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-rw-r--r--data/maps/daedalus/doors.txtpb225
1 files changed, 201 insertions, 24 deletions
diff --git a/data/maps/daedalus/doors.txtpb b/data/maps/daedalus/doors.txtpb index 27cf90e..f2f4592 100644 --- a/data/maps/daedalus/doors.txtpb +++ b/data/maps/daedalus/doors.txtpb
@@ -188,17 +188,20 @@ doors {
188} 188}
189doors { 189doors {
190 name: "Welcome Back Secret Door" 190 name: "Welcome Back Secret Door"
191 type: ITEM_ONLY 191 type: STANDARD
192 receivers: "Components/Doors/Entry/entry_13" 192 receivers: "Components/Doors/Entry/entry_13"
193 panels { room: "Welcome Back Area" name: "FAREWELL LITTLE LAMB" } 193 panels { room: "Welcome Back Area" name: "FAREWELL LITTLE LAMB" }
194 panels { room: "West Spire" name: "BYE" } 194 panels { room: "West Spire" name: "BYE" }
195 location_room: "West Spire"
196 location_name: "BYE, FAREWELL LITTLE LAMB"
195} 197}
196doors { 198doors {
197 name: "Welcome Back Door" 199 name: "Welcome Back Door"
198 type: STANDARD 200 type: LOCATION_ONLY
199 receivers: "Components/Doors/Entry/entry_14" 201 #receivers: "Components/Doors/Entry/entry_14"
200 panels { room: "Welcome Back Area" name: "GREETINGS OLD FRIEND" } 202 panels { room: "Welcome Back Area" name: "GREETINGS OLD FRIEND" }
201 location_room: "Welcome Back Area" 203 location_room: "Welcome Back Area"
204 location_name: "GREETINGS OLD FRIEND"
202} 205}
203# entry_3 is the door to SEAL, which we will ignore. 206# entry_3 is the door to SEAL, which we will ignore.
204doors { 207doors {
@@ -224,12 +227,21 @@ doors {
224} 227}
225doors { 228doors {
226 name: "Starting Room East Wall Center Door" 229 name: "Starting Room East Wall Center Door"
227 type: STANDARD 230 type: ITEM_ONLY
231 legacy_location: true
228 receivers: "Components/Doors/Entry/entry_6" 232 receivers: "Components/Doors/Entry/entry_6"
229 panels { room: "Rainbow Color Backside" name: "?" } 233 panels { room: "Rainbow Color Backside" name: "?" }
230 location_room: "Rainbow Color Backside" 234 location_room: "Rainbow Color Backside"
231} 235}
232doors { 236doors {
237 name: "Rainbow Color Backside Panels"
238 type: LOCATION_ONLY
239 panels { room: "Rainbow Color Backside" name: "?" }
240 panels { room: "Rainbow Color Backside" name: "BACKSIDE" }
241 location_room: "Rainbow Color Backside"
242 location_name: "BACKSIDE, ?"
