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-rw-r--r--data/maps/the_entry/connections.txtpb62
-rw-r--r--data/maps/the_entry/doors.txtpb33
-rw-r--r--data/maps/the_entry/metadata.txtpb2
-rw-r--r--data/maps/the_entry/rooms/Blue Alcove.txtpb2
-rw-r--r--data/maps/the_entry/rooms/Colored Doors Area.txtpb2
-rw-r--r--data/maps/the_entry/rooms/Composite Room Entrance.txtpb6
-rw-r--r--data/maps/the_entry/rooms/Ctrl Tutorial.txtpb2
-rw-r--r--data/maps/the_entry/rooms/D Room Final.txtpb2
-rw-r--r--data/maps/the_entry/rooms/D Room.txtpb2
-rw-r--r--data/maps/the_entry/rooms/Daedalus Entrance.txtpb6
-rw-r--r--data/maps/the_entry/rooms/Digital Entrance.txtpb6
-rw-r--r--data/maps/the_entry/rooms/Entry Exit.txtpb6
-rw-r--r--data/maps/the_entry/rooms/Eye Room.txtpb6
-rw-r--r--data/maps/the_entry/rooms/Flipped Link Area.txtpb5
-rw-r--r--data/maps/the_entry/rooms/Flipped Pyramid Area.txtpb20
-rw-r--r--data/maps/the_entry/rooms/Flipped Right Eye.txtpb2
-rw-r--r--data/maps/the_entry/rooms/Flipped Second Room.txtpb9
-rw-r--r--data/maps/the_entry/rooms/Four Rooms Entrance.txtpb9
-rw-r--r--data/maps/the_entry/rooms/Gallery Return.txtpb6
-rw-r--r--data/maps/the_entry/rooms/Least Blue Last.txtpb6
-rw-r--r--data/maps/the_entry/rooms/Liberated Entrance Panel.txtpb9
-rw-r--r--data/maps/the_entry/rooms/Liberated Entrance.txtpb8
-rw-r--r--data/maps/the_entry/rooms/Lime Room.txtpb8
-rw-r--r--data/maps/the_entry/rooms/Link Area.txtpb15
-rw-r--r--data/maps/the_entry/rooms/Literate Entrance Panel.txtpb9
-rw-r--r--data/maps/the_entry/rooms/Literate Entrance.txtpb8
-rw-r--r--data/maps/the_entry/rooms/Parthenon Return.txtpb8
-rw-r--r--data/maps/the_entry/rooms/Rabbit Hole Lock.txtpb18
-rw-r--r--data/maps/the_entry/rooms/Rabbit Hole.txtpb8
-rw-r--r--data/maps/the_entry/rooms/Red Alcove.txtpb2
-rw-r--r--data/maps/the_entry/rooms/Red Blue Halls.txtpb2
-rw-r--r--data/maps/the_entry/rooms/Repetitive Entrance.txtpb9
-rw-r--r--data/maps/the_entry/rooms/Revitalized Entrance.txtpb9
-rw-r--r--data/maps/the_entry/rooms/Right Eye.txtpb2
-rw-r--r--data/maps/the_entry/rooms/Shop Entrance.txtpb6
-rw-r--r--data/maps/the_entry/rooms/Starting Room.txtpb7
-rw-r--r--data/maps/the_entry/rooms/Trick Room.txtpb2
-rw-r--r--data/maps/the_entry/rooms/White Hallway To Daedalus.txtpb6
-rw-r--r--data/maps/the_entry/rooms/Wrath Room.txtpb18
-rw-r--r--data/maps/the_entry/rooms/X Area.txtpb6
40 files changed, 234 insertions, 120 deletions
diff --git a/data/maps/the_entry/connections.txtpb b/data/maps/the_entry/connections.txtpb index 68aa344..6260665 100644 --- a/data/maps/the_entry/connections.txtpb +++ b/data/maps/the_entry/connections.txtpb
@@ -64,6 +64,16 @@ connections {
64 door { name: "Flipped Pyramid Area Entrance" } 64 door { name: "Flipped Pyramid Area Entrance" }
65} 65}
66connections { 66connections {
67 from_room: "Flipped Pyramid Area"
68 to_room: "Liberated Entrance Panel"
69 oneway: true
70}
71connections {
72 from_room: "Flipped Pyramid Area"
73 to_room: "Literate Entrance Panel"
74 oneway: true
75}
76connections {
67 from_room: "Right Eye" 77 from_room: "Right Eye"
68 to_room: "Least Blue Last" 78 to_room: "Least Blue Last"
69 door { name: "Red Blue Area Left Door" } 79 door { name: "Red Blue Area Left Door" }
@@ -90,8 +100,19 @@ connections {
90} 100}
91connections { 101connections {
92 from_room: "Red Blue Halls" 102 from_room: "Red Blue Halls"
103 to_room: "Least Blue Last"
104 oneway: true
105}
106connections {
107 from_room: "Red Blue Halls"
93 to_room: "Wrath Room" 108 to_room: "Wrath Room"
94 door { name: "Noon Door" } 109 door { name: "Noon Door" }
110 oneway: true
111}
112connections {
113 from_room: "Wrath Room"
114 to_room: "Least Blue Last"
115 oneway: true
95} 116}
96connections { 117connections {
97 from_room: "Red Blue Halls" 118 from_room: "Red Blue Halls"
@@ -100,6 +121,11 @@ connections {
100} 121}
101connections { 122connections {
102 from_room: "Wrath Room" 123 from_room: "Wrath Room"
124 to_room: "Rabbit Hole Lock"
125 door { name: "Noon Door" }
126}
127connections {
128 from_room: "Wrath Room"
103 to_room: "Rabbit Hole" 129 to_room: "Rabbit Hole"
104 door { name: "Rabbithole Door" } 130 door { name: "Rabbithole Door" }
105} 131}
@@ -116,7 +142,7 @@ connections {
116connections { 142connections {
117 from_room: "Blue Alcove" 143 from_room: "Blue Alcove"
118 to_room: "Least Blue Last" 144 to_room: "Least Blue Last"
119 door { name: "Red Alcove Exit" } 145 door { name: "Blue Alcove Exit" }
120} 146}
121connections { 147connections {
122 from_room: "Parthenon Return" 148 from_room: "Parthenon Return"
@@ -144,6 +170,11 @@ connections {
144 door { name: "Lime Room Entrance" } 170 door { name: "Lime Room Entrance" }
145} 171}
146connections { 172connections {
173 from_room: "Lime Room"
174 to_room: "Revitalized Entrance"
175 door { name: "Revitalized Entrance" }
176}
177connections {
147 from { painting { room: "Link Area" name: "NEAR" } } 178 from { painting { room: "Link Area" name: "NEAR" } }
148 to { painting { room: "Flipped Link Area" name: "NEAR" } } 179 to { painting { room: "Flipped Link Area" name: "NEAR" } }
149 oneway: true 180 oneway: true
