "dazes"
162 answer: "mazes"
163}
164panels {
165 name: "GAZES"
166 path: "Panels/Green/demo_29"
167 clue: "gazes"
168 answer: "mazes"
169}
170panels {
171 name: "CASTS"
172 path: "Panels/Green/demo_30"
173 clue: "casts"
174 answer: "castles"
175}
176panels {
177 name: "S"
178 path: "Panels/Blue/demo_31"
179 clue: "s"
180 answer: "s"
181}
182panels {
183 name: "C"
184 path: "Panels/Blue/demo_32"
185 clue: "c"
186 answer: "c"
187}
188panels {
189 name: "A"
190 path: "Panels/Blue/demo_33"
191 clue: "a"
192 answer: "a"
193}
194panels {
195 name: "V"
196 path: "Panels/Blue/demo_34"
197 clue: "v"
198 answer: "v"
199}
200panels {
201 name: "E (1)"
202 path: "Panels/Blue/demo_35"
203 clue: "e"
204 answer: "e"
205}
206panels {
207 name: "N"
208 path: "Panels/Blue/demo_36"
209 clue: "n"
210 answer: "n"
211}
212panels {
213 name: "E (2)"
214 path: "Panels/Blue/demo_38"
215 clue: "e"
216 answer: "e"
217}
218panels {
219 name: "R"
220 path: "Panels/Blue/demo_39"
221 clue: "r"
222 answer: "r"
223}
224panels {
225 name: "Blank"
226 path: "Panels/Blue/demo_40"
227 clue: ""
228 answer: "hunts"
229}
230panels {
231 name: "DISCOVER"
232 path: "Panels/Gold/demo_45"
233 clue: "discover"
234 answer: "rediscover"
235}
236panels {
237 name: "FAMILY"
238 path: "Panels/Gold/demo_46"
239 clue: "family"
240 answer: "familiar"
241}
diff --git a/data/maps/demo/rooms/Mastery.txtpb b/data/maps/demo/rooms/Mastery.txtpb new file mode 100644 index 0000000..bbe8742 --- /dev/null +++ b/data/maps/demo/rooms/Mastery.txtpb
@@ -0,0 +1,5 @@
1name: "Mastery"
2masteries {
3 name: "MASTERY"
4 path: "Components/Collectables/collectable"
5}
diff --git a/data/maps/demo/rooms/Tower.txtpb b/data/maps/demo/rooms/Tower.txtpb new file mode 100644 index 0000000..2e73d79 --- /dev/null +++ b/data/maps/demo/rooms/Tower.txtpb
@@ -0,0 +1,7 @@
1name: "Tower"
2panels {
3 name: "ENDS (1)"
4 path: "Panels/Endings/demo_48"
5 clue: "ends"
6 answer: "endings"
7}
diff --git a/data/maps/the_bearer/doors.txtpb b/data/maps/the_bearer/doors.txtpb index 1893455..acbf86a 100644 --- a/data/maps/the_bearer/doors.txtpb +++ b/data/maps/the_bearer/doors.txtpb
@@ -251,3 +251,18 @@ doors {
251 receivers: "Components/Doors/brown_2" 251 receivers: "Components/Doors/brown_2"
252 double_letters: true 252 double_letters: true
253} 253}
254doors {
255 name: "Control Center Color Panel"
256 type: LOCATION_ONLY
257 panels { room: "Back Area" name: "COLOR" }
258 location_room: "Back Area"
259 location_name: "COLOR"
260}
261doors {
262 name: "Butterfly Room Panels"
263 type: LOCATION_ONLY
264 panels { room: "Butterfly Room" name: "DARKNESS" }
265 panels { room: "Butterfly Room" name: "VIBRANT" }
266 location_room: "Butterfly Room"
267 location_name: "DARKNESS, VIBRANT"
268}
diff --git a/data/maps/the_butterfly/doors.txtpb b/data/maps/the_butterfly/doors.txtpb index 987c269..1ebc3a2 100644 --- a/data/maps/the_butterfly/doors.txtpb +++ b/data/maps/the_butterfly/doors.txtpb
@@ -1,4 +1,3 @@
1# TODO: The gallery painting
2doors { 1doors {
3 name: "Panels" 2 name: "Panels"
4 type: EVENT 3 type: EVENT
diff --git a/data/maps/the_colorful/doors.txtpb b/data/maps/the_colorful/doors.txtpb index 003c9a9..3ce5f71 100644 --- a/data/maps/the_colorful/doors.txtpb +++ b/data/maps/the_colorful/doors.txtpb
@@ -1,4 +1,3 @@
1# TODO: gallery painting
2doors { 1doors {
3 name: "White Door" 2 name: "White Door"
4 type: STANDARD 3 type: STANDARD
@@ -104,3 +103,10 @@ doors {
104 panels { room: "Gray Room" name: "MEND" } 103 panels { room: "Gray Room" name: "MEND" }
105 location_room: "Gray Room" 104 location_room: "Gray Room"
106} 105}
106doors {
107 name: "Chaos Panel"
108 type: LOCATION_ONLY
109 panels { room: "Cyan Hallway" name: "CHAOS" }
110 location_room: "Cyan Hallway"
111 location_name: "CHAOS"
112}
diff --git a/data/maps/the_congruent/doors.txtpb b/data/maps/the_congruent/doors.txtpb index a714eba..fab8d95 100644 --- a/data/maps/the_congruent/doors.txtpb +++ b/data/maps/the_congruent/doors.txtpb
@@ -1,12 +1,22 @@
1doors { 1doors {
2 name: "Obverse Magenta Door" 2 name: "Obverse Magenta Door"
3 type: STANDARD 3 type: ITEM_ONLY
4 legacy_location: true
4 receivers: "Components/Doors/magenta_enterer2" 5 receivers: "Components/Doors/magenta_enterer2"
5 panels { room: "Main Area" name: "LAKE" } 6 panels { room: "Main Area" name: "LAKE" }
6 panels { room: "Main Area" name: "DIE" } 7 panels { room: "Main Area" name: "DIE" }
7 location_room: "Main Area" 8 location_room: "Main Area"
8} 9}
9doors { 10doors {
11 name: "Main Area Puzzles"
12 type: LOCATION_ONLY
13 panels { room: "Main Area" name: "LAKE" }
14 panels { room: "Main Area" name: "DIE" }
15 panels { room: "Main Area" name: "LIGHT" }
16 location_room: "Main Area"
17 location_name: "DIE, LAKE, LIGHT"
18}
19doors {
10 name: "Flipped Magenta Door" 20 name: "Flipped Magenta Door"
11 type: STANDARD 21 type: STANDARD
12 receivers: "Components/Doors/magenta_enterer" 22 receivers: "Components/Doors/magenta_enterer"
diff --git a/data/maps/the_congruent/rooms/C Keyholder.txtpb b/data/maps/the_congruent/rooms/C Keyholder.txtpb index 75ef920..d9a8cf2 100644 --- a/data/maps/the_congruent/rooms/C Keyholder.txtpb +++ b/data/maps/the_congruent/rooms/C Keyholder.txtpb
@@ -2,5 +2,4 @@ name: "C Keyholder"
2keyholders { 2keyholders {
3 name: "C" 3 name: "C"
4 path: "Components/KeyHolders/keyHolder" 4 path: "Components/KeyHolders/keyHolder"
5 # TODO: This will need to be modified so that it doesn't actually take the letter.
6} 5}
diff --git a/data/maps/the_congruent/rooms/G Keyholder.txtpb b/data/maps/the_congruent/rooms/G Keyholder.txtpb index 8184703..cd12419 100644 --- a/data/maps/the_congruent/rooms/G Keyholder.txtpb +++ b/data/maps/the_congruent/rooms/G Keyholder.txtpb
@@ -2,5 +2,4 @@ name: "G Keyholder"
2keyholders { 2keyholders {
3 name: "G" 3 name: "G"
4 path: "Components/KeyHolders/keyHolder2" 4 path: "Components/KeyHolders/keyHolder2"
5 # TODO: This will need to be modified so that it doesn't actually take the letter.
6} 5}
diff --git a/data/maps/the_crystalline/connections.txtpb b/data/maps/the_crystalline/connections.txtpb index 4134d12..131335a 100644 --- a/data/maps/the_crystalline/connections.txtpb +++ b/data/maps/the_crystalline/connections.txtpb
@@ -1,6 +1,7 @@
1connections { 1connections {
2 from_room: "Main Area" 2 from_room: "Main Area"
3 to_room: "Painting Divot" 3 to_room: "Painting Divot"
4 door { name: "Checkpoint Panels" }
4 oneway: true 5 oneway: true
5} 6}
6connections { 7connections {
diff --git a/data/maps/the_crystalline/doors.txtpb b/data/maps/the_crystalline/doors.txtpb index 024752a..5930463 100644 --- a/data/maps/the_crystalline/doors.txtpb +++ b/data/maps/the_crystalline/doors.txtpb
@@ -3,3 +3,12 @@ doors {
3 type: EVENT 3 type: EVENT
4 panels { room: "Flip Area" name: "SUCCEED" } 4 panels { room: "Flip Area" name: "SUCCEED" }
5} 5}
6doors {
7 name: "Checkpoint Panels"
8 type: LOCATION_ONLY
9 panels { room: "Main Area" name: "DROP" }
10 panels { room: "Main Area" name: "LEAP" }
11 panels { room: "Main Area" name: "SPIN" }
12 location_room: "Main Area"
13 location_name: "DROP, LEAP, SPIN"
14}
diff --git a/data/maps/the_darkroom/doors.txtpb b/data/maps/the_darkroom/doors.txtpb index 047c7d0..c4a47a0 100644 --- a/data/maps/the_darkroom/doors.txtpb +++ b/data/maps/the_darkroom/doors.txtpb
@@ -1,4 +1,3 @@
1# TODO: gallery painting
2doors { 1doors {
3 name: "Double Letter Panel Blockers" 2 name: "Double Letter Panel Blockers"
4 type: EVENT 3 type: EVENT
diff --git a/data/maps/the_digital/doors.txtpb b/data/maps/the_digital/doors.txtpb index 35cfa81..6c56c86 100644 --- a/data/maps/the_digital/doors.txtpb +++ b/data/maps/the_digital/doors.txtpb
@@ -53,3 +53,10 @@ doors {
53 panels { room: "Tree Area" name: "TREE" } 53 panels { room: "Tree Area" name: "TREE" }
54 location_room: "Tree Area" 54 location_room: "Tree Area"
55} 55}
56doors {
57 name: "Control Center Blue Panel"
58 type: LOCATION_ONLY
59 panels { room: "Main Area" name: "COLOR" }
60 location_room: "Main Area"
61 location_name: "COLOR"
62}
diff --git a/data/maps/the_double_sided/doors.txtpb b/data/maps/the_double_sided/doors.txtpb index 02b113a..1ae4324 100644 --- a/data/maps/the_double_sided/doors.txtpb +++ b/data/maps/the_double_sided/doors.txtpb
@@ -113,3 +113,82 @@ doors {
113 # The panel blocks your way; there's no door. 113 # The panel blocks your way; there's no door.
114 panels { room: "Flipped Black Area" name: "SEAPLANE" } 114 panels { room: "Flipped Black Area" name: "SEAPLANE" }
115} 115}
116# These locations are kind of deranged but hey. Welcome to The Double Sided.