243}
244doors {
233 name: "Starting Room East Wall North Door" 245 name: "Starting Room East Wall North Door"
234 type: ITEM_ONLY 246 type: ITEM_ONLY
235 receivers: "Components/Doors/Entry/entry_7" 247 receivers: "Components/Doors/Entry/entry_7"
@@ -298,8 +310,9 @@ doors {
298 location_name: "Black Hex" 310 location_name: "Black Hex"
299} 311}
300doors { 312doors {
301 name: "Splintering Exit Left Door" 313 name: "Splintering Exit North Door"
302 type: STANDARD 314 type: ITEM_ONLY
315 legacy_location: true
303 receivers: "Components/Doors/Entry/gate_4" 316 receivers: "Components/Doors/Entry/gate_4"
304 panels { room: "West Castle Area" name: "EVER" } 317 panels { room: "West Castle Area" name: "EVER" }
305 panels { room: "West Castle Area" name: "AXES" } 318 panels { room: "West Castle Area" name: "AXES" }
@@ -308,7 +321,7 @@ doors {
308 location_room: "West Castle Area" 321 location_room: "West Castle Area"
309} 322}
310doors { 323doors {
311 name: "Splintering Exit Right Door" 324 name: "Splintering Exit South Door"
312 type: ITEM_ONLY 325 type: ITEM_ONLY
313 receivers: "Components/Doors/Entry/gate_5" 326 receivers: "Components/Doors/Entry/gate_5"
314 panels { room: "West Castle Area" name: "EVER" } 327 panels { room: "West Castle Area" name: "EVER" }
@@ -317,6 +330,48 @@ doors {
317 panels { room: "West Castle Area" name: "SLOT" } 330 panels { room: "West Castle Area" name: "SLOT" }
318} 331}
319doors { 332doors {
333 name: "Splintering Area Panels"
334 type: LOCATION_ONLY
335 panels { room: "West Castle Area" name: "EVER" }
336 panels { room: "West Castle Area" name: "AXES" }
337 panels { room: "West Castle Area" name: "FLIP (1)" }
338 panels { room: "West Castle Area" name: "SLOT" }
339 panels { room: "West Castle Area" name: "WICKEDLY" }
340 panels { room: "West Castle Area" name: "CATHOLIC" }
341 panels { room: "West Castle Area" name: "SISTERLY" }
342 panels { room: "West Castle Area" name: "SQUEALED" }
343 panels { room: "West Castle Area" name: "READ" }
344 panels { room: "West Castle Area" name: "WORD" }
345 panels { room: "West Castle Area" name: "EACH" }
346 panels { room: "West Castle Area" name: "RANK" }
347 panels { room: "West Castle Area" name: "TEAR" }
348 panels { room: "West Castle Area" name: "SHUT" }
349 panels { room: "West Castle Area" name: "FLIP (2)" }
350 panels { room: "West Castle Area" name: "STUN" }
351 panels { room: "West Castle Area" name: "CHAT" }
352 panels { room: "West Castle Area" name: "LOST" }
353 panels { room: "West Castle Area" name: "PODS" }
354 panels { room: "West Castle Area" name: "FAME" }
355 location_room: "West Castle Area"
356}
357doors {
358 name: "West Sticks And Stones Panel"
359 type: LOCATION_ONLY
360 panels { room: "West Castle Area" name: "LETTERS" }
361 location_room: "West Castle Area"
362 location_name: "LETTERS"
363}
364doors {
365 name: "Amber Room Panels"
366 type: LOCATION_ONLY
367 panels { room: "West Castle Area" name: "HARMONY" }
368 panels { room: "West Castle Area" name: "MELODY" }
369 panels { room: "West Castle Area" name: "RHYTHM" }
370 panels { room: "West Castle Area" name: "TEXTURE" }
371 location_room: "West Castle Area"
372 location_name: "HARMONY, MELODY, RHYTHM, TEXTURE"
373}
374doors {
