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-rw-r--r--data/maps/the_entry/connections.txtpb97
-rw-r--r--data/maps/the_entry/doors.txtpb133
-rw-r--r--data/maps/the_entry/metadata.txtpb23
-rw-r--r--data/maps/the_entry/rooms/Blue Alcove.txtpb6
-rw-r--r--data/maps/the_entry/rooms/Colored Doors Area.txtpb2
-rw-r--r--data/maps/the_entry/rooms/Composite Room Entrance.txtpb9
-rw-r--r--data/maps/the_entry/rooms/Ctrl Tutorial.txtpb2
-rw-r--r--data/maps/the_entry/rooms/D Room Final.txtpb2
-rw-r--r--data/maps/the_entry/rooms/D Room.txtpb20
-rw-r--r--data/maps/the_entry/rooms/Daedalus Entrance.txtpb9
-rw-r--r--data/maps/the_entry/rooms/Digital Entrance.txtpb9
-rw-r--r--data/maps/the_entry/rooms/Entry Exit.txtpb8
-rw-r--r--data/maps/the_entry/rooms/Eye Room.txtpb15
-rw-r--r--data/maps/the_entry/rooms/Flipped Link Area.txtpb11
-rw-r--r--data/maps/the_entry/rooms/Flipped Pyramid Area.txtpb20
-rw-r--r--data/maps/the_entry/rooms/Flipped Right Eye.txtpb6
-rw-r--r--data/maps/the_entry/rooms/Flipped Second Room.txtpb14
-rw-r--r--data/maps/the_entry/rooms/Four Rooms Entrance.txtpb9
-rw-r--r--data/maps/the_entry/rooms/Gallery Return.txtpb8
-rw-r--r--data/maps/the_entry/rooms/Least Blue Last.txtpb24
-rw-r--r--data/maps/the_entry/rooms/Liberated Entrance Panel.txtpb9
-rw-r--r--data/maps/the_entry/rooms/Liberated Entrance.txtpb8
-rw-r--r--data/maps/the_entry/rooms/Lime Room.txtpb16
-rw-r--r--data/maps/the_entry/rooms/Link Area.txtpb17
-rw-r--r--data/maps/the_entry/rooms/Literate Entrance Panel.txtpb9
-rw-r--r--data/maps/the_entry/rooms/Literate Entrance.txtpb8
-rw-r--r--data/maps/the_entry/rooms/Parthenon Return.txtpb10
-rw-r--r--data/maps/the_entry/rooms/Rabbit Hole Lock.txtpb18
-rw-r--r--data/maps/the_entry/rooms/Rabbit Hole.txtpb10
-rw-r--r--data/maps/the_entry/rooms/Red Alcove.txtpb6
-rw-r--r--data/maps/the_entry/rooms/Red Blue Halls.txtpb22
-rw-r--r--data/maps/the_entry/rooms/Repetitive Entrance.txtpb9
-rw-r--r--data/maps/the_entry/rooms/Revitalized Entrance.txtpb9
-rw-r--r--data/maps/the_entry/rooms/Right Eye.txtpb6
-rw-r--r--data/maps/the_entry/rooms/Shop Entrance.txtpb8
-rw-r--r--data/maps/the_entry/rooms/Starting Room.txtpb50
-rw-r--r--data/maps/the_entry/rooms/Trick Room.txtpb2
-rw-r--r--data/maps/the_entry/rooms/White Hallway To Daedalus.txtpb9
-rw-r--r--data/maps/the_entry/rooms/Wrath Room.txtpb26
-rw-r--r--data/maps/the_entry/rooms/X Area.txtpb6
40 files changed, 483 insertions, 202 deletions
diff --git a/data/maps/the_entry/connections.txtpb b/data/maps/the_entry/connections.txtpb index fd1c729..6260665 100644 --- a/data/maps/the_entry/connections.txtpb +++ b/data/maps/the_entry/connections.txtpb
@@ -64,6 +64,16 @@ connections {
64 door { name: "Flipped Pyramid Area Entrance" } 64 door { name: "Flipped Pyramid Area Entrance" }
65} 65}
66connections { 66connections {
67 from_room: "Flipped Pyramid Area"
68 to_room: "Liberated Entrance Panel"
69 oneway: true
70}
71connections {
72 from_room: "Flipped Pyramid Area"
73 to_room: "Literate Entrance Panel"
74 oneway: true
75}
76connections {
67 from_room: "Right Eye" 77 from_room: "Right Eye"
68 to_room: "Least Blue Last" 78 to_room: "Least Blue Last"
69 door { name: "Red Blue Area Left Door" } 79 door { name: "Red Blue Area Left Door" }
@@ -90,8 +100,19 @@ connections {
90} 100}
91connections { 101connections {
92 from_room: "Red Blue Halls" 102 from_room: "Red Blue Halls"
93 to_room: "Wrath Area" 103 to_room: "Least Blue Last"
104 oneway: true
105}
106connections {
107 from_room: "Red Blue Halls"
108 to_room: "Wrath Room"
94 door { name: "Noon Door" } 109 door { name: "Noon Door" }
110 oneway: true
111}
112connections {
113 from_room: "Wrath Room"
114 to_room: "Least Blue Last"
115 oneway: true
95} 116}
96connections { 117connections {
97 from_room: "Red Blue Halls" 118 from_room: "Red Blue Halls"
@@ -99,12 +120,17 @@ connections {
99 door { name: "Scarf Door" } 120 door { name: "Scarf Door" }
100} 121}
101connections { 122connections {
102 from_room: "Wrath Area" 123 from_room: "Wrath Room"
124 to_room: "Rabbit Hole Lock"
125 door { name: "Noon Door" }
126}
127connections {
128 from_room: "Wrath Room"
103 to_room: "Rabbit Hole" 129 to_room: "Rabbit Hole"
104 door { name: "Rabbithole Door" } 130 door { name: "Rabbithole Door" }
105} 131}
106connections { 132connections {
107 from_room: "Wrath Area" 133 from_room: "Wrath Room"
108 to_room: "Blue Alcove" 134 to_room: "Blue Alcove"
109 door { name: "Blue Alcove Entrance" } 135 door { name: "Blue Alcove Entrance" }
110} 136}
@@ -116,7 +142,7 @@ connections {
116connections { 142connections {
117 from_room: "Blue Alcove" 143 from_room: "Blue Alcove"
118 to_room: "Least Blue Last" 144 to_room: "Least Blue Last"
119 door { name: "Red Alcove Exit" } 145 door { name: "Blue Alcove Exit" }
120} 146}
121connections { 147connections {
122 from_room: "Parthenon Return" 148 from_room: "Parthenon Return"
@@ -144,6 +170,11 @@ connections {
144 door { name: "Lime Room Entrance" } 170 door { name: "Lime Room Entrance" }
145} 171}
146connections { 172connections {
173 from_room: "Lime Room"
174 to_room: "Revitalized Entrance"
175 door { name: "Revitalized Entrance" }
176}
177connections {
147 from { painting { room: "Link Area" name: "NEAR" } } 178 from { painting { room: "Link Area" name: "NEAR" } }
148 to { painting { room: "Flipped Link Area" name: "NEAR" } } 179 to { painting { room: "Flipped Link Area" name: "NEAR" } }
149 oneway: true 180 oneway: true
@@ -157,4 +188,60 @@ connections {
157 from_room: "D Room" 188 from_room: "D Room"
158 to_room: "D Room Final" 189 to_room: "D Room Final"
159 door { name: "D Room Panels" } 190 door { name: "D Room Panels" }
160} \ No newline at end of file 191}
192connections {
193 from_room: "Starting Room"
194 to_room: "Digital Entrance"
195 door { name: "Second Room Left Door" }
196}
197connections {
198 from_room: "Digital Entrance"
199 to_room: "Starting Room"
200 oneway: true
201 vanilla_only: true
202}
203connections {
204 from_room: "Starting Room"
205 to_room: "Daedalus Entrance"
206 door { name: "Daedalus Entrance" }
207}
208connections {
209 from_room: "Starting Room"
210 to_room: "Composite Room Entrance"
211 door { name: "Composite Room Entrance" }
212}
213connections {
214 from_room: "Starting Room"
215 to_room: "Repetitive Entrance"
216 door { name: "Starting Room West Wall North Door" }
217}
218connections {
219 from_room: "Lime Room"
220 to_room: "White Hallway To Daedalus"
221 door { name: "Control Center White Door" }
222}
223connections {
224 from_room: "Flipped Second Room"
225 to_room: "Four Rooms Entrance"
226 door { name: "Flipped Second Room Right Door" }
227}
228connections {
229 from_room: "Link Area"
230 to_room: "Liberated Entrance"
231 door { name: "Liberated Entrance" }
232}
233connections {
234 from_room: "Link Area"
235 to_room: "Literate Entrance"
236 door { name: "Literate Entrance" }
237}
238connections {
239 from_room: "Liberated Entrance"
240 to_room: "Liberated Entrance Panel"
241 oneway: true
242}
243connections {
244 from_room: "Literate Entrance"
245 to_room: "Literate Entrance Panel"
246 oneway: true
247}
diff --git a/data/maps/the_entry/doors.txtpb b/data/maps/the_entry/doors.txtpb index 0ff0797..3f62338 100644 --- a/data/maps/the_entry/doors.txtpb +++ b/data/maps/the_entry/doors.txtpb
@@ -62,27 +62,47 @@ doors {
62 name: "Rabbithole Door" 62 name: "Rabbithole Door"
63 type: STANDARD 63 type: STANDARD
64 receivers: "Components/Doors/second_right8" 64 receivers: "Components/Doors/second_right8"
65 panels { room: "Wrath Room" name: "RABBIT" } 65 panels { room: "Rabbit Hole Lock" name: "RABBIT" }
66 panels { room: "Wrath Room" name: "HOLE" } 66 panels { room: "Rabbit Hole Lock" name: "HOLE" }
67 location_room: "Wrath Room" 67 location_room: "Rabbit Hole Lock"
68} 68}
69# second_right is vanilla because it's like LOST door. 69# second_right is vanilla because it's like LOST door.