117doors {
118 name: "5 Panels"
119 type: LOCATION_ONLY
120 panels { room: "Flipped Black Area" name: "SEAPLANE" }
121 panels { room: "Flipped Blue Area" name: "SKY" }
122 panels { room: "Flipped Blue Area" name: "HEAD" }
123 panels { room: "Flipped Green Area" name: "HIGH" }
124 panels { room: "Flipped Orange Area" name: "HEAVEN" }
125 panels { room: "Flipped Purple Area" name: "CEILING" }
126 panels { room: "Flipped Purple Area" name: "LEAVES" }
127 panels { room: "Flipped Red Area" name: "RAISED" }
128 panels { room: "Flipped Yellow Back Area" name: "ANGELS" }
129 panels { room: "Obverse Black Area" name: "MOUNTAIN" }
130 panels { room: "Obverse Black Area" name: "TRAIN" }
131 panels { room: "Obverse Green Area" name: "UPSIDE" }
132 panels { room: "Obverse Orange Back Area" name: "OVER" }
133 panels { room: "Obverse Orange Front Area" name: "UP" }
134 panels { room: "Obverse Orange Isolated Section" name: "TOP" }
135 panels { room: "Obverse Pink Area" name: "CLOUD" }
136 panels { room: "Obverse Purple Area" name: "DRAGON" }
137 panels { room: "Obverse Purple Area" name: "ABOVE" }
138 panels { room: "Start" name: "ATTIC" }
139 panels { room: "Start" name: "FULL" }
140 location_room: "Start"
141 complete_at: 5
142}
143doors {
144 name: "10 Panels"
145 type: LOCATION_ONLY
146 panels { room: "Flipped Black Area" name: "SEAPLANE" }
147 panels { room: "Flipped Blue Area" name: "SKY" }
148 panels { room: "Flipped Blue Area" name: "HEAD" }
149 panels { room: "Flipped Green Area" name: "HIGH" }
150 panels { room: "Flipped Orange Area" name: "HEAVEN" }
151 panels { room: "Flipped Purple Area" name: "CEILING" }
152 panels { room: "Flipped Purple Area" name: "LEAVES" }
153 panels { room: "Flipped Red Area" name: "RAISED" }
154 panels { room: "Flipped Yellow Back Area" name: "ANGELS" }
155 panels { room: "Obverse Black Area" name: "MOUNTAIN" }
156 panels { room: "Obverse Black Area" name: "TRAIN" }
157 panels { room: "Obverse Green Area" name: "UPSIDE" }
158 panels { room: "Obverse Orange Back Area" name: "OVER" }
159 panels { room: "Obverse Orange Front Area" name: "UP" }
160 panels { room: "Obverse Orange Isolated Section" name: "TOP" }
161 panels { room: "Obverse Pink Area" name: "CLOUD" }
162 panels { room: "Obverse Purple Area" name: "DRAGON" }
163 panels { room: "Obverse Purple Area" name: "ABOVE" }
164 panels { room: "Start" name: "ATTIC" }
165 panels { room: "Start" name: "FULL" }
166 location_room: "Start"
167 complete_at: 10
168}
169doors {
170 name: "15 Panels"
171 type: LOCATION_ONLY
172 panels { room: "Flipped Black Area" name: "SEAPLANE" }
173 panels { room: "Flipped Blue Area" name: "SKY" }
174 panels { room: "Flipped Blue Area" name: "HEAD" }
175 panels { room: "Flipped Green Area" name: "HIGH" }
176 panels { room: "Flipped Orange Area" name: "HEAVEN" }
177 panels { room: "Flipped Purple Area" name: "CEILING" }
178 panels { room: "Flipped Purple Area" name: "LEAVES" }
179 panels { room: "Flipped Red Area" name: "RAISED" }
180 panels { room: "Flipped Yellow Back Area" name: "ANGELS" }
181 panels { room: "Obverse Black Area" name: "MOUNTAIN" }
182 panels { room: "Obverse Black Area" name: "TRAIN" }
183 panels { room: "Obverse Green Area" name: "UPSIDE" }
184 panels { room: "Obverse Orange Back Area" name: "OVER" }
185 panels { room: "Obverse Orange Front Area" name: "UP" }
186 panels { room: "Obverse Orange Isolated Section" name: "TOP" }
187 panels { room: "Obverse Pink Area" name: "CLOUD" }
188 panels { room: "Obverse Purple Area" name: "DRAGON" }
189 panels { room: "Obverse Purple Area" name: "ABOVE" }
190 panels { room: "Start" name: "ATTIC" }
191 panels { room: "Start" name: "FULL" }
192 location_room: "Start"
193 complete_at: 15
194}
diff --git a/data/maps/the_entry/doors.txtpb b/data/maps/the_entry/doors.txtpb index 9e6a30f..3f62338 100644 --- a/data/maps/the_entry/doors.txtpb +++ b/data/maps/the_entry/doors.txtpb
@@ -69,20 +69,40 @@ doors {
69# second_right is vanilla because it's like LOST door. 69# second_right is vanilla because it's like LOST door.
70doors { 70doors {
71 name: "Noon Door" 71 name: "Noon Door"
72 type: STANDARD 72 type: ITEM_ONLY
73 legacy_location: true
73 receivers: "Components/Doors/second_right5" 74 receivers: "Components/Doors/second_right5"
74 receivers: "Components/Doors/second_right10" 75 receivers: "Components/Doors/second_right10"
75 panels { room: "Red Blue Halls" name: "CENTER DAY" } 76 panels { room: "Red Blue Halls" name: "CENTER DAY" }
76 location_room: "Red Blue Halls" 77 location_room: "Red Blue Halls"
77} 78}
78doors { 79doors {
80 name: "Noon Door Panels"
81 type: LOCATION_ONLY
82 panels { room: "Red Blue Halls" name: "CENTER" }
83 panels { room: "Red Blue Halls" name: "DAY" }
84 panels { room: "Red Blue Halls" name: "CENTER DAY" }
85 location_room: "Red Blue Halls"
86 location_name: "CENTER, DAY, CENTER DAY"
87}
88doors {
79 name: "Scarf Door" 89 name: "Scarf Door"
80 type: STANDARD 90 type: ITEM_ONLY
91 legacy_location: true
81 receivers: "Components/Doors/second_right6" 92 receivers: "Components/Doors/second_right6"
82 panels { room: "Red Blue Halls" name: "RAIN WOMAN" } 93 panels { room: "Red Blue Halls" name: "RAIN WOMAN" }
83 location_room: "Red Blue Halls" 94 location_room: "Red Blue Halls"
84} 95}
85doors { 96doors {
97 name: "Scarf Door Panels"
98 type: LOCATION_ONLY
99 panels { room: "Red Blue Halls" name: "RAIN" }
100 panels { room: "Red Blue Halls" name: "WOMAN" }
101 panels { room: "Red Blue Halls" name: "RAIN WOMAN" }
102 location_room: "Red Blue Halls"
103 location_name: "RAIN, WOMAN, RAIN WOMAN"
104}
105doors {
86 name: "Blue Alcove Entrance" 106 name: "Blue Alcove Entrance"
87 type: STANDARD 107 type: STANDARD
88 receivers: "Components/Doors/second_right9" 108 receivers: "Components/Doors/second_right9"
@@ -119,7 +139,8 @@ doors {
119} 139}
120doors { 140doors {
121 name: "Red Blue Area Left Door" 141 name: "Red Blue Area Left Door"
122 type: STANDARD 142 type: ITEM_ONLY
143 legacy_location: true
123 receivers: "Components/Doors/fourth_right" 144 receivers: "Components/Doors/fourth_right"
124 panels { room: "Right Eye" name: "WANDER" } 145 panels { room: "Right Eye" name: "WANDER" }
125 location_room: "Right Eye" 146 location_room: "Right Eye"
@@ -131,6 +152,31 @@ doors {
131 panels { room: "Right Eye" name: "WANDER" } 152 panels { room: "Right Eye" name: "WANDER" }
132 location_room: "Right Eye" 153 location_room: "Right Eye"
133} 154}
155doors {
156 name: "Wander Panels"
157 type: LOCATION_ONLY
158 panels { room: "Right Eye" name: "WANDER" }
159 panels { room: "Red Blue Halls" name: "WANDER" }
160 panels { room: "Link Area" name: "WANDER" }
161 panels { room: "Flipped Link Area" name: "WANDER" }
162 location_room: "Flipped Link Area"
163}
164doors {
165 name: "Flipped Right Eye Panels"
166 type: LOCATION_ONLY
167 panels { room: "Flipped Right Eye" name: "HERE" }
168 panels { room: "Flipped Right Eye" name: "WHERE" }
169 location_room: "Flipped Right Eye"
170 location_name: "HERE, WHERE"
171}
172doors {
173 name: "Big Eyes"
174 type: LOCATION_ONLY
175 panels { room: "Starting Room" name: "EYE" }
176 panels { room: "Right Eye" name: "EYE" }
177 location_room: "Right Eye"
178 location_name: "EYE"
179}
134# Components/Doors/back_left_1, _3, _4, _6 are vanilla because they're nothing. 180# Components/Doors/back_left_1, _3, _4, _6 are vanilla because they're nothing.
135doors { 181doors {
136 name: "Orange Door Hider" 182 name: "Orange Door Hider"
@@ -304,7 +350,6 @@ doors {
304doors { 350doors {
305 name: "Red Room Painting" 351 name: "Red Room Painting"
306 type: STANDARD 352 type: STANDARD
307 #move_paintings { room: "Right Eye" name: "PSYCHIC" }
308 receivers: "Components/Paintings/psychic/teleportListener" 353 receivers: "Components/Paintings/psychic/teleportListener"
309 panels { room: "Right Eye" name: "FAINT" } 354 panels { room: "Right Eye" name: "FAINT" }
310 location_room: "Right Eye" 355 location_room: "Right Eye"
@@ -312,7 +357,6 @@ doors {
312doors { 357doors {
313 name: "Third Eye Painting" 358 name: "Third Eye Painting"
314 type: LOCATION_ONLY 359 type: LOCATION_ONLY
315 # move_paintings { room: "Eye Room" name: "GALLERY" }
316 # TODO: ummmm 360 # TODO: ummmm
317 panels { room: "Eye Room" name: "I" } 361 panels { room: "Eye Room" name: "I" }
318 location_room: "Eye Room" 362 location_room: "Eye Room"
@@ -323,3 +367,39 @@ doors {
323 receivers: "Components/GiftMapEntrance/PanelTeleporter" 367 receivers: "Components/GiftMapEntrance/PanelTeleporter"
324 double_letters: true 368 double_letters: true
325} 369}
370doors {
371 name: "Least Blue Last"
372 type: LOCATION_ONLY
373 panels { room: "Least Blue Last" name: "CAPABLE (1)" }
374 panels { room: "Least Blue Last" name: "CAPABLE (2)" }
375 panels { room: "Least Blue Last" name: "LUSTRE" }
376 panels { room: "Least Blue Last" name: "WANT" }
377 panels { room: "Least Blue Last" name: "STEALER" }
378 panels { room: "Least Blue Last" name: "OLD" }
379 panels { room: "Least Blue Last" name: "TRUST" }
380 panels { room: "Least Blue Last" name: "LABEL" }
381 panels { room: "Least Blue Last" name: "AIL" }
382 location_room: "Least Blue Last"
383}
384doors {
385 name: "Control Center White Panel"
386 type: LOCATION_ONLY
387 panels { room: "Lime Room" name: "COLOR" }
388 location_room: "Lime Room"
389 location_name: "COLOR"
390}
391doors {
392 name: "Rabbit Hole Blank Puzzle"
393 type: LOCATION_ONLY
394 panels { room: "Rabbit Hole" name: "Blank" }
395 location_room: "Rabbit Hole"
396 location_name: "Blank Puzzle"
397}
398doors {
399 name: "Wrath Room Puzzles"
400 type: LOCATION_ONLY
401 panels { room: "Wrath Room" name: "DICE" }
402 panels { room: "Wrath Room" name: "WREATH" }
403 location_room: "Wrath Room"
404 location_name: "DICE, WRATH"
405}
diff --git a/data/maps/the_entry/metadata.txtpb b/data/maps/the_entry/metadata.txtpb index bdcdf83..da2194b 100644 --- a/data/maps/the_entry/metadata.txtpb +++ b/data/maps/the_entry/metadata.txtpb
@@ -12,9 +12,11 @@ excluded_nodes: "Panels/Back Left/backleft_4_proxied_2"
12# This is a proxy related to the first panel and it doesn't seem useful. 12# This is a proxy related to the first panel and it doesn't seem useful.