@@ -162,12 +193,12 @@ connections {
162 from_room: "Starting Room" 193 from_room: "Starting Room"
163 to_room: "Digital Entrance" 194 to_room: "Digital Entrance"
164 door { name: "Second Room Left Door" } 195 door { name: "Second Room Left Door" }
165 oneway: true
166} 196}
167connections { 197connections {
168 from_room: "Digital Entrance" 198 from_room: "Digital Entrance"
169 to_room: "Starting Room" 199 to_room: "Starting Room"
170 oneway: true 200 oneway: true
201 vanilla_only: true
171} 202}
172connections { 203connections {
173 from_room: "Starting Room" 204 from_room: "Starting Room"
@@ -182,10 +213,35 @@ connections {
182connections { 213connections {
183 from_room: "Starting Room" 214 from_room: "Starting Room"
184 to_room: "Repetitive Entrance" 215 to_room: "Repetitive Entrance"
185 door { name: "Repetitive Entrance" } 216 door { name: "Starting Room West Wall North Door" }
186} 217}
187connections { 218connections {
188 from_room: "Lime Room" 219 from_room: "Lime Room"
189 to_room: "White Hallway To Daedalus" 220 to_room: "White Hallway To Daedalus"
190 door { name: "Control Center White Door" } 221 door { name: "Control Center White Door" }
191} 222}
223connections {
224 from_room: "Flipped Second Room"
225 to_room: "Four Rooms Entrance"
226 door { name: "Flipped Second Room Right Door" }
227}
228connections {
229 from_room: "Link Area"
230 to_room: "Liberated Entrance"
231 door { name: "Liberated Entrance" }
232}
233connections {
234 from_room: "Link Area"
235 to_room: "Literate Entrance"
236 door { name: "Literate Entrance" }
237}
238connections {
239 from_room: "Liberated Entrance"
240 to_room: "Liberated Entrance Panel"
241 oneway: true
242}
243connections {
244 from_room: "Literate Entrance"
245 to_room: "Literate Entrance Panel"
246 oneway: true
247}
diff --git a/data/maps/the_entry/doors.txtpb b/data/maps/the_entry/doors.txtpb index 917edc7..40e486a 100644 --- a/data/maps/the_entry/doors.txtpb +++ b/data/maps/the_entry/doors.txtpb
@@ -62,9 +62,9 @@ doors {
62 name: "Rabbithole Door" 62 name: "Rabbithole Door"
63 type: STANDARD 63 type: STANDARD
64 receivers: "Components/Doors/second_right8" 64 receivers: "Components/Doors/second_right8"
65 panels { room: "Wrath Room" name: "RABBIT" } 65 panels { room: "Rabbit Hole Lock" name: "RABBIT" }
66 panels { room: "Wrath Room" name: "HOLE" } 66 panels { room: "Rabbit Hole Lock" name: "HOLE" }
67 location_room: "Wrath Room" 67 location_room: "Rabbit Hole Lock"
68} 68}
69# second_right is vanilla because it's like LOST door. 69# second_right is vanilla because it's like LOST door.
70doors { 70doors {
@@ -113,10 +113,9 @@ doors {
113} 113}
114doors { 114doors {
115 name: "Right Eye Entrance" 115 name: "Right Eye Entrance"
116 type: STANDARD 116 type: ITEM_ONLY
117 receivers: "Components/Doors/third_right" 117 receivers: "Components/Doors/third_right"
118 panels { room: "Trick Room" name: "INK" } 118 panels { room: "Trick Room" name: "INK" }
119 location_room: "Trick Room"
120} 119}
121doors { 120doors {
122 name: "Red Blue Area Left Door" 121 name: "Red Blue Area Left Door"
@@ -138,8 +137,10 @@ doors {
138 type: STANDARD 137 type: STANDARD
139 receivers: "Components/Doors/back_left_2" 138 receivers: "Components/Doors/back_left_2"
140 panels { room: "Colored Doors Area" name: "OPEN" answer: "orange" } 139 panels { room: "Colored Doors Area" name: "OPEN" answer: "orange" }
141 # "wall" is supposed to also work. idk man 140 panels { room: "Colored Doors Area" name: "OPEN" answer: "wall" }
141 complete_at: 1
142 location_room: "Colored Doors Area" 142 location_room: "Colored Doors Area"
143 location_name: "OPEN"
143} 144}
144doors { 145doors {
145 name: "Lime Room Entrance" 146 name: "Lime Room Entrance"
@@ -194,10 +195,10 @@ doors {
194 location_room: "Starting Room" 195 location_room: "Starting Room"
195} 196}
196doors { 197doors {
197 name: "Repetitive Entrance" 198 name: "Starting Room West Wall North Door"
198 type: ITEM_ONLY 199 type: ITEM_ONLY
199 receivers: "Components/Doors/Entry/entry_proxied_9" 200 receivers: "Components/Doors/Entry/entry_proxied_9"
200 switches: "double_letters" 201 double_letters: true
201} 202}
202doors { 203doors {
203 name: "Shop Entrance" 204 name: "Shop Entrance"
@@ -210,20 +211,20 @@ doors {
210 name: "Liberated Entrance" 211 name: "Liberated Entrance"
211 type: STANDARD 212 type: STANDARD
212 receivers: "Components/Doors/Entry/entry_proxied_10" 213 receivers: "Components/Doors/Entry/entry_proxied_10"
213 panels { room: "Flipped Pyramid Area" name: "TURN (1)" } 214 panels { room: "Liberated Entrance Panel" name: "TURN (1)" }
214 location_room: "Flipped Pyramid Area" 215 location_room: "Flipped Pyramid Area"
215} 216}
216doors { 217doors {
217 name: "Flipped Pyramid Area Entrance" 218 name: "Flipped Pyramid Area Entrance"
218 type: ITEM_ONLY 219 type: EVENT
219 receivers: "Components/Doors/Entry/entry_proxied_12" 220 receivers: "Components/Doors/Entry/entry_proxied_12"
220 switches: "double_letters" 221 double_letters: true
221} 222}
222doors { 223doors {
223 name: "Literate Entrance" 224 name: "Literate Entrance"