320 name: "Z2 Room Back Exit" 375 name: "Z2 Room Back Exit"
321 type: ITEM_ONLY 376 type: ITEM_ONLY
322 receivers: "Components/Doors/Entry/gate_2" 377 receivers: "Components/Doors/Entry/gate_2"
@@ -644,6 +699,8 @@ doors {
644doors { 699doors {
645 name: "Hedges Tower" 700 name: "Hedges Tower"
646 type: LOCATION_ONLY 701 type: LOCATION_ONLY
702 latch: true
703 receivers: "Components/Doors/Halls/tower_door"
647 # TODO: Not making this an item right now in order to force the player to 704 # TODO: Not making this an item right now in order to force the player to
648 # solve the puzzles in order to enter The Tenacious. In the future, I'd like 705 # solve the puzzles in order to enter The Tenacious. In the future, I'd like
649 # to make this an item, and make you solve the panels in order to get the 706 # to make this an item, and make you solve the panels in order to get the
@@ -715,7 +772,7 @@ doors {
715 panels { room: "O2 Room" name: "UNBLOCKED" } 772 panels { room: "O2 Room" name: "UNBLOCKED" }
716} 773}
717doors { 774doors {
718 name: "Blue Smiley Entrance" 775 name: "O2 Room Southeast Door"
719 type: STANDARD 776 type: STANDARD
720 receivers: "Components/Doors/Halls/oroom_2" 777 receivers: "Components/Doors/Halls/oroom_2"
721 panels { room: "O2 Room" name: "HONEST" } 778 panels { room: "O2 Room" name: "HONEST" }
@@ -819,9 +876,20 @@ doors {
819} 876}
820doors { 877doors {
821 name: "Composite Room NW Entrance" 878 name: "Composite Room NW Entrance"
822 type: STANDARD 879 type: ITEM_ONLY
880 legacy_location: true
823 receivers: "Components/Doors/Halls/oroom_10" 881 receivers: "Components/Doors/Halls/oroom_10"
824 panels { room: "Red Color Door" name: "Left" } 882 panels { room: "Red Color Door" name: "Near Obscured Puzzles" }
883 location_room: "Red Color Door"
884}
885doors {
886 name: "Yellow Roof Puzzles"
887 type: LOCATION_ONLY
888 panels { room: "Red Color Door" name: "BACKSIDE" }
889 panels { room: "Red Color Door" name: "WALK BACK" }
890 panels { room: "Red Color Door" name: "Back (1)" }
891 panels { room: "Red Color Door" name: "Back (2)" }
892 panels { room: "Red Color Door" name: "Near Obscured Puzzles" }
825 location_room: "Red Color Door" 893 location_room: "Red Color Door"
826} 894}
827doors { 895doors {
@@ -856,7 +924,7 @@ doors {
856 location_name: "South Rooms" 924 location_name: "South Rooms"
857} 925}
858doors { 926doors {
859 name: "O2 Room Back Door" 927 name: "O2 Room Northeast Door"
860 type: STANDARD 928 type: STANDARD
861 receivers: "Components/Doors/Halls/oroom_4" 929 receivers: "Components/Doors/Halls/oroom_4"
862 panels { room: "O2 Room" name: "UNBLOCKED" } 930 panels { room: "O2 Room" name: "UNBLOCKED" }
@@ -865,6 +933,7 @@ doors {
865doors { 933doors {
866 name: "Control Center Orange Door" 934 name: "Control Center Orange Door"
867 type: CONTROL_CENTER_COLOR 935 type: CONTROL_CENTER_COLOR
936 latch: true
868 receivers: "Components/Doors/Halls/oroom_6" 937 receivers: "Components/Doors/Halls/oroom_6"
869 control_center_color: "orange" 938 control_center_color: "orange"
870} 939}
@@ -883,8 +952,9 @@ doors {
883 panels { room: "F2 Room" name: "SHAPE" } 952 panels { room: "F2 Room" name: "SHAPE" }
884} 953}
885doors { 954doors {