13excluded_nodes: "Panels/Entry/entry_proxied_fake" 13excluded_nodes: "Panels/Entry/entry_proxied_fake"
14# The gift map entrance is created by the mod. 14# The gift map entrance is created by the mod.
15custom_nodes: "Components/GiftMapEntrance/GongusPanel"
15custom_nodes: "Components/GiftMapEntrance/HatkirbyPanel" 16custom_nodes: "Components/GiftMapEntrance/HatkirbyPanel"
16custom_nodes: "Components/GiftMapEntrance/IcelyPanel" 17custom_nodes: "Components/GiftMapEntrance/IcelyPanel"
17custom_nodes: "Components/GiftMapEntrance/KirbyPanel" 18custom_nodes: "Components/GiftMapEntrance/KirbyPanel"
19custom_nodes: "Components/GiftMapEntrance/KiwiPanel"
18custom_nodes: "Components/GiftMapEntrance/Panel" 20custom_nodes: "Components/GiftMapEntrance/Panel"
19custom_nodes: "Components/GiftMapEntrance/QPanel" 21custom_nodes: "Components/GiftMapEntrance/QPanel"
20custom_nodes: "Components/GiftMapEntrance/SouveyPanel" 22custom_nodes: "Components/GiftMapEntrance/SouveyPanel"
diff --git a/data/maps/the_entry/rooms/Four Rooms Entrance.txtpb b/data/maps/the_entry/rooms/Four Rooms Entrance.txtpb index 4d94d5a..d4650f0 100644 --- a/data/maps/the_entry/rooms/Four Rooms Entrance.txtpb +++ b/data/maps/the_entry/rooms/Four Rooms Entrance.txtpb
@@ -5,5 +5,5 @@ ports {
5 path: "Components/Warps/worldport9" 5 path: "Components/Warps/worldport9"
6 destination { x: -41 y: 6 z: -17.5 } 6 destination { x: -41 y: 6 z: -17.5 }
7 rotation: 0 7 rotation: 0
8 gravity: Y_PLUS 8 # This isn't actually Y_PLUS gravity! A nearby warp sneakily flips you.
9} 9}
diff --git a/data/maps/the_entry/rooms/Rabbit Hole.txtpb b/data/maps/the_entry/rooms/Rabbit Hole.txtpb index 4ffeb84..4799fde 100644 --- a/data/maps/the_entry/rooms/Rabbit Hole.txtpb +++ b/data/maps/the_entry/rooms/Rabbit Hole.txtpb
@@ -1,7 +1,7 @@
1name: "Rabbit Hole" 1name: "Rabbit Hole"
2panel_display_name: "Red Blue Area" 2panel_display_name: "Red Blue Area"
3panels { 3panels {
4 name: "PUZZLE" 4 name: "Blank"
5 path: "Panels/Back Right/br_6" 5 path: "Panels/Back Right/br_6"
6 clue: "" 6 clue: ""
7 answer: "down" 7 answer: "down"
diff --git a/data/maps/the_entry/rooms/Starting Room.txtpb b/data/maps/the_entry/rooms/Starting Room.txtpb index 9c73766..d01d807 100644 --- a/data/maps/the_entry/rooms/Starting Room.txtpb +++ b/data/maps/the_entry/rooms/Starting Room.txtpb
@@ -55,9 +55,11 @@ panels {
55 # The puzzle solution doesn't matter. We'll change it to the player's name 55 # The puzzle solution doesn't matter. We'll change it to the player's name
56 # for fun. 56 # for fun.
57 symbols: QUESTION 57 symbols: QUESTION
58 proxies { answer: "gongus" path: "Components/GiftMapEntrance/GongusPanel" }
58 proxies { answer: "hatkirby" path: "Components/GiftMapEntrance/HatkirbyPanel" } 59 proxies { answer: "hatkirby" path: "Components/GiftMapEntrance/HatkirbyPanel" }
59 proxies { answer: "icely" path: "Components/GiftMapEntrance/IcelyPanel" } 60 proxies { answer: "icely" path: "Components/GiftMapEntrance/IcelyPanel" }
60 proxies { answer: "kirby" path: "Components/GiftMapEntrance/KirbyPanel" } 61 proxies { answer: "kirby" path: "Components/GiftMapEntrance/KirbyPanel" }
62 proxies { answer: "kiwi" path: "Components/GiftMapEntrance/KiwiPanel" }
61 proxies { answer: "q" path: "Components/GiftMapEntrance/QPanel" } 63 proxies { answer: "q" path: "Components/GiftMapEntrance/QPanel" }
62 proxies { answer: "souvey" path: "Components/GiftMapEntrance/SouveyPanel" } 64 proxies { answer: "souvey" path: "Components/GiftMapEntrance/SouveyPanel" }
63 proxies { answer: "star" path: "Components/GiftMapEntrance/StarPanel" } 65 proxies { answer: "star" path: "Components/GiftMapEntrance/StarPanel" }
diff --git a/data/maps/the_extravagant/rooms/Engine Room.txtpb b/data/maps/the_extravagant/rooms/Engine Room.txtpb index 7157757..18dfcad 100644 --- a/data/maps/the_extravagant/rooms/Engine Room.txtpb +++ b/data/maps/the_extravagant/rooms/Engine Room.txtpb
@@ -25,6 +25,6 @@ ports {
25 display_name: "Engine Room Worldport" 25 display_name: "Engine Room Worldport"
26 path: "Components/Warps/worldport2" 26 path: "Components/Warps/worldport2"
27 gravity: Z_PLUS 27 gravity: Z_PLUS
28 # TODO: entrance shuffling for non Y axis gravity 28 # TODO: entrance shuffling for non Y_MINUS gravity
29 no_shuffle: true 29 no_shuffle: true
30} 30}
diff --git a/data/maps/the_fuzzy/connections.txtpb b/data/maps/the_fuzzy/connections.txtpb new file mode 100644 index 0000000..ea39f34 --- /dev/null +++ b/data/maps/the_fuzzy/connections.txtpb
@@ -0,0 +1,5 @@
1connections {
2 from_room: "Main Area"
3 to_room: "Mastery"
4 door { name: "Mastery Door" }
5}
diff --git a/data/maps/the_fuzzy/doors.txtpb b/data/maps/the_fuzzy/doors.txtpb new file mode 100644 index 0000000..9c481c9 --- /dev/null +++ b/data/maps/the_fuzzy/doors.txtpb
@@ -0,0 +1,29 @@
1doors {
2 name: "Black Panels"
3 type: LOCATION_ONLY
4 panels { room: "Main Area" name: "WHERETO" }
5 panels { room: "Main Area" name: "COMBINED" }
6 location_room: "Main Area"
7}
8doors {
9 name: "Green Panels"
10 type: LOCATION_ONLY
11 panels { room: "Main Area" name: "ACHIEVES" }
12 panels { room: "Main Area" name: "BEFORE" }
13 panels { room: "Main Area" name: "Blank" }
14 panels { room: "Main Area" name: "BOTH" }
15 panels { room: "Main Area" name: "CAGED" }
16 panels { room: "Main Area" name: "DICE" }
17 panels { room: "Main Area" name: "FIRST" }
18 panels { room: "Main Area" name: "FORGED" }
19 panels { room: "Main Area" name: "LOTTO" }
20 panels { room: "Main Area" name: "TOED" }
21 panels { room: "Main Area" name: "TUTU" }
22 panels { room: "Main Area" name: "UNVEILED" }
23 location_room: "Main Area"
24}
25doors {
26 name: "Mastery Door"
27 type: EVENT
28 panels { room: "Main Area" name: "OTHERS" }
29}
diff --git a/data/maps/the_fuzzy/metadata.txtpb b/data/maps/the_fuzzy/metadata.txtpb new file mode 100644 index 0000000..b4178c7 --- /dev/null +++ b/data/maps/the_fuzzy/metadata.txtpb
@@ -0,0 +1,4 @@
1display_name: "The Fuzzy"
2type: GIFT_MAP
3# The map's mastery is created at runtime.