224 type: STANDARD 225 type: STANDARD
225 receivers: "Components/Doors/Entry/entry_proxied_11" 226 receivers: "Components/Doors/Entry/entry_proxied_11"
226 panels { room: "Flipped Pyramid Area" name: "TURN (2)" } 227 panels { room: "Literate Entrance Panel" name: "TURN (2)" }
227 location_room: "Flipped Pyramid Area" 228 location_room: "Flipped Pyramid Area"
228} 229}
229doors { 230doors {
@@ -252,7 +253,7 @@ doors {
252 type: ITEM_ONLY 253 type: ITEM_ONLY
253 receivers: "Components/Doors/Entry/d_3" 254 receivers: "Components/Doors/Entry/d_3"
254 receivers: "Components/Doors/Entry/d_4" 255 receivers: "Components/Doors/Entry/d_4"
255 switches: "double_letters" 256 double_letters: true
256} 257}
257doors { 258doors {
258 name: "D Room Panels" 259 name: "D Room Panels"
@@ -287,7 +288,8 @@ doors {
287doors { 288doors {
288 name: "Least Blue Last Panels" 289 name: "Least Blue Last Panels"
289 type: EVENT 290 type: EVENT
290 move_paintings { room: "Starting Room" name: "OWL" } 291 #move_paintings { room: "Starting Room" name: "OWL" }
292 #receivers: "Components/Paintings/owl/visibilityListener"
291 panels { room: "Least Blue Last" name: "CAPABLE (1)" } 293 panels { room: "Least Blue Last" name: "CAPABLE (1)" }
292 panels { room: "Least Blue Last" name: "CAPABLE (2)" } 294 panels { room: "Least Blue Last" name: "CAPABLE (2)" }
293 panels { room: "Least Blue Last" name: "LUSTRE" } 295 panels { room: "Least Blue Last" name: "LUSTRE" }
@@ -301,7 +303,8 @@ doors {
301doors { 303doors {
302 name: "Red Room Painting" 304 name: "Red Room Painting"
303 type: STANDARD 305 type: STANDARD
304 move_paintings { room: "Right Eye" name: "PSYCHIC" } 306 #move_paintings { room: "Right Eye" name: "PSYCHIC" }
307 receivers: "Components/Paintings/psychic/teleportListener"
305 panels { room: "Right Eye" name: "FAINT" } 308 panels { room: "Right Eye" name: "FAINT" }
306 location_room: "Right Eye" 309 location_room: "Right Eye"
307} 310}
diff --git a/data/maps/the_entry/metadata.txtpb b/data/maps/the_entry/metadata.txtpb index 679454a..0eeb29a 100644 --- a/data/maps/the_entry/metadata.txtpb +++ b/data/maps/the_entry/metadata.txtpb
@@ -9,3 +9,5 @@ excluded_nodes: "Panels/Back Left/backleft_3_proxied_1"
9excluded_nodes: "Panels/Back Left/backleft_3_proxied_2" 9excluded_nodes: "Panels/Back Left/backleft_3_proxied_2"
10excluded_nodes: "Panels/Back Left/backleft_4_proxied_1" 10excluded_nodes: "Panels/Back Left/backleft_4_proxied_1"
11excluded_nodes: "Panels/Back Left/backleft_4_proxied_2" 11excluded_nodes: "Panels/Back Left/backleft_4_proxied_2"
12# This is a proxy related to the first panel and it doesn't seem useful.
13excluded_nodes: "Panels/Entry/entry_proxied_fake"
diff --git a/data/maps/the_entry/rooms/Blue Alcove.txtpb b/data/maps/the_entry/rooms/Blue Alcove.txtpb index 4c2c48c..3df58b9 100644 --- a/data/maps/the_entry/rooms/Blue Alcove.txtpb +++ b/data/maps/the_entry/rooms/Blue Alcove.txtpb
@@ -1,5 +1,5 @@
1name: "Blue Alcove" 1name: "Blue Alcove"
2display_name: "Red Blue Area" 2panel_display_name: "Red Blue Area"
3panels { 3panels {
4 name: "BLUE" 4 name: "BLUE"
5 path: "Panels/Back Right/br_11" 5 path: "Panels/Back Right/br_11"
diff --git a/data/maps/the_entry/rooms/Colored Doors Area.txtpb b/data/maps/the_entry/rooms/Colored Doors Area.txtpb index 29e89b5..4767387 100644 --- a/data/maps/the_entry/rooms/Colored Doors Area.txtpb +++ b/data/maps/the_entry/rooms/Colored Doors Area.txtpb
@@ -1,5 +1,5 @@
1name: "Colored Doors Area" 1name: "Colored Doors Area"
2display_name: "Colored Doors Area" 2panel_display_name: "Colored Doors Area"
3panels { 3panels {
4 name: "OPEN" 4 name: "OPEN"
5 path: "Panels/Back Left/backleft_proxying_1" 5 path: "Panels/Back Left/backleft_proxying_1"
diff --git a/data/maps/the_entry/rooms/Composite Room Entrance.txtpb b/data/maps/the_entry/rooms/Composite Room Entrance.txtpb index 4c18625..ca9e7f4 100644 --- a/data/maps/the_entry/rooms/Composite Room Entrance.txtpb +++ b/data/maps/the_entry/rooms/Composite Room Entrance.txtpb
@@ -1,7 +1,9 @@
1name: "Composite Room Entrance" 1name: "Composite Room Entrance"
2display_name: "Starting Room" 2panel_display_name: "Starting Room"
3ports { 3ports {
4 name: "COMPOSITE" 4 name: "COMPOSITE"
5 display_name: "Starting Room NE Worldport"
5 path: "Components/Warps/worldport12" 6 path: "Components/Warps/worldport12"
6 orientation: "east" 7 destination { x: 16 y: 0 z: -20 }
8 rotation: 90
7} 9}
diff --git a/data/maps/the_entry/rooms/Ctrl Tutorial.txtpb b/data/maps/the_entry/rooms/Ctrl Tutorial.txtpb index 0819953..fabcd60 100644 --- a/data/maps/the_entry/rooms/Ctrl Tutorial.txtpb +++ b/data/maps/the_entry/rooms/Ctrl Tutorial.txtpb
@@ -1,5 +1,5 @@
1name: "Ctrl Tutorial" 1name: "Ctrl Tutorial"
2display_name: "Colored Doors Area" 2panel_display_name: "Colored Doors Area"
3panels { 3panels {
4 name: "RIGHT" 4 name: "RIGHT"
5 path: "Panels/Back Left/backleft_proxying_2" 5 path: "Panels/Back Left/backleft_proxying_2"
diff --git a/data/maps/the_entry/rooms/D Room Final.txtpb b/data/maps/the_entry/rooms/D Room Final.txtpb index 960cb1c..bb8ee87 100644 --- a/data/maps/the_entry/rooms/D Room Final.txtpb +++ b/data/maps/the_entry/rooms/D Room Final.txtpb