70doors { 70doors {
71 name: "Noon Door" 71 name: "Noon Door"
72 type: STANDARD 72 type: ITEM_ONLY
73 legacy_location: true
73 receivers: "Components/Doors/second_right5" 74 receivers: "Components/Doors/second_right5"
74 receivers: "Components/Doors/second_right10" 75 receivers: "Components/Doors/second_right10"
75 panels { room: "Red Blue Halls" name: "CENTER DAY" } 76 panels { room: "Red Blue Halls" name: "CENTER DAY" }
76 location_room: "Red Blue Halls" 77 location_room: "Red Blue Halls"
77} 78}
78doors { 79doors {
80 name: "Noon Door Panels"
81 type: LOCATION_ONLY
82 panels { room: "Red Blue Halls" name: "CENTER" }
83 panels { room: "Red Blue Halls" name: "DAY" }
84 panels { room: "Red Blue Halls" name: "CENTER DAY" }
85 location_room: "Red Blue Halls"
86 location_name: "CENTER, DAY, CENTER DAY"
87}
88doors {
79 name: "Scarf Door" 89 name: "Scarf Door"
80 type: STANDARD 90 type: ITEM_ONLY
91 legacy_location: true
81 receivers: "Components/Doors/second_right6" 92 receivers: "Components/Doors/second_right6"
82 panels { room: "Red Blue Halls" name: "RAIN WOMAN" } 93 panels { room: "Red Blue Halls" name: "RAIN WOMAN" }
83 location_room: "Red Blue Halls" 94 location_room: "Red Blue Halls"
84} 95}
85doors { 96doors {
97 name: "Scarf Door Panels"
98 type: LOCATION_ONLY
99 panels { room: "Red Blue Halls" name: "RAIN" }
100 panels { room: "Red Blue Halls" name: "WOMAN" }
101 panels { room: "Red Blue Halls" name: "RAIN WOMAN" }
102 location_room: "Red Blue Halls"
103 location_name: "RAIN, WOMAN, RAIN WOMAN"
104}
105doors {
86 name: "Blue Alcove Entrance" 106 name: "Blue Alcove Entrance"
87 type: STANDARD 107 type: STANDARD
88 receivers: "Components/Doors/second_right9" 108 receivers: "Components/Doors/second_right9"
@@ -113,14 +133,14 @@ doors {
113} 133}
114doors { 134doors {
115 name: "Right Eye Entrance" 135 name: "Right Eye Entrance"
116 type: STANDARD 136 type: ITEM_ONLY
117 receivers: "Components/Doors/third_right" 137 receivers: "Components/Doors/third_right"
118 panels { room: "Trick Room" name: "INK" } 138 panels { room: "Trick Room" name: "INK" }
119 location_room: "Trick Room"
120} 139}
121doors { 140doors {
122 name: "Red Blue Area Left Door" 141 name: "Red Blue Area Left Door"
123 type: STANDARD 142 type: ITEM_ONLY
143 legacy_location: true
124 receivers: "Components/Doors/fourth_right" 144 receivers: "Components/Doors/fourth_right"
125 panels { room: "Right Eye" name: "WANDER" } 145 panels { room: "Right Eye" name: "WANDER" }
126 location_room: "Right Eye" 146 location_room: "Right Eye"
@@ -132,14 +152,41 @@ doors {
132 panels { room: "Right Eye" name: "WANDER" } 152 panels { room: "Right Eye" name: "WANDER" }
133 location_room: "Right Eye" 153 location_room: "Right Eye"
134} 154}
155doors {
156 name: "Wander Panels"
157 type: LOCATION_ONLY
158 panels { room: "Right Eye" name: "WANDER" }
159 panels { room: "Red Blue Halls" name: "WANDER" }
160 panels { room: "Link Area" name: "WANDER" }
161 panels { room: "Flipped Link Area" name: "WANDER" }
162 location_room: "Flipped Link Area"
163}
164doors {
165 name: "Flipped Right Eye Panels"
166 type: LOCATION_ONLY
167 panels { room: "Flipped Right Eye" name: "HERE" }
168 panels { room: "Flipped Right Eye" name: "WHERE" }
169 location_room: "Flipped Right Eye"
170 location_name: "HERE, WHERE"
171}
172doors {
173 name: "Big Eyes"
174 type: LOCATION_ONLY
175 panels { room: "Starting Room" name: "EYE" }
176 panels { room: "Right Eye" name: "EYE" }
177 location_room: "Right Eye"
178 location_name: "EYE"
179}
135# Components/Doors/back_left_1, _3, _4, _6 are vanilla because they're nothing. 180# Components/Doors/back_left_1, _3, _4, _6 are vanilla because they're nothing.
136doors { 181doors {
137 name: "Orange Door Hider" 182 name: "Orange Door Hider"
138 type: STANDARD 183 type: STANDARD
139 receivers: "Components/Doors/back_left_2" 184 receivers: "Components/Doors/back_left_2"
140 panels { room: "Colored Doors Area" name: "OPEN" answer: "orange" } 185 panels { room: "Colored Doors Area" name: "OPEN" answer: "orange" }
141 # "wall" is supposed to also work. idk man 186 panels { room: "Colored Doors Area" name: "OPEN" answer: "wall" }
187 complete_at: 1
142 location_room: "Colored Doors Area" 188 location_room: "Colored Doors Area"
189 location_name: "OPEN"
143} 190}
144doors { 191doors {
145 name: "Lime Room Entrance" 192 name: "Lime Room Entrance"
@@ -160,6 +207,7 @@ doors {
160doors { 207doors {
161 name: "Control Center White Door" 208 name: "Control Center White Door"
162 type: CONTROL_CENTER_COLOR 209 type: CONTROL_CENTER_COLOR
210 latch: true
163 receivers: "Components/Doors/back_left_7" 211 receivers: "Components/Doors/back_left_7"
164 control_center_color: "white" 212 control_center_color: "white"
165} 213}
@@ -194,10 +242,10 @@ doors {
194 location_room: "Starting Room" 242 location_room: "Starting Room"
195} 243}
196doors { 244doors {
197 name: "Repetitive Entrance" 245 name: "Starting Room West Wall North Door"
198 type: ITEM_ONLY 246 type: ITEM_ONLY
199 receivers: "Components/Doors/Entry/entry_proxied_9" 247 receivers: "Components/Doors/Entry/entry_proxied_9"
200 switches: "double_letters" 248 double_letters: true
201} 249}
202doors { 250doors {
203 name: "Shop Entrance" 251 name: "Shop Entrance"
@@ -210,20 +258,20 @@ doors {
210 name: "Liberated Entrance" 258 name: "Liberated Entrance"
211 type: STANDARD 259 type: STANDARD
212 receivers: "Components/Doors/Entry/entry_proxied_10" 260 receivers: "Components/Doors/Entry/entry_proxied_10"
213 panels { room: "Flipped Pyramid Area" name: "TURN (1)" } 261 panels { room: "Liberated Entrance Panel" name: "TURN (1)" }
214 location_room: "Flipped Pyramid Area" 262 location_room: "Flipped Pyramid Area"
215} 263}
216doors { 264doors {
217 name: "Flipped Pyramid Area Entrance" 265 name: "Flipped Pyramid Area Entrance"
218 type: ITEM_ONLY 266 type: EVENT
219 receivers: "Components/Doors/Entry/entry_proxied_12" 267 receivers: "Components/Doors/Entry/entry_proxied_12"
220 switches: "double_letters" 268 double_letters: true
221} 269}
222doors { 270doors {
223 name: "Literate Entrance" 271 name: "Literate Entrance"
224 type: STANDARD 272 type: STANDARD
225 receivers: "Components/Doors/Entry/entry_proxied_11" 273 receivers: "Components/Doors/Entry/entry_proxied_11"
226 panels { room: "Flipped Pyramid Area" name: "TURN (2)" } 274 panels { room: "Literate Entrance Panel" name: "TURN (2)" }
227 location_room: "Flipped Pyramid Area" 275 location_room: "Flipped Pyramid Area"
228} 276}
229doors { 277doors {
@@ -252,7 +300,7 @@ doors {
252 type: ITEM_ONLY 300 type: ITEM_ONLY
253 receivers: "Components/Doors/Entry/d_3" 301 receivers: "Components/Doors/Entry/d_3"
254 receivers: "Components/Doors/Entry/d_4" 302 receivers: "Components/Doors/Entry/d_4"
255 switches: "double_letters" 303 double_letters: true
256} 304}
257doors { 305doors {
258 name: "D Room Panels" 306 name: "D Room Panels"
@@ -287,7 +335,8 @@ doors {
287doors { 335doors {
288 name: "Least Blue Last Panels" 336 name: "Least Blue Last Panels"
289 type: EVENT 337 type: EVENT