4custom_nodes: "Components/Collectables/collectable"
diff --git a/data/maps/the_fuzzy/rooms/Main Area.txtpb b/data/maps/the_fuzzy/rooms/Main Area.txtpb new file mode 100644 index 0000000..9c06df8 --- /dev/null +++ b/data/maps/the_fuzzy/rooms/Main Area.txtpb
@@ -0,0 +1,119 @@
1name: "Main Area"
2panels {
3 name: "Blank"
4 path: "Panels/Room_1/panel_1"
5 clue: ""
6 answer: "2475"
7 symbols: LINGO
8 symbols: QUESTION
9}
10panels {
11 name: "TUTU"
12 path: "Panels/Room_1/panel_2"
13 clue: "tutu"
14 answer: "22"
15 symbols: ZERO
16 symbols: EVAL
17}
18panels {
19 name: "LOTTO"
20 path: "Panels/Room_1/panel_3"
21 clue: "lotto"
22 answer: "22222222"
23 symbols: ZERO
24 symbols: EVAL
25}
26panels {
27 name: "WHERETO"
28 path: "Panels/Room_1/panel_10"
29 clue: "whereto"
30 answer: "sides"
31 symbols: QUESTION
32}
33panels {
34 name: "DICE"
35 path: "Panels/Room_1/panel_11"
36 clue: "dice"
37 answer: "4935"
38 symbols: QUESTION
39}
40panels {
41 name: "CAGED"
42 path: "Panels/Room_1/panel_12"
43 clue: "caged"
44 answer: "31754"
45 symbols: QUESTION
46}
47panels {
48 name: "BEFORE"
49 path: "Panels/Room_1/panel_13"
50 clue: "before"
51 answer: "100"
52 symbols: ZERO
53 symbols: EVAL
54}
55panels {
56 name: "TOED"
57 path: "Panels/Room_1/panel_14"
58 clue: "toed"
59 answer: "108"
60 symbols: ZERO
61 symbols: EVAL
62}
63panels {
64 name: "FORGED"
65 path: "Panels/Room_1/panel_15"
66 clue: "forged"
67 answer: "3016"
68 symbols: ZERO
69 symbols: EVAL
70}
71panels {
72 name: "OTHERS"
73 path: "Panels/Room_1/panel_4"
74 clue: "others"
75 answer: "34390869"
76 symbols: QUESTION
77}
78panels {
79 name: "COMBINED"
80 path: "Panels/Room_1/panel_9"
81 clue: "combined"
82 answer: "added"
83 symbols: SUN
84}
85panels {
86 name: "ACHIEVES"
87 path: "Panels/Room_1/panel_5"
88 clue: "achieves"
89 answer: "4214"
90 symbols: QUESTION
91}
92panels {
93 name: "UNVEILED"
94 path: "Panels/Room_1/panel_6"
95 clue: "unveiled"
96 answer: "12122021"
97 symbols: QUESTION
98}
99panels {
100 name: "FIRST"
101 path: "Panels/Room_1/panel_8"
102 clue: "first"
103 answer: "1"
104 symbols: QUESTION
105}
106panels {
107 name: "BOTH"
108 path: "Panels/Room_1/panel_7"
109 clue: "both"
110 answer: "2"
111 symbols: QUESTION
112}
113ports {
114 name: "WORLDPORT"
115 display_name: "Entrance"
116 path: "Components/Warps/worldport"
117 destination { x: 0 y: 0 z: 9 }
118 rotation: 0
119}
diff --git a/data/maps/the_fuzzy/rooms/Mastery.txtpb b/data/maps/the_fuzzy/rooms/Mastery.txtpb new file mode 100644 index 0000000..bbe8742 --- /dev/null +++ b/data/maps/the_fuzzy/rooms/Mastery.txtpb
@@ -0,0 +1,5 @@
1name: "Mastery"
2masteries {
3 name: "MASTERY"
4 path: "Components/Collectables/collectable"
5}
diff --git a/data/maps/the_gallery/doors.txtpb b/data/maps/the_gallery/doors.txtpb index adbc766..9bbc016 100644 --- a/data/maps/the_gallery/doors.txtpb +++ b/data/maps/the_gallery/doors.txtpb
@@ -3,7 +3,7 @@ doors {
3 name: "Darkroom Painting" 3 name: "Darkroom Painting"
4 type: GALLERY_PAINTING 4 type: GALLERY_PAINTING
5 #move_paintings { room: "Main Area" name: "DARKROOM" } 5 #move_paintings { room: "Main Area" name: "DARKROOM" }
6 receivers: "Components/Paintings/darkroom/teleportListener" 6 receivers: "Components/Listeners/Hint Room/unlockReaderListenerDarkroom"
7 panels { map: "the_darkroom" room: "First Room" name: "BISON" } 7 panels { map: "the_darkroom" room: "First Room" name: "BISON" }
8 panels { map: "the_darkroom" room: "First Room" name: "FISH" } 8 panels { map: "the_darkroom" room: "First Room" name: "FISH" }
9 panels { map: "the_darkroom" room: "First Room" name: "SHEEP" } 9 panels { map: "the_darkroom" room: "First Room" name: "SHEEP" }
@@ -29,14 +29,14 @@ doors {
29 name: "Butterfly Painting" 29 name: "Butterfly Painting"
30 type: GALLERY_PAINTING 30 type: GALLERY_PAINTING
31 #move_paintings { room: "Main Area" name: "BUTTERFLY" } 31 #move_paintings { room: "Main Area" name: "BUTTERFLY" }
32 receivers: "Components/Paintings/butterfly/teleportListener" 32 receivers: "Components/Listeners/Hint Room/unlockReaderListenerButterfly"
33 rooms { map: "the_butterfly" name: "Main Area" } 33 rooms { map: "the_butterfly" name: "Main Area" }
34} 34}
35doors { 35doors {
36 name: "Between Painting" 36 name: "Between Painting"
37 type: GALLERY_PAINTING 37 type: GALLERY_PAINTING
38 #move_paintings { room: "Main Area" name: "BETWEEN" } 38 #move_paintings { room: "Main Area" name: "BETWEEN" }
39 receivers: "Components/Paintings/between/teleportListener" 39 receivers: "Components/Listeners/Hint Room/unlockReaderListenerBetween"
40 panels { map: "the_between" room: "Main Area" name: "SUN" } 40 panels { map: "the_between" room: "Main Area" name: "SUN" }
41 panels { map: "the_between" room: "Main Area" name: "KOI" } 41 panels { map: "the_between" room: "Main Area" name: "KOI" }
42 panels { map: "the_between" room: "Main Area" name: "SUN KOI" } 42 panels { map: "the_between" room: "Main Area" name: "SUN KOI" }
@@ -72,14 +72,14 @@ doors {
72 name: "Entry Painting" 72 name: "Entry Painting"
73 type: GALLERY_PAINTING 73 type: GALLERY_PAINTING
74 #move_paintings { room: "Main Area" name: "ENTRY" } 74 #move_paintings { room: "Main Area" name: "ENTRY" }
75 receivers: "Components/Paintings/eyes/teleportListener" 75 receivers: "Components/Listeners/Hint Room/unlockReaderListenerEyes"
76 panels { map: "the_entry" room: "Eye Room" name: "I" } 76 panels { map: "the_entry" room: "Eye Room" name: "I" }
77} 77}
78doors { 78doors {
79 name: "Wise Painting" 79 name: "Wise Painting"
80 type: GALLERY_PAINTING 80 type: GALLERY_PAINTING
81 #move_paintings { room: "Main Area" name: "WISE" } 81 #move_paintings { room: "Main Area" name: "WISE" }
82 receivers: "Components/Paintings/triangle/teleportListener" 82 receivers: "Components/Listeners/Hint Room/unlockReaderListenerTriangle"
83 panels { map: "the_wise" room: "Entry" name: "INK" } 83 panels { map: "the_wise" room: "Entry" name: "INK" }
84 panels { map: "the_wise" room: "Puzzles" name: "STORY" } 84 panels { map: "the_wise" room: "Puzzles" name: "STORY" }
85 panels { map: "the_wise" room: "Puzzles" name: "VENTURE" } 85 panels { map: "the_wise" room: "Puzzles" name: "VENTURE" }
@@ -107,7 +107,7 @@ doors {
107 name: "Tree Painting" 107 name: "Tree Painting"
108 type: GALLERY_PAINTING 108 type: GALLERY_PAINTING
109 #move_paintings { room: "Main Area" name: "TREE" } 109 #move_paintings { room: "Main Area" name: "TREE" }
110 receivers: "Components/Paintings/Clue Maps/tree/teleportListener" 110 receivers: "Components/Listeners/Hint Room/unlockReaderListenerTree"
111 panels { map: "the_tree" room: "Main Area" name: "COLOR" } 111 panels { map: "the_tree" room: "Main Area" name: "COLOR" }
112 panels { map: "the_tree" room: "Main Area" name: "DAMAGE (1)" } 112 panels { map: "the_tree" room: "Main Area" name: "DAMAGE (1)" }
113 panels { map: "the_tree" room: "Main Area" name: "DAMAGE (2)" } 113 panels { map: "the_tree" room: "Main Area" name: "DAMAGE (2)" }
@@ -144,35 +144,35 @@ doors {
144 name: "Unyielding Painting" 144 name: "Unyielding Painting"
145 type: GALLERY_PAINTING 145 type: GALLERY_PAINTING
146 #move_paintings { room: "Main Area" name: "UNYIELDING" } 146 #move_paintings { room: "Main Area" name: "UNYIELDING" }
147 receivers: "Components/Paintings/Clue Maps/unyielding/teleportListener" 147 receivers: "Components/Listeners/Hint Room/unlockReaderListenerUnyielding"
148 rooms { map: "the_unyielding" name: "Digital Entrance" } 148 rooms { map: "the_unyielding" name: "Digital Entrance" }
149} 149}
150doors { 150doors {
151 name: "Graveyard Painting" 151 name: "Graveyard Painting"
152 type: GALLERY_PAINTING 152 type: GALLERY_PAINTING
153 #move_paintings { room: "Main Area" name: "GRAVEYARD" } 153 #move_paintings { room: "Main Area" name: "GRAVEYARD" }
154 receivers: "Components/Paintings/Endings/grave/teleportListener" 154 receivers: "Components/Listeners/Endings/unlockReaderListenerGraveyard"
155 rooms { map: "the_graveyard" name: "Outside" } 155 rooms { map: "the_graveyard" name: "Outside" }
156} 156}
157doors { 157doors {
158 name: "Control Center Painting" 158 name: "Control Center Painting"
159 type: GALLERY_PAINTING 159 type: GALLERY_PAINTING
160 #move_paintings { room: "Main Area" name: "CC" } 160 #move_paintings { room: "Main Area" name: "CC" }
161 receivers: "Components/Paintings/Endings/desert/teleportListener" 161 receivers: "Components/Listeners/Endings/unlockReaderListenerDesert"
162 rooms { map: "the_impressive" name: "M2 Room" } 162 rooms { map: "the_impressive" name: "M2 Room" }
163} 163}
164doors { 164doors {
165 name: "Tower Painting" 165 name: "Tower Painting"
166 type: GALLERY_PAINTING 166 type: GALLERY_PAINTING
167 #move_paintings { room: "Main Area" name: "TOWER" } 167 #move_paintings { room: "Main Area" name: "TOWER" }
168 receivers: "Components/Paintings/Endings/red/teleportListener" 168 receivers: "Components/Listeners/Endings/unlockReaderListenerTower"
169 rooms { map: "the_tower" name: "First Floor" } 169 rooms { map: "the_tower" name: "First Floor" }
170} 170}
171doors { 171doors {
172 name: "Wondrous Painting" 172 name: "Wondrous Painting"
173 type: GALLERY_PAINTING 173 type: GALLERY_PAINTING
174 #move_paintings { room: "Main Area" name: "WONDROUS" } 174 #move_paintings { room: "Main Area" name: "WONDROUS" }
175 receivers: "Components/Paintings/Endings/window/teleportListener" 175 receivers: "Components/Listeners/Endings/unlockReaderListenerWonderland"
176 panels { map: "the_wondrous" room: "Entry" name: "WONDER" } 176 panels { map: "the_wondrous" room: "Entry" name: "WONDER" }
177 panels { map: "the_wondrous" room: "Regular" name: "SHRINK" } 177 panels { map: "the_wondrous" room: "Regular" name: "SHRINK" }
178 panels { map: "the_wondrous" room: "Huge" name: "SHRINK" } 178 panels { map: "the_wondrous" room: "Huge" name: "SHRINK" }
@@ -189,42 +189,42 @@ doors {
189 name: "Rainbow Painting" 189 name: "Rainbow Painting"
190 type: GALLERY_PAINTING 190 type: GALLERY_PAINTING
191 #move_paintings { room: "Main Area" name: "RAINBOW" } 191 #move_paintings { room: "Main Area" name: "RAINBOW" }
192 receivers: "Components/Paintings/Endings/rainbow/teleportListener" 192 receivers: "Components/Listeners/Endings/unlockReaderListenerRainbow"