@@ -1,5 +1,5 @@
1name: "D Room Final" 1name: "D Room Final"
2display_name: "D Room" 2panel_display_name: "D Room"
3letters { 3letters {
4 key: "d" 4 key: "d"
5 path: "Components/Collectables/d" 5 path: "Components/Collectables/d"
diff --git a/data/maps/the_entry/rooms/D Room.txtpb b/data/maps/the_entry/rooms/D Room.txtpb index 27a975b..fdf6846 100644 --- a/data/maps/the_entry/rooms/D Room.txtpb +++ b/data/maps/the_entry/rooms/D Room.txtpb
@@ -1,5 +1,5 @@
1name: "D Room" 1name: "D Room"
2display_name: "D Room" 2panel_display_name: "D Room"
3panels { 3panels {
4 name: "BASEBALL" 4 name: "BASEBALL"
5 path: "Panels/D/d_2" 5 path: "Panels/D/d_2"
diff --git a/data/maps/the_entry/rooms/Daedalus Entrance.txtpb b/data/maps/the_entry/rooms/Daedalus Entrance.txtpb index 60b41cb..76dc278 100644 --- a/data/maps/the_entry/rooms/Daedalus Entrance.txtpb +++ b/data/maps/the_entry/rooms/Daedalus Entrance.txtpb
@@ -1,7 +1,9 @@
1name: "Daedalus Entrance" 1name: "Daedalus Entrance"
2display_name: "Starting Room" 2panel_display_name: "Starting Room"
3ports { 3ports {
4 name: "DAEDALUS" 4 name: "DAEDALUS"
5 display_name: "Starting Room North Wall West Worldport"
5 path: "Components/Warps/worldport6" 6 path: "Components/Warps/worldport6"
6 orientation: "west" 7 destination { x: -16 y: 0 z: -20 }
8 rotation: 270
7} 9}
diff --git a/data/maps/the_entry/rooms/Digital Entrance.txtpb b/data/maps/the_entry/rooms/Digital Entrance.txtpb index 5713a8d..b7689bd 100644 --- a/data/maps/the_entry/rooms/Digital Entrance.txtpb +++ b/data/maps/the_entry/rooms/Digital Entrance.txtpb
@@ -1,7 +1,9 @@
1name: "Digital Entrance" 1name: "Digital Entrance"
2display_name: "Starting Room" 2panel_display_name: "Starting Room"
3ports { 3ports {
4 name: "DIGITAL" 4 name: "DIGITAL"
5 display_name: "Second Room Left Worldport"
5 path: "Components/Warps/worldport" 6 path: "Components/Warps/worldport"
6 orientation: "west" 7 destination { x: -78 y: 0 z: -24 }
8 rotation: 270
7} 9}
diff --git a/data/maps/the_entry/rooms/Entry Exit.txtpb b/data/maps/the_entry/rooms/Entry Exit.txtpb index 6b4fadd..e270bf8 100644 --- a/data/maps/the_entry/rooms/Entry Exit.txtpb +++ b/data/maps/the_entry/rooms/Entry Exit.txtpb
@@ -1,7 +1,9 @@
1name: "Entry Exit" 1name: "Entry Exit"
2display_name: "Starting Room" 2panel_display_name: "Starting Room"
3ports { 3ports {
4 name: "GREAT" 4 name: "GREAT"
5 display_name: "Second Room Right Worldport"
5 path: "Components/Warps/worldport2" 6 path: "Components/Warps/worldport2"
6 orientation: "north" 7 destination { x: 18 y: 0 z: -36 }
8 rotation: 180
7} 9}
diff --git a/data/maps/the_entry/rooms/Eye Room.txtpb b/data/maps/the_entry/rooms/Eye Room.txtpb index 8c6290b..00f2534 100644 --- a/data/maps/the_entry/rooms/Eye Room.txtpb +++ b/data/maps/the_entry/rooms/Eye Room.txtpb
@@ -1,5 +1,5 @@
1name: "Eye Room" 1name: "Eye Room"
2display_name: "Eye Room" 2panel_display_name: "Eye Room"
3panels { 3panels {
4 name: "I" 4 name: "I"
5 path: "Panels/Entry/eyes_1" 5 path: "Panels/Entry/eyes_1"
@@ -31,6 +31,8 @@ paintings {
31} 31}
32ports { 32ports {
33 name: "LIONIZED" 33 name: "LIONIZED"
34 display_name: "Eye Room Worldport"
34 path: "Components/Warps/worldport10" 35 path: "Components/Warps/worldport10"
35 orientation: "north" 36 destination { x: 18 y: 0 z: -88.5 }
37 rotation: 180
36} 38}
diff --git a/data/maps/the_entry/rooms/Flipped Link Area.txtpb b/data/maps/the_entry/rooms/Flipped Link Area.txtpb index 5251023..950e9b1 100644 --- a/data/maps/the_entry/rooms/Flipped Link Area.txtpb +++ b/data/maps/the_entry/rooms/Flipped Link Area.txtpb
@@ -1,18 +1,19 @@
1name: "Flipped Link Area" 1name: "Flipped Link Area"
2display_name: "Pyramid Area" 2panel_display_name: "Pyramid Area"
3panels { 3panels {
4 name: "WANDER" 4 name: "WANDER"
5 path: "Panels/Pilgrimage/cream_4" 5 path: "Panels/Pilgrimage/cream_4"
6 clue: "wander" 6 clue: "wander"
7 answer: "roam" 7 answer: "roam"
8 symbols: SUN 8 symbols: SUN
9 display_name: "WANDER (Flipped)"
9} 10}
10paintings { 11paintings {
11 name: "NEAR" 12 name: "NEAR"
12 path: "Components/Paintings/aches2" 13 path: "Components/Paintings/aches2"
13 orientation: "north" 14 orientation: "north"
14 gravity: Y_PLUS 15 gravity: Y_PLUS
15 display_name: "Flipper Near Painting" 16 display_name: "Flipped Near Painting"
16} 17}
17paintings { 18paintings {
18 name: "FAR" 19 name: "FAR"
diff --git a/data/maps/the_entry/rooms/Flipped Pyramid Area.txtpb b/data/maps/the_entry/rooms/Flipped Pyramid Area.txtpb index e2dd992..30e737f 100644 --- a/data/maps/the_entry/rooms/Flipped Pyramid Area.txtpb +++ b/data/maps/the_entry/rooms/Flipped Pyramid Area.txtpb
@@ -1,16 +1,6 @@
1name: "Flipped Pyramid Area" 1name: "Flipped Pyramid Area"
2display_name: "Pyramid Area" 2panel_display_name: "Pyramid Area"
3panels { 3# The fact that the doors here cover up the panels once they open is a problem
4 name: "TURN (1)" 4# since you're not guaranteed to have access to the lower area if painting
5 path: "Panels/Entry/l_opener_3" 5# shuffle is a thing. So we need to edit these doors so that they don't cover up
6 clue: "turn" 6# the panels.