290 move_paintings { room: "Starting Room" name: "OWL" } 338 #move_paintings { room: "Starting Room" name: "OWL" }
339 #receivers: "Components/Paintings/owl/visibilityListener"
291 panels { room: "Least Blue Last" name: "CAPABLE (1)" } 340 panels { room: "Least Blue Last" name: "CAPABLE (1)" }
292 panels { room: "Least Blue Last" name: "CAPABLE (2)" } 341 panels { room: "Least Blue Last" name: "CAPABLE (2)" }
293 panels { room: "Least Blue Last" name: "LUSTRE" } 342 panels { room: "Least Blue Last" name: "LUSTRE" }
@@ -301,14 +350,56 @@ doors {
301doors { 350doors {
302 name: "Red Room Painting" 351 name: "Red Room Painting"
303 type: STANDARD 352 type: STANDARD
304 move_paintings { room: "Right Eye" name: "PSYCHIC" } 353 receivers: "Components/Paintings/psychic/teleportListener"
305 panels { room: "Right Eye" name: "FAINT" } 354 panels { room: "Right Eye" name: "FAINT" }
306 location_room: "Right Eye" 355 location_room: "Right Eye"
307} 356}
308doors { 357doors {
309 name: "Third Eye Painting" 358 name: "Third Eye Painting"
310 type: STANDARD 359 type: LOCATION_ONLY
311 move_paintings { room: "Eye Room" name: "GALLERY" } 360 # TODO: ummmm
312 panels { room: "Eye Room" name: "I" } 361 panels { room: "Eye Room" name: "I" }
313 location_room: "Eye Room" 362 location_room: "Eye Room"
314} \ No newline at end of file 363}
364doors {
365 name: "Gift Maps Entrance"
366 type: EVENT
367 receivers: "Components/GiftMapEntrance/PanelTeleporter"
368 double_letters: true
369}
370doors {
371 name: "Least Blue Last"
372 type: LOCATION_ONLY
373 panels { room: "Least Blue Last" name: "CAPABLE (1)" }
374 panels { room: "Least Blue Last" name: "CAPABLE (2)" }
375 panels { room: "Least Blue Last" name: "LUSTRE" }
376 panels { room: "Least Blue Last" name: "WANT" }
377 panels { room: "Least Blue Last" name: "STEALER" }
378 panels { room: "Least Blue Last" name: "OLD" }
379 panels { room: "Least Blue Last" name: "TRUST" }
380 panels { room: "Least Blue Last" name: "LABEL" }
381 panels { room: "Least Blue Last" name: "AIL" }
382 location_room: "Least Blue Last"
383}
384doors {
385 name: "Control Center White Panel"
386 type: LOCATION_ONLY
387 panels { room: "Lime Room" name: "COLOR" }
388 location_room: "Lime Room"
389 location_name: "COLOR"
390}
391doors {
392 name: "Rabbit Hole Blank Puzzle"
393 type: LOCATION_ONLY
394 panels { room: "Rabbit Hole" name: "Blank" }
395 location_room: "Rabbit Hole"
396 location_name: "Blank Puzzle"
397}
398doors {
399 name: "Wrath Room Puzzles"
400 type: LOCATION_ONLY
401 panels { room: "Wrath Room" name: "DICE" }
402 panels { room: "Wrath Room" name: "WREATH" }
403 location_room: "Wrath Room"
404 location_name: "DICE, WRATH"
405}
diff --git a/data/maps/the_entry/metadata.txtpb b/data/maps/the_entry/metadata.txtpb new file mode 100644 index 0000000..da2194b --- /dev/null +++ b/data/maps/the_entry/metadata.txtpb
@@ -0,0 +1,23 @@
1display_name: "The Entry"
2# This is a debug warp to The Ancient and as far as I can tell there is no way
3# to access it.
4excluded_nodes: "Components/Warps/worldport-test"
5# Proxy stuff related to the Ctrl Tutorial.
6excluded_nodes: "Panels/Back Left/backleft_2_proxied_1"
7excluded_nodes: "Panels/Back Left/backleft_2_proxied_2"
8excluded_nodes: "Panels/Back Left/backleft_3_proxied_1"
9excluded_nodes: "Panels/Back Left/backleft_3_proxied_2"
10excluded_nodes: "Panels/Back Left/backleft_4_proxied_1"
11excluded_nodes: "Panels/Back Left/backleft_4_proxied_2"
12# This is a proxy related to the first panel and it doesn't seem useful.
13excluded_nodes: "Panels/Entry/entry_proxied_fake"
14# The gift map entrance is created by the mod.
15custom_nodes: "Components/GiftMapEntrance/GongusPanel"
16custom_nodes: "Components/GiftMapEntrance/HatkirbyPanel"
17custom_nodes: "Components/GiftMapEntrance/IcelyPanel"
18custom_nodes: "Components/GiftMapEntrance/KirbyPanel"
19custom_nodes: "Components/GiftMapEntrance/KiwiPanel"
20custom_nodes: "Components/GiftMapEntrance/Panel"
21custom_nodes: "Components/GiftMapEntrance/QPanel"
22custom_nodes: "Components/GiftMapEntrance/SouveyPanel"
23custom_nodes: "Components/GiftMapEntrance/StarPanel"
diff --git a/data/maps/the_entry/rooms/Blue Alcove.txtpb b/data/maps/the_entry/rooms/Blue Alcove.txtpb index 96c9fcf..3df58b9 100644 --- a/data/maps/the_entry/rooms/Blue Alcove.txtpb +++ b/data/maps/the_entry/rooms/Blue Alcove.txtpb
@@ -1,16 +1,16 @@
1name: "Blue Alcove" 1name: "Blue Alcove"
2display_name: "Red Blue Area" 2panel_display_name: "Red Blue Area"
3panels { 3panels {
4 name: "BLUE" 4 name: "BLUE"
5 path: "Panels/Back Right/br_11" 5 path: "Panels/Back Right/br_11"
6 clue: "blue" 6 clue: "blue"
7 answer: "orange" 7 answer: "orange"
8 symbols: "sun" 8 symbols: SUN
9} 9}
10panels { 10panels {
11 name: "ARMY" 11 name: "ARMY"
12 path: "Panels/Back Right/br_13" 12 path: "Panels/Back Right/br_13"
13 clue: "army" 13 clue: "army"
14 answer: "navy" 14 answer: "navy"
15 symbols: "example" 15 symbols: EXAMPLE
16} \ No newline at end of file 16} \ No newline at end of file
diff --git a/data/maps/the_entry/rooms/Colored Doors Area.txtpb b/data/maps/the_entry/rooms/Colored Doors Area.txtpb index 29e89b5..4767387 100644 --- a/data/maps/the_entry/rooms/Colored Doors Area.txtpb +++ b/data/maps/the_entry/rooms/Colored Doors Area.txtpb
@@ -1,5 +1,5 @@
1name: "Colored Doors Area" 1name: "Colored Doors Area"
2display_name: "Colored Doors Area" 2panel_display_name: "Colored Doors Area"
3panels { 3panels {
4 name: "OPEN" 4 name: "OPEN"
5 path: "Panels/Back Left/backleft_proxying_1" 5 path: "Panels/Back Left/backleft_proxying_1"
diff --git a/data/maps/the_entry/rooms/Composite Room Entrance.txtpb b/data/maps/the_entry/rooms/Composite Room Entrance.txtpb new file mode 100644 index 0000000..ca9e7f4 --- /dev/null +++ b/data/maps/the_entry/rooms/Composite Room Entrance.txtpb
@@ -0,0 +1,9 @@
1name: "Composite Room Entrance"
2panel_display_name: "Starting Room"
3ports {
4 name: "COMPOSITE"
5 display_name: "Starting Room NE Worldport"
6 path: "Components/Warps/worldport12"
7 destination { x: 16 y: 0 z: -20 }
8 rotation: 90
9}
diff --git a/data/maps/the_entry/rooms/Ctrl Tutorial.txtpb b/data/maps/the_entry/rooms/Ctrl Tutorial.txtpb index 0819953..fabcd60 100644 --- a/data/maps/the_entry/rooms/Ctrl Tutorial.txtpb +++ b/data/maps/the_entry/rooms/Ctrl Tutorial.txtpb
@@ -1,5 +1,5 @@
1name: "Ctrl Tutorial" 1name: "Ctrl Tutorial"
2display_name: "Colored Doors Area" 2panel_display_name: "Colored Doors Area"
3panels { 3panels {
4 name: "RIGHT" 4 name: "RIGHT"
5 path: "Panels/Back Left/backleft_proxying_2" 5 path: "Panels/Back Left/backleft_proxying_2"
diff --git a/data/maps/the_entry/rooms/D Room Final.txtpb b/data/maps/the_entry/rooms/D Room Final.txtpb index 960cb1c..bb8ee87 100644 --- a/data/maps/the_entry/rooms/D Room Final.txtpb +++ b/data/maps/the_entry/rooms/D Room Final.txtpb
@@ -1,5 +1,5 @@
1name: "D Room Final" 1name: "D Room Final"
2display_name: "D Room" 2panel_display_name: "D Room"
3letters { 3letters {
4 key: "d" 4 key: "d"
5 path: "Components/Collectables/d" 5 path: "Components/Collectables/d"