886 name: "F2 Room Entrance" 955 name: "F2 Room Southeast Door"
887 type: STANDARD 956 type: ITEM_ONLY
957 legacy_location: true
888 receivers: "Components/Doors/Halls/froom_2" 958 receivers: "Components/Doors/Halls/froom_2"
889 panels { room: "Sweet Foyer" name: "RENT (1)" } 959 panels { room: "Sweet Foyer" name: "RENT (1)" }
890 location_room: "Sweet Foyer" 960 location_room: "Sweet Foyer"
@@ -892,31 +962,33 @@ doors {
892doors { 962doors {
893 name: "White Hallway From Entry" 963 name: "White Hallway From Entry"
894 type: CONTROL_CENTER_COLOR 964 type: CONTROL_CENTER_COLOR
965 latch: true
895 receivers: "Components/Doors/Halls/froom_6" 966 receivers: "Components/Doors/Halls/froom_6"
896 control_center_color: "white" 967 control_center_color: "white"
897} 968}
898doors { 969doors {
899 name: "Purple Hallway From Great" 970 name: "Purple Hallway From Great"
900 type: CONTROL_CENTER_COLOR 971 type: CONTROL_CENTER_COLOR
972 latch: true
901 receivers: "Components/Doors/Halls/froom_7" 973 receivers: "Components/Doors/Halls/froom_7"
902 control_center_color: "purple" 974 control_center_color: "purple"
903} 975}
904doors { 976doors {
905 name: "F2 Room Back Right Door" 977 name: "F2 Room Southwest Door"
906 type: STANDARD 978 type: STANDARD
907 receivers: "Components/Doors/Halls/froom_3" 979 receivers: "Components/Doors/Halls/froom_3"
908 panels { room: "F2 Room" name: "RISKY" } 980 panels { room: "F2 Room" name: "RISKY" }
909 location_room: "F2 Room" 981 location_room: "F2 Room"
910} 982}
911doors { 983doors {
912 name: "F2 Room Back Left Door" 984 name: "F2 Room Northwest Door"
913 type: STANDARD 985 type: STANDARD
914 receivers: "Components/Doors/Halls/froom_4" 986 receivers: "Components/Doors/Halls/froom_4"
915 panels { room: "F2 Room" name: "SHAPE" } 987 panels { room: "F2 Room" name: "SHAPE" }
916 location_room: "F2 Room" 988 location_room: "F2 Room"
917} 989}
918doors { 990doors {
919 name: "F2 Room Back Middle Door" 991 name: "F2 Room West Door"
920 type: STANDARD 992 type: STANDARD
921 receivers: "Components/Doors/Halls/froom_5" 993 receivers: "Components/Doors/Halls/froom_5"
922 panels { room: "F2 Room" name: "DIRT" } 994 panels { room: "F2 Room" name: "DIRT" }
@@ -937,7 +1009,7 @@ doors {
937 panels { room: "U2 Room" name: "HEAVEN" } 1009 panels { room: "U2 Room" name: "HEAVEN" }
938} 1010}
939doors { 1011doors {
940 name: "U2 Room Shortcut" 1012 name: "U2 Room Southeast Door"
941 type: STANDARD 1013 type: STANDARD
942 receivers: "Components/Doors/Halls/uroom_2" 1014 receivers: "Components/Doors/Halls/uroom_2"
943 panels { room: "U2 Room" name: "WICKED" } 1015 panels { room: "U2 Room" name: "WICKED" }
@@ -958,21 +1030,21 @@ doors {
958 location_room: "House Entrance" 1030 location_room: "House Entrance"
959} 1031}
960doors { 1032doors {
961 name: "U2 Room Back Right Door" 1033 name: "U2 Room Southwest Door"
962 type: STANDARD 1034 type: STANDARD
963 receivers: "Components/Doors/Halls/uroom_3" 1035 receivers: "Components/Doors/Halls/uroom_3"
964 panels { room: "U2 Room" name: "HEAVEN" } 1036 panels { room: "U2 Room" name: "HEAVEN" }
965 location_room: "U2 Room" 1037 location_room: "U2 Room"
966} 1038}
967doors { 1039doors {
968 name: "U2 Room Back Door" 1040 name: "U2 Room West Door"