7 answer: "flip"
8 symbols: SUN
9}
10panels {
11 name: "TURN (2)"
12 path: "Panels/Entry/l_opener_4"
13 clue: "turn"
14 answer: "spin"
15 symbols: SUN
16} \ No newline at end of file
diff --git a/data/maps/the_entry/rooms/Flipped Right Eye.txtpb b/data/maps/the_entry/rooms/Flipped Right Eye.txtpb index 429d63e..14f3f5a 100644 --- a/data/maps/the_entry/rooms/Flipped Right Eye.txtpb +++ b/data/maps/the_entry/rooms/Flipped Right Eye.txtpb
@@ -1,5 +1,5 @@
1name: "Flipped Right Eye" 1name: "Flipped Right Eye"
2display_name: "Flip Area" 2panel_display_name: "Flip Area"
3panels { 3panels {
4 name: "WHERE" 4 name: "WHERE"
5 path: "Panels/Pilgrimage/cream_5" 5 path: "Panels/Pilgrimage/cream_5"
diff --git a/data/maps/the_entry/rooms/Flipped Second Room.txtpb b/data/maps/the_entry/rooms/Flipped Second Room.txtpb index d4ee780..0d518bb 100644 --- a/data/maps/the_entry/rooms/Flipped Second Room.txtpb +++ b/data/maps/the_entry/rooms/Flipped Second Room.txtpb
@@ -1,5 +1,5 @@
1name: "Flipped Second Room" 1name: "Flipped Second Room"
2display_name: "Flip Area" 2panel_display_name: "Flip Area"
3panels { 3panels {
4 name: "CLUE" 4 name: "CLUE"
5 path: "Panels/Entry/second_right_top" 5 path: "Panels/Entry/second_right_top"
@@ -21,10 +21,3 @@ paintings {
21 gravity: Y_PLUS 21 gravity: Y_PLUS
22 display_name: "Eye Painting" 22 display_name: "Eye Painting"
23} 23}
24ports {
25 name: "FOUR"
26 path: "Components/Warps/worldport9"
27 orientation: "south"
28 gravity: Y_PLUS
29 required_door { name: "Flipped Second Room Right Door" }
30} \ No newline at end of file
diff --git a/data/maps/the_entry/rooms/Four Rooms Entrance.txtpb b/data/maps/the_entry/rooms/Four Rooms Entrance.txtpb new file mode 100644 index 0000000..4d94d5a --- /dev/null +++ b/data/maps/the_entry/rooms/Four Rooms Entrance.txtpb
@@ -0,0 +1,9 @@
1name: "Four Rooms Entrance"
2ports {
3 name: "FOUR"
4 display_name: "Flipped Second Room Right Worldport"
5 path: "Components/Warps/worldport9"
6 destination { x: -41 y: 6 z: -17.5 }
7 rotation: 0
8 gravity: Y_PLUS
9}
diff --git a/data/maps/the_entry/rooms/Gallery Return.txtpb b/data/maps/the_entry/rooms/Gallery Return.txtpb index 1273928..7235d80 100644 --- a/data/maps/the_entry/rooms/Gallery Return.txtpb +++ b/data/maps/the_entry/rooms/Gallery Return.txtpb
@@ -1,5 +1,5 @@
1name: "Gallery Return" 1name: "Gallery Return"
2display_name: "Starting Room" 2panel_display_name: "Gallery Return"
3panels { 3panels {
4 name: "RETURN" 4 name: "RETURN"
5 path: "Panels/Entry/gallery_return" 5 path: "Panels/Entry/gallery_return"
@@ -9,6 +9,8 @@ panels {
9} 9}
10ports { 10ports {
11 name: "GALLERY" 11 name: "GALLERY"
12 display_name: "Gallery Return"
12 path: "Components/Warps/worldport4" 13 path: "Components/Warps/worldport4"
13 orientation: "north" 14 destination { x: -38 y: 0 z: 8.5 }
15 rotation: 180
14} \ No newline at end of file 16} \ No newline at end of file
diff --git a/data/maps/the_entry/rooms/Least Blue Last.txtpb b/data/maps/the_entry/rooms/Least Blue Last.txtpb index 0f198b7..dde203a 100644 --- a/data/maps/the_entry/rooms/Least Blue Last.txtpb +++ b/data/maps/the_entry/rooms/Least Blue Last.txtpb
@@ -1,5 +1,5 @@
1name: "Least Blue Last" 1name: "Least Blue Last"
2display_name: "Red Blue Area" 2panel_display_name: "Red Blue Area"
3panels { 3panels {
4 name: "CAPABLE (1)" 4 name: "CAPABLE (1)"
5 path: "Panels/LBL/lbl_1" 5 path: "Panels/LBL/lbl_1"
@@ -72,8 +72,10 @@ panels {
72} 72}
73ports { 73ports {
74 name: "DARKROOM" 74 name: "DARKROOM"
75 display_name: "Near L1 Worldport"
75 path: "Components/Warps/worldport5" 76 path: "Components/Warps/worldport5"
76 orientation: "south" 77 destination { x: 43 y: 0 z: -10 }
78 rotation: 0
77} 79}
78paintings { 80paintings {
79 name: "PAINS" 81 name: "PAINS"
diff --git a/data/maps/the_entry/rooms/Liberated Entrance Panel.txtpb b/data/maps/the_entry/rooms/Liberated Entrance Panel.txtpb new file mode 100644 index 0000000..7c5ef71 --- /dev/null +++ b/data/maps/the_entry/rooms/Liberated Entrance Panel.txtpb
@@ -0,0 +1,9 @@
1name: "Liberated Entrance Panel"
2panel_display_name: "Pyramid Area"
3panels {
4 name: "TURN (1)"
5 path: "Panels/Entry/l_opener_3"
6 clue: "turn"
7 answer: "flip"
8 symbols: SUN
9}