diff --git a/data/maps/the_entry/rooms/D Room.txtpb b/data/maps/the_entry/rooms/D Room.txtpb index b29f8a8..fdf6846 100644 --- a/data/maps/the_entry/rooms/D Room.txtpb +++ b/data/maps/the_entry/rooms/D Room.txtpb
@@ -1,65 +1,65 @@
1name: "D Room" 1name: "D Room"
2display_name: "D Room" 2panel_display_name: "D Room"
3panels { 3panels {
4 name: "BASEBALL" 4 name: "BASEBALL"
5 path: "Panels/D/d_2" 5 path: "Panels/D/d_2"
6 clue: "baseball" 6 clue: "baseball"
7 answer: "hat" 7 answer: "hat"
8 symbols: "example" 8 symbols: EXAMPLE
9} 9}
10panels { 10panels {
11 name: "BIKERS" 11 name: "BIKERS"
12 path: "Panels/D/d_3" 12 path: "Panels/D/d_3"
13 clue: "biker's" 13 clue: "biker's"
14 answer: "tan" 14 answer: "tan"
15 symbols: "example" 15 symbols: EXAMPLE
16} 16}
17panels { 17panels {
18 name: "RED" 18 name: "RED"
19 path: "Panels/D/d_4" 19 path: "Panels/D/d_4"
20 clue: "red" 20 clue: "red"
21 answer: "ant" 21 answer: "ant"
22 symbols: "example" 22 symbols: EXAMPLE
23} 23}
24panels { 24panels {
25 name: "SUN" 25 name: "SUN"
26 path: "Panels/D/d_5" 26 path: "Panels/D/d_5"
27 clue: "sun" 27 clue: "sun"
28 answer: "tan" 28 answer: "tan"
29 symbols: "example" 29 symbols: EXAMPLE
30} 30}
31panels { 31panels {
32 name: "BLACK" 32 name: "BLACK"
33 path: "Panels/D/d_6" 33 path: "Panels/D/d_6"
34 clue: "black" 34 clue: "black"
35 answer: "ant" 35 answer: "ant"
36 symbols: "example" 36 symbols: EXAMPLE
37} 37}
38panels { 38panels {
39 name: "COWBOY" 39 name: "COWBOY"
40 path: "Panels/D/d_7" 40 path: "Panels/D/d_7"
41 clue: "cowboy" 41 clue: "cowboy"
42 answer: "hat" 42 answer: "hat"
43 symbols: "example" 43 symbols: EXAMPLE
44} 44}
45panels { 45panels {
46 name: "SPRAY" 46 name: "SPRAY"
47 path: "Panels/D/d_8" 47 path: "Panels/D/d_8"
48 clue: "spray" 48 clue: "spray"
49 answer: "tan" 49 answer: "tan"
50 symbols: "example" 50 symbols: EXAMPLE
51} 51}
52panels { 52panels {
53 name: "BOWLER" 53 name: "BOWLER"
54 path: "Panels/D/d_9" 54 path: "Panels/D/d_9"
55 clue: "bowler" 55 clue: "bowler"
56 answer: "hat" 56 answer: "hat"
57 symbols: "example" 57 symbols: EXAMPLE
58} 58}
59panels { 59panels {
60 name: "CARPENTER" 60 name: "CARPENTER"
61 path: "Panels/D/d_10" 61 path: "Panels/D/d_10"
62 clue: "carpenter" 62 clue: "carpenter"
63 answer: "ant" 63 answer: "ant"
64 symbols: "example" 64 symbols: EXAMPLE
65} \ No newline at end of file 65} \ No newline at end of file
diff --git a/data/maps/the_entry/rooms/Daedalus Entrance.txtpb b/data/maps/the_entry/rooms/Daedalus Entrance.txtpb new file mode 100644 index 0000000..76dc278 --- /dev/null +++ b/data/maps/the_entry/rooms/Daedalus Entrance.txtpb
@@ -0,0 +1,9 @@
1name: "Daedalus Entrance"
2panel_display_name: "Starting Room"
3ports {
4 name: "DAEDALUS"
5 display_name: "Starting Room North Wall West Worldport"
6 path: "Components/Warps/worldport6"
7 destination { x: -16 y: 0 z: -20 }
8 rotation: 270
9}
diff --git a/data/maps/the_entry/rooms/Digital Entrance.txtpb b/data/maps/the_entry/rooms/Digital Entrance.txtpb new file mode 100644 index 0000000..b7689bd --- /dev/null +++ b/data/maps/the_entry/rooms/Digital Entrance.txtpb
@@ -0,0 +1,9 @@
1name: "Digital Entrance"
2panel_display_name: "Starting Room"
3ports {
4 name: "DIGITAL"
5 display_name: "Second Room Left Worldport"
6 path: "Components/Warps/worldport"
7 destination { x: -78 y: 0 z: -24 }
8 rotation: 270
9}
diff --git a/data/maps/the_entry/rooms/Entry Exit.txtpb b/data/maps/the_entry/rooms/Entry Exit.txtpb index 4f4ac28..e270bf8 100644 --- a/data/maps/the_entry/rooms/Entry Exit.txtpb +++ b/data/maps/the_entry/rooms/Entry Exit.txtpb
@@ -1,7 +1,9 @@
1name: "Entry Exit" 1name: "Entry Exit"
2display_name: "Starting Room" 2panel_display_name: "Starting Room"
3ports { 3ports {
4 name: "GREAT" 4 name: "GREAT"
5 display_name: "Second Room Right Worldport"
5 path: "Components/Warps/worldport2" 6 path: "Components/Warps/worldport2"
6 orientation: "north" 7 destination { x: 18 y: 0 z: -36 }
7} \ No newline at end of file 8 rotation: 180
9}
diff --git a/data/maps/the_entry/rooms/Eye Room.txtpb b/data/maps/the_entry/rooms/Eye Room.txtpb index 50781ad..00f2534 100644 --- a/data/maps/the_entry/rooms/Eye Room.txtpb +++ b/data/maps/the_entry/rooms/Eye Room.txtpb
@@ -1,12 +1,12 @@
1name: "Eye Room" 1name: "Eye Room"
2display_name: "Eye Room" 2panel_display_name: "Eye Room"
3panels { 3panels {
4 name: "I" 4 name: "I"
5 path: "Panels/Entry/eyes_1" 5 path: "Panels/Entry/eyes_1"
6 clue: "i" 6 clue: "i"
7 answer: "eyes" 7 answer: "eyes"
8 symbols: "zero" 8 symbols: ZERO
9 symbols: "planet" 9 symbols: PLANET
10} 10}
11paintings { 11paintings {
12 name: "ENTER" 12 name: "ENTER"
@@ -28,4 +28,11 @@ paintings {
28 enter_only: true 28 enter_only: true
29 required_door { name: "Third Eye Painting" } 29 required_door { name: "Third Eye Painting" }
30 display_name: "Painting Beside Panel" 30 display_name: "Painting Beside Panel"
31} \ No newline at end of file 31}
32ports {
33 name: "LIONIZED"
34 display_name: "Eye Room Worldport"
35 path: "Components/Warps/worldport10"
36 destination { x: 18 y: 0 z: -88.5 }
37 rotation: 180
38}
diff --git a/data/maps/the_entry/rooms/Flipped Link Area.txtpb b/data/maps/the_entry/rooms/Flipped Link Area.txtpb index b189c57..950e9b1 100644 --- a/data/maps/the_entry/rooms/Flipped Link Area.txtpb +++ b/data/maps/the_entry/rooms/Flipped Link Area.txtpb
@@ -1,23 +1,24 @@
1name: "Flipped Link Area" 1name: "Flipped Link Area"
2display_name: "Pyramid Area" 2panel_display_name: "Pyramid Area"
3panels { 3panels {
4 name: "WANDER" 4 name: "WANDER"
5 path: "Panels/Pilgrimage/cream_4" 5 path: "Panels/Pilgrimage/cream_4"
6 clue: "wander" 6 clue: "wander"
7 answer: "roam" 7 answer: "roam"
8 symbols: "sun" 8 symbols: SUN
9 display_name: "WANDER (Flipped)"
9} 10}
10paintings { 11paintings {
11 name: "NEAR" 12 name: "NEAR"
12 path: "Components/Paintings/aches2" 13 path: "Components/Paintings/aches2"
13 orientation: "north" 14 orientation: "north"
14 flipped: true 15 gravity: Y_PLUS
15 display_name: "Flipper Near Painting" 16 display_name: "Flipped Near Painting"
16} 17}
17paintings { 18paintings {
18 name: "FAR" 19 name: "FAR"
19 path: "Components/Paintings/aches4" 20 path: "Components/Paintings/aches4"
20 orientation: "south" 21 orientation: "south"
21 flipped: true 22 gravity: Y_PLUS
22 display_name: "Flipped Far Painting" 23 display_name: "Flipped Far Painting"
23} \ No newline at end of file 24} \ No newline at end of file
diff --git a/data/maps/the_entry/rooms/Flipped Pyramid Area.txtpb b/data/maps/the_entry/rooms/Flipped Pyramid Area.txtpb index c0471ca..30e737f 100644 --- a/data/maps/the_entry/rooms/Flipped Pyramid Area.txtpb +++ b/data/maps/the_entry/rooms/Flipped Pyramid Area.txtpb
@@ -1,16 +1,6 @@
1name: "Flipped Pyramid Area" 1name: "Flipped Pyramid Area"
2display_name: "Pyramid Area" 2panel_display_name: "Pyramid Area"
3panels { 3# The fact that the doors here cover up the panels once they open is a problem
4 name: "TURN (1)" 4# since you're not guaranteed to have access to the lower area if painting
5 path: "Panels/Entry/l_opener_3" 5# shuffle is a thing. So we need to edit these doors so that they don't cover up
6 clue: "turn" 6# the panels.