969 type: ITEM_ONLY 1041 type: ITEM_ONLY
970 receivers: "Components/Doors/Halls/uroom_5" 1042 receivers: "Components/Doors/Halls/uroom_5"
971 panels { room: "Purple Room South" name: "ANY" } 1043 panels { room: "Purple Room South" name: "ANY" }
972 panels { room: "Outside House" name: "A" } 1044 panels { room: "Outside House" name: "A" }
973} 1045}
974doors { 1046doors {
975 name: "U2 Room Entrance" 1047 name: "U2 Room East Door"
976 type: ITEM_ONLY 1048 type: ITEM_ONLY
977 receivers: "Components/Doors/Halls/uroom_4" 1049 receivers: "Components/Doors/Halls/uroom_4"
978 panels { room: "Outside Magic Room" name: "WIZARD" } 1050 panels { room: "Outside Magic Room" name: "WIZARD" }
@@ -1016,7 +1088,7 @@ doors {
1016 panels { room: "Outside Magic Room" name: "WIZARD" } 1088 panels { room: "Outside Magic Room" name: "WIZARD" }
1017} 1089}
1018doors { 1090doors {
1019 name: "Wonderland Right Door" 1091 name: "Wonderland South Door"
1020 type: STANDARD 1092 type: STANDARD
1021 receivers: "Components/Doors/Halls/wonderland_1" 1093 receivers: "Components/Doors/Halls/wonderland_1"
1022 panels { room: "Wonderland" name: "APRIL" } 1094 panels { room: "Wonderland" name: "APRIL" }
@@ -1273,7 +1345,7 @@ doors {
1273 panels { room: "J2 Vestibule" name: "COLORFUL" } 1345 panels { room: "J2 Vestibule" name: "COLORFUL" }
1274} 1346}
1275doors { 1347doors {
1276 name: "Wonderland Left Door" 1348 name: "Wonderland North Door"
1277 type: ITEM_ONLY 1349 type: ITEM_ONLY
1278 receivers: "Components/Doors/Halls/wonderland_2" 1350 receivers: "Components/Doors/Halls/wonderland_2"
1279 panels { room: "Wonderland" name: "APRIL" } 1351 panels { room: "Wonderland" name: "APRIL" }
@@ -1387,6 +1459,9 @@ doors {
1387 receivers: "Meshes/Stairs/staircase31/teleportListener" 1459 receivers: "Meshes/Stairs/staircase31/teleportListener"
1388 receivers: "Meshes/Stairs/staircase32/teleportListener2" 1460 receivers: "Meshes/Stairs/staircase32/teleportListener2"
1389 receivers: "Meshes/Stairs/staircase33/teleportListener3" 1461 receivers: "Meshes/Stairs/staircase33/teleportListener3"
1462 receivers: "Panels/Castle Entrance/castle_direction_1/teleportListener"
1463 receivers: "Panels/Castle Entrance/castle_direction_2/teleportListener"
1464 receivers: "Panels/Castle Entrance/castle_direction_3/teleportListener"
1390 panels { room: "North Castle Area" name: "A SUMMER PLACE" } 1465 panels { room: "North Castle Area" name: "A SUMMER PLACE" }
1391 panels { room: "West Castle Area" name: "SONG FACE" } 1466 panels { room: "West Castle Area" name: "SONG FACE" }
1392 panels { room: "South Castle Area" name: "AN OFFER VILLAGE BEFORE LAIR" } 1467 panels { room: "South Castle Area" name: "AN OFFER VILLAGE BEFORE LAIR" }
@@ -1579,6 +1654,7 @@ doors {
1579 panels { room: "Salt Room" name: "SEASONING" } 1654 panels { room: "Salt Room" name: "SEASONING" }
1580 panels { room: "Pepper Room" name: "SEASONING" } 1655 panels { room: "Pepper Room" name: "SEASONING" }
1581 location_room: "Pepper Room" 1656 location_room: "Pepper Room"
1657 location_name: "Seasonings"
1582} 1658}
1583doors { 1659doors {
1584 name: "Bow Side" 1660 name: "Bow Side"
@@ -1614,6 +1690,7 @@ doors {
1614 # Components/Doors/Smileys/blue_1 1690 # Components/Doors/Smileys/blue_1