diff --git a/data/maps/the_entry/rooms/Liberated Entrance.txtpb b/data/maps/the_entry/rooms/Liberated Entrance.txtpb new file mode 100644 index 0000000..56cc597 --- /dev/null +++ b/data/maps/the_entry/rooms/Liberated Entrance.txtpb
@@ -0,0 +1,8 @@
1name: "Liberated Entrance"
2ports {
3 name: "BLUE"
4 display_name: "Pyramid Area Blue Worldport"
5 path: "worldport8"
6 destination { x: 18 y: 0 z: 55 }
7 rotation: 270
8}
diff --git a/data/maps/the_entry/rooms/Lime Room.txtpb b/data/maps/the_entry/rooms/Lime Room.txtpb index 6054dd7..603fbdc 100644 --- a/data/maps/the_entry/rooms/Lime Room.txtpb +++ b/data/maps/the_entry/rooms/Lime Room.txtpb
@@ -1,5 +1,5 @@
1name: "Lime Room" 1name: "Lime Room"
2display_name: "Colored Doors Area" 2panel_display_name: "Colored Doors Area"
3panels { 3panels {
4 name: "HIDE" 4 name: "HIDE"
5 path: "Panels/Back Left/backleft_proxying_3" 5 path: "Panels/Back Left/backleft_proxying_3"
@@ -19,9 +19,3 @@ panels {
19 answer: "white" 19 answer: "white"
20 symbols: EXAMPLE 20 symbols: EXAMPLE
21} 21}
22ports {
23 name: "REVITALIZED"
24 path: "worldport7"
25 orientation: "north"
26 required_door { name: "Revitalized Entrance" }
27} \ No newline at end of file
diff --git a/data/maps/the_entry/rooms/Link Area.txtpb b/data/maps/the_entry/rooms/Link Area.txtpb index 2866abd..5b68279 100644 --- a/data/maps/the_entry/rooms/Link Area.txtpb +++ b/data/maps/the_entry/rooms/Link Area.txtpb
@@ -1,11 +1,12 @@
1name: "Link Area" 1name: "Link Area"
2display_name: "Pyramid Area" 2panel_display_name: "Pyramid Area"
3panels { 3panels {
4 name: "WANDER" 4 name: "WANDER"
5 path: "Panels/Pilgrimage/cream_3" 5 path: "Panels/Pilgrimage/cream_3"
6 clue: "wander" 6 clue: "wander"
7 answer: "amble" 7 answer: "amble"
8 symbols: SUN 8 symbols: SUN
9 display_name: "WANDER (Obverse)"
9} 10}
10paintings { 11paintings {
11 name: "NEAR" 12 name: "NEAR"
@@ -25,15 +26,3 @@ paintings {
25 orientation: "south" 26 orientation: "south"
26 display_name: "Center Painting" 27 display_name: "Center Painting"
27} 28}
28ports {
29 name: "BLUE"
30 path: "worldport8"
31 orientation: "west"
32 required_door { name: "Liberated Entrance" }
33}
34ports {
35 name: "BROWN"
36 path: "worldport9"
37 orientation: "east"
38 required_door { name: "Literate Entrance" }
39} \ No newline at end of file
diff --git a/data/maps/the_entry/rooms/Literate Entrance Panel.txtpb b/data/maps/the_entry/rooms/Literate Entrance Panel.txtpb new file mode 100644 index 0000000..676598b --- /dev/null +++ b/data/maps/the_entry/rooms/Literate Entrance Panel.txtpb
@@ -0,0 +1,9 @@
1name: "Literate Entrance Panel"
2panel_display_name: "Pyramid Area"
3panels {
4 name: "TURN (2)"
5 path: "Panels/Entry/l_opener_4"
6 clue: "turn"
7 answer: "spin"
8 symbols: SUN
9}
diff --git a/data/maps/the_entry/rooms/Literate Entrance.txtpb b/data/maps/the_entry/rooms/Literate Entrance.txtpb new file mode 100644 index 0000000..b86ac80 --- /dev/null +++ b/data/maps/the_entry/rooms/Literate Entrance.txtpb
@@ -0,0 +1,8 @@
1name: "Literate Entrance"
2ports {
3 name: "BROWN"
4 display_name: "Pyramid Area Brown Worldport"
5 path: "worldport9"
6 destination { x: 39 y: 0 z: 55 }
7 rotation: 90
8}
diff --git a/data/maps/the_entry/rooms/Parthenon Return.txtpb b/data/maps/the_entry/rooms/Parthenon Return.txtpb index 5a7f6b8..bb12964 100644 --- a/data/maps/the_entry/rooms/Parthenon Return.txtpb +++ b/data/maps/the_entry/rooms/Parthenon Return.txtpb
@@ -1,5 +1,5 @@
1name: "Parthenon Return" 1name: "Parthenon Return"
2display_name: "Starting Room" 2panel_display_name: "Parthenon Return"
3panels { 3panels {
4 name: "RETURN" 4 name: "RETURN"
5 path: "Panels/Back Left/backleft_return" 5 path: "Panels/Back Left/backleft_return"
@@ -9,6 +9,8 @@ panels {
9} 9}
10ports { 10ports {
11 name: "PARTHENON" 11 name: "PARTHENON"
12 display_name: "Parthenon Return"
12 path: "Components/Warps/worldport8" 13 path: "Components/Warps/worldport8"
13 orientation: "north" 14 destination { x: -5.5 y: 0 z: 18 }
14} \ No newline at end of file 15 rotation: 180
16}
diff --git a/data/maps/the_entry/rooms/Rabbit Hole Lock.txtpb b/data/maps/the_entry/rooms/Rabbit Hole Lock.txtpb new file mode 100644 index 0000000..78b4f3b --- /dev/null +++ b/data/maps/the_entry/rooms/Rabbit Hole Lock.txtpb
@@ -0,0 +1,18 @@
1name: "Rabbit Hole Lock"
2panel_display_name: "Red Blue Area"
3panels {