7 answer: "flip"
8 symbols: "sun"
9}
10panels {
11 name: "TURN (2)"
12 path: "Panels/Entry/l_opener_4"
13 clue: "turn"
14 answer: "spin"
15 symbols: "sun"
16} \ No newline at end of file
diff --git a/data/maps/the_entry/rooms/Flipped Right Eye.txtpb b/data/maps/the_entry/rooms/Flipped Right Eye.txtpb index 0689cbf..14f3f5a 100644 --- a/data/maps/the_entry/rooms/Flipped Right Eye.txtpb +++ b/data/maps/the_entry/rooms/Flipped Right Eye.txtpb
@@ -1,16 +1,16 @@
1name: "Flipped Right Eye" 1name: "Flipped Right Eye"
2display_name: "Flip Area" 2panel_display_name: "Flip Area"
3panels { 3panels {
4 name: "WHERE" 4 name: "WHERE"
5 path: "Panels/Pilgrimage/cream_5" 5 path: "Panels/Pilgrimage/cream_5"
6 clue: "where" 6 clue: "where"
7 answer: "here" 7 answer: "here"
8 symbols: "sparkles" 8 symbols: SPARKLES
9} 9}
10panels { 10panels {
11 name: "HERE" 11 name: "HERE"
12 path: "Panels/Pilgrimage/cream_6" 12 path: "Panels/Pilgrimage/cream_6"
13 clue: "here" 13 clue: "here"
14 answer: "there" 14 answer: "there"
15 symbols: "sparkles" 15 symbols: SPARKLES
16} \ No newline at end of file 16} \ No newline at end of file
diff --git a/data/maps/the_entry/rooms/Flipped Second Room.txtpb b/data/maps/the_entry/rooms/Flipped Second Room.txtpb index 339ea64..0d518bb 100644 --- a/data/maps/the_entry/rooms/Flipped Second Room.txtpb +++ b/data/maps/the_entry/rooms/Flipped Second Room.txtpb
@@ -1,29 +1,23 @@
1name: "Flipped Second Room" 1name: "Flipped Second Room"
2display_name: "Flip Area" 2panel_display_name: "Flip Area"
3panels { 3panels {
4 name: "CLUE" 4 name: "CLUE"
5 path: "Panels/Entry/second_right_top" 5 path: "Panels/Entry/second_right_top"
6 clue: "clue" 6 clue: "clue"
7 answer: "hint" 7 answer: "hint"
8 symbols: "sun" 8 symbols: SUN
9} 9}
10panels { 10panels {
11 name: "SLENDER" 11 name: "SLENDER"
12 path: "Panels/Entry/second_left_top" 12 path: "Panels/Entry/second_left_top"
13 clue: "slender" 13 clue: "slender"
14 answer: "thin" 14 answer: "thin"
15 symbols: "sun" 15 symbols: SUN
16} 16}
17paintings { 17paintings {
18 name: "EYE" 18 name: "EYE"
19 path: "Components/Paintings/eyes" 19 path: "Components/Paintings/eyes"
20 orientation: "north" 20 orientation: "north"
21 flipped: true 21 gravity: Y_PLUS
22 display_name: "Eye Painting" 22 display_name: "Eye Painting"
23} 23}
24ports {
25 name: "FOUR"
26 path: "Components/Warps/worldport9"
27 orientation: "south"
28 required_door { name: "Flipped Second Room Right Door" }
29} \ No newline at end of file
diff --git a/data/maps/the_entry/rooms/Four Rooms Entrance.txtpb b/data/maps/the_entry/rooms/Four Rooms Entrance.txtpb new file mode 100644 index 0000000..d4650f0 --- /dev/null +++ b/data/maps/the_entry/rooms/Four Rooms Entrance.txtpb
@@ -0,0 +1,9 @@
1name: "Four Rooms Entrance"
2ports {
3 name: "FOUR"
4 display_name: "Flipped Second Room Right Worldport"
5 path: "Components/Warps/worldport9"
6 destination { x: -41 y: 6 z: -17.5 }
7 rotation: 0
8 # This isn't actually Y_PLUS gravity! A nearby warp sneakily flips you.
9}
diff --git a/data/maps/the_entry/rooms/Gallery Return.txtpb b/data/maps/the_entry/rooms/Gallery Return.txtpb index 0be5fe3..7235d80 100644 --- a/data/maps/the_entry/rooms/Gallery Return.txtpb +++ b/data/maps/the_entry/rooms/Gallery Return.txtpb
@@ -1,14 +1,16 @@
1name: "Gallery Return" 1name: "Gallery Return"
2display_name: "Starting Room" 2panel_display_name: "Gallery Return"
3panels { 3panels {
4 name: "RETURN" 4 name: "RETURN"
5 path: "Panels/Entry/gallery_return" 5 path: "Panels/Entry/gallery_return"
6 clue: "return" 6 clue: "return"
7 answer: "turn" 7 answer: "turn"
8 symbols: "sparkles" 8 symbols: SPARKLES
9} 9}
10ports { 10ports {
11 name: "GALLERY" 11 name: "GALLERY"
12 display_name: "Gallery Return"
12 path: "Components/Warps/worldport4" 13 path: "Components/Warps/worldport4"
13 orientation: "north" 14 destination { x: -38 y: 0 z: 8.5 }
15 rotation: 180
14} \ No newline at end of file 16} \ No newline at end of file
diff --git a/data/maps/the_entry/rooms/Least Blue Last.txtpb b/data/maps/the_entry/rooms/Least Blue Last.txtpb index d1d4da1..dde203a 100644 --- a/data/maps/the_entry/rooms/Least Blue Last.txtpb +++ b/data/maps/the_entry/rooms/Least Blue Last.txtpb
@@ -1,67 +1,67 @@
1name: "Least Blue Last" 1name: "Least Blue Last"
2display_name: "Red Blue Area" 2panel_display_name: "Red Blue Area"
3panels { 3panels {
4 name: "CAPABLE (1)" 4 name: "CAPABLE (1)"
5 path: "Panels/LBL/lbl_1" 5 path: "Panels/LBL/lbl_1"
6 clue: "capable" 6 clue: "capable"
7 answer: "able" 7 answer: "able"
8 symbols: "sun" 8 symbols: SUN
9} 9}
10panels { 10panels {
11 name: "CAPABLE (2)" 11 name: "CAPABLE (2)"
12 path: "Panels/LBL/lbl_2" 12 path: "Panels/LBL/lbl_2"
13 clue: "capable" 13 clue: "capable"
14 answer: "able" 14 answer: "able"
15 symbols: "sparkles" 15 symbols: SPARKLES
16} 16}
17panels { 17panels {
18 name: "LUSTRE" 18 name: "LUSTRE"
19 path: "Panels/LBL/lbl_3" 19 path: "Panels/LBL/lbl_3"
20 clue: "lustre" 20 clue: "lustre"
21 answer: "lust" 21 answer: "lust"
22 symbols: "sparkles" 22 symbols: SPARKLES
23} 23}
24panels { 24panels {
25 name: "WANT" 25 name: "WANT"
26 path: "Panels/LBL/lbl_4" 26 path: "Panels/LBL/lbl_4"
27 clue: "want" 27 clue: "want"
28 answer: "lust" 28 answer: "lust"
29 symbols: "sun" 29 symbols: SUN
30} 30}
31panels { 31panels {
32 name: "STEALER" 32 name: "STEALER"
33 path: "Panels/LBL/lbl_5" 33 path: "Panels/LBL/lbl_5"
34 clue: "stealer" 34 clue: "stealer"
35 answer: "stale" 35 answer: "stale"
36 symbols: "sparkles" 36 symbols: SPARKLES
37} 37}
38panels { 38panels {
39 name: "OLD" 39 name: "OLD"
40 path: "Panels/LBL/lbl_6" 40 path: "Panels/LBL/lbl_6"
41 clue: "old" 41 clue: "old"
42 answer: "stale" 42 answer: "stale"
43 symbols: "sun" 43 symbols: SUN
44} 44}
45panels { 45panels {
46 name: "TRUST" 46 name: "TRUST"
47 path: "Panels/LBL/lbl_7" 47 path: "Panels/LBL/lbl_7"
48 clue: "trust" 48 clue: "trust"
49 answer: "lust" 49 answer: "lust"
50 symbols: "zero" 50 symbols: ZERO
51} 51}
52panels { 52panels {
53 name: "LABEL" 53 name: "LABEL"
54 path: "Panels/LBL/lbl_8" 54 path: "Panels/LBL/lbl_8"
55 clue: "label" 55 clue: "label"
56 answer: "able" 56 answer: "able"
57 symbols: "zero" 57 symbols: ZERO
58} 58}
59panels { 59panels {
60 name: "AIL" 60 name: "AIL"
61 path: "Panels/LBL/lbl_9" 61 path: "Panels/LBL/lbl_9"
62 clue: "ail" 62 clue: "ail"
63 answer: "stale" 63 answer: "stale"
64 symbols: "zero" 64 symbols: ZERO
65} 65}
66panels { 66panels {
67 name: "CORNERS" 67 name: "CORNERS"
@@ -72,8 +72,10 @@ panels {
72} 72}
73ports { 73ports {
74 name: "DARKROOM" 74 name: "DARKROOM"
75 display_name: "Near L1 Worldport"
75 path: "Components/Warps/worldport5" 76 path: "Components/Warps/worldport5"
76 orientation: "south" 77 destination { x: 43 y: 0 z: -10 }
78 rotation: 0