193 rooms { map: "daedalus" name: "Rainbow Start" } 193 rooms { map: "daedalus" name: "Rainbow Start" }
194} 194}
195doors { 195doors {
196 name: "Words Painting" 196 name: "Words Painting"
197 type: GALLERY_PAINTING 197 type: GALLERY_PAINTING
198 #move_paintings { room: "Main Area" name: "WORDS" } 198 #move_paintings { room: "Main Area" name: "WORDS" }
199 receivers: "Components/Paintings/Endings/words/teleportListener" 199 receivers: "Components/Listeners/Endings/unlockReaderListenerWords"
200 rooms { map: "the_words" name: "Main Area" } 200 rooms { map: "the_words" name: "Main Area" }
201} 201}
202doors { 202doors {
203 name: "Colorful Painting" 203 name: "Colorful Painting"
204 type: GALLERY_PAINTING 204 type: GALLERY_PAINTING
205 #move_paintings { room: "Main Area" name: "COLORFUL" } 205 #move_paintings { room: "Main Area" name: "COLORFUL" }
206 receivers: "Components/Paintings/Endings/colorful/teleportListener" 206 receivers: "Components/Listeners/Endings/unlockReaderListenerColorful"
207 rooms { map: "the_colorful" name: "White Room" } 207 rooms { map: "the_colorful" name: "White Room" }
208} 208}
209doors { 209doors {
210 name: "Castle Painting" 210 name: "Castle Painting"
211 type: GALLERY_PAINTING 211 type: GALLERY_PAINTING
212 #move_paintings { room: "Main Area" name: "CASTLE" } 212 #move_paintings { room: "Main Area" name: "CASTLE" }
213 receivers: "Components/Paintings/Endings/castle/teleportListener" 213 receivers: "Components/Listeners/Endings/unlockReaderListenerCastle"
214 rooms { map: "daedalus" name: "Castle" } 214 rooms { map: "daedalus" name: "Castle" }
215} 215}
216doors { 216doors {
217 name: "Sun Temple Painting" 217 name: "Sun Temple Painting"
218 type: GALLERY_PAINTING 218 type: GALLERY_PAINTING
219 #move_paintings { room: "Main Area" name: "SUNTEMPLE" } 219 #move_paintings { room: "Main Area" name: "SUNTEMPLE" }
220 receivers: "Components/Paintings/Endings/temple/teleportListener" 220 receivers: "Components/Listeners/Endings/unlockReaderListenerTemple"
221 rooms { map: "the_sun_temple" name: "Entrance" } 221 rooms { map: "the_sun_temple" name: "Entrance" }
222} 222}
223doors { 223doors {
224 name: "Ancient Painting" 224 name: "Ancient Painting"
225 type: GALLERY_PAINTING 225 type: GALLERY_PAINTING
226 #move_paintings { room: "Main Area" name: "ANCIENT" } 226 #move_paintings { room: "Main Area" name: "ANCIENT" }
227 receivers: "Components/Paintings/Endings/cubes/teleportListener" 227 receivers: "Components/Listeners/Endings/unlockReaderListenerQuartz"
228 rooms { map: "the_ancient" name: "Outside" } 228 rooms { map: "the_ancient" name: "Outside" }
229} 229}
230doors { 230doors {
@@ -255,7 +255,8 @@ doors {
255 doors { name: "Castle Painting" } 255 doors { name: "Castle Painting" }
256 doors { name: "Sun Temple Painting" } 256 doors { name: "Sun Temple Painting" }
257 doors { name: "Ancient Painting" } 257 doors { name: "Ancient Painting" }
258 doors { name: "Gallery Extension" } 258 panels { room: "Daedalus Extension" name: "WHERE" }
259 double_letters: true
259} 260}
260doors { 261doors {
261 name: "Ending Door" 262 name: "Ending Door"
diff --git a/data/maps/the_gold/doors.txtpb b/data/maps/the_gold/doors.txtpb new file mode 100644 index 0000000..d3329cb --- /dev/null +++ b/data/maps/the_gold/doors.txtpb
@@ -0,0 +1,7 @@
1doors {
2 name: "The Panel"
3 type: LOCATION_ONLY
4 panels { room: "The Whole Thing" name: "PANEL" }
5 location_room: "The Whole Thing"
6 location_name: "Panel"
7}
diff --git a/data/maps/the_graveyard/doors.txtpb b/data/maps/the_graveyard/doors.txtpb index a10d8f6..20e7fcf 100644 --- a/data/maps/the_graveyard/doors.txtpb +++ b/data/maps/the_graveyard/doors.txtpb
@@ -23,3 +23,10 @@ doors {
23 receivers: "Components/Paintings/omrt/teleportListener" 23 receivers: "Components/Paintings/omrt/teleportListener"
24 double_letters: true 24 double_letters: true
25} 25}
26doors {
27 name: "Remember Panel"
28 type: LOCATION_ONLY
29 panels { room: "Inside" name: "REMEMBER" }
30 location_room: "Inside"
31 location_name: "REMEMBER"
32}
diff --git a/data/maps/the_great/doors.txtpb b/data/maps/the_great/doors.txtpb index 132aa6f..98d9859 100644 --- a/data/maps/the_great/doors.txtpb +++ b/data/maps/the_great/doors.txtpb
@@ -29,6 +29,15 @@ doors {
29 location_room: "Main Area" 29 location_room: "Main Area"
30} 30}
31doors { 31doors {
32 name: "Near Linear Panels"
33 type: LOCATION_ONLY
34 panels { room: "Main Area" name: "DEW" }
35 panels { room: "Main Area" name: "EWE" }
36 panels { room: "Main Area" name: "NO" }
37 location_room: "Main Area"
38 location_name: "DEW, EWE, NO"
39}
40doors {
32 name: "Courtyard Entrance" 41 name: "Courtyard Entrance"
33 type: STANDARD 42 type: STANDARD
34 receivers: "Components/Doors/entry_1" 43 receivers: "Components/Doors/entry_1"
@@ -417,7 +426,8 @@ doors {
417} 426}
418doors { 427doors {
419 name: "Question Room Back Door" 428 name: "Question Room Back Door"
420 type: STANDARD 429 type: ITEM_ONLY
430 legacy_location: true
421 receivers: "Components/Doors/question_11" 431 receivers: "Components/Doors/question_11"
422 panels { room: "Behind Question Area" name: "YEW" answer: "ewe" } 432 panels { room: "Behind Question Area" name: "YEW" answer: "ewe" }
423 location_room: "Behind Question Area" 433 location_room: "Behind Question Area"
@@ -522,3 +532,99 @@ doors {
522 type: EVENT 532 type: EVENT
523 panels { room: "West Side" name: "CLUE" } 533 panels { room: "West Side" name: "CLUE" }
524} 534}
535doors {
536 name: "Why Is It Not Red"
537 type: LOCATION_ONLY
538 panels { room: "Main Area" name: "WHY" }
539 panels { room: "Main Area" name: "IS" }
540 panels { room: "Main Area" name: "IT" }
541 panels { room: "Main Area" name: "NOT" }
542 panels { room: "Main Area" name: "RED" }
543 location_room: "Main Area"
544 location_name: "WHY, IS, IT, NOT, RED"
545}
546doors {
547 name: "Control Center Gray Panel"
548 type: LOCATION_ONLY
549 panels { room: "Main Area" name: "COLOR" }
550 location_room: "Main Area"
551 location_name: "COLOR"
552}
553doors {
554 name: "Control Center Purple Panel"
555 type: LOCATION_ONLY
556 panels { room: "East Landscape" name: "COLOR" }
557 location_room: "East Landscape"
558 location_name: "COLOR"
559}
560doors {
561 name: "Control Center Red Panel"
562 type: LOCATION_ONLY
563 panels { room: "West Side" name: "COLOR" }
564 location_room: "West Side"
565 location_name: "COLOR"
566}
567doors {
568 name: "Mistreat Panel"
569 type: LOCATION_ONLY
570 panels { room: "East Landscape" name: "MISTREAT" }
571 location_room: "East Landscape"
572 location_name: "MISTREAT"
573}
574doors {
575 name: "Tower Panels"
576 type: LOCATION_ONLY
577 panels { room: "Back Area" name: "TOWEL" }
578 panels { room: "Maze Tower" name: "SPIRE" }
579 location_room: "Maze Tower"
580 location_name: "SPIRE, TOWEL"
581}
582doors {
583 name: "Tree Panels"
584 type: LOCATION_ONLY
585 panels { room: "Back Area" name: "PLANT" }
586 panels { room: "Back Area" name: "TREE" }
587 location_room: "Back Area"
588 location_name: "PLANT, TREE"
589}
590doors {
591 name: "Behind Question Room Panels"
592 type: LOCATION_ONLY
593 panels { room: "Behind Question Area" name: "DEW" }
594 panels { room: "Behind Question Area" name: "YEW" answer: "ewe" }
595 panels { room: "Behind Question Area" name: "NO" }
596 location_room: "Behind Question Area"
597 location_name: "DEW, YEW/EWE, NO"
598}
599doors {
600 name: "Broken Shed Panels"
601 type: LOCATION_ONLY
602 panels { room: "North Landscape" name: "LAUGH" }
603 panels { room: "North Landscape" name: "FINISHED" }
604 panels { room: "North Landscape" name: "LAUGH FINISHED" }
605 location_room: "North Landscape"
606 location_name: "LAUGH, FINISHED, LAUGH FINISHED"
607}
608doors {
609 name: "Nature Panels"
610 type: LOCATION_ONLY
611 panels { room: "North Landscape" name: "WEATHER" }
612 panels { room: "North Landscape" name: "ANIMALS" }
613 panels { room: "North Landscape" name: "PLANTS" }
614 location_room: "North Landscape"
615 location_name: "ANIMALS, PLANTS, WEATHER"
616}
617doors {
618 name: "Teal Panel"
619 type: LOCATION_ONLY
620 panels { room: "Maze Wreck Area" name: "MAROON" }
621 location_room: "Maze Wreck Area"
622 location_name: "MAROON"
623}
624doors {
625 name: "Behind Orb Panel"
626 type: LOCATION_ONLY
627 panels { room: "Main Area" name: "BROWN RED ORANGE" }
628 location_room: "Main Area"
629 location_name: "Brown Red Orange"
630}
diff --git a/data/maps/the_great/rooms/Maze Tower.txtpb b/data/maps/the_great/rooms/Maze Tower.txtpb index 44c30d7..3b1e5fc 100644 --- a/data/maps/the_great/rooms/Maze Tower.txtpb +++ b/data/maps/the_great/rooms/Maze Tower.txtpb
@@ -1,5 +1,4 @@
1name: "Maze Tower" 1name: "Maze Tower"
2panel_display_name: "Courtyard"
3panels { 2panels {
4 name: "FEEL" 3 name: "FEEL"
5 path: "Panels/Maze/maze_12" 4 path: "Panels/Maze/maze_12"
diff --git a/data/maps/the_impressive/doors.txtpb b/data/maps/the_impressive/doors.txtpb index 03ec9f5..9ab6845 100644 --- a/data/maps/the_impressive/doors.txtpb +++ b/data/maps/the_impressive/doors.txtpb
@@ -30,9 +30,25 @@ doors {
30 panels { room: "Green Eye" name: "LEFT" } 30 panels { room: "Green Eye" name: "LEFT" }
31} 31}
32doors { 32doors {
33 name: "Green Eye Panels"
34 type: LOCATION_ONLY
35 panels { room: "Green Eye" name: "RETURN" }
36 panels { room: "Green Eye" name: "TO" }
37 panels { room: "Green Eye" name: "LEFT" }
38 location_room: "Green Eye"
39 location_name: "RETURN, TO, LEFT"
40}
41doors {
33 name: "Control Center Green Door" 42 name: "Control Center Green Door"
34 type: CONTROL_CENTER_COLOR 43 type: CONTROL_CENTER_COLOR
35 latch: true 44 latch: true
36 receivers: "Components/Doors/entry_2" 45 receivers: "Components/Doors/entry_2"
37 control_center_color: "green" 46 control_center_color: "green"
38} 47}
48doors {
49 name: "Control Center Green Panel"
50 type: LOCATION_ONLY
51 panels { room: "Side Area" name: "COLOR" }
52 location_room: "Side Area"
53 location_name: "COLOR"
54}
diff --git a/data/maps/the_jubilant/doors.txtpb b/data/maps/the_jubilant/doors.txtpb index 02db1ff..90bfd0f 100644 --- a/data/maps/the_jubilant/doors.txtpb +++ b/data/maps/the_jubilant/doors.txtpb
@@ -31,3 +31,14 @@ doors {