4 name: "RABBIT"
5 path: "Panels/Back Right/br_4"
6 clue: "rabbit"
7 answer: "hair"
8 symbols: SUN
9 symbols: ZERO
10}
11panels {
12 name: "HOLE"
13 path: "Panels/Back Right/br_5"
14 clue: "hole"
15 answer: "part"
16 symbols: ZERO
17 symbols: BOXES
18}
diff --git a/data/maps/the_entry/rooms/Rabbit Hole.txtpb b/data/maps/the_entry/rooms/Rabbit Hole.txtpb index 9b18bc8..4ffeb84 100644 --- a/data/maps/the_entry/rooms/Rabbit Hole.txtpb +++ b/data/maps/the_entry/rooms/Rabbit Hole.txtpb
@@ -1,5 +1,5 @@
1name: "Rabbit Hole" 1name: "Rabbit Hole"
2display_name: "Red Blue Area" 2panel_display_name: "Red Blue Area"
3panels { 3panels {
4 name: "PUZZLE" 4 name: "PUZZLE"
5 path: "Panels/Back Right/br_6" 5 path: "Panels/Back Right/br_6"
@@ -8,6 +8,8 @@ panels {
8} 8}
9ports { 9ports {
10 name: "HOLE" 10 name: "HOLE"
11 display_name: "Rabbit Hole"
11 path: "worldport4" 12 path: "worldport4"
12 orientation: "down" 13 destination { x: 74 y: 0 z: -43 }
13} \ No newline at end of file 14 rotation: 0
15}
diff --git a/data/maps/the_entry/rooms/Red Alcove.txtpb b/data/maps/the_entry/rooms/Red Alcove.txtpb index 5c4085e..503b4a9 100644 --- a/data/maps/the_entry/rooms/Red Alcove.txtpb +++ b/data/maps/the_entry/rooms/Red Alcove.txtpb
@@ -1,5 +1,5 @@
1name: "Red Alcove" 1name: "Red Alcove"
2display_name: "Red Blue Area" 2panel_display_name: "Red Blue Area"
3panels { 3panels {
4 name: "BROW" 4 name: "BROW"
5 path: "Panels/Back Right/br_10" 5 path: "Panels/Back Right/br_10"
diff --git a/data/maps/the_entry/rooms/Red Blue Halls.txtpb b/data/maps/the_entry/rooms/Red Blue Halls.txtpb index 7d07f9e..789ca42 100644 --- a/data/maps/the_entry/rooms/Red Blue Halls.txtpb +++ b/data/maps/the_entry/rooms/Red Blue Halls.txtpb
@@ -1,5 +1,5 @@
1name: "Red Blue Halls" 1name: "Red Blue Halls"
2display_name: "Red Blue Area" 2panel_display_name: "Red Blue Area"
3panels { 3panels {
4 name: "CENTER" 4 name: "CENTER"
5 path: "Panels/Back Right/br_1" 5 path: "Panels/Back Right/br_1"
diff --git a/data/maps/the_entry/rooms/Repetitive Entrance.txtpb b/data/maps/the_entry/rooms/Repetitive Entrance.txtpb index 982e3f3..25c3307 100644 --- a/data/maps/the_entry/rooms/Repetitive Entrance.txtpb +++ b/data/maps/the_entry/rooms/Repetitive Entrance.txtpb
@@ -1,7 +1,12 @@
1name: "Repetitive Entrance" 1name: "Repetitive Entrance"
2display_name: "Starting Room" 2panel_display_name: "Starting Room"
3ports { 3ports {
4 name: "REPETITIVE" 4 name: "REPETITIVE"
5 display_name: "Starting Room West Wall North Worldport"
5 path: "Components/Warps/worldport7" 6 path: "Components/Warps/worldport7"
6 orientation: "north" 7 destination { x: -20 y: 0 z: -16 }
8 rotation: 180
9 # TODO: this is part of what makes the keyholder dependent connection from CC
10 # safe in vanilla doors
11 no_shuffle: true
7} 12}
diff --git a/data/maps/the_entry/rooms/Revitalized Entrance.txtpb b/data/maps/the_entry/rooms/Revitalized Entrance.txtpb new file mode 100644 index 0000000..fb5e7e0 --- /dev/null +++ b/data/maps/the_entry/rooms/Revitalized Entrance.txtpb
@@ -0,0 +1,9 @@
1name: "Revitalized Entrance"
2panel_display_name: "Colored Doors Area"
3ports {
4 name: "REVITALIZED"
5 display_name: "Plum Hallway"
6 path: "worldport7"
7 destination { x: -58 y: 0 z: 31.5 }
8 rotation: 180
9}
diff --git a/data/maps/the_entry/rooms/Right Eye.txtpb b/data/maps/the_entry/rooms/Right Eye.txtpb index 1c7bf68..8f6c431 100644 --- a/data/maps/the_entry/rooms/Right Eye.txtpb +++ b/data/maps/the_entry/rooms/Right Eye.txtpb
@@ -1,5 +1,5 @@
1name: "Right Eye" 1name: "Right Eye"
2display_name: "Right Eye Area" 2panel_display_name: "Right Eye Area"
3panels { 3panels {
4 name: "EYE" 4 name: "EYE"
5 path: "Panels/Entry/front_2" 5 path: "Panels/Entry/front_2"
diff --git a/data/maps/the_entry/rooms/Shop Entrance.txtpb b/data/maps/the_entry/rooms/Shop Entrance.txtpb index b52cde7..4a99efa 100644 --- a/data/maps/the_entry/rooms/Shop Entrance.txtpb +++ b/data/maps/the_entry/rooms/Shop Entrance.txtpb
@@ -1,5 +1,5 @@
1name: "Shop Entrance" 1name: "Shop Entrance"
2display_name: "Starting Room" 2panel_display_name: "Shop Entrance"
3panels { 3panels {
4 name: "TURN" 4 name: "TURN"
5 path: "Panels/Entry/l_opener_2" 5 path: "Panels/Entry/l_opener_2"
@@ -9,6 +9,8 @@ panels {
9} 9}
10ports { 10ports {
11 name: "SHOP" 11 name: "SHOP"