77} 79}
78paintings { 80paintings {
79 name: "PAINS" 81 name: "PAINS"
diff --git a/data/maps/the_entry/rooms/Liberated Entrance Panel.txtpb b/data/maps/the_entry/rooms/Liberated Entrance Panel.txtpb new file mode 100644 index 0000000..7c5ef71 --- /dev/null +++ b/data/maps/the_entry/rooms/Liberated Entrance Panel.txtpb
@@ -0,0 +1,9 @@
1name: "Liberated Entrance Panel"
2panel_display_name: "Pyramid Area"
3panels {
4 name: "TURN (1)"
5 path: "Panels/Entry/l_opener_3"
6 clue: "turn"
7 answer: "flip"
8 symbols: SUN
9}
diff --git a/data/maps/the_entry/rooms/Liberated Entrance.txtpb b/data/maps/the_entry/rooms/Liberated Entrance.txtpb new file mode 100644 index 0000000..56cc597 --- /dev/null +++ b/data/maps/the_entry/rooms/Liberated Entrance.txtpb
@@ -0,0 +1,8 @@
1name: "Liberated Entrance"
2ports {
3 name: "BLUE"
4 display_name: "Pyramid Area Blue Worldport"
5 path: "worldport8"
6 destination { x: 18 y: 0 z: 55 }
7 rotation: 270
8}
diff --git a/data/maps/the_entry/rooms/Lime Room.txtpb b/data/maps/the_entry/rooms/Lime Room.txtpb index fa1341b..603fbdc 100644 --- a/data/maps/the_entry/rooms/Lime Room.txtpb +++ b/data/maps/the_entry/rooms/Lime Room.txtpb
@@ -1,5 +1,5 @@
1name: "Lime Room" 1name: "Lime Room"
2display_name: "Colored Doors Area" 2panel_display_name: "Colored Doors Area"
3panels { 3panels {
4 name: "HIDE" 4 name: "HIDE"
5 path: "Panels/Back Left/backleft_proxying_3" 5 path: "Panels/Back Left/backleft_proxying_3"
@@ -17,17 +17,5 @@ panels {
17 path: "Panels/Back Left/backleft_proxying_5" 17 path: "Panels/Back Left/backleft_proxying_5"
18 clue: "color" 18 clue: "color"
19 answer: "white" 19 answer: "white"
20 symbols: "example" 20 symbols: EXAMPLE
21} 21}
22ports {
23 name: "DAEDALUS"
24 path: "Components/Warps/worldport11"
25 orientation: "west"
26 required_door { name: "Control Center White Door" }
27}
28ports {
29 name: "REVITALIZED"
30 path: "worldport7"
31 orientation: "north"
32 required_door { name: "Revitalized Entrance" }
33} \ No newline at end of file
diff --git a/data/maps/the_entry/rooms/Link Area.txtpb b/data/maps/the_entry/rooms/Link Area.txtpb index 98a8af4..5b68279 100644 --- a/data/maps/the_entry/rooms/Link Area.txtpb +++ b/data/maps/the_entry/rooms/Link Area.txtpb
@@ -1,11 +1,12 @@
1name: "Link Area" 1name: "Link Area"
2display_name: "Pyramid Area" 2panel_display_name: "Pyramid Area"
3panels { 3panels {
4 name: "WANDER" 4 name: "WANDER"
5 path: "Panels/Pilgrimage/cream_3" 5 path: "Panels/Pilgrimage/cream_3"
6 clue: "wander" 6 clue: "wander"
7 answer: "amble" 7 answer: "amble"
8 symbols: "sun" 8 symbols: SUN
9 display_name: "WANDER (Obverse)"
9} 10}
10paintings { 11paintings {
11 name: "NEAR" 12 name: "NEAR"
@@ -25,15 +26,3 @@ paintings {
25 orientation: "south" 26 orientation: "south"
26 display_name: "Center Painting" 27 display_name: "Center Painting"
27} 28}
28ports {
29 name: "BLUE"
30 path: "worldport8"
31 orientation: "west"
32 required_door { name: "Liberated Entrance" }
33}
34ports {
35 name: "BROWN"
36 path: "worldport9"
37 orientation: "east"
38 required_door { name: "Literate Entrance" }
39} \ No newline at end of file
diff --git a/data/maps/the_entry/rooms/Literate Entrance Panel.txtpb b/data/maps/the_entry/rooms/Literate Entrance Panel.txtpb new file mode 100644 index 0000000..676598b --- /dev/null +++ b/data/maps/the_entry/rooms/Literate Entrance Panel.txtpb
@@ -0,0 +1,9 @@
1name: "Literate Entrance Panel"
2panel_display_name: "Pyramid Area"
3panels {
4 name: "TURN (2)"
5 path: "Panels/Entry/l_opener_4"
6 clue: "turn"
7 answer: "spin"
8 symbols: SUN
9}
diff --git a/data/maps/the_entry/rooms/Literate Entrance.txtpb b/data/maps/the_entry/rooms/Literate Entrance.txtpb new file mode 100644 index 0000000..b86ac80 --- /dev/null +++ b/data/maps/the_entry/rooms/Literate Entrance.txtpb
@@ -0,0 +1,8 @@
1name: "Literate Entrance"
2ports {
3 name: "BROWN"
4 display_name: "Pyramid Area Brown Worldport"
5 path: "worldport9"
6 destination { x: 39 y: 0 z: 55 }
7 rotation: 90
8}
diff --git a/data/maps/the_entry/rooms/Parthenon Return.txtpb b/data/maps/the_entry/rooms/Parthenon Return.txtpb index 68ef30d..bb12964 100644 --- a/data/maps/the_entry/rooms/Parthenon Return.txtpb +++ b/data/maps/the_entry/rooms/Parthenon Return.txtpb
@@ -1,14 +1,16 @@
1name: "Parthenon Return" 1name: "Parthenon Return"
2display_name: "Starting Room" 2panel_display_name: "Parthenon Return"
3panels { 3panels {
4 name: "RETURN" 4 name: "RETURN"
5 path: "Panels/Back Left/backleft_return" 5 path: "Panels/Back Left/backleft_return"
6 clue: "return" 6 clue: "return"
7 answer: "turn" 7 answer: "turn"
8 symbols: "sparkles" 8 symbols: SPARKLES
9} 9}
10ports { 10ports {
11 name: "PARTHENON" 11 name: "PARTHENON"
12 display_name: "Parthenon Return"
12 path: "Components/Warps/worldport8" 13 path: "Components/Warps/worldport8"
13 orientation: "north" 14 destination { x: -5.5 y: 0 z: 18 }
14} \ No newline at end of file 15 rotation: 180
16}
diff --git a/data/maps/the_entry/rooms/Rabbit Hole Lock.txtpb b/data/maps/the_entry/rooms/Rabbit Hole Lock.txtpb new file mode 100644 index 0000000..78b4f3b --- /dev/null +++ b/data/maps/the_entry/rooms/Rabbit Hole Lock.txtpb
@@ -0,0 +1,18 @@
1name: "Rabbit Hole Lock"
2panel_display_name: "Red Blue Area"
3panels {
4 name: "RABBIT"
5 path: "Panels/Back Right/br_4"
6 clue: "rabbit"
7 answer: "hair"
8 symbols: SUN
9 symbols: ZERO
10}
11panels {
12 name: "HOLE"
13 path: "Panels/Back Right/br_5"
14 clue: "hole"
15 answer: "part"
16 symbols: ZERO
17 symbols: BOXES
18}
diff --git a/data/maps/the_entry/rooms/Rabbit Hole.txtpb b/data/maps/the_entry/rooms/Rabbit Hole.txtpb index 9b18bc8..4799fde 100644 --- a/data/maps/the_entry/rooms/Rabbit Hole.txtpb +++ b/data/maps/the_entry/rooms/Rabbit Hole.txtpb
@@ -1,13 +1,15 @@
1name: "Rabbit Hole" 1name: "Rabbit Hole"
2display_name: "Red Blue Area" 2panel_display_name: "Red Blue Area"
3panels { 3panels {
4 name: "PUZZLE" 4 name: "Blank"
5 path: "Panels/Back Right/br_6" 5 path: "Panels/Back Right/br_6"
6 clue: "" 6 clue: ""
7 answer: "down" 7 answer: "down"
8} 8}
9ports { 9ports {
10 name: "HOLE" 10 name: "HOLE"
11 display_name: "Rabbit Hole"
11 path: "worldport4" 12 path: "worldport4"
12 orientation: "down" 13 destination { x: 74 y: 0 z: -43 }
13} \ No newline at end of file 14 rotation: 0
15}
diff --git a/data/maps/the_entry/rooms/Red Alcove.txtpb b/data/maps/the_entry/rooms/Red Alcove.txtpb index 03a1d96..503b4a9 100644 --- a/data/maps/the_entry/rooms/Red Alcove.txtpb +++ b/data/maps/the_entry/rooms/Red Alcove.txtpb
@@ -1,16 +1,16 @@
1name: "Red Alcove" 1name: "Red Alcove"
2display_name: "Red Blue Area" 2panel_display_name: "Red Blue Area"
3panels { 3panels {
4 name: "BROW" 4 name: "BROW"
5 path: "Panels/Back Right/br_10" 5 path: "Panels/Back Right/br_10"
