diff options
Diffstat (limited to 'data/door_groups.txtpb')
| -rw-r--r-- | data/door_groups.txtpb | 32 |
1 files changed, 31 insertions, 1 deletions
| diff --git a/data/door_groups.txtpb b/data/door_groups.txtpb index 1a75c45..128cbb8 100644 --- a/data/door_groups.txtpb +++ b/data/door_groups.txtpb | |||
| @@ -1,6 +1,9 @@ | |||
| 1 | door_groups { | 1 | door_groups { |
| 2 | name: "The Entry - Repetitive Entrance" | 2 | name: "The Entry - Repetitive Entrance" |
| 3 | type: CONNECTOR | 3 | # This *should* be a CONNECTOR, but currently we're not shuffling these |
| 4 | # entrances because we want to guarantee that there's a way to The Repetitive | ||
| 5 | # without missing keys in vanilla doors. Hopefully can be changed eventually. | ||
| 6 | type: SHUFFLE_GROUP | ||
| 4 | doors { | 7 | doors { |
| 5 | map: "the_entry" | 8 | map: "the_entry" |
| 6 | name: "Starting Room West Wall North Door" | 9 | name: "Starting Room West Wall North Door" |
| @@ -107,9 +110,17 @@ door_groups { | |||
| 107 | } | 110 | } |
| 108 | doors { | 111 | doors { |
| 109 | map: "the_entry" | 112 | map: "the_entry" |
| 113 | name: "Gift Maps Entrance" | ||
| 114 | } | ||
| 115 | doors { | ||
| 116 | map: "the_entry" | ||
| 110 | name: "Near D Room Painting" | 117 | name: "Near D Room Painting" |
| 111 | } | 118 | } |
| 112 | doors { | 119 | doors { |
| 120 | map: "the_gallery" | ||
| 121 | name: "Cyan Doors" | ||
| 122 | } | ||
| 123 | doors { | ||
| 113 | map: "the_graveyard" | 124 | map: "the_graveyard" |
| 114 | name: "Double Letters" | 125 | name: "Double Letters" |
| 115 | } | 126 | } |
| @@ -122,6 +133,10 @@ door_groups { | |||
| 122 | name: "Cyan Doors" | 133 | name: "Cyan Doors" |
| 123 | } | 134 | } |
| 124 | doors { | 135 | doors { |
| 136 | map: "the_owl" | ||
| 137 | name: "Double Letters" | ||
| 138 | } | ||
| 139 | doors { | ||
| 125 | map: "the_parthenon" | 140 | map: "the_parthenon" |
| 126 | name: "Double Letters" | 141 | name: "Double Letters" |
| 127 | } | 142 | } |
| @@ -141,6 +156,7 @@ door_groups { | |||
| 141 | door_groups { | 156 | door_groups { |
| 142 | name: "Lavender Cubes" | 157 | name: "Lavender Cubes" |
| 143 | type: SHUFFLE_GROUP | 158 | type: SHUFFLE_GROUP |
| 159 | daedalus_only_always_item: true | ||
| 144 | doors { | 160 | doors { |
| 145 | map: "daedalus" | 161 | map: "daedalus" |
| 146 | name: "C Keyholder Blocker" | 162 | name: "C Keyholder Blocker" |
| @@ -158,3 +174,17 @@ door_groups { | |||
| 158 | name: "Lavender Cubes" | 174 | name: "Lavender Cubes" |
| 159 | } | 175 | } |
| 160 | } | 176 | } |
| 177 | door_groups { | ||
| 178 | name: "Control Center - Perceptive Entrance" | ||
| 179 | type: SHUFFLE_GROUP | ||
| 180 | # This is a weird situation where there's two different ways to open the door | ||
| 181 | # and we want both to work in vanilla. | ||
| 182 | doors { | ||
| 183 | map: "control_center" | ||
| 184 | name: "Perceptive From Outside" | ||
| 185 | } | ||
| 186 | doors { | ||
| 187 | map: "control_center" | ||
| 188 | name: "Perceptive From Inside" | ||
| 189 | } | ||
| 190 | } | ||