31 panels { room: "Main Area" name: "QUEEN" answer: "jack" } 31 panels { room: "Main Area" name: "QUEEN" answer: "jack" }
32 location_room: "Main Area" 32 location_room: "Main Area"
33} 33}
34doors {
35 name: "Side Room Puzzles"
36 type: LOCATION_ONLY
37 panels { room: "Side Area" name: "CALLBACK" }
38 panels { room: "Side Area" name: "CALL" }
39 panels { room: "Side Area" name: "PUSHBACK" }
40 panels { room: "Side Area" name: "PUSH" }
41 panels { room: "Side Area" name: "FLASHBACK" }
42 panels { room: "Side Area" name: "FLASH" }
43 location_room: "Side Area"
44}
diff --git a/data/maps/the_nuanced/doors.txtpb b/data/maps/the_nuanced/doors.txtpb index cd29766..300524b 100644 --- a/data/maps/the_nuanced/doors.txtpb +++ b/data/maps/the_nuanced/doors.txtpb
@@ -52,3 +52,10 @@ doors {
52 panels { room: "Back Room" name: "LIMB" } 52 panels { room: "Back Room" name: "LIMB" }
53 panels { room: "Back Room" name: "SPARE" } 53 panels { room: "Back Room" name: "SPARE" }
54} 54}
55doors {
56 name: "Stores Panel"
57 type: LOCATION_ONLY
58 panels { room: "Main Room" name: "TORE" }
59 location_room: "Main Room"
60 location_name: "TORE"
61}
diff --git a/data/maps/the_owl/doors.txtpb b/data/maps/the_owl/doors.txtpb index 032863e..2d1c851 100644 --- a/data/maps/the_owl/doors.txtpb +++ b/data/maps/the_owl/doors.txtpb
@@ -1,13 +1,15 @@
1doors { 1doors {
2 name: "Brush Door" 2 name: "Brush Door"
3 type: STANDARD 3 type: ITEM_ONLY
4 legacy_location: true
4 receivers: "Components/Doors/entry_1" 5 receivers: "Components/Doors/entry_1"
5 panels { room: "R2C2 Top" name: "CRUSH" } 6 panels { room: "R2C2 Top" name: "CRUSH" }
6 location_room: "R2C2 Top" 7 location_room: "R2C2 Top"
7} 8}
8doors { 9doors {
9 name: "Sky Top Doors" 10 name: "Sky Top Doors"
10 type: STANDARD 11 type: ITEM_ONLY
12 legacy_location: true
11 receivers: "Components/Doors/entry_2" 13 receivers: "Components/Doors/entry_2"
12 receivers: "Components/Doors/entry_4" 14 receivers: "Components/Doors/entry_4"
13 panels { room: "R2C1 Left" name: "VERB" } 15 panels { room: "R2C1 Left" name: "VERB" }
@@ -15,7 +17,8 @@ doors {
15} 17}
16doors { 18doors {
17 name: "Sky Bottom Doors" 19 name: "Sky Bottom Doors"
18 type: STANDARD 20 type: ITEM_ONLY
21 legacy_location: true
19 receivers: "Components/Doors/entry_3" 22 receivers: "Components/Doors/entry_3"
20 receivers: "Components/Doors/entry_5" 23 receivers: "Components/Doors/entry_5"
21 panels { room: "R2C1 Left" name: "FOIL" } 24 panels { room: "R2C1 Left" name: "FOIL" }
@@ -23,21 +26,24 @@ doors {
23} 26}
24doors { 27doors {
25 name: "First Room Shortcut" 28 name: "First Room Shortcut"
26 type: STANDARD 29 type: ITEM_ONLY
30 legacy_location: true
27 receivers: "Components/Doors/entry_6" 31 receivers: "Components/Doors/entry_6"
28 panels { room: "Connected Area" name: "FIZZLE" } 32 panels { room: "Connected Area" name: "FIZZLE" }
29 location_room: "Connected Area" 33 location_room: "Connected Area"
30} 34}
31doors { 35doors {
32 name: "First Door" 36 name: "First Door"
33 type: STANDARD 37 type: ITEM_ONLY
38 legacy_location: true
34 receivers: "Components/Doors/entry_7" 39 receivers: "Components/Doors/entry_7"
35 panels { room: "R2C2 Bottom" name: "FOUL" } 40 panels { room: "R2C2 Bottom" name: "FOUL" }
36 location_room: "R2C2 Bottom" 41 location_room: "R2C2 Bottom"
37} 42}
38doors { 43doors {
39 name: "Blue Door" 44 name: "Blue Door"
40 type: STANDARD 45 type: ITEM_ONLY
46 legacy_location: true
41 receivers: "Components/Doors/entry_8" 47 receivers: "Components/Doors/entry_8"
42 panels { room: "Connected Area" name: "PAST" } 48 panels { room: "Connected Area" name: "PAST" }
43 panels { room: "Connected Area" name: "LAY" } 49 panels { room: "Connected Area" name: "LAY" }
@@ -65,7 +71,8 @@ doors {
65} 71}
66doors { 72doors {
67 name: "Sky Owl" 73 name: "Sky Owl"
68 type: STANDARD 74 type: ITEM_ONLY
75 legacy_location: true
69 receivers: "Components/Owl/Room 1/LB" 76 receivers: "Components/Owl/Room 1/LB"
70 receivers: "Components/Owl/Room 1/LBG" 77 receivers: "Components/Owl/Room 1/LBG"
71 receivers: "Components/Owl/Room 2/LB" 78 receivers: "Components/Owl/Room 2/LB"
@@ -93,7 +100,8 @@ doors {
93} 100}
94doors { 101doors {
95 name: "Gray Owl" 102 name: "Gray Owl"
96 type: STANDARD 103 type: ITEM_ONLY
104 legacy_location: true
97 receivers: "Components/Owl/Room 1/G" 105 receivers: "Components/Owl/Room 1/G"
98 receivers: "Components/Owl/Room 1/GG" 106 receivers: "Components/Owl/Room 1/GG"
99 receivers: "Components/Owl/Room 2/G" 107 receivers: "Components/Owl/Room 2/G"
@@ -121,7 +129,8 @@ doors {
121} 129}
122doors { 130doors {
123 name: "Orange Owl" 131 name: "Orange Owl"
124 type: STANDARD 132 type: ITEM_ONLY
133 legacy_location: true
125 receivers: "Components/Owl/Room 1/O" 134 receivers: "Components/Owl/Room 1/O"
126 receivers: "Components/Owl/Room 1/OG" 135 receivers: "Components/Owl/Room 1/OG"
127 receivers: "Components/Owl/Room 2/O" 136 receivers: "Components/Owl/Room 2/O"
@@ -149,7 +158,8 @@ doors {
149} 158}
150doors { 159doors {
151 name: "White Owl" 160 name: "White Owl"
152 type: STANDARD 161 type: ITEM_ONLY
162 legacy_location: true
153 receivers: "Components/Owl/Room 1/W" 163 receivers: "Components/Owl/Room 1/W"
154 receivers: "Components/Owl/Room 1/WG" 164 receivers: "Components/Owl/Room 1/WG"
155 receivers: "Components/Owl/Room 2/W" 165 receivers: "Components/Owl/Room 2/W"
@@ -177,7 +187,8 @@ doors {
177} 187}
178doors { 188doors {
179 name: "Black Owl" 189 name: "Black Owl"
180 type: STANDARD 190 type: ITEM_ONLY
191 legacy_location: true
181 receivers: "Components/Owl/Room 1/BK" 192 receivers: "Components/Owl/Room 1/BK"
182 receivers: "Components/Owl/Room 1/BKG" 193 receivers: "Components/Owl/Room 1/BKG"
183 receivers: "Components/Owl/Room 2/BK" 194 receivers: "Components/Owl/Room 2/BK"
@@ -205,7 +216,8 @@ doors {
205} 216}
206doors { 217doors {
207 name: "Blue Owl" 218 name: "Blue Owl"
208 type: STANDARD 219 type: ITEM_ONLY
220 legacy_location: true
209 receivers: "Components/Owl/Room 1/BL" 221 receivers: "Components/Owl/Room 1/BL"
210 receivers: "Components/Owl/Room 1/BLG" 222 receivers: "Components/Owl/Room 1/BLG"
211 receivers: "Components/Owl/Room 2/BL" 223 receivers: "Components/Owl/Room 2/BL"
@@ -251,3 +263,95 @@ doors {
251 panels { room: "Connected Area" name: "WHITE" } 263 panels { room: "Connected Area" name: "WHITE" }
252 panels { room: "Blue Room" name: "SKY" } 264 panels { room: "Blue Room" name: "SKY" }
253} 265}
266doors {
267 name: "R1C1 Panels"
268 type: LOCATION_ONLY
269 panels { room: "Connected Area" name: "ETCH" }
270 panels { room: "Connected Area" name: "SHOE" }
271 panels { room: "Connected Area" name: "MARKER" }
272 location_room: "Connected Area"
273 location_name: "ETCH, MARKER, SHOE"
274}
275doors {
276 name: "R1C2 Panels"
277 type: LOCATION_ONLY
278 panels { room: "Connected Area" name: "FAINT" }
279 panels { room: "Connected Area" name: "PURE" }
280 panels { room: "Connected Area" name: "MODE" }
281 location_room: "Connected Area"
282 location_name: "FAINT, MODE, PURE"
283}
284doors {
285 name: "Control Center Magenta Panel"
286 type: LOCATION_ONLY
287 panels { room: "Connected Area" name: "COLOR" }
288 location_room: "Connected Area"
289 location_name: "COLOR"
290}
291doors {
292 name: "R1C3 Panels"
293 type: LOCATION_ONLY
294 panels { room: "Connected Area" name: "PENCIL" }
295 panels { room: "Connected Area" name: "WING" }
296 location_room: "Connected Area"
297 location_name: "PENCIL, WING"
298}
299doors {
300 name: "R1C4 Panels"
301 type: LOCATION_ONLY
302 panels { room: "Connected Area" name: "SKETCH" }
303 panels { room: "Connected Area" name: "PHOTO" }
304 panels { room: "R1C4 Left" name: "WALK" }
305 panels { room: "R1C4 Left" name: "STENCIL" }
306 location_room: "R1C4 Left"
307 location_name: "PHOTO, SKETCH, STENCIL, WALK"
308}
309doors {
310 name: "R2C1 Panels"
311 type: LOCATION_ONLY
312 panels { room: "Connected Area" name: "LAY" }
313 panels { room: "Connected Area" name: "PAST" }
314 panels { room: "R2C1 Left" name: "VERB" }
315 panels { room: "R2C1 Left" name: "FOIL" }
316 location_room: "R2C1 Left"
317 location_name: "FOIL, LAY, PAST, VERB"
318}
319doors {
320 name: "R2C2 Panels"
321 type: LOCATION_ONLY
322 panels { room: "R2C2 Bottom" name: "FOUL" }
323 panels { room: "R2C2 Top" name: "CRUSH" }
324 panels { room: "Connected Area" name: "FIZZLE" }
325 location_room: "R2C2 Top"
326 location_name: "CRUSH, FOUL, FIZZLE"
327}
328doors {
329 name: "R2C3 Panels"
330 type: LOCATION_ONLY
331 panels { room: "Connected Area" name: "PRIMARY" }
332 panels { room: "R2C3 Bottom" name: "FIGMENT" }
333 location_room: "R2C3 Bottom"
334 location_name: "FIGMENT, PRIMARY"
335}
336doors {
337 name: "R2C4 Panels"
338 type: LOCATION_ONLY
339 panels { room: "Connected Area" name: "SHOW" }
340 panels { room: "Connected Area" name: "HAD" }
341 panels { room: "Connected Area" name: "HEAVY" }
342 location_room: "Connected Area"
343 location_name: "HAD, HEAVY, SHOW"
344}
345doors {
346 name: "Near Z1 Panel"
347 type: LOCATION_ONLY
348 panels { room: "Z Room" name: "MAZE" }
349 location_room: "Z Room"
350 location_name: "MAZE"
351}
352doors {
353 name: "Double Letters"
354 type: EVENT
355 receivers: "Panels/Warps/magenta/visibilityListener"
356 double_letters: true
357}
diff --git a/data/maps/the_owl/rooms/Connected Area.txtpb b/data/maps/the_owl/rooms/Connected Area.txtpb index 432d6b2..b604cba 100644 --- a/data/maps/the_owl/rooms/Connected Area.txtpb +++ b/data/maps/the_owl/rooms/Connected Area.txtpb
@@ -26,6 +26,7 @@ panels {
26 clue: "color" 26 clue: "color"
27 answer: "magenta" 27 answer: "magenta"
28 symbols: EXAMPLE 28 symbols: EXAMPLE
29 required_door { name: "Double Letters" }
29} 30}
30panels { 31panels {
31 name: "WHITE" 32 name: "WHITE"
diff --git a/data/maps/the_parthenon/doors.txtpb b/data/maps/the_parthenon/doors.txtpb index 1161917..05d2e63 100644 --- a/data/maps/the_parthenon/doors.txtpb +++ b/data/maps/the_parthenon/doors.txtpb
@@ -43,3 +43,12 @@ doors {
43 panels { room: "Main Area" name: "ALEXANDER" answer: "alexander" } 43 panels { room: "Main Area" name: "ALEXANDER" answer: "alexander" }
44 panels { room: "Main Area" name: "CAESAR" answer: "caesar" } 44 panels { room: "Main Area" name: "CAESAR" answer: "caesar" }