6 clue: "brow" 6 clue: "brow"
7 answer: "brown" 7 answer: "brown"
8 symbols: "sparkles" 8 symbols: SPARKLES
9} 9}
10panels { 10panels {
11 name: "DEAD" 11 name: "DEAD"
12 path: "Panels/Back Right/br_12" 12 path: "Panels/Back Right/br_12"
13 clue: "dead" 13 clue: "dead"
14 answer: "red" 14 answer: "red"
15 symbols: "zero" 15 symbols: ZERO
16} \ No newline at end of file 16} \ No newline at end of file
diff --git a/data/maps/the_entry/rooms/Red Blue Halls.txtpb b/data/maps/the_entry/rooms/Red Blue Halls.txtpb index d5fb8d4..789ca42 100644 --- a/data/maps/the_entry/rooms/Red Blue Halls.txtpb +++ b/data/maps/the_entry/rooms/Red Blue Halls.txtpb
@@ -1,56 +1,56 @@
1name: "Red Blue Halls" 1name: "Red Blue Halls"
2display_name: "Red Blue Area" 2panel_display_name: "Red Blue Area"
3panels { 3panels {
4 name: "CENTER" 4 name: "CENTER"
5 path: "Panels/Back Right/br_1" 5 path: "Panels/Back Right/br_1"
6 clue: "center" 6 clue: "center"
7 answer: "middle" 7 answer: "middle"
8 symbols: "sun" 8 symbols: SUN
9} 9}
10panels { 10panels {
11 name: "DAY" 11 name: "DAY"
12 path: "Panels/Back Right/br_2" 12 path: "Panels/Back Right/br_2"
13 clue: "day" 13 clue: "day"
14 answer: "night" 14 answer: "night"
15 symbols: "sun" 15 symbols: SUN
16} 16}
17panels { 17panels {
18 name: "CENTER DAY" 18 name: "CENTER DAY"
19 path: "Panels/Back Right/br_3" 19 path: "Panels/Back Right/br_3"
20 clue: "" 20 clue: ""
21 answer: "noon" 21 answer: "noon"
22 symbols: "sun" 22 symbols: SUN
23 symbols: "sparkles" 23 symbols: SPARKLES
24 symbols: "lingo" 24 symbols: LINGO
25} 25}
26panels { 26panels {
27 name: "WANDER" 27 name: "WANDER"
28 path: "Panels/Pilgrimage/cream_2" 28 path: "Panels/Pilgrimage/cream_2"
29 clue: "wander" 29 clue: "wander"
30 answer: "meander" 30 answer: "meander"
31 symbols: "sun" 31 symbols: SUN
32} 32}
33panels { 33panels {
34 name: "RAIN" 34 name: "RAIN"
35 path: "Panels/Back Right/br_7" 35 path: "Panels/Back Right/br_7"
36 clue: "rain" 36 clue: "rain"
37 answer: "snow" 37 answer: "snow"
38 symbols: "cross" 38 symbols: CROSS
39} 39}
40panels { 40panels {
41 name: "WOMAN" 41 name: "WOMAN"
42 path: "Panels/Back Right/br_8" 42 path: "Panels/Back Right/br_8"
43 clue: "woman" 43 clue: "woman"
44 answer: "man" 44 answer: "man"
45 symbols: "gender" 45 symbols: GENDER
46} 46}
47panels { 47panels {
48 name: "RAIN WOMAN" 48 name: "RAIN WOMAN"
49 path: "Panels/Back Right/br_9" 49 path: "Panels/Back Right/br_9"
50 clue: "" 50 clue: ""
51 answer: "scarf" 51 answer: "scarf"
52 symbols: "boxes" 52 symbols: BOXES
53 symbols: "lingo" 53 symbols: LINGO
54} 54}
55paintings { 55paintings {
56 name: "BLARE" 56 name: "BLARE"
diff --git a/data/maps/the_entry/rooms/Repetitive Entrance.txtpb b/data/maps/the_entry/rooms/Repetitive Entrance.txtpb new file mode 100644 index 0000000..a83eea4 --- /dev/null +++ b/data/maps/the_entry/rooms/Repetitive Entrance.txtpb
@@ -0,0 +1,9 @@
1name: "Repetitive Entrance"
2panel_display_name: "Starting Room"
3ports {
4 name: "REPETITIVE"
5 display_name: "Starting Room West Wall North Worldport"
6 path: "Components/Warps/worldport7"
7 destination { x: -20 y: 0 z: -16 }
8 rotation: 180
9}
diff --git a/data/maps/the_entry/rooms/Revitalized Entrance.txtpb b/data/maps/the_entry/rooms/Revitalized Entrance.txtpb new file mode 100644 index 0000000..fb5e7e0 --- /dev/null +++ b/data/maps/the_entry/rooms/Revitalized Entrance.txtpb
@@ -0,0 +1,9 @@
1name: "Revitalized Entrance"
2panel_display_name: "Colored Doors Area"
3ports {
4 name: "REVITALIZED"
5 display_name: "Plum Hallway"
6 path: "worldport7"
7 destination { x: -58 y: 0 z: 31.5 }
8 rotation: 180
9}
diff --git a/data/maps/the_entry/rooms/Right Eye.txtpb b/data/maps/the_entry/rooms/Right Eye.txtpb index 55ccc8c..8f6c431 100644 --- a/data/maps/the_entry/rooms/Right Eye.txtpb +++ b/data/maps/the_entry/rooms/Right Eye.txtpb
@@ -1,11 +1,11 @@
1name: "Right Eye" 1name: "Right Eye"
2display_name: "Right Eye Area" 2panel_display_name: "Right Eye Area"
3panels { 3panels {
4 name: "EYE" 4 name: "EYE"
5 path: "Panels/Entry/front_2" 5 path: "Panels/Entry/front_2"
6 clue: "eye" 6 clue: "eye"
7 answer: "spy" 7 answer: "spy"
8 symbols: "zero" 8 symbols: ZERO
9} 9}
10panels { 10panels {
11 name: "WANDER" 11 name: "WANDER"
@@ -19,7 +19,7 @@ panels {
19 path: "Panels/Entry/partial_1" 19 path: "Panels/Entry/partial_1"
20 clue: "faint" 20 clue: "faint"
21 answer: "paint" 21 answer: "paint"
22 symbols: "sparkles" 22 symbols: SPARKLES
23} 23}
24paintings { 24paintings {
25 name: "PSYCHIC" 25 name: "PSYCHIC"
diff --git a/data/maps/the_entry/rooms/Shop Entrance.txtpb b/data/maps/the_entry/rooms/Shop Entrance.txtpb index db9ea2f..4a99efa 100644 --- a/data/maps/the_entry/rooms/Shop Entrance.txtpb +++ b/data/maps/the_entry/rooms/Shop Entrance.txtpb
@@ -1,14 +1,16 @@
1name: "Shop Entrance" 1name: "Shop Entrance"
2display_name: "Starting Room" 2panel_display_name: "Shop Entrance"
3panels { 3panels {
4 name: "TURN" 4 name: "TURN"
5 path: "Panels/Entry/l_opener_2" 5 path: "Panels/Entry/l_opener_2"
6 clue: "turn" 6 clue: "turn"
7 answer: "turned" 7 answer: "turned"
8 symbols: "sparkles" 8 symbols: SPARKLES
9} 9}
10ports { 10ports {
11 name: "SHOP" 11 name: "SHOP"
12 display_name: "Shop Entrance"
12 path: "Components/Warps/worldport13" 13 path: "Components/Warps/worldport13"
13 orientation: "east" 14 destination { x: 18 y: 0 z: 49 }
15 rotation: 90
14} \ No newline at end of file 16} \ No newline at end of file
diff --git a/data/maps/the_entry/rooms/Starting Room.txtpb b/data/maps/the_entry/rooms/Starting Room.txtpb index 93c9df5..d01d807 100644 --- a/data/maps/the_entry/rooms/Starting Room.txtpb +++ b/data/maps/the_entry/rooms/Starting Room.txtpb
@@ -1,10 +1,11 @@
1name: "Starting Room" 1name: "Starting Room"
2display_name: "Starting Room" 2panel_display_name: "Starting Room"
3panels { 3panels {
4 name: "HI" 4 name: "HI"
5 path: "Panels/Entry/entry_proxying_1" 5 path: "Panels/Entry/entry_proxying_1"
6 clue: "hi" 6 clue: "hi"
7 answer: "hi" 7 answer: "hi"
8 proxies { answer: "hi" path: "Panels/Entry/entry_proxied_1" }
8 proxies { answer: "bye" path: "Panels/Entry/entry_proxied_2" } 9 proxies { answer: "bye" path: "Panels/Entry/entry_proxied_2" }
9 proxies { answer: "hidden" path: "Panels/Entry/entry_proxied_5" } 10 proxies { answer: "hidden" path: "Panels/Entry/entry_proxied_5" }
10 proxies { answer: "high" path: "Panels/Entry/entry_proxied_3" } 11 proxies { answer: "high" path: "Panels/Entry/entry_proxied_3" }
@@ -23,7 +24,9 @@ panels {
23 path: "Panels/Entry/front_1" 24 path: "Panels/Entry/front_1"
24 clue: "eye" 25 clue: "eye"
25 answer: "i" 26 answer: "i"
26 symbols: "zero" 27 #symbols: ZERO
28 # This panel blocks getting N1 and T1. We will mod it to be I/I with no symbol
29 # when symbol shuffle is on.