1615 panels { room: "Blue Smiley" name: "SMILE" } 1691 panels { room: "Blue Smiley" name: "SMILE" }
1616 location_room: "Blue Smiley" 1692 location_room: "Blue Smiley"
1693 location_name: "Blue SMILE"
1617} 1694}
1618doors { 1695doors {
1619 name: "Blue Smiley Annex" 1696 name: "Blue Smiley Annex"
@@ -1645,6 +1722,7 @@ doors {
1645 receivers: "Components/Doors/Smileys/yellow_2" 1722 receivers: "Components/Doors/Smileys/yellow_2"
1646 panels { room: "Hedges" name: "SMILE" } 1723 panels { room: "Hedges" name: "SMILE" }
1647 location_room: "Hedges" 1724 location_room: "Hedges"
1725 location_name: "Yellow SMILE"
1648} 1726}
1649doors { 1727doors {
1650 name: "Green Smiley" 1728 name: "Green Smiley"
@@ -1653,6 +1731,7 @@ doors {
1653 receivers: "Components/Doors/Smileys/green_2" 1731 receivers: "Components/Doors/Smileys/green_2"
1654 panels { room: "Green Smiley" name: "SMILE" } 1732 panels { room: "Green Smiley" name: "SMILE" }
1655 location_room: "Green Smiley" 1733 location_room: "Green Smiley"
1734 location_name: "Green SMILE"
1656} 1735}
1657doors { 1736doors {
1658 name: "Orange Smiley Exit" 1737 name: "Orange Smiley Exit"
@@ -1660,6 +1739,7 @@ doors {
1660 receivers: "Components/Doors/Smileys/orange_1" 1739 receivers: "Components/Doors/Smileys/orange_1"
1661 panels { room: "Outside Orange Room" name: "SMILE" } 1740 panels { room: "Outside Orange Room" name: "SMILE" }
1662 location_room: "Outside Orange Room" 1741 location_room: "Outside Orange Room"
1742 location_name: "Orange SMILE"
1663} 1743}
1664doors { 1744doors {
1665 name: "F Keyholder Door" 1745 name: "F Keyholder Door"
@@ -1684,6 +1764,7 @@ doors {
1684 type: LOCATION_ONLY 1764 type: LOCATION_ONLY
1685 panels { room: "Red Smiley" name: "SMILE" } 1765 panels { room: "Red Smiley" name: "SMILE" }
1686 location_room: "Red Smiley" 1766 location_room: "Red Smiley"
1767 location_name: "Red SMILE"
1687} 1768}
1688doors { 1769doors {
1689 name: "Pink Hallway" 1770 name: "Pink Hallway"
@@ -1758,12 +1839,37 @@ doors {
1758} 1839}
1759doors { 1840doors {
1760 name: "Near Sweet Brown Door" 1841 name: "Near Sweet Brown Door"
1761 type: STANDARD 1842 type: ITEM_ONLY
1843 legacy_location: true
1762 receivers: "Components/Doors/Halls 2/halls_2" 1844 receivers: "Components/Doors/Halls 2/halls_2"
1763 panels { room: "Sweet Foyer" name: "RENT (4)" } 1845 panels { room: "Sweet Foyer" name: "RENT (4)" }
1764 location_room: "Sweet Foyer" 1846 location_room: "Sweet Foyer"
1765} 1847}
1766doors { 1848doors {
1849 name: "Rent Panels"
1850 type: LOCATION_ONLY
1851 panels { room: "Sweet Foyer" name: "RENT (1)" }
1852 panels { room: "Sweet Foyer" name: "RENT (2)" }
1853 panels { room: "Sweet Foyer" name: "RENT (3)" }
1854 panels { room: "Sweet Foyer" name: "RENT (4)" }
1855 location_room: "Sweet Foyer"
1856}
1857doors {
1858 name: "Equality Panels"
1859 type: LOCATION_ONLY
1860 panels { room: "Sweet Foyer" name: "EQUAL" }
1861 panels { room: "Sweet Foyer" name: "QUALITY" }
1862 location_room: "Sweet Foyer"
1863 location_name: "EQUAL, QUALITY"
1864}
1865doors {
1866 name: "Orange Panels"
1867 type: LOCATION_ONLY
1868 panels { room: "Blue Smiley Annex" name: "ORANGE (1)" }
1869 panels { room: "Blue Smiley Annex" name: "ORANGE (2)" }
1870 location_room: "Blue Smiley Annex"