45} 45}
46doors {
47 name: "Lavender Area Puzzles"
48 type: LOCATION_ONLY
49 panels { room: "Lavender Area" name: "ME" }
50 panels { room: "Lavender Area" name: "SHEEP" }
51 panels { room: "Lavender Area" name: "WOOD" }
52 location_room: "Lavender Area"
53 location_name: "ME, SHEEP, WOOD"
54}
diff --git a/data/maps/the_partial/doors.txtpb b/data/maps/the_partial/doors.txtpb index b6445cd..e37d077 100644 --- a/data/maps/the_partial/doors.txtpb +++ b/data/maps/the_partial/doors.txtpb
@@ -50,8 +50,10 @@ doors {
50doors { 50doors {
51 name: "Control Center Entrance" 51 name: "Control Center Entrance"
52 type: EVENT 52 type: EVENT
53 legacy_location: true
53 #receivers: "Components/Doors/controlDoor" 54 #receivers: "Components/Doors/controlDoor"
54 panels { room: "Control Center Entrance" name: "RETURN" } 55 panels { room: "Control Center Entrance" name: "RETURN" }
56 location_room: "Control Center Entrance"
55} 57}
56doors { 58doors {
57 name: "F Door" 59 name: "F Door"
diff --git a/data/maps/the_plaza/doors.txtpb b/data/maps/the_plaza/doors.txtpb index d95273c..fef8954 100644 --- a/data/maps/the_plaza/doors.txtpb +++ b/data/maps/the_plaza/doors.txtpb
@@ -210,3 +210,31 @@ doors {
210 panels { room: "Bottom Right Room" name: "HONEY" } 210 panels { room: "Bottom Right Room" name: "HONEY" }
211 panels { room: "Bottom Right Room" name: "INJECT" } 211 panels { room: "Bottom Right Room" name: "INJECT" }
212} 212}
213doors {
214 name: "Near Sirenic Panel"
215 type: LOCATION_ONLY
216 panels { room: "Sirenic Entrance" name: "SIREN" }
217 location_room: "Sirenic Entrance"
218 location_name: "SIREN"
219}
220doors {
221 name: "Near Symbolic Panel"
222 type: LOCATION_ONLY
223 panels { room: "Symbolic Entrance" name: "FIGURATIVE" }
224 location_room: "Symbolic Entrance"
225 location_name: "FIGURATIVE"
226}
227doors {
228 name: "Near Repetitive Panel"
229 type: LOCATION_ONLY
230 panels { room: "Repetitive Entrance" name: "TEDIOUS" }
231 location_room: "Repetitive Entrance"
232 location_name: "TEDIOUS"
233}
234doors {
235 name: "Near Broken Portal Panel"
236 type: LOCATION_ONLY
237 panels { room: "Main Area" name: "AFFABLE" }
238 location_room: "Main Area"
239 location_name: "AFFABLE"
240}
diff --git a/data/maps/the_relentless/doors.txtpb b/data/maps/the_relentless/doors.txtpb index 11f6369..e755d0b 100644 --- a/data/maps/the_relentless/doors.txtpb +++ b/data/maps/the_relentless/doors.txtpb
@@ -1,6 +1,33 @@
1doors { 1doors {
2 name: "Left/Turn Door" 2 name: "Turn Only Puzzles"
3 type: LOCATION_ONLY 3 type: LOCATION_ONLY
4 panels { room: "Turn Room" name: "HIDE (1)" }
5 panels { room: "Turn Room" name: "HIDE (2)" }
6 panels { room: "Turn Room" name: "MORE" }
7 location_room: "Turn Room"
8}
9doors {
10 name: "Shop Only Puzzles"
11 type: LOCATION_ONLY
12 panels { room: "Shop Room" name: "LEFT (1)" }
13 panels { room: "Shop Room" name: "LEFT (2)" }
14 panels { room: "Shop Room" name: "EXIT (1)" }
15 panels { room: "Shop Room" name: "EXIT (2)" }
16 panels { room: "Shop Room" name: "EXIT (3)" }
17 location_room: "Shop Room"
18}
19doors {
20 name: "Left Only Puzzles"
21 type: LOCATION_ONLY
22 panels { room: "Left Room" name: "HIDE" }
23 panels { room: "Left Room" name: "LEFT" }
24 panels { room: "Left Room" name: "MORE" }
25 location_room: "Left Room"
26}
27doors {
28 name: "Left/Turn Door"
29 type: EVENT
30 legacy_location: true
4 panels { room: "Left Room" name: "HIDE" } 31 panels { room: "Left Room" name: "HIDE" }
5 panels { room: "Left Room" name: "LEFT" } 32 panels { room: "Left Room" name: "LEFT" }
6 panels { room: "Left Room" name: "MORE" } 33 panels { room: "Left Room" name: "MORE" }
@@ -11,7 +38,8 @@ doors {
11} 38}
12doors { 39doors {
13 name: "Turn/Shop Door" 40 name: "Turn/Shop Door"
14 type: LOCATION_ONLY 41 type: EVENT
42 legacy_location: true
15 panels { room: "Turn Room" name: "HIDE (1)" } 43 panels { room: "Turn Room" name: "HIDE (1)" }
16 panels { room: "Turn Room" name: "HIDE (2)" } 44 panels { room: "Turn Room" name: "HIDE (2)" }
17 panels { room: "Turn Room" name: "MORE" } 45 panels { room: "Turn Room" name: "MORE" }
diff --git a/data/maps/the_repetitive/doors.txtpb b/data/maps/the_repetitive/doors.txtpb index d964928..95d189f 100644 --- a/data/maps/the_repetitive/doors.txtpb +++ b/data/maps/the_repetitive/doors.txtpb
@@ -20,12 +20,21 @@ doors {
20} 20}
21doors { 21doors {
22 name: "Dot Area Entrance" 22 name: "Dot Area Entrance"
23 type: STANDARD 23 type: ITEM_ONLY
24 legacy_location: true
24 receivers: "Components/Doors/Door8" 25 receivers: "Components/Doors/Door8"
25 panels { room: "Main Room" name: "HOTS (2)" } 26 panels { room: "Main Room" name: "HOTS (2)" }
26 location_room: "Main Room" 27 location_room: "Main Room"
27} 28}
28doors { 29doors {
30 name: "Hots Panels"
31 type: LOCATION_ONLY
32 panels { room: "Main Room" name: "HOTS (1)" }
33 panels { room: "Main Room" name: "HOTS (2)" }
34 location_room: "Main Room"
35 location_name: "HOTS (1), HOTS (2)"
36}
37doors {
29 name: "Lime Door" 38 name: "Lime Door"
30 type: STANDARD 39 type: STANDARD
31 receivers: "Components/Doors/Door9" 40 receivers: "Components/Doors/Door9"
@@ -200,3 +209,35 @@ doors {
200 senders: "Components/Collectables/anticollectable" 209 senders: "Components/Collectables/anticollectable"
201 location_room: "Anti Room" 210 location_room: "Anti Room"
202} 211}
212doors {
213 name: "H2 Room Puzzles"
214 type: LOCATION_ONLY
215 panels { room: "Main Room" name: "HEIGHT (1)" }
216 panels { room: "Main Room" name: "HEIGHT (2)" }
217 panels { room: "Main Room" name: "HEIGHT (3)" }
218 panels { room: "Main Room" name: "HEIGHT (4)" }
219 panels { room: "Main Room" name: "HEIGHT (5)" }
220 panels { room: "Main Room" name: "HEIGHT (6)" }
221 panels { room: "Main Room" name: "QUESTION" }
222 panels { room: "Main Room" name: "INTUITION" }
223 panels { room: "Main Room" name: "?" }
224 panels { room: "Main Room" name: "HAND" }
225 panels { room: "Main Room" name: "? HAND" }
226 panels { room: "Main Room" name: "RICHES" }
227 panels { room: "Main Room" name: "? RICHES" }
228 panels { room: "Main Room" name: "MISHMASH" }
229 location_room: "Main Room"
230}
231doors {
232 name: "Anti-Collectable Room Panels"
233 type: LOCATION_ONLY
234 panels { room: "Anti Room" name: "EYE (1)" }
235 panels { room: "Anti Room" name: "EYE (2)" }
236 panels { room: "Anti Room" name: "HA (1)" }
237 panels { room: "Anti Room" name: "HA (2)" }
238 panels { room: "Anti Room" name: "HA (3)" }
239 panels { room: "Anti Room" name: "HA (4)" }
240 panels { room: "Anti Room" name: "HA (5)" }
241 panels { room: "Anti Room" name: "TWO" }
242 location_room: "Anti Room"
243}
diff --git a/data/maps/the_stellar/doors.txtpb b/data/maps/the_stellar/doors.txtpb index 0656885..1359189 100644 --- a/data/maps/the_stellar/doors.txtpb +++ b/data/maps/the_stellar/doors.txtpb
@@ -93,3 +93,12 @@ doors {
93 panels { room: "Connected Area" name: "QUESTION (2)" } 93 panels { room: "Connected Area" name: "QUESTION (2)" }
94 location_room: "Connected Area" 94 location_room: "Connected Area"
95} 95}
96doors {
97 name: "Welcome Back Panels"
98 type: LOCATION_ONLY
99 panels { room: "Connected Area" name: "GREETINGS" }
100 panels { room: "Connected Area" name: "BEHIND" }
101 panels { room: "Connected Area" name: "Blank" }
102 location_room: "Connected Area"
103 location_name: "BEHIND, GREETINGS, Blank"
104}
diff --git a/data/maps/the_symbolic/doors.txtpb b/data/maps/the_symbolic/doors.txtpb index 5a443e7..7728e0d 100644 --- a/data/maps/the_symbolic/doors.txtpb +++ b/data/maps/the_symbolic/doors.txtpb
@@ -139,17 +139,13 @@ doors {
139doors { 139doors {
140 name: "Poetry Room Panels" 140 name: "Poetry Room Panels"
141 type: LOCATION_ONLY 141 type: LOCATION_ONLY
142 panels { room: "Poetry Room 1" name: "ABSORBED" }
143 panels { room: "Poetry Room 1" name: "PRIMORDIAL" }
144 panels { room: "Poetry Room 2" name: "NOT" } 142 panels { room: "Poetry Room 2" name: "NOT" }
145 panels { room: "Poetry Room 2" name: "THERE" } 143 panels { room: "Poetry Room 2" name: "THERE" }
146 panels { room: "Poetry Room 2" name: "NOT THERE" } 144 panels { room: "Poetry Room 2" name: "NOT THERE" }
147 panels { room: "Poetry Room 3" name: "NOT" } 145 panels { room: "Poetry Room 3" name: "NOT" }
148 panels { room: "Poetry Room 3" name: "PRETTY" } 146 panels { room: "Poetry Room 3" name: "PRETTY" }
149 panels { room: "Poetry Room 3" name: "NOT PRETTY" }
150 panels { room: "Poetry Room Left" name: "NOT" } 147 panels { room: "Poetry Room Left" name: "NOT" }
151 panels { room: "Poetry Room Left" name: "TRUE" } 148 panels { room: "Poetry Room Left" name: "TRUE" }
152 panels { room: "Poetry Room Left" name: "NOT TRUE" }
153 panels { room: "Poetry Room Left Left" name: "NOT (1)" } 149 panels { room: "Poetry Room Left Left" name: "NOT (1)" }
154 panels { room: "Poetry Room Left Left" name: "NOT (2)" } 150 panels { room: "Poetry Room Left Left" name: "NOT (2)" }
155 panels { room: "Poetry Room Left Left" name: "LEFT" } 151 panels { room: "Poetry Room Left Left" name: "LEFT" }
@@ -160,7 +156,6 @@ doors {
160 panels { room: "Poetry Room Left Right" name: "NOT NOT MISS" } 156 panels { room: "Poetry Room Left Right" name: "NOT NOT MISS" }
161 panels { room: "Poetry Room Right" name: "NOT" } 157 panels { room: "Poetry Room Right" name: "NOT" }
162 panels { room: "Poetry Room Right" name: "BETTER" } 158 panels { room: "Poetry Room Right" name: "BETTER" }
163 panels { room: "Poetry Room Right" name: "NOT BETTER" }
164 panels { room: "Poetry Room Right Left" name: "NOT (1)" } 159 panels { room: "Poetry Room Right Left" name: "NOT (1)" }
165 panels { room: "Poetry Room Right Left" name: "NOT (2)" } 160 panels { room: "Poetry Room Right Left" name: "NOT (2)" }
166 panels { room: "Poetry Room Right Left" name: "TABLET" } 161 panels { room: "Poetry Room Right Left" name: "TABLET" }
@@ -276,6 +271,9 @@ doors {
276doors { 271doors {
277 name: "Main Area Exit" 272 name: "Main Area Exit"
278 type: EVENT 273 type: EVENT
274 # The game logic here requires you to solve every panel on the map, EXCEPT:
275 # 1) The four panels past the door, and
276 # 2) Any panel that has a proxy.