27} 30}
28panels { 31panels {
29 name: "HINT" 32 name: "HINT"
@@ -43,6 +46,25 @@ panels {
43 clue: "than" 46 clue: "than"
44 answer: "than" 47 answer: "than"
45} 48}
49panels {
50 name: "Gift Maps"
51 # TODO: exclude from panelsanity
52 path: "Components/GiftMapEntrance/Panel"
53 clue: "player"
54 answer: ""
55 # The puzzle solution doesn't matter. We'll change it to the player's name
56 # for fun.
57 symbols: QUESTION
58 proxies { answer: "gongus" path: "Components/GiftMapEntrance/GongusPanel" }
59 proxies { answer: "hatkirby" path: "Components/GiftMapEntrance/HatkirbyPanel" }
60 proxies { answer: "icely" path: "Components/GiftMapEntrance/IcelyPanel" }
61 proxies { answer: "kirby" path: "Components/GiftMapEntrance/KirbyPanel" }
62 proxies { answer: "kiwi" path: "Components/GiftMapEntrance/KiwiPanel" }
63 proxies { answer: "q" path: "Components/GiftMapEntrance/QPanel" }
64 proxies { answer: "souvey" path: "Components/GiftMapEntrance/SouveyPanel" }
65 proxies { answer: "star" path: "Components/GiftMapEntrance/StarPanel" }
66 required_door { name: "Gift Maps Entrance" }
67}
46letters { 68letters {
47 key: "h" 69 key: "h"
48 path: "Components/Collectables/h" 70 path: "Components/Collectables/h"
@@ -77,27 +99,3 @@ paintings {
77 required_door { name: "Near D Room Painting" } 99 required_door { name: "Near D Room Painting" }
78 display_name: "Near D Room Painting" 100 display_name: "Near D Room Painting"
79} 101}
80ports {
81 name: "DIGITAL"
82 path: "Components/Warps/worldport"
83 orientation: "west"
84 required_door { name: "Second Room Left Door" }
85}
86ports {
87 name: "DAEDALUS"
88 path: "Components/Warps/worldport6"
89 orientation: "west"
90 required_door { name: "Daedalus Entrance" }
91}
92ports {
93 name: "REPETITIVE"
94 path: "Components/Warps/worldport7"
95 orientation: "north"
96 required_door { name: "Repetitive Entrance" }
97}
98ports {
99 name: "COMPOSITE"
100 path: "Components/Warps/worldport12"
101 orientation: "east"
102 required_door { name: "Composite Room Entrance" }
103}
diff --git a/data/maps/the_entry/rooms/Trick Room.txtpb b/data/maps/the_entry/rooms/Trick Room.txtpb index ff9be38..d20502e 100644 --- a/data/maps/the_entry/rooms/Trick Room.txtpb +++ b/data/maps/the_entry/rooms/Trick Room.txtpb
@@ -1,5 +1,5 @@
1name: "Trick Room" 1name: "Trick Room"
2display_name: "Starting Room" 2panel_display_name: "Starting Room"
3panels { 3panels {
4 name: "INK" 4 name: "INK"
5 path: "Panels/Entry/l_opener_1" 5 path: "Panels/Entry/l_opener_1"
diff --git a/data/maps/the_entry/rooms/White Hallway To Daedalus.txtpb b/data/maps/the_entry/rooms/White Hallway To Daedalus.txtpb new file mode 100644 index 0000000..de0cec2 --- /dev/null +++ b/data/maps/the_entry/rooms/White Hallway To Daedalus.txtpb
@@ -0,0 +1,9 @@
1name: "White Hallway To Daedalus"
2panel_display_name: "Colored Doors Area"
3ports {
4 name: "DAEDALUS"
5 display_name: "White Control Center Hallway"
6 path: "Components/Warps/worldport11"
7 destination { x: -45 y: 0 z: 24 }
8 rotation: 270
9}
diff --git a/data/maps/the_entry/rooms/Wrath Room.txtpb b/data/maps/the_entry/rooms/Wrath Room.txtpb index e6b9b5a..903a0b7 100644 --- a/data/maps/the_entry/rooms/Wrath Room.txtpb +++ b/data/maps/the_entry/rooms/Wrath Room.txtpb
@@ -1,40 +1,24 @@
1name: "Wrath Room" 1name: "Wrath Room"
2display_name: "Red Blue Area" 2panel_display_name: "Red Blue Area"
3panels {
4 name: "RABBIT"
5 path: "Panels/Back Right/br_4"
6 clue: "rabbit"
7 answer: "hair"
8 symbols: "sun"
9 symbols: "zero"
10}
11panels {
12 name: "HOLE"
13 path: "Panels/Back Right/br_5"
14 clue: "hole"
15 answer: "part"
16 symbols: "zero"
17 symbols: "boxes"
18}
19panels { 3panels {
20 name: "WREATH" 4 name: "WREATH"
21 path: "Panels/Back Right/br_17" 5 path: "Panels/Back Right/br_17"
22 clue: "wreath" 6 clue: "wreath"
23 answer: "wrath" 7 answer: "wrath"
24 symbols: "sparkles" 8 symbols: SPARKLES
25} 9}
26panels { 10panels {
27 name: "DICE" 11 name: "DICE"
28 path: "Panels/Back Right/br_16" 12 path: "Panels/Back Right/br_16"
29 clue: "dice" 13 clue: "dice"
30 answer: "die" 14 answer: "die"
31 symbols: "planet" 15 symbols: PLANET
32} 16}
33panels { 17panels {
34 name: "CORN" 18 name: "CORN"
35 path: "Panels/Back Right/br_15" 19 path: "Panels/Back Right/br_15"
36 clue: "corn" 20 clue: "corn"
37 answer: "corners" 21 answer: "corners"
38 symbols: "sparkles" 22 symbols: SPARKLES
39 symbols: "planet" 23 symbols: PLANET
40} \ No newline at end of file 24} \ No newline at end of file
diff --git a/data/maps/the_entry/rooms/X Area.txtpb b/data/maps/the_entry/rooms/X Area.txtpb index ada16f8..8388b4e 100644 --- a/data/maps/the_entry/rooms/X Area.txtpb +++ b/data/maps/the_entry/rooms/X Area.txtpb
@@ -1,11 +1,13 @@
1name: "X Area" 1name: "X Area"
2display_name: "Starting Room" 2panel_display_name: "Starting Room"
3letters { 3letters {
4 key: "x" 4 key: "x"
5 path: "Components/Collectables/x" 5 path: "Components/Collectables/x"
6} 6}
7ports { 7ports {
8 name: "CC" 8 name: "CC"
9 display_name: "Near X1 Worldport"
9 path: "Components/Warps/worldport3" 10 path: "Components/Warps/worldport3"
10 orientation: "west" 11 destination { x: -12.5 y: 0 z: 60 }
12 rotation: 270
11} 13}