12 display_name: "Shop Entrance"
12 path: "Components/Warps/worldport13" 13 path: "Components/Warps/worldport13"
13 orientation: "east" 14 destination { x: 18 y: 0 z: 49 }
15 rotation: 90
14} \ No newline at end of file 16} \ No newline at end of file
diff --git a/data/maps/the_entry/rooms/Starting Room.txtpb b/data/maps/the_entry/rooms/Starting Room.txtpb index aeb66ab..8e8373b 100644 --- a/data/maps/the_entry/rooms/Starting Room.txtpb +++ b/data/maps/the_entry/rooms/Starting Room.txtpb
@@ -1,10 +1,11 @@
1name: "Starting Room" 1name: "Starting Room"
2display_name: "Starting Room" 2panel_display_name: "Starting Room"
3panels { 3panels {
4 name: "HI" 4 name: "HI"
5 path: "Panels/Entry/entry_proxying_1" 5 path: "Panels/Entry/entry_proxying_1"
6 clue: "hi" 6 clue: "hi"
7 answer: "hi" 7 answer: "hi"
8 proxies { answer: "hi" path: "Panels/Entry/entry_proxied_1" }
8 proxies { answer: "bye" path: "Panels/Entry/entry_proxied_2" } 9 proxies { answer: "bye" path: "Panels/Entry/entry_proxied_2" }
9 proxies { answer: "hidden" path: "Panels/Entry/entry_proxied_5" } 10 proxies { answer: "hidden" path: "Panels/Entry/entry_proxied_5" }
10 proxies { answer: "high" path: "Panels/Entry/entry_proxied_3" } 11 proxies { answer: "high" path: "Panels/Entry/entry_proxied_3" }
@@ -23,7 +24,9 @@ panels {
23 path: "Panels/Entry/front_1" 24 path: "Panels/Entry/front_1"
24 clue: "eye" 25 clue: "eye"
25 answer: "i" 26 answer: "i"
26 symbols: ZERO 27 #symbols: ZERO
28 # This panel blocks getting N1 and T1. We will mod it to be I/I with no symbol
29 # when symbol shuffle is on.
27} 30}
28panels { 31panels {
29 name: "HINT" 32 name: "HINT"
diff --git a/data/maps/the_entry/rooms/Trick Room.txtpb b/data/maps/the_entry/rooms/Trick Room.txtpb index ff9be38..d20502e 100644 --- a/data/maps/the_entry/rooms/Trick Room.txtpb +++ b/data/maps/the_entry/rooms/Trick Room.txtpb
@@ -1,5 +1,5 @@
1name: "Trick Room" 1name: "Trick Room"
2display_name: "Starting Room" 2panel_display_name: "Starting Room"
3panels { 3panels {
4 name: "INK" 4 name: "INK"
5 path: "Panels/Entry/l_opener_1" 5 path: "Panels/Entry/l_opener_1"
diff --git a/data/maps/the_entry/rooms/White Hallway To Daedalus.txtpb b/data/maps/the_entry/rooms/White Hallway To Daedalus.txtpb index bf1398d..de0cec2 100644 --- a/data/maps/the_entry/rooms/White Hallway To Daedalus.txtpb +++ b/data/maps/the_entry/rooms/White Hallway To Daedalus.txtpb
@@ -1,7 +1,9 @@
1name: "White Hallway To Daedalus" 1name: "White Hallway To Daedalus"
2display_name: "Colored Doors Area" 2panel_display_name: "Colored Doors Area"
3ports { 3ports {
4 name: "DAEDALUS" 4 name: "DAEDALUS"
5 display_name: "White Control Center Hallway"
5 path: "Components/Warps/worldport11" 6 path: "Components/Warps/worldport11"
6 orientation: "west" 7 destination { x: -45 y: 0 z: 24 }
8 rotation: 270
7} 9}
diff --git a/data/maps/the_entry/rooms/Wrath Room.txtpb b/data/maps/the_entry/rooms/Wrath Room.txtpb index 29bd1cb..903a0b7 100644 --- a/data/maps/the_entry/rooms/Wrath Room.txtpb +++ b/data/maps/the_entry/rooms/Wrath Room.txtpb
@@ -1,21 +1,5 @@
1name: "Wrath Room" 1name: "Wrath Room"
2display_name: "Red Blue Area" 2panel_display_name: "Red Blue Area"
3panels {
4 name: "RABBIT"
5 path: "Panels/Back Right/br_4"
6 clue: "rabbit"
7 answer: "hair"
8 symbols: SUN
9 symbols: ZERO
10}
11panels {
12 name: "HOLE"
13 path: "Panels/Back Right/br_5"
14 clue: "hole"
15 answer: "part"
16 symbols: ZERO
17 symbols: BOXES
18}
19panels { 3panels {
20 name: "WREATH" 4 name: "WREATH"
21 path: "Panels/Back Right/br_17" 5 path: "Panels/Back Right/br_17"
diff --git a/data/maps/the_entry/rooms/X Area.txtpb b/data/maps/the_entry/rooms/X Area.txtpb index ada16f8..8388b4e 100644 --- a/data/maps/the_entry/rooms/X Area.txtpb +++ b/data/maps/the_entry/rooms/X Area.txtpb
@@ -1,11 +1,13 @@
1name: "X Area" 1name: "X Area"
2display_name: "Starting Room" 2panel_display_name: "Starting Room"
3letters { 3letters {
4 key: "x" 4 key: "x"
5 path: "Components/Collectables/x" 5 path: "Components/Collectables/x"
6} 6}
7ports { 7ports {
8 name: "CC" 8 name: "CC"
9 display_name: "Near X1 Worldport"
9 path: "Components/Warps/worldport3" 10 path: "Components/Warps/worldport3"
10 orientation: "west" 11 destination { x: -12.5 y: 0 z: 60 }
12 rotation: 270
11} 13}