279 panels { room: "Main Area" name: "JUSTICE" } 277 panels { room: "Main Area" name: "JUSTICE" }
280 panels { room: "Main Area" name: "NOTICE (1)" } 278 panels { room: "Main Area" name: "NOTICE (1)" }
281 panels { room: "Main Area" name: "NOTICE (2)" } 279 panels { room: "Main Area" name: "NOTICE (2)" }
@@ -353,6 +351,36 @@ doors {
353 panels { room: "Main Area" name: "LIKE" } 351 panels { room: "Main Area" name: "LIKE" }
354 panels { room: "Main Area" name: "NEEDLESS" } 352 panels { room: "Main Area" name: "NEEDLESS" }
355 panels { room: "Main Area" name: "RESTLESS" } 353 panels { room: "Main Area" name: "RESTLESS" }
354 panels { room: "Poetry Room 2" name: "NOT" }
355 panels { room: "Poetry Room 2" name: "THERE" }
356 panels { room: "Poetry Room 2" name: "NOT THERE" }
357 panels { room: "Poetry Room 3" name: "NOT" }
358 panels { room: "Poetry Room 3" name: "PRETTY" }
359 panels { room: "Poetry Room Left" name: "NOT" }
360 panels { room: "Poetry Room Left" name: "TRUE" }
361 panels { room: "Poetry Room Left Left" name: "NOT (1)" }
362 panels { room: "Poetry Room Left Left" name: "NOT (2)" }
363 panels { room: "Poetry Room Left Left" name: "LEFT" }
364 panels { room: "Poetry Room Left Left" name: "NOT NOT LEFT" }
365 panels { room: "Poetry Room Left Right" name: "NOT (1)" }
366 panels { room: "Poetry Room Left Right" name: "NOT (2)" }
367 panels { room: "Poetry Room Left Right" name: "MISS" }
368 panels { room: "Poetry Room Left Right" name: "NOT NOT MISS" }
369 panels { room: "Poetry Room Right" name: "NOT" }
370 panels { room: "Poetry Room Right" name: "BETTER" }
371 panels { room: "Poetry Room Right Left" name: "NOT (1)" }
372 panels { room: "Poetry Room Right Left" name: "NOT (2)" }
373 panels { room: "Poetry Room Right Left" name: "TABLET" }
374 panels { room: "Poetry Room Right Left" name: "NOT NOT TABLET" }
375 panels { room: "Poetry Room Right Right" name: "NOT (1)" }
376 panels { room: "Poetry Room Right Right" name: "NOT (2)" }
377 panels { room: "Poetry Room Right Right" name: "NOT (3)" }
378 panels { room: "Poetry Room Right Right" name: "NOT NOT NOT" }
379 panels { room: "Whirred Room" name: "TAIPEI" }
380 panels { room: "Whirred Room" name: "NAYSAYER" }
381 panels { room: "Whirred Room" name: "NAY" }
382 panels { room: "Whirred Room" name: "INDEX (1)" }
383 panels { room: "Whirred Room" name: "INDEX (2)" }
356} 384}
357doors { 385doors {
358 name: "Mastery" 386 name: "Mastery"
diff --git a/data/maps/the_talented/doors.txtpb b/data/maps/the_talented/doors.txtpb index d4d3148..766e003 100644 --- a/data/maps/the_talented/doors.txtpb +++ b/data/maps/the_talented/doors.txtpb
@@ -52,3 +52,10 @@ doors {
52 panels { room: "Back Room" name: "RELEVANT" } 52 panels { room: "Back Room" name: "RELEVANT" }
53 panels { room: "Back Room" name: "LONE" } 53 panels { room: "Back Room" name: "LONE" }
54} 54}
55doors {
56 name: "Keyholder Hint Panel"
57 type: LOCATION_ONLY
58 panels { room: "Main Area" name: "EARL" }
59 location_room: "Main Area"
60 location_name: "EARL"
61}
diff --git a/data/maps/the_unkempt/doors.txtpb b/data/maps/the_unkempt/doors.txtpb index 446fe69..f758369 100644 --- a/data/maps/the_unkempt/doors.txtpb +++ b/data/maps/the_unkempt/doors.txtpb
@@ -71,7 +71,6 @@ doors {
71 latch: true 71 latch: true
72 receivers: "Components/Doors/entry_6" 72 receivers: "Components/Doors/entry_6"
73 receivers: "Components/Doors/entry_13" 73 receivers: "Components/Doors/entry_13"
74 receivers: "Panels/Assorted/panel_1/teleportListener"
75 control_center_color: "orange" 74 control_center_color: "orange"
76 double_letters: true 75 double_letters: true
77} 76}
@@ -185,3 +184,20 @@ doors {
185 panels { room: "Right Area" name: "TOUGH" } 184 panels { room: "Right Area" name: "TOUGH" }
186 location_room: "Right Area" 185 location_room: "Right Area"
187} 186}
187doors {
188 name: "Near Teal Door Panels"
189 type: LOCATION_ONLY
190 panels { room: "Main Area" name: "I" }
191 panels { room: "Main Area" name: "SPY" }
192 panels { room: "Main Area" name: "HEFT" }
193 panels { room: "Main Area" name: "THEFT" }
194 location_room: "Main Area"
195 location_name: "HEFT, I, SPY, THEFT"
196}
197doors {
198 name: "Control Center Orange Panel"
199 type: LOCATION_ONLY
200 panels { room: "Right Area" name: "COLOR" }
201 location_room: "Right Area"
202 location_name: "COLOR"
203}
diff --git a/data/maps/the_unkempt/rooms/Right Area.txtpb b/data/maps/the_unkempt/rooms/Right Area.txtpb index 03d7cea..313c276 100644 --- a/data/maps/the_unkempt/rooms/Right Area.txtpb +++ b/data/maps/the_unkempt/rooms/Right Area.txtpb
@@ -159,5 +159,4 @@ panels {
159 clue: "color" 159 clue: "color"
160 answer: "orange" 160 answer: "orange"
161 symbols: EXAMPLE 161 symbols: EXAMPLE
162 required_door { name: "Control Center Orange Door" }
163} 162}
diff --git a/data/maps/the_unyielding/doors.txtpb b/data/maps/the_unyielding/doors.txtpb index a3c3999..265442c 100644 --- a/data/maps/the_unyielding/doors.txtpb +++ b/data/maps/the_unyielding/doors.txtpb
@@ -504,3 +504,42 @@ doors {
504 receivers: "Panels/Miscellaneous/entry_3/teleportListener" 504 receivers: "Panels/Miscellaneous/entry_3/teleportListener"
505 double_letters: true 505 double_letters: true
506} 506}
507doors {
508 name: "Blue D Room Puzzles"
509 type: LOCATION_ONLY
510 panels { room: "Central Connected Area" name: "FOX" }
511 panels { room: "Central Connected Area" name: "LOCKS" }
512 panels { room: "Central Connected Area" name: "BOX" }
513 panels { room: "Central Connected Area" name: "SQUAWKS" }
514 panels { room: "Central Connected Area" name: "HAWKS" }
515 panels { room: "Central Connected Area" name: "TALKS" }
516 location_room: "Central Connected Area"
517}
518doors {
519 name: "Color Hallway Panels"
520 type: LOCATION_ONLY
521 panels { room: "Brown Alcove" name: "BROW" }
522 panels { room: "Central Connected Area" name: "RANGE" }
523 panels { room: "Central Connected Area" name: "WHIT" }
524 panels { room: "Central Connected Area" name: "ALMOND" }
525 panels { room: "Central Connected Area" name: "DAY" }
526 panels { room: "Central Connected Area" name: "REAM" }
527 panels { room: "Central Connected Area" name: "SON (2)" }
528 panels { room: "Central Connected Area" name: "RAY" }
529 panels { room: "Central Connected Area" name: "BURROWING" }
530 panels { room: "Orange Alcove" name: "ON" }
531 panels { room: "Plaza Entrance" name: "GEE" }
532 panels { room: "Plaza Entrance" name: "SEA" }
533 panels { room: "Gray Alcove" name: "GRAVELY" }
534 panels { room: "Cyan Alcove" name: "CAN" }
535 panels { room: "Star Rooms" name: "CYANIDE" }
536 panels { room: "Star Rooms" name: "BACK" }
537 panels { room: "Black Alcove" name: "LACK" }
538 panels { room: "White Corners" name: "ARCH" }
539 panels { room: "White Corners" name: "ZERO" }
540 panels { room: "White Corners" name: "DAM" }
541 panels { room: "White Corners" name: "WHEN" }
542 panels { room: "Hero Room" name: "HER" }
543 panels { room: "Daisy Alcove" name: "CYANIDES" }
544 location_room: "Central Connected Area"
545}
diff --git a/data/metadata.txtpb b/data/metadata.txtpb index c5c48c2..998aa8c 100644 --- a/data/metadata.txtpb +++ b/data/metadata.txtpb
@@ -1,7 +1,7 @@
1version { 1version {
2 major: 7 2 major: 8
3 minor: 1 3 minor: 0
4 patch: 0 4 patch: 3
5} 5}
6# Filler item. 6# Filler item.
7special_names: "A Job Well Done" 7special_names: "A Job Well Done"
@@ -52,3 +52,5 @@ special_names: "Anti W"
52special_names: "Anti X" 52special_names: "Anti X"
53special_names: "Anti Y" 53special_names: "Anti Y"
54special_names: "Anti Z" 54special_names: "Anti Z"
55# Numbers for The Fuzzy
56special_names: "Numbers"