1871}
1872doors {
1767 name: "Red Room Entrance" 1873 name: "Red Room Entrance"
1768 type: STANDARD 1874 type: STANDARD
1769 receivers: "Components/Doors/Halls 2/halls_3" 1875 receivers: "Components/Doors/Halls 2/halls_3"
@@ -1918,7 +2024,7 @@ doors {
1918 panels { room: "Gray Color Backside" name: "LAST" } 2024 panels { room: "Gray Color Backside" name: "LAST" }
1919 panels { room: "Gray Color Backside" name: "RISE" } 2025 panels { room: "Gray Color Backside" name: "RISE" }
1920 location_room: "Gray Color Backside" 2026 location_room: "Gray Color Backside"
1921 location_name: "Light Green Hex" 2027 location_name: "Pale Green Hex"
1922} 2028}
1923doors { 2029doors {
1924 name: "South Castle Area Back Door" 2030 name: "South Castle Area Back Door"
@@ -2294,3 +2400,74 @@ doors {
2294 location_room: "House" 2400 location_room: "House"
2295 location_name: "All Puzzles" 2401 location_name: "All Puzzles"
2296} 2402}
2403doors {
2404 name: "West Spire Panel"
2405 type: LOCATION_ONLY
2406 panels { room: "West Spire" name: "MISSING" }
2407 location_room: "West Spire"
2408 location_name: "MISSING"
2409}
2410doors {
2411 name: "Tree Panels"
2412 type: LOCATION_ONLY
2413 panels { room: "Red Color Door" name: "FIR" }
2414 panels { room: "Red Color Door" name: "OAK" }
2415 panels { room: "Red Color Door" name: "PINE" }
2416 panels { room: "Red Color Door" name: "ASH" }
2417 location_room: "Red Color Door"
2418 location_name: "ASH, FIR, OAK, PINE"
2419}
2420doors {
2421 name: "Teal Panel"
2422 type: LOCATION_ONLY
2423 panels { room: "Outside Book Room" name: "TEAL" }
2424 location_room: "Outside Book Room"
2425 location_name: "TEAL"
2426}
2427doors {
2428 name: "Direction Panels"
2429 type: LOCATION_ONLY
2430 panels { room: "Rainbow Color Doors" name: "DIRECTION (1)" }
2431 panels { room: "Rainbow Color Doors" name: "DIRECTION (2)" }
2432 panels { room: "Rainbow Color Doors" name: "DIRECTION (3)" }
2433 location_room: "Rainbow Color Doors"
2434}
2435doors {
2436 name: "Nursery Panels"
2437 type: LOCATION_ONLY
2438 panels { room: "Nursery" name: "Paintings" }
2439 panels { room: "Nursery" name: "?" }
2440 location_room: "Nursery"
2441 location_name: "Paintings, ?"
2442}
2443doors {
2444 name: "Near H Keyholder Panel"
2445 type: LOCATION_ONLY
2446 panels { room: "Outside House" name: "SILENCE" }
2447 location_room: "Outside House"
2448 location_name: "SILENCE"
2449}
2450doors {
2451 name: "Plum Panels"
2452 type: LOCATION_ONLY
2453 panels { room: "Outside Hedges" name: "PLUM (1)" }
2454 panels { room: "Outside Hedges" name: "PLUM (2)" }
2455 location_room: "Outside Hedges"
2456}
2457doors {
2458 name: "Yellow Smiley Annex Panels"
2459 type: LOCATION_ONLY
2460 panels { room: "Yellow Smiley Annex" name: "BELL" }
2461 panels { room: "Yellow Smiley Annex" name: "COW" }
2462 location_room: "Yellow Smiley Annex"
2463 location_name: "BELL, COW"
2464}
2465doors {
2466 name: "Farewell Little Lamb Panels"
2467 type: LOCATION_ONLY
2468 panels { room: "Purple Room South" name: "FAREWELL" }
2469 panels { room: "Purple Room South" name: "LITTLE" }
2470 panels { room: "Purple Room South" name: "LAMB" }
2471 location_room: "Purple Room South"
2472 location_name: "FAREWELL, LITTLE, LAMB"
